Stream Sniping - Page 4
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Darkstar_X
United States197 Posts
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TotalBiscuit
United Kingdom5437 Posts
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TrickyGilligan
United States641 Posts
On June 12 2011 20:15 Darkstar_X wrote: Is stream sniping the same as stream watching? Some people seem to use the words interchangeably and others use them distinctly . . . Stream sniping is queuing up in order to get matched vs a certain opponent. Stream watching is when after you snipe, you watch their stream on your 2nd monitor so you know exactly what they're doing. Most people are ok with stream sniping, but the temptation to then watch is pretty strong, since all you have to do at that point is leave the stream open. | ||
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Benjef
United Kingdom6921 Posts
IE you can only play the person once an hour via the ladder system or once every 5 games. | ||
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Baum
Germany1010 Posts
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LOLingBuddha
Netherlands697 Posts
everytime he did either, he didnt get matched against Deezer. or he just rolled him. it was hilarious to se Deezer go "LOL my blink stalker against your robo, you cant win, GG" and fkn lose. or "HAHA stargate against robo i win" then fkn lose again. priceless. | ||
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ElusoryX
Singapore2047 Posts
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Zeyro
Germany16 Posts
On June 12 2011 16:21 Teim wrote: Think of the poor cheesers who will never find another game when everyone blocks them! indeed a pro for that idea if i remember my last 12 games... just one of them passed the 8 minute mark x.x every single game was an all-in or cheese <.< | ||
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Qwix
531 Posts
On June 12 2011 16:00 XenocideFTW wrote: Nails it in the first comment Well, how could Blizzard prevent people from just blocking people that are better than them? I do believe delay is the quickest answer to it, interaction with the viewers can still be done over chat if needed and honestly this problem is only affecting a certain playerbase. Why would Blizzard change their complete system because some players share there screen while playing? (not trying to BM here just pointing out this problem only affecting a few people of their millions of customers) | ||
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Jackle
Canada859 Posts
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Belha
Italy2850 Posts
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Dominico
Canada678 Posts
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StarStruck
25339 Posts
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reneg
United States859 Posts
On June 12 2011 19:53 opisska wrote: If you don't mind to pursue this analogy a little further, then yes, stealing is still illegal. But at least in our law system, its not a crime to neter somewhere if you do not overcome barriers. So you cannot be sued for entering a private property if the main door is open, if you do not steal anything in the process. Anyway, saying that it's like maphacking is absurd. The streamer knows about the possibility. They should just take it as an added challenge. Even Day9 says that all time, you should play so solid that even if the other guy sees everything, you win. That seems really unusual. I didn't know that abt the Czech Republic. over here, that's called trespassing, and it's definitely illegal. If someone has signs posted, you can't even walk on their land, let alone into their house (breaking and entering in america. Breaking is if you open any door, and Entering is literally if you enter the house / property). Anyway, OT: if the guy was stream sniping, i see nothing wrong with it. If he was cheating and looking at a second monitor, that's really really sad, and if there's a way we can verify, we should punish it in any way possible. But it's unfortunately one of the ugly side effects of laddering, and a risk that i'm glad many pros are willing to take | ||
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Vulcano
United States147 Posts
On June 12 2011 16:21 Teim wrote: Think of the poor cheesers who will never find another game when everyone blocks them! lol i like raking up wins from failed cheese, those ppl at least know what they were trying to do, personally i block the obviously brand newby bronze-silv who ruin the game for either party by not knowing how to play yet. adding a delay to the stream which would make it not a stream at all, would in fact correct this problem 100% . Make it to where the broadcast goes out immediately upon game ending. | ||
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Akta
447 Posts
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-_-Quails
Australia796 Posts
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Kipsate
Netherlands45349 Posts
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29 fps
United States5725 Posts
i think that if wc3 had an hour delay for players who just played each other (not sure; just from what i read here), then bnet 0.2 can definitely implement this as well. | ||
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Probe1
United States17920 Posts
On June 12 2011 16:12 Corvette wrote: when you stream your games, you run the risk of people watching them After 4 pages, this by far is the wisest comment. This thread is not good content. | ||
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if i remember my last 12 games... just one of them passed the 8 minute mark x.x every single game was an all-in or cheese <.<