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Season 3 Ladder Pool Updates - Page 62

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 60 61 62 63 64 71 Next
Horseballs
Profile Joined July 2011
United States721 Posts
July 14 2011 22:37 GMT
#1221
On July 15 2011 07:20 Alokiya wrote:
Show nested quote +
On July 15 2011 07:03 akaname wrote:
On July 15 2011 06:57 Animostas wrote:
All of the maps except for the 2nd one seem pretty decent. Blizzard is definitely getting better at the map-making thing (nothing like Delta Quadrant, Scrap Station, or Steppes on here) but I don't understand what they have against 3-base play o.o


dont you reckon if they just made Steppes a bit bigger it would be ok? i really loved the layout of that map. i miss it a bit.



If steppes was about the size of xelnaga caverns or slighty bigger, it'd be a kick ass map, it was one of the best looking maps blizzard's done in terms of just the overall feel of a map, but then a terran made a tank in his natural and hits your main mineral line and you cried.


If I recall correctly, Steppes is the same size as Xel'Naga. It is the layout that caused the problems.
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
July 14 2011 22:42 GMT
#1222
3 out of the 4 map descriptions mention rocks, lol.
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
July 14 2011 22:42 GMT
#1223
It's funny how one of the smallest maps(SoW) occasionally had very long games oO
I especially remember those TLO vs Huk series!

Really like the look of the new maps, hope they don't disappoint when they come though!
You must gather your party before venturing forth.
deth
Profile Blog Joined August 2009
Australia1757 Posts
July 14 2011 22:42 GMT
#1224
On July 15 2011 07:37 Horseballs wrote:
Show nested quote +
On July 15 2011 07:20 Alokiya wrote:
On July 15 2011 07:03 akaname wrote:
On July 15 2011 06:57 Animostas wrote:
All of the maps except for the 2nd one seem pretty decent. Blizzard is definitely getting better at the map-making thing (nothing like Delta Quadrant, Scrap Station, or Steppes on here) but I don't understand what they have against 3-base play o.o


dont you reckon if they just made Steppes a bit bigger it would be ok? i really loved the layout of that map. i miss it a bit.



If steppes was about the size of xelnaga caverns or slighty bigger, it'd be a kick ass map, it was one of the best looking maps blizzard's done in terms of just the overall feel of a map, but then a terran made a tank in his natural and hits your main mineral line and you cried.


If I recall correctly, Steppes is the same size as Xel'Naga. It is the layout that caused the problems.


no, you dont recall correctly.
limeaR
Profile Joined March 2011
Finland22 Posts
July 14 2011 22:44 GMT
#1225
I feel like puking just looking at these maps.
Huge sacks
wolfe
Profile Joined March 2010
United States761 Posts
July 14 2011 22:45 GMT
#1226
On July 15 2011 07:35 sleepingdog wrote:
Show nested quote +
On July 15 2011 06:02 DarkKiwi wrote:
From the 1.3.5 thread: Some map abuse positions.

http://imgur.com/a/RA8xR
http://i.imgur.com/scXuQ.jpg
http://i.imgur.com/GJ9Oy.jpg
http://i.imgur.com/e35Pc.jpg
http://i.imgur.com/StVg9.jpg


Awsome. And by awsome I mean terrible. I think I just vomited a bit in my mouth.



Yay terrans gogogo! lol

Sigh...
Swift as the wind, felt before noticed.
Slago
Profile Joined August 2010
Canada726 Posts
July 14 2011 23:12 GMT
#1227
finally a bluish map, now they just need water maps like gsl, but the sky map looks gorgeous just gotta see how they play
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
phathom321
Profile Blog Joined March 2011
United States1730 Posts
July 14 2011 23:16 GMT
#1228
Omg @.@ These maps...they hurt my eyes, why blizzard? WHY MUST YOU MAKE MAPS SO SMALL!?!
"Dying in the line of duty is heroic, but dying while unemployed is just stupid." -L
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 14 2011 23:16 GMT
#1229
On July 15 2011 07:45 wolfe wrote:
Show nested quote +
On July 15 2011 07:35 sleepingdog wrote:
On July 15 2011 06:02 DarkKiwi wrote:
From the 1.3.5 thread: Some map abuse positions.

http://imgur.com/a/RA8xR
http://i.imgur.com/scXuQ.jpg
http://i.imgur.com/GJ9Oy.jpg
http://i.imgur.com/e35Pc.jpg
http://i.imgur.com/StVg9.jpg


Awsome. And by awsome I mean terrible. I think I just vomited a bit in my mouth.



Yay terrans gogogo! lol

Sigh...


Yep, being terran is pretty amazing when you can abuse almost all the maps like that @_@
Porouscloud - NA LoL
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 14 2011 23:25 GMT
#1230
I think blizzard just wants protoss and terran to always 2 base allin and games with zerg being decided one whether or not they can take a delayed 3rd. A 3rd is literally impossible for p and t on some of these maps.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
JavaChip
Profile Joined July 2011
Canada2 Posts
July 14 2011 23:30 GMT
#1231
Hey guys, I have a question regarding league promotion in Season 3. I'm currently in the platinum league. Theoretically speaking, would it be possible to jump from platinum in Season 2 to masters in Season 3 if my MMR is raised enough during the ladder-lock period? Does anyone know if one can be promoted into a league two tiers higher between seasons? Thanks.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
Last Edited: 2011-07-14 23:36:29
July 14 2011 23:36 GMT
#1232
On July 15 2011 08:30 JavaChip wrote:
Hey guys, I have a question regarding league promotion in Season 3. I'm currently in the platinum league. Theoretically speaking, would it be possible to jump from platinum in Season 2 to masters in Season 3 if my MMR is raised enough during the ladder-lock period? Does anyone know if one can be promoted into a league two tiers higher between seasons? Thanks.

Me and a friend in 2:2 went from plat in season1 to master season 2 from the one placement game. But we got plat when that was the best you could get placed in and then just played like 8games or so.
I have the best fucking lawyers in the country including the man they call the Malmis.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
July 15 2011 18:39 GMT
#1233
man i really do dislike team maps that have shared bases though =\
Zeon0
Profile Joined September 2010
Austria2995 Posts
July 15 2011 19:02 GMT
#1234
On July 15 2011 06:06 DeepBlu2 wrote:
Show nested quote +
On July 15 2011 06:04 weaknurse wrote:
Any word on which maps are being cut to make room for the new ones?



Delta probably.. Most likely Slag.. They most likely are not removing close positions, if they do it's just removing the entire map (Metal and ST)...I know David thinks Tal'darim is Toss favored and Zerg Favored Cross positions in ZvT... .. I doubt they will remove Tal'Darim though.. No official word yet though...Chances are you will run out of vetoes though.

more likely Shakuras, Meta and Tal Darim
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
July 15 2011 19:14 GMT
#1235
On July 15 2011 07:35 sleepingdog wrote:
Show nested quote +
On July 15 2011 06:02 DarkKiwi wrote:
From the 1.3.5 thread: Some map abuse positions.

http://imgur.com/a/RA8xR
http://i.imgur.com/scXuQ.jpg
http://i.imgur.com/GJ9Oy.jpg
http://i.imgur.com/e35Pc.jpg
http://i.imgur.com/StVg9.jpg


Awsome. And by awsome I mean terrible. I think I just vomited a bit in my mouth.


Nice move Blizz...
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
BronKo
Profile Joined June 2011
Germany14 Posts
Last Edited: 2011-07-17 02:45:54
July 17 2011 02:45 GMT
#1236
i wont say the maps are terrible until there are 2-3 weeks online in ladder and different strategies has been tested.

but one thing is really conspicuous.
why is every map a tank, drop and banshee heaven?!
actually terran is good enough.

but maybe there are ways to counter all this which just arent figured out yet
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
July 17 2011 02:50 GMT
#1237
On July 15 2011 07:44 limeaR wrote:
I feel like puking just looking at these maps.
I've already made quite the mess, couldn't hold it in any longer after I saw the abuses being used already.
I <3 Plexa.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
July 17 2011 03:13 GMT
#1238
On July 15 2011 08:16 Amui wrote:
Show nested quote +
On July 15 2011 07:45 wolfe wrote:
On July 15 2011 07:35 sleepingdog wrote:
On July 15 2011 06:02 DarkKiwi wrote:
From the 1.3.5 thread: Some map abuse positions.

http://imgur.com/a/RA8xR
http://i.imgur.com/scXuQ.jpg
http://i.imgur.com/GJ9Oy.jpg
http://i.imgur.com/e35Pc.jpg
http://i.imgur.com/StVg9.jpg


Awsome. And by awsome I mean terrible. I think I just vomited a bit in my mouth.



Yay terrans gogogo! lol

Sigh...


Yep, being terran is pretty amazing when you can abuse almost all the maps like that @_@


To be fair, that's a legit advantage of the race - to be versatile on any terrain and cliffs (I mean fuck, Terran and Terrain share the same root). It comes by virtue of having ranged, but fragile units and being creative with building blocks.

However these maps take it to a whole another retarded level.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
July 17 2011 03:22 GMT
#1239
On July 15 2011 08:16 phathom321 wrote:
Omg @.@ These maps...they hurt my eyes, why blizzard? WHY MUST YOU MAKE MAPS SO SMALL!?!


they're not as big as taldarim or terminus but they're at least much bigger than before, or at least the rush distances
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Severus_
Profile Blog Joined October 2010
759 Posts
Last Edited: 2011-07-17 03:34:50
July 17 2011 03:33 GMT
#1240
This maps are absolute shit....why blizz can't work with GOM or ICCUP to make some normal maps?Like GSL ones or the big funky ICCUP ones.Zerg will have hard time in any matchups versus hidden pylons,tanks and omg blink stalkers good luck beating P with 7gate +2,or voidrays attacking your gas without any way to respond or banshee.Its like Lost Temple all over again haha.TvT will be fun because of how positioning will have even bigger effect on how wins or not.PvP good luck finding that pylon and i think the dude with good blink micro (HuK i'm lookin at you bro) will dominate this maps if they ever make it into tournament play.
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