The Problem with Korea - Page 15
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Croatia7457 Posts
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aUzi
United States18 Posts
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phANT1m
South Africa535 Posts
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Acritter
Syria7637 Posts
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Liquid`Nazgul
22427 Posts
Although we have had TLO and Ret leave Korea before, those decisions were taken from a more personal point of view than Hayder's decision to move back to Europe. Hayder likes it in Korea with Chris, Jonathan and the oGs team. However we must also continue to keep making the right choices together. When we originally came to Korea with Dario and Jonathan we did not expect the scene to remain as one sided as it is today. GSL is an amazing tournament, but there is too little going on in Korea to justify a stay there when one is outside of Code A. With one shot every two months to make it into the tournament, and this shot being against 200 of the best Koreans who are all fighting for just sixteen spots, you know the odds are against you no matter how good you are. Further, even after getting through these qualifiers you could argue that Code A does not justify being in Korea. After all, Code A is mostly a gateway to Code S. Taking the GSL out of the equation, the other key factor to stay in Korea for is for the great practice conditions. To come to the right decision these practice conditions have to be weighed against all the opportunities the western scene has to offer. The European tournament scene is much broader in terms of opportunities for a player. Even if you would weigh quality practice as high as we do, there comes a time where you have to make the move to turn this practice into results by participating in as many tournaments as possible. Playing from Korea means that you play cross-server games with a delay that puts you at a disadvantage against your opponents. A lot has been said about this topic already. Though the delay's effect can be minimized with proper preparation it is always a bothersome thing for a player to deal with. A player playing from Korea always deals with the longest flights and the worst jet lag when participating overseas. These are all factors that are a result of our own choices and thus we take full responsibility for them. However that also means that one would have to be in the GSL to offset them and make a stay in Korea worthwhile. Given all of this we recently sat down more than once with Hayder to discuss these things. Together we came to the conclusion that, sad as it may be to leave his friends behind, it is the right move for his career to go back to Sweden and join Dario in Stockholm. It has always been a goal of ours to be a bridge between Korea and the foreign scene. Slowly this is becoming more and more difficult. Today's choice, however, is a choice about an individual's life and career, where the only right move is to do what is good for the player. Together with Hayder we will work at giving him the best possible future in terms of progaming and are confident that many good things will come from this move. | ||
ezekiel22
100 Posts
So it wouldn't be neither online tournaments lag/delay problems nor additional effort costs to remain an entire month in Korea The better players of this tournaments would be invite in GSL Code S | ||
jjhchsc2
Korea (South)2393 Posts
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ezekiel22
100 Posts
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bkrow
Australia8532 Posts
I think the biggest thing to remember is how many BW tournaments are there outside Korea? How many "BW exchange" programs were there during its peak? The Korean scene is taking steps in the right direction. We have had Korean participation in a lot of foreigner events (IEM and NASL) which is a somewhat unprecedented occurence. As SC2 develops and the divergence between Korea and the foreigners reduces i am sure will we see bigger efforts made to integrate the two scenes. | ||
ct2299
380 Posts
On May 18 2011 12:46 NoobSkills wrote: ?????????????????? ?????? ??? Every event is live except NASL. You are severely misinformed | ||
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Smix
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United States4549 Posts
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Acrofales
Spain17848 Posts
This seems to be a far larger problem than whether or not Code A is worth it, because regardless of Code A, Korea offers a huge opportunity in terms of practice. I know the Pro house in Stockholm is intended to emulate this, but it's still very new. Moving to Korea is a huge cultural difference, but from a professional point of view would be completely worth it, if it were possible to circumvent the lag and timezone problems in competing in the online tournaments. The true remedy would thus be to add more smaller (or even major) tournaments in Korea, so you're not stuck twiddling your thumbs for most of the month if you are knocked out of the GSL early on (or even worse, fail to qualify for Code A). | ||
Krehlmar
Sweden1149 Posts
On May 18 2011 19:21 Liquid`Nazgul wrote: Felt this was kind of relevant: My thoughts on the Haypro moves to Stockholm news ![]() Shame that Blizzard and GOM are kind of shooting their own foot here... really want them to succed but this is really hampering their progress and the progress of Esports overall. | ||
tdt
United States3179 Posts
Gom is not doing themselves any favors either. As Westerners leave like IdrA and don't come like incontrol and other have said they won't for chump change, subscriptions to GSL will falter from thier paying customers in the West. | ||
shell
Portugal2722 Posts
China is going to explode, they were the best in the end of WC3 and had the biggest tournaments for WC3!! We can all see their skill increasing and the hype behind it will bring lots of tournaments and money for grabs! sase, grubby, naniwa, thorzain, tod etc.. have experience in chinese tournaments and I would like to hear from them.. | ||
Steamroller
Finland756 Posts
On May 18 2011 16:11 0neder wrote: Meh, I don't blame them for giving foreigners less of a deal when all the foreigners that come can't compete or choke, then they decide they shouldn't waste slots on them anymore... This, i agree. We would all love to see more foreigners in GSL, but there's no many who truly can compete with the Koreans. | ||
LagT_T
Argentina535 Posts
On May 18 2011 07:20 legaton wrote: There is no "korean" problem, but a "foreign" one. Foreigners are growing used to play tournaments with sizable prize-pool and mediocre competition. As you say, an average player can make a living just by grinding small weekly tournaments. Good players know that with the volatility of SC2, they all have a shot at winning a huge tournament from time to time. The "foreign" problem is a mix between greediness and laziness. Of course, all pro-gamers want to win some money, but athletes should also try to become the best. GomTV is offering a huge opportunity to play against the best players in the world (without lag, koreans player dominate). But here we are, asking for even more: no risk online-only tournaments (more farming) and direct access to code S. My thoughts exactly. Also, big teams like Fnatic and EG preexisted SC2 and knew the best way to train was teamhouses, yet even a year after the release there is only one foreign teamhouse, from a new and small team on top of that. I agree the Code A tournament sucks for foreigners, but asking for Code S slots when you didn't make the biggest effort to be the best is laughable. | ||
Simberto
Germany11331 Posts
On May 18 2011 15:54 425kid wrote: Good try? The cost of living in korea is the same no matter where you're from. The argument you're making is that by global gsl doesnt mean "the best players in the world" they mean "players from all over the world" which is a stupid argument. The point of a league is to have the best players, and if foreigners dont think they can do well in code s then they shouldnt cone. Article should be retitled "problem with foreigners" I am pretty sure that you either quoted what i wrote without reading it, or without understanding it, because your reply makes no sense at all. I did not even take a stance. And the costs of living in Korea are the same no matter where you are from, but the cost of GETTING TO Korea differs depending on where you start the journey. If you are in Korea, it is zero. If you are in Europe or America, flights cost money. What i said is that to make something more global, one needs to accept more unfairness because of that. If one makes it totally fair for everyone, it is logically less attractive to people the further away they are because the costs of attending differ. Note that i did not say that one should do that, i am simply stating the framework. Which way one wants to take is the choice of the tournament operator. | ||
T0fuuu
Australia2275 Posts
The super tournament just pays too much for any player to straight out ignore. Its crazy. http://wiki.teamliquid.net/starcraft2/2011_GSL_Super_Tournament You win 1 bo3 you get as much as 5th place in MLG You win 2 bo3s and you get almost as much as 3rd place in MLG. Its ridiculous to think that any proffessional player would consider winning MLG or IEM as being easy money after those kinds of comparisons. (LOL GROUP C) This isnt code A, a month long slugfest for a small pot of gold. It pays. Huk and Jinro having played several ro64 and ro32s of code A/S know that their odds of winning 2 bo3s which they can prepare for are higher than winning a 3day foreigner tournament. Thats why they wont be at MLG. | ||
Azarkon
United States21060 Posts
For most foreigners, the incentives just aren't there. They see Jinro and Huk, struggling again and again in the GSL league system, while missing everything that's going on in the West, and ask, "why bother?" Why commit to competing in Korea, against stiffer competition, when there are so many opportunities outside of Korea that do not require the same amount of commitment? MLG is a three-day affair. Dreamhack is similar. NASL and IPL are both online. GSL, by contrast, is months long, has top-stacked rewards, and requires living in a foreign country, away from family and friends, for extended periods of time. That is, if you intend to win something. As far as I can tell, foreigners have already voted an initial "no" to the GSL system. But hey, I guess we'll see what happens when the first MLG/GSL swap happens. | ||
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