• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:35
CEST 05:35
KST 12:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War585.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
$3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ Repalyzer - replay analysis app for StarCraft: Rem Fantasy returning? TL Sidebar missing streams
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8833 users

[SC2 Foreigner Scene] Nowhere to Go but Up - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Leo702
Profile Joined April 2011
United States53 Posts
June 08 2011 04:19 GMT
#21
Good write-up, I heard people who went to MLG to mainly watch Halo/Black Ops ended up watching more SC2 because of the curiosity and big excited crowd. Live events like these are the fastest way to convert someone into a SC2 fan. I got into the scene at Blizzcon. I came only for WoW purposes, but the Starcraft tournament caught my eye. It truly is the greatest spectator e-sport ever made.
It's only a game. justin.tv/Leo702
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
Last Edited: 2011-06-08 04:20:22
June 08 2011 04:20 GMT
#22
On June 08 2011 12:28 deadjawa wrote:
[*]Over 250 starry-eyed gamers participated in the open bracket – the first time MLG competitor’s passes have sold out. The sheer number of players registered exposes the interest in competitive Starcraft in North America. Its entirely possible, perhaps even likely, that the next Maynard, IdrA, etc just got his first taste of competitive gaming


I absolutely love this point and want to echo it. A lot of the talent is from BW and WC3, but I doubt it will be too long before we see pure "SC2-raised" gamers more and more. Really nice write-up, great positive look on things that most people decide to take a negative look on. Kudos to you, sir :D
:D
Happy Frog
Profile Joined May 2010
Australia490 Posts
June 08 2011 04:21 GMT
#23
Nice article.

I don't agree 100% (I do agree with the general sentiment) but solid content and very nice presentation.

Two things,

1.

The reason Koreans are better at Starcraft is because they have put the “pro” into programmer – practicing typically 10 hours a day. MMA said it best himself -


Small typo, they're not writing code :p

2.

In order to develop similar institutions in North America a sustainable tournament circuit needs to be developed. This circuit must be free of game developer money and influence or else it slowly will die on the vine from the vampiric attacks of money-sucking gaming mercenaries (like many other promotional tournaments have).


Can you elaborate on this point a bit? I'm not quite clear on the relationship between developers and 'gaming mercenaries', or why developer influence is implicity bad, or even aware of examples where this has happened in the past.

(I'm not disagreeing, I'm just curious)





-_-
Profile Blog Joined November 2003
United States7081 Posts
June 08 2011 04:22 GMT
#24
Has anyone verified that Losira really didn't use his keyboard in the game he lost. Sounds like he wanted an excuse for getting frustrated. However, I wouldn't want to get on his case if he was telling the truth.
Looms
Profile Joined May 2010
United States4624 Posts
June 08 2011 04:25 GMT
#25
On June 08 2011 13:22 -_- wrote:
Has anyone verified that Losira really didn't use his keyboard in the game he lost. Sounds like he wanted an excuse for getting frustrated. However, I wouldn't want to get on his case if he was telling the truth.


I believe his h key wasn't working at all until he borrowed Major's and his keyboard did stop working completely at times.
GenoZStriker
Profile Blog Joined February 2010
United States2914 Posts
June 08 2011 04:25 GMT
#26
On June 08 2011 13:19 Random Select wrote:
Good write-up, I heard people who went to MLG to mainly watch Halo/Black Ops ended up watching more SC2 because of the curiosity and big excited crowd. Live events like these are the fastest way to convert someone into a SC2 fan. I got into the scene at Blizzcon. I came only for WoW purposes, but the Starcraft tournament caught my eye. It truly is the greatest spectator e-sport ever made.

Yes. Some stuck around after the finals of their game ended. The finals start/finish were in this order Black Ops -> Halo: Reach -> Starcraft 2.
eSports Prodigy & Illuminati member.
Leo702
Profile Joined April 2011
United States53 Posts
June 08 2011 04:27 GMT
#27
On June 08 2011 13:22 -_- wrote:
Has anyone verified that Losira really didn't use his keyboard in the game he lost. Sounds like he wanted an excuse for getting frustrated. However, I wouldn't want to get on his case if he was telling the truth.


This is from the Korean Translator at the event. First post scroll down to "The Losira Keyboard problem."

http://www.teamliquid.net/blogs/viewblog.php?topic_id=230893

It's only a game. justin.tv/Leo702
Spicy Pepper
Profile Joined December 2009
United States632 Posts
June 08 2011 04:35 GMT
#28
Experiences in Broodwar have propagated the mistaken belief that Koreans utterly dominate at RTS games simply because they have better genes.

If this belief exists, I'm not aware of it on this forum. Pretty much everyone, from foreigners to Korean players, and even to the fans who have all talked about the work ethic and culture leading to their success.

I do believe that the foreign scene is ripe to explode in terms of more talent. I believe there's going to be a bigger group of younger fans, who will turn into players which will make NA and European scenes much more competitive.
OneWhoIsMany
Profile Joined May 2010
Canada292 Posts
June 08 2011 04:36 GMT
#29
Great post, I agree with nearly everything you have written. With that said I have a few thoughts I had while watching MLG last weekend.

MLG Columbus was the most amazing tournament in I have ever watched. From the production, casting, games and excitement generated from the crowd and from the casters it truly was a tournament to remember and emulate in the future. I hope this caliber of tournament is adapted and continuously improved upon going forward.

Starcraft 2 has the ability to become and is becoming the forefront of global esports. As such we need all parties at the table, Korean and non-Korean to be competing against each other - with each other. It is from this collective competition that we will find the true nature of this game, and have huge success going forward. Additionally, with two expansions to go the longevity to grow and to have developer support further increases the opportunities to truly create this as a global game.

Exciting times ahead...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 08 2011 04:40 GMT
#30
Excellent write-up with great organization, accompanying graphics, and thoughts.

I do agree that foreign gamers just need to work much harder and efficiently to close the gap between Koreans and non-Koreans. The Koreans practice harder and longer in a much more competitive, efficient environment, infrastructure, and culture on a much more competitive ladder and with a much more competitive, long-term league.

However, the non-Korean scene is starting to form its own competitive leagues and ESPORTS infrastructure with more big tournaments being held and progaming houses being formed. The foundation for a viable long-term ESPORTS environment is being formed, but only through the hard work of pros and fans can it grow.

I've heard today on Inside the Game and sometimes on State of the Game that Idra is oftentimes comfortable with practicing only a few hours a day simply because he feels that his mechanics are worlds ahead of his contemporary competition. Tyler had been slacking off some months ago with WoW, and some other pros have had to juggle family and school. I think the non-Korean scene has become too complacent with having a practice regimen that is lighter than that of the Koreans, and as long as the Koreans are practicing harder and more efficiently, their lead is only going to grow.

Talent can only go so far, and I think it's time for the non-Korean scene's players to start multiplying their inherent talent with Korean-esque practice. As progaming and ESPORTS becomes more viable (as it is), perhaps this kind of practice will also become viable and possibly completely necessary.


ㅇㅅㅌㅅ
ooni
Profile Blog Joined March 2010
Australia1498 Posts
June 08 2011 04:44 GMT
#31
Great read

On June 08 2011 12:28 deadjawa wrote:
[list][*]Many of the foreign – Korean matches were close. Ridiculously close. IdrA was one anxiety attack away from besting MMA in the winners bracket. Sjow had MMA on the ropes during a well thought out base trade which went wrong because of banshee cloak tech. Despite claims of a non-working keyboard INcontroL took a game off Losira and could have easily taken the series with a little bit better timing. Naniwa was three dancing zealots away from detecting MC’s dark shrine and effortlessly defending his main with a single cannon.

I don't want to take Lorsira's side because he blantly said his keyboard wasn't working after a victory which seemed mean but if you see the replay, he missed his first drone, tones of overlords and so on... I am pretty sure it's not just a 'claim'.
Sjow played quite well, kind of suprised me.
Oh Naniwa... oh Naniwa...
Hi!
Ryalnos
Profile Joined July 2010
United States1946 Posts
June 08 2011 04:51 GMT
#32
If the foreigner scene is to rise up, it has to do so collectively. Hard work (and talent) are indeed important, but so is having strong consistent competition in the form of adversaries and practice partners. This strikes me as one of the big advantages Korea has at the moment.
brutality
Profile Joined August 2010
United States167 Posts
June 08 2011 04:55 GMT
#33
Great read

Looking forward to the future in NA!
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
June 08 2011 05:05 GMT
#34
Awesome writeup :D!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fionn
Profile Blog Joined October 2009
United States23455 Posts
Last Edited: 2011-06-08 05:14:02
June 08 2011 05:11 GMT
#35
It's not just practicing, though. It's the infrastructure. The Korean infrastructure for Starcraft progaming is so far ahead of North America and Europe that it will take some time before the skill gap gets closer. I'm sure we'll have a few foreigners that will be able to compete and take games off the best Koreans, and maybe even win BoX series, but for the scenes themselves to get closer then NA/Europe will need a similar infrastructure to Korea. Which, in my mind, is unlikely to happen in the near future.

I compare it to soccer (or football) in Brazil. Those kids grow up only seeing and watching soccer. They grow up watching these heroes on their television playing this one sport. These kids then grow up, playing and training to be amazing at said sport. The infrastructure is already set there and the most gifted athletes in that country will all be produced as soccer stars. It's the same in Korea. Kids over there are all immersed in Starcraft. It's by far the biggest video game in Korea. They have two gaming channels that is dominated by Starcraft. The progamers over there have sponsorship deals with athletic bags. It's all around them. When a kid grows up in Korea, they'll all play Starcraft.

The infrastructure is already there. The gigantic offline tournaments are already there. The progaming teams in close proximity of each other is also there. Also, it's a lot less likely to be frowned upon with someone trying to become a progamer in SC in Korea than being a kid in the USA who wants to become one. Progaming teams recruit kids early (Creator is 14, Keen and Leenock are both 16) and build them up through the system to be great. All the most gifted gamers in Korea will become Starcraft pros.

In America, just like soccer, there are lots of different options. A lot of kids do play soccer, but when they get older, they venture off into basketball, football, baseball and a lot of different athletics. That makes it so that not all the most athletic people get into that singular sport. It's the same with video games. Starcraft is popular in America, but the television is hammered with Halo, Modern Warefare and FPS. There is also the fighting game scene. That makes it so the big dense group of kids who could be great progamers in SC2 will go off and play different games.

I do think that a few like Thorzain and Naniwa could become truly great if they went over to Korea for a while and practiced in a team house. Idra was in Korea for three years and picked up a lot of great mechanics through the system they had.
Writerhttps://twitter.com/FionnOnFire
Engore
Profile Blog Joined February 2011
United States1916 Posts
June 08 2011 05:13 GMT
#36
Thats a beasty post. Very well done and a good read for us all

Definitely agree with it. Hopefully Columbus only furthers the foreign scene to be more competitive.

Hopefully that big announcement from EG will shake up things and focus them to really become the powerhouse foreign team.
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
BleaK_
Profile Joined November 2010
Norway593 Posts
June 08 2011 05:14 GMT
#37
Great read!
TDN
Profile Joined May 2011
United States133 Posts
June 08 2011 05:16 GMT
#38
"MLG Columbus was billed as the first definitive test of the strength of the SC2 foreigner scene."

Who came up with this sentence? Day9? Artosis? or You? or the SC2 community's thought?

So, Blizzcon didn't count? DreamHack didn't count? IEM didn't count? GSL World Tournament didn't count? Yes, Columbus had a ton of spectators, but all these LAN's each had larger prize pool than MLG Columbus.

Lets see....the latest LAN is more competitive or the biggest prize pool is more competitive....hmm....let me think. The latest LAN's result is what's count, or the biggest prize pool is what's count, or all LAN's combine is what's count to determine the skill levels...hmmm....

Artosis once tried to changed history by saying: "In Broodwar, Foreigners didn't have a chance to compete against Koreans to determine the skill difference, so Koreans weren't ahead of us".

I think you're the next in line to try to change history with the first sentence of this thread.
don_kyuhote
Profile Blog Joined December 2009
3007 Posts
June 08 2011 05:23 GMT
#39
"Foreigners have nowhere to go but up"....
I sure hope so.
But it's not like Koreans are napping and waiting for us to follow them along.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
Veldril
Profile Joined August 2010
Thailand1817 Posts
June 08 2011 05:28 GMT
#40
On June 08 2011 14:16 TDN wrote:
"MLG Columbus was billed as the first definitive test of the strength of the SC2 foreigner scene."

Who came up with this sentence? Day9? Artosis? or You? or the SC2 community's thought?

So, Blizzcon didn't count? DreamHack didn't count? IEM didn't count? GSL World Tournament didn't count? Yes, Columbus had a ton of spectators, but all these LAN's each had larger prize pool than MLG Columbus.

Lets see....the latest LAN is more competitive or the biggest prize pool is more competitive....hmm....let me think. The latest LAN's result is what's count, or the biggest prize pool is what's count, or all LAN's combine is what's count to determine the skill levels...hmmm....

Artosis once tried to changed history by saying: "In Broodwar, Foreigners didn't have a chance to compete against Koreans to determine the skill difference, so Koreans weren't ahead of us".

I think you're the next in line to try to change history with the first sentence of this thread.


It's a rhetoric to make the introduction of the article more interesting... Just don't put to many thoughts on it...

MLG Columbus might not be the "first" test but it is a a second event that pitted 4+1 Korean with 16+200ish foreigners (after DreamHack).
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 233
NeuroSwarm 186
FoxeR 33
StarCraft: Brood War
Rain 3633
Leta 1911
Bale 54
Shine 18
Icarus 5
Other Games
summit1g7998
JimRising 576
WinterStarcraft443
ViBE155
Mew2King20
Organizations
Other Games
gamesdonequick692
BasetradeTV199
[ Show 12 non-featured ]
StarCraft 2
• davetesta23
• Letter1414
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo653
Other Games
• Scarra976
Upcoming Events
Sparkling Tuna Cup
6h 25m
Patches Events
11h 25m
BSL Open Qualifier
15h 25m
BSL Open Qualifier
15h 25m
OSC
19h 25m
OSC
1d 8h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
4 days
Online Event
5 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
6 days
Rush vs Soulkey
CranKy Ducklings
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.