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Protoss at the GSL - Page 20

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Myolden
Profile Joined April 2011
Finland83 Posts
June 04 2011 09:23 GMT
#381
On June 04 2011 11:57 rpgalon wrote:
[image loading]
haha I loved the graphic, you can see PvZ and PvT oscillating,
but something really f*** protoss in mar/apr


PS: you know the game is broken when you see less zerg QQing

Something that fucked protoss in mar/apr was probably the 1.3.3 patch, increased warp gate research herp derp.
Bagonad
Profile Joined November 2010
Denmark173 Posts
June 04 2011 09:31 GMT
#382
This thread is hard to read, it's filled with normal people, with normal people i mean people who wants to feel superior to others.

Every half post in this thread is about how protoss players are such good people, and how they'll never complain about their race, how protoss players are just moraly superior in every way to the whining zerg players, it is pretty easy to see through this "advanced" form of balance whine going on, but sure everybody wants their race buffed, protoss are no different, everyone just has their way of complaining.

In a game where you only have yourself to blame for a loss, no teammates to throw your blame on, it's obvious that your brain punishes you for losing, and makes you feel bad, and with no teammates to blame, you have to resort to racial imbalance, the same reason why we see players being offensive towards eachother when losing a fight, nobody wants to admit to being worse, they might even feel it's unfair, but what does an uneducated, biased opinion help anyone? Nothing.
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
June 04 2011 09:33 GMT
#383
On June 04 2011 11:47 hahaimhenry wrote:
Well no kidding Protoss are doing bad. They all play the SAME way, it's just whoever executes it the best (that being MC). Look at their PvZ, it's so predictable that Nestea completely exposed it - and it's not like he's the only one, a lot of other Zs say protoss play the same way.

In my honest opinion, there's nothing wrong with balance, I just think the top toss players aren't as good as the top T and Z players. I know a lot of MC fanboys will cry, but compared to MVP and NesTea, he's not any better than them.



So you going by your logic ("toss has bad players lolx, terran and zerg pro"), it means that the good players automatically gravitate towards the races that provide them with the most opportunity to win tournaments and make full use of their multi tasking abilities. Did you think IdrA picked zerg due to some altruistic intention of letting other players win? He picked zerg because he thought it provided him the most opportunity to perform well, and CLEARLY this has been working for him based on his results (even though he cries non stop like a sissy girl). Honestly, its hard to take the balance whines of a guy seriously when he quits a game to a bunch of hallucinations.

All you zerg whiners have no locus standi to post about "metagame shift", when all you have been doing for the past 6 months is whine and cry and bitch and moan non stop about poor zerg. Where was this attitude 3 months ago when your superhero IdrA got torn a new one by Cruncher? That time it was "toss OP, IdrA is god he lost due to imbalance", when looking back now, its clear to see that his playstyle was clearly terrible, and Cruncher exploited it to the fullest extent.

Envy fan since NTH.
Heavenly
Profile Joined January 2011
2172 Posts
June 04 2011 09:38 GMT
#384
On June 04 2011 18:31 Bagonad wrote:
This thread is hard to read, it's filled with normal people, with normal people i mean people who wants to feel superior to others.

Every half post in this thread is about how protoss players are such good people, and how they'll never complain about their race, how protoss players are just moraly superior in every way to the whining zerg players, it is pretty easy to see through this "advanced" form of balance whine going on, but sure everybody wants their race buffed, protoss are no different, everyone just has their way of complaining.

In a game where you only have yourself to blame for a loss, no teammates to throw your blame on, it's obvious that your brain punishes you for losing, and makes you feel bad, and with no teammates to blame, you have to resort to racial imbalance, the same reason why we see players being offensive towards eachother when losing a fight, nobody wants to admit to being worse, they might even feel it's unfair, but what does an uneducated, biased opinion help anyone? Nothing.


This post is hard to read, it's created by a normal person, and by that I mean a person who looks at people who believe they are superior to others, then believes he is superior to those people.

Um, we are discussing protoss at the high level. None of us are MC or Alicia and very few people are complaining about personally losing games. Me and no other protoss player in this thread play at a level where the points brought up in this thread are 100% relevant to our losses. And I don't want protoss to be buffed whatsoever, I want its gameplay to be changed and possibly for certain tech paths to even be viable. I did give an educated post, feel free to give a counterargument to any single one of my points. Until then you look EXTREMELY arrogant with your strange, irrelevant finger wagging.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Serdiuk
Profile Joined January 2011
Belgium145 Posts
Last Edited: 2011-06-04 09:53:17
June 04 2011 09:52 GMT
#385
On June 04 2011 18:31 Bagonad wrote:
This thread is hard to read, it's filled with normal people, with normal people i mean people who wants to feel superior to others.

Every half post in this thread is about how protoss players are such good people, and how they'll never complain about their race, how protoss players are just moraly superior in every way to the whining zerg players, it is pretty easy to see through this "advanced" form of balance whine going on, but sure everybody wants their race buffed, protoss are no different, everyone just has their way of complaining.

In a game where you only have yourself to blame for a loss, no teammates to throw your blame on, it's obvious that your brain punishes you for losing, and makes you feel bad, and with no teammates to blame, you have to resort to racial imbalance, the same reason why we see players being offensive towards eachother when losing a fight, nobody wants to admit to being worse, they might even feel it's unfair, but what does an uneducated, biased opinion help anyone? Nothing.


If I go through the thread the main thing the Protoss have been whining about is about how much Zerg players whine and how much they feel they feel superior. Then I see posts like these and it all makes sense.
Bagonad
Profile Joined November 2010
Denmark173 Posts
June 04 2011 09:54 GMT
#386
On June 04 2011 18:38 Heavenly wrote:
Show nested quote +
On June 04 2011 18:31 Bagonad wrote:
This thread is hard to read, it's filled with normal people, with normal people i mean people who wants to feel superior to others.

Every half post in this thread is about how protoss players are such good people, and how they'll never complain about their race, how protoss players are just moraly superior in every way to the whining zerg players, it is pretty easy to see through this "advanced" form of balance whine going on, but sure everybody wants their race buffed, protoss are no different, everyone just has their way of complaining.

In a game where you only have yourself to blame for a loss, no teammates to throw your blame on, it's obvious that your brain punishes you for losing, and makes you feel bad, and with no teammates to blame, you have to resort to racial imbalance, the same reason why we see players being offensive towards eachother when losing a fight, nobody wants to admit to being worse, they might even feel it's unfair, but what does an uneducated, biased opinion help anyone? Nothing.


This post is hard to read, it's created by a normal person, and by that I mean a person who looks at people who believe they are superior to others, then believes he is superior to those people.

Um, we are discussing protoss at the high level. None of us are MC or Alicia and very few people are complaining about personally losing games. Me and no other protoss player in this thread play at a level where the points brought up in this thread are 100% relevant to our losses. And I don't want protoss to be buffed whatsoever, I want its gameplay to be changed and possibly for certain tech paths to even be viable. I did give an educated post, feel free to give a counterargument to any single one of my points. Until then you look EXTREMELY arrogant with your strange, irrelevant finger wagging.


You start off by generalizing every zerg player just as i generalize every protoss player, truth is that everyone is the same, no matter which race i play, everyone whines about something, even other zerg players complain about "Stupid baneling busts every game" when i play them.

And i don't really care how many points you made in your long rant earlier, anyone could've made the same about terran and zerg, and probably has earlier, i'm a horrible diamond player, and has been for a long time, and all the way through, everyone, every race complains about something of the other race, i won't make a 5000 word rant abut forcefields and voidray/collosus deathball, though believe me i could, because that's the strength of protoss, like the strength of zerg is infestors and roaches at the current meta-game, and if any of of these are removed, we see a shift, like protoss had to change responding to drops against terran with the removal of amulet, and terran had to make up new early-agression techniques when they were forced to build a supply depot first.

I won't lie to you, i prefer zerg macro to protoss macro, because i don't like having a lot of different buildings hotkeyed, and if anything i feel protoss should atleast be able to active a "Auto-warpin" at a pylon, which would warp-in the units you produced from warpgates instantly at your pylon, instead of having to go back and click.

Just like people said when fruitdealer started losing terribly, and when there were no zerg in TSL ro8: It might just be the player, it might just be the meta-game, it might be imbalance, but we wouldn't know.

Being a skiller player is also a dicussion point, are you the most skilld for having higher apm? The most skilled for being most creative? Being a lucky guesser? Having lots of stretegies? Or perhaps just winning? We can't reliably determine who is skilled between races, Idra would probably be horrible with protoss, because he's played zerg for so long, and perhaps he chose zerg because he felt better with their mechanics, we can't punish terrans for having a more imbalanced race, while they may just have the better players.
aksfjh
Profile Joined November 2010
United States4853 Posts
June 04 2011 10:06 GMT
#387
Historically, Protoss has ALWAYS been weak in Korea. It took 3 seasons to even see a Protoss make it into the final 4. Even after that, though, they have had almost terrible showing. All "up and coming" Korean Protoss basically fade into obscurity before they get beyond that phase.

As for the complaints that "Protoss is OP" isn't so much about how much they do or don't win tournaments, but how far they've gotten in tournaments and in the scene "riding on the coattails" of their race. It's about how well the non-P pros feel how refined their P opponents are in their play. If they feel that their opponents are getting far without the effort or refinement of play they expect at their level, then they will say so. If they feel they are outplayed, they generally shut up.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
June 04 2011 10:44 GMT
#388
--- Nuked ---
rpgalon
Profile Joined April 2011
Brazil1069 Posts
June 04 2011 11:41 GMT
#389
On June 04 2011 16:52 Heavenly wrote:
Lol zergs have whined CONSTANTLY throughout the beta until now. They got buffed all the time and tons of things they considered imba was nerfed. Protoss had voidray speed removed, khydarian amulet removed, warp gate timings nerfed. Infestors were buffed to be able to decimate the voidray/colossi deathball which worked against zerg a-moving a maxed but half-the-cost-of-the-protoss-army roach/hydra ball into them. Infestors were also given the wonderful ability to destroy 25 marines that make up 95% of the terran army with one spell. IdrA has been the leading whiner even though he posts great results all the time and isn't even one of the top zergs anymore, he literally wants every single thing to be simple for zerg and wants to be able to 100% scout everything early game even though the other races can't do that either.

This allows him to use his "superior mechanics to win because he's better", except no other race can decide to just make 8-12 drones every cycle. MC has higher APM than IdrA, never spikes above the amount of money necessary to create his cycle of units, pylons, and upgrades, constantly produces probes and expands at the proper timings. Three seconds after one upgrade finishes the next one begins. But IdrA and other top zergs are "MACRO BEASTS!" because macroing for his race means injecting on time, avoiding getting supply blocked, and making as many drones as your situation permits. Brood War required mechanics, you had to have the speed to micro your units, put your newly created workers to the mineral line, etc. whereas the harder aspects of mechanics from Brood War were basically wiped out through shift-queue, worker rallies, and unlimited control groups. "Superior mechanics" means nothing at the top level. In Brood War it was the difference between Jaedong/Flash and a B-teamer like IdrA. In Starcraft 2 almost anyone can win with sticking to a build order and hoping they engage in a favorable position.

Now a protoss makes a thread discussing balance and those outspoken zergs that whined for a year and wrote angry emails to Blizzard are laughing at them. These elitist "high masters" zergs on the NA server think they can laugh at protoss because their "race is harder". What race is harder at the masters level is IRRELEVANT to how the top players perform. Protoss being "easy" at the middle level has nothing to do with them being impotent at the higher levels. The only top protosses are Naniwa (who lost to 2-1 to Slush today, no one would consider Slush a top zerg), MC (lost to IdrA 2-0 today even though I eagerly await a rematch with a well-rested MC), and Alicia (lost to Losira, again not even a top zerg), with maybe a couple others below them.


Protoss play is 100% rigid and our mechanics are basically "chronoboost". We can't make 12 probes at a time when we deem it safe. We can't just go "oh you know what, we've just been a-moving a 200/200 roach/hydra ball, maybe we should actually figure out timings that we can attack?" because any movement outside of turtling to max is almost all-in timing and every effective one has been figured out. The only viable tech path is robotics and adding templar late game. We have no multi-harass ability because our units are inefficient in small groups and the most we can do is pick off one building with blink stalkers before running away.

All we can do is a 1-3 gateway sentry expand versus zerg. All we can do is get a robotics to make sure we don't outright die to easily massable tunneling claws roaches. All we can do is get colossi/sentry because they are the only thing that defeats roach/hydra, both of which cost less than stalkers, scale better with upgrades, and can be infinitely massed off a superior economy.

If we choose to go stargate tech you can take a third base easily. IdrA managed to defend MC's voidray/phoenix pressure on his extremely quick third base. He did this by making about one extra queen and when the voidray was 10 seconds away from his base keeping his queen there and laying down 2 spore crawlers. Oops your tech path just became completely worthless and you cannot secure a third base. DT tech, not really even worth mentioning. Templar/immortal, immobile as fuck and still not good.

Any attempt to move out onto the field with our slow, expensive units leaves us wide open for that group being outright destroyed or a runby counterattack. Oops we have to now turtle on the number of bases we have because it is impossible for us to secure another base and our expensive army takes forever to rebuild. Any movement outside of our base has to be a timing push like a 6 gate, the only thing that can stop a zerg from going to four bases to our 2 and massing 75 drones by the time a protoss with non-stop probe production and spare chronoboost use will have around 45. If that 6 gate fails by you choosing to stop droning and instead crank out 15 roaches at a time we are completely dead.

EDIT: Yeah this probably seems like a massive imbalance whine but it's more like a whine about how low the protoss skill cap is and the easy-mode mechanics of the game.


I wanted to say that since the beggining of the thread, but english is not my language...
THANKS +1
badog
HuK
Profile Blog Joined March 2010
Canada1591 Posts
June 04 2011 11:47 GMT
#390
YESSSSSSSSSSSSSSSSSSSSS HAHAHAA FINALLY ITS TIME!


PROTOSS UP, ZERG OP, TERRAN OP

blizzard plz buff the protoss? or do i need to complain in every interview?



(totally joking ;o)
ProgamerLive like a God or die like a Slave 11:11
Sycrus
Profile Joined March 2011
23 Posts
June 04 2011 11:51 GMT
#391
Protoss player are used to win due to imbalance. Now that we may reach balance, Protoss has to learn how to fight. The last month was pain for zerg but it was good training. So good luck and have fun with training dear Protoss player
VTPerfect
Profile Blog Joined March 2011
United States487 Posts
June 04 2011 11:57 GMT
#392
well, the sc2 balance design is pretty much all fallen apart now. what makes a great RTS is when its fair at all stages of the game. But sc2 was designed with complete tier imbalance. 100/25 marauder > stalker pre stim? seems fair? 2 roach >> 1 stalker almsot same cost? seems fair o.o? if units were balanced the better player would always win but sc2 is heavily build order luck based and racial imbalance.
VeryAverage
Profile Joined January 2011
United States424 Posts
June 04 2011 11:58 GMT
#393
On June 04 2011 20:47 Liquid`HuK wrote:
YESSSSSSSSSSSSSSSSSSSSS HAHAHAA FINALLY ITS TIME!


PROTOSS UP, ZERG OP, TERRAN OP

blizzard plz buff the protoss? or do i need to complain in every interview?



(totally joking ;o)


Wouldn't it be completely worth it just to see the reaction?
Ziktomini
Profile Joined October 2010
United Kingdom377 Posts
June 04 2011 11:58 GMT
#394
Wow 20 pages without a rational argument for why the game is imbalanced.
Zealot Lord
Profile Joined May 2010
Hong Kong748 Posts
June 04 2011 12:14 GMT
#395
On June 04 2011 20:47 Liquid`HuK wrote:
YESSSSSSSSSSSSSSSSSSSSS HAHAHAA FINALLY ITS TIME!


PROTOSS UP, ZERG OP, TERRAN OP

blizzard plz buff the protoss? or do i need to complain in every interview?



(totally joking ;o)


see! its precisely because nobody stands up for the race like Idra does for zerg is why protoss gets nerfed 10 times for every one buff =p

will you be the hero that Aiur needs Mr.Loranger?

kanix
Profile Joined December 2010
Sweden67 Posts
June 04 2011 12:18 GMT
#396
Alicia is Really good, pheraps the best Protoss atm knocked out MC
To The Extreme!
HuK
Profile Blog Joined March 2010
Canada1591 Posts
June 04 2011 12:21 GMT
#397
To shed some honest truth on the situation because me and jinro were actually talking about this the other day walking to gym, when you think about a lot of the protoss players in code/a code s most of them are OLD as far as sc2 is concerned. Most of the player have been involved in the game since the beginning and have been consistently mediocre throughout. Unlike the other races... a lot of HOT new terran/zerg players have been constantly been coming up through code a/code s but almost no protoss players beside Alicia/creator that I can think of (and who are still in code a or code b i believe?). Also a lot of skill IS based on ladder, how much you play on it, your ranking in GM, and how many games you play. Although ladder definitely doesn't define a player you can still see a lot of good players raping the ladder before making some strong debut in GSL. There really hasn't been any strong protoss ladder players beside the already known. (as im writting this post in the top 20 or so of gm there are roughly 2 protoss , 2 zerg , and the rest terran)


so altho i agree the game isn't completely balanced the protoss players in korea aren't exactly the best ever either
ProgamerLive like a God or die like a Slave 11:11
dooraven
Profile Joined December 2010
Australia2820 Posts
Last Edited: 2011-06-04 12:23:59
June 04 2011 12:23 GMT
#398
Alicia is in Code S Huk.

But yeah we need more Protoss upcomers.
Go go Alliance.
aksfjh
Profile Joined November 2010
United States4853 Posts
June 04 2011 12:31 GMT
#399
On June 04 2011 21:21 Liquid`HuK wrote:
To shed some honest truth on the situation because me and jinro were actually talking about this the other day walking to gym, when you think about a lot of the protoss players in code/a code s most of them are OLD as far as sc2 is concerned. Most of the player have been involved in the game since the beginning and have been consistently mediocre throughout. Unlike the other races... a lot of HOT new terran/zerg players have been constantly been coming up through code a/code s but almost no protoss players beside Alicia/creator that I can think of (and who are still in code a or code b i believe?). Also a lot of skill IS based on ladder, how much you play on it, your ranking in GM, and how many games you play. Although ladder definitely doesn't define a player you can still see a lot of good players raping the ladder before making some strong debut in GSL. There really hasn't been any strong protoss ladder players beside the already known. (as im writting this post in the top 20 or so of gm there are roughly 2 protoss , 2 zerg , and the rest terran)


so altho i agree the game isn't completely balanced the protoss players in korea aren't exactly the best ever either


Thanks for the insight HuK. Good luck next round of GSL. You've really impressed me with your improvement since release! I'll be rooting for you.
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
June 04 2011 12:33 GMT
#400
On June 04 2011 21:21 Liquid`HuK wrote:
To shed some honest truth on the situation because me and jinro were actually talking about this the other day walking to gym, when you think about a lot of the protoss players in code/a code s most of them are OLD as far as sc2 is concerned. Most of the player have been involved in the game since the beginning and have been consistently mediocre throughout. Unlike the other races... a lot of HOT new terran/zerg players have been constantly been coming up through code a/code s but almost no protoss players beside Alicia/creator that I can think of (and who are still in code a or code b i believe?). Also a lot of skill IS based on ladder, how much you play on it, your ranking in GM, and how many games you play. Although ladder definitely doesn't define a player you can still see a lot of good players raping the ladder before making some strong debut in GSL. There really hasn't been any strong protoss ladder players beside the already known. (as im writting this post in the top 20 or so of gm there are roughly 2 protoss , 2 zerg , and the rest terran)


so altho i agree the game isn't completely balanced the protoss players in korea aren't exactly the best ever either



Do you think its only a coincidence that T and Z have more upcoming players? Or do you also feel that as a race, Protoss lacks the opportunity to showcase multitasking and the ability to attack multiple fronts to demonstrate clear multitasking superiority vs a person with lesser skills?

I dont know, when I play toss I feel the need to play defensively because of the lack of super fast/effective harass units like speedlings/hellions/banshees/mutas or just stimmed bio drops. DTs are costly investment that is incredibly easily countered. So even when I win I always get the feel that I just made a big ball while defending pressure and then a-moved to victory. I don't get the feel of exhilaration that I get when my hellion just roasted 8 probes in the enemy mineral line and got away safely into a waiting medivac, while simultaneously expanding and ramping up my production, and getting ready to drop my next round of units. Its just feels like there are so many options to do guaranteed damage as terran which are not available when playing toss.
Envy fan since NTH.
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