• Log InLog In
  • Register
Liquid`
TeamLiquid Liquipedia LiquidDota LiquidLegends
EST 10:39
CET 16:39
KST 00:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
IEM Katowice - RO24 Group B Preview8IEM Katowice 2021 - RO24 Group A Preview14[ASTL2] Playoffs R2 - Carariyo vs LOGINmedia4[TQ] Best of the Best Tour W2 Recap3IEM Katowice 2021 - RO36 Preview2
Community News
BSL Season 11 - RO24 Group Stage - 26, 27 & 28 Feb11IEM Katowice - TY, Maru, Clem advance from Group A18IEM Katowice RO36 concludes, RO24 groups completed17IEM Preview w/ Lambo "I wouldn't be surprised to see any of the Koreans [outperform] expectations."21GTC to start in March - TL, Afreeca, NV, Shopify possibly joining23
StarCraft 2
General
IEM Katowice - RO24 Group B Preview IEM Katowice - TY, Maru, Clem advance from Group A IEM Preview w/ Lambo "I wouldn't be surprised to see any of the Koreans [outperform] expectations." IEM Katowice 2021 - RO24 Group A Preview IEM Katowice RO36 concludes, RO24 groups completed
Tourneys
[IEM 2021] Katowice World Championship - RO24 Group B [IEM 2021] Katowice World Championship - RO24 Group A $4,000 WardiTV Winter Championship 2021 [IEM 2021] Katowice World Championship - RO36 Day 2 ITaX SS#45 - DRG, ByuN, Armani & Zoun
Strategy
[G] PvZ Cheese: PartinG's "Adios Amigo" Build Simple Questions Simple Answers HuShang Tutorials Select Larvae + Morph unit Rapidfire
Custom Maps
Re-created map Ghost Tower Re-created map Wasteland
External Content
Mutation # 253 World on Fire Mutation #252 Triple Threat Mutation #251 Burning Legion Mutation #250 Out of Order
Brood War
General
When Sparkyz Team-house Flooded Underwater Pt.2 2021 ACS Season 1 Announced Blizzconline: Starcraft Legends event BSL - Season 11 [StarCastTV] Update Thread
Tourneys
Small VOD Thread 2.0 BSL Season 11 - RO24 Group Stage - 26, 27 & 28 Feb Ultimate Battle Event Think Quick: Best of the Best Tour
Strategy
Sorry's TvP lategame Ghost strategies? Defusion by terrain – interesting Mine behaviour Try My great strategy game How many drones to a base?
Other Games
Heroes of the Storm
[HotS] 2020: A Year in the Nexus HotS: WP and Funny Moments Hots Newbie here
General Games
The PlayStation 5 Vampire: The Masquerade - Bloodlines 2 Path of Exile Genshin Impact - Coop RPG The XBox Thread
TL Mafia
TL Mafia Community Thread [M][N] Mafia Mafia: Mafia Edition {FlaSh}[Mini] Raceday [M][N] I'm a cop you idiot! - Round 4
Hearthstone
Is Hearthstone Gambling?
LoL General
LoL Tournaments
LoL Strategy
Community
General
Coronavirus and You US Politics Mega-thread Trading/Investing Thread Planets that can potentially support life... Tesla Motors
Fan Clubs
The TY Fan Club DongRaeGu Fan Club The Scarlett Fan Club
Media & Entertainment
Korean Music Discussion Movie Discussion! Dragon Ball Super Discussion [Manga] Shingeki no Kyojin [Manga] One Piece
Sports
2020 - 2021 Football Thread NHL 21: Tony DeActivito Did Nazi That Coming UFC/MMA Discussion Thread Formula1 2019 NBA Season 2019-2020
Tech Support
Computer Build, Upgrade & Buying Resource Thread How do you decide if mobo/cpu dead? Stutter feeling...
TL Community
The Automated Ban List Ask TL Staff Anything
Blogs
Balance Discussion
NonY
Yucatán Peninsula Travel Highl…
Tak3r
Singing "publically" for the…
JieXian
A Look Back At GSL Sea…
TheRealNanMan
A decade of Starcraft 2: 201…
Nakajin
IsoRTS Code
ChristianS
Sen Got Married.
BreAKerTV
Hot Takes
imBLIND
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1679 users

The Problem with Korea

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 28 29 30 Next All
Xeris
Profile Blog Joined July 2005
Iran17683 Posts
Last Edited: 2011-05-17 20:42:47
May 17 2011 19:56 GMT
#1
I'll shed some light on the situation, from the perspective of a team leader for a major team, and I'm sure many other teams/organizations/players outside of Korea share the same thought. This article is in response to the GSL Super Tournament Thread, and the PlayXP article about Needing More Foreigners in Korea:

The "Korean" Problem


I'll start off by saying that the title may not be appropriate, but I couldn't think of a better name for it.

The GSL Super Tournament was recently announced, and it was to the community's dismay that only two non Korean players will be participating. This is by choice, there were many foreign players who were invited -- but they all chose not to go. There are several reasons for this, which I will explain. Next, I will go into a bit of detail as to what I believe is the problem, and potentially, how it can be fixed.

GSL Super Tournament

The Super Tournament is a one month long affair. It begins the week of MLG Columbus. This in itself presents a problem, and GOM tried to fix it by saying "we'll let you play your first round match, then play in MLG, then continue the tournament." The caveat is, GOM does not pay for any of the flights. So think about it: any non Korean's flight cost to Korea is $1,200 - $1,800 most likely. You need a ticket to Korea, then to MLG, and then back to Korea. That's almost $3,000 in flight cost, not to count the massive amount of jet lag that will result and more than likely lead to poor enough play to have anyone who would dare to go through that journey be eliminated early from both tournaments.

The second problem is that foreign players were notified of the tournament just about a week and a half ago. Moving to Korea is no small task, there are a LOT of things a team needs to do in order to make a trip to Korea. Funding this trip isn't a simple task, letters and proposals need to be written to sponsors in order to secure extra funding, flights and possibly VISAS need to be arranged, and a plan needs to be planned and executed. The fact that GOM notified foreign players basically three weeks before they would need to actually go to Korea leaves teams and organizations a VERY limited time to make accommodations. Personally, this is why Fnatic decided not to send its players -- we didn't receive enough advance notice to get everything ready.

The same thing happened for the GSL World Championships. Everything was so rushed and felt "last minute," and we didn't get enough out of the trip.

Sure it's amazing to see foreigners in Korea, and everyone loved all the footage of the pros at the GOM house practicing and having fun, but spectators don't get to see or know about the behind the scenes organizational stuff that makes working with GOM and getting people to Korea really difficult.

What can GOM do to help?

Notify teams/players far in advance, for starters. If today I got an email from GOM saying that they wanted to include some non Korean teams in the July/August version of the GSTL, it would be really easy for Fnatic to send a team of 4-5 people. Since going to Korea is such a huge move, teams really need more than a few weeks of notice. If we are given 1, 2, or even 3 months of advance notice, I can almost guarantee you'd be seeing more foreign players in the GSL Super Tournament and other future events.

Why are the foreigners leaving Korea

It's way too difficult to live the Korean life unless you are in Code S. The journey to qualify for Code S is not worth the time and energy it would take to have players live there. Yes, GOM has a "foreign" house, so players wouldn't have to worry about housing, but there are so many other factors to consider: acclimating to culture, time zone, and most importantly, practice. A player who doesn't have good practice partners or schedules will not be successful in Korea. The GOM house doesn't provide this. The house is made available, and then players are left to their own devices to practice.

Most of the Korean pro houses are full -- I know because when discussing sending Fnatic players to Korea, the major problem was where/how would the players get good training. We looked into moving into pro houses, but most are full. Spending a lot of money to send people to live in Korea just to practice on the Korean ladder is not productive.

The next big problem is that you have to make a lot of sacrifices by living in Korea. In order to play in any foreign events, you have to wake up at 3-4am to participate, unless you play in the few that make crazy schedule allowances for players in Korea. When you factor in: the amount of time it takes getting used to being in Korea and the lack of good practice, prospects look grim. Why sacrifice playing in almost every European/NA event for working through several months to have a shot at getting to Code S? Think of Haypro for example (this is purely speculative about his actual mindset/decisionmaking): he could probably win a majority of the weekly cups on EU/NA -- which could net him probably $500 per week if he was really proactive (or more, just look at the Tournament Wrap Up Threads). That looks pretty appealing to me rather than continuously trying to go through Code A, which is insanely difficult to win.

Why don't foreign players come to Korea?

The reasons are very similar to what I listed above. Even the GSL/MLG "exchange" program is not going to work. Assuming that non Korean players actually win MLG now, very few of them would actually volunteer to go to Korea as evidenced by the most recent State of the Game episode. Again: giving up playing in European and American events, living in a house of people you don't know and a brand new culture, and needing at least 2-3 GSL events to even be in good enough shape to have a shot at Code S (you're looking at a 6 month commitment to have a realistic shot at doing well in any Korean event)... why would anyone but the most die-hard, such as Jinro and HuK, make that decision. They wouldn't.

What can GOM do to help?

In my opinion there are two potential solutions here.

1) Make Code A an online tournament. If it was online, foreign participation would increase dramatically. It doesn't even need to be an open system, it could be done entirely on application and GOM could accept only the best/most qualified foreigners who apply. It could also be done during Korean hours and on the Korean server; this could be somewhat of a bittersweet revenge for Koreans, let the foreigners play at 3-4am for a change! This would work because foreigners would only have to worry about going to Korea if they qualified for Code S.

2) Invite foreigners directly into Code S. A good exchange program would be to invite a first placed foreign player at MLG to Code S. This way there is a huge incentive now for a foreigner to actually go to Korea. In fact, as mentioned on State of the Game, a direct Code S invite does appeal a lot more to foreign pros than a Code A invite. This way, you actually get foreigners to Korea -- if they lose in Code S, they might be more tempted to stick around to play through Code A to qualify again for Code S. Getting them directly into Code S is sort of like a "foot in the door" method and might increase the chances of foreigner retention in Korea.

What else?

Korea is amazing. I've watched all the GSL final events, and love them. The foreign fans love the Korean tournaments. If the GSL wants to become truly global however, more concessions need to be made to make the highest echelons more accessible to foreign players. It can't be a one way street. So far, no Korean has ever had to qualify for a foreign event, but every single foreign has had to qualify for a Korean event. This is a big problem!

If Koreans are continuously invited to foreign events and don't have to qualify, there will be no real incentive for Koreans to give any concessions to foreign players. I'm in no position to gauge the attitude or mindset of the people being GOM/GSL's decisionmaking, but I truly believe that by opening up their tournament format and making it more friendly to foreign players, the GSL will truly achieve its mission statement and be THE global Starcraft 2 tournament.

They have made strides by opening up a foreign house, helping to cover costs for the GOM World Championships, and with the idea of the exchange program, but more needs to be done. I think with enough feedback, commentary, and communication with GOM, we can help bridge the gap between Korea and the World, not just in terms of skill, but also in terms of events.
twitter.com/xerislight -- follow me~~
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
May 17 2011 20:01 GMT
#2
Korea has always sounded too distant and exclusive ;;
newHABIT
Profile Joined January 2005
Sweden112 Posts
May 17 2011 20:03 GMT
#3
HI XeriS <3

I think they perhaps should put some more effort into the foreign house or start some collaboration so that foreigners could get into the correct and more challenging practise conditions.

Anyways, I agree on most you wrote.
JinDesu
Profile Blog Joined August 2010
United States3788 Posts
May 17 2011 20:03 GMT
#4
I'll highly agree with the online tourney (especially doing it on their turf and times :D), but it may raise a huge outcry on legitimacy by some groups.

I think it's not a bad thing that GOM hasn't done everything yet. It's been 5 months into the year, about 8 months after the GSL was created, and GOM has done so much. And the korean internet groups appear to be clamoring for foreign participation of their own players, and foreign participation in the GSL. So what I am saying is that I believe it will come in time.
Yargh
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
May 17 2011 20:04 GMT
#5

2) Invite foreigners directly into Code S. A good exchange program would be to invite a first placed foreign player at MLG to Code S. This way there is a huge incentive now for a foreigner to actually go to Korea. In fact, as mentioned on State of the Game, a direct Code S invite does appeal a lot more to foreign pros than a Code A invite. This way, you actually get foreigners to Korea -- if they lose in Code S, they might be more tempted to stick around to play through Code A to qualify again for Code S. Getting them directly into Code S is sort of like a "foot in the door" method and might increase the chances of foreigner retention in Korea.

Dunno bout the rest but isn't this happening? Future MLG winners go straight to code S?
Xeris
Profile Blog Joined July 2005
Iran17683 Posts
May 17 2011 20:09 GMT
#6
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!
twitter.com/xerislight -- follow me~~
blackone
Profile Joined November 2010
Germany1313 Posts
May 17 2011 20:09 GMT
#7
Oh my god, please, no.
I'd really like the GSL to become more "Global", but not at the price of quality. A big part of the awesomeness of GSL is due to the factor that it is not online (yea blabla no LAN mode, you know what I mean), and I don't want people to be seeded into Code S because if you're not able to qualify for it, you don't belong there.
ilbh
Profile Blog Joined May 2007
Brazil1587 Posts
May 17 2011 20:10 GMT
#8
good read.

What can GOM do to help?

what if they drasticaly increase the Code A prize pool? would it motivate foreigners to move there?
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
Jetaap
Profile Blog Joined November 2010
France3251 Posts
Last Edited: 2011-05-17 20:11:28
May 17 2011 20:10 GMT
#9
Thanks for the insight about the supertournament , it was really hard for me to understand why no player wanted to go. Concerning the invites , their is 1 code S spot for the winner of MLG , and 4 code A spots for the top4 non korean.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-05-17 20:10:47
May 17 2011 20:10 GMT
#10
On May 18 2011 05:09 Xeris wrote:
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!

My understanding is that this MLG is only like 3 Code A invites, but future MLGs will be winner gets Code S + a few Code As.

Can someone clarify?
odder
Profile Joined April 2010
United States405 Posts
May 17 2011 20:12 GMT
#11
After Columbus, MLG winners get Code S slot.
homer001
Profile Joined October 2010
486 Posts
May 17 2011 20:13 GMT
#12
the problem is there arent other tournaments apart from gsl in korea
so if a player is knocked out early they hav to wait for the next gsl which is usually in a months time
Antoine
Profile Blog Joined May 2010
United States7351 Posts
May 17 2011 20:13 GMT
#13
On May 18 2011 05:10 Yaotzin wrote:
Show nested quote +
On May 18 2011 05:09 Xeris wrote:
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!

My understanding is that this MLG is only like 3 Code A invites, but future MLGs will be winner gets Code S + a few Code As.

Can someone clarify?

yes, that's correct. for MLGs after columbus, 1st place will go into code S. the next 3 players if 1st place is non-korean or next 4 players is 1st place is korean will have a spot in code A.

nice writeup xeris, i'd send this to torch/junkka,/chae jungwon if i were you. while it helps us to understand, it would help them to improve.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
StarStruck
Profile Joined April 2010
24155 Posts
May 17 2011 20:13 GMT
#14
Yes, only the winners will be sent to Code S. Xeris, I thought everything you said was blatantly obvious yet GOM doesn't seem to understand this. We know their intentions are good, but there are many reasons why many of the top foreigners will continue to pass on GOM's opportunities.
Crais
Profile Blog Joined March 2010
Canada2120 Posts
May 17 2011 20:14 GMT
#15
Thanks for the insight Xeris. I would love more crossover between both leagues. Good read.
RIP MBC Game Hero
Senx
Profile Blog Joined March 2008
Sweden5024 Posts
Last Edited: 2011-05-17 20:16:26
May 17 2011 20:14 GMT
#16
I can definantly understand players and teams perspective when they look at korea vs non-korean tournaments.

I mean to be honest the number of big tournaments and the potential income you can get from playing non-korean tournaments far outweights the ONE small chance you have of placing high in the most stacked league in the world - GSL code S.

So yeah, there's really no reason to play in korea anymore - you're actually missing out on more than you gain from being there. Just mindlessly practicing on the korean ladder will only get you so far, its not enough of a reason to travel all the way over there. Lets not even talk about code A.

Foreign scene has never been this strong and its only getting stronger. Since GOM has exclusive rights to SC2 in korea for 2 years, it will be a few years before Korea can retake its position as the place to be for any player. Assuming OGN and MBC actually does something with SC2.

Dreamhack, MLG, TSL, IPL, NASL and ESL > GSL.
"trash micro but win - its marine" MC commentary during HSC 4
RmoteCntrld
Profile Joined June 2010
United States595 Posts
May 17 2011 20:15 GMT
#17
On May 18 2011 05:09 Xeris wrote:
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!


All 3 foreign seeds get Code A for Columbus since Code S players are already set. After Columbus they will add the top foreigner directly into Code S.
Antoine
Profile Blog Joined May 2010
United States7351 Posts
May 17 2011 20:17 GMT
#18
On May 18 2011 05:15 RmoteCntrld wrote:
Show nested quote +
On May 18 2011 05:09 Xeris wrote:
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!


All 3 foreign seeds get Code A for Columbus since Code S players are already set. After Columbus they will add the top foreigner directly into Code S.

this isn't quite true. only the top finisher who is not already in code S gets a code S seed, regardless of whether that person is korean or a foreigner
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Treemonkeys
Profile Blog Joined August 2010
United States2069 Posts
May 17 2011 20:17 GMT
#19
Online code A wouldn't be as good to watch, definitely would not be worth that. It wouldn't make sense to dump the show they have in favor of getting laggy games from people around the world. Also I think it is the winner of MLG who gets a code S spot.
http://shroomspiration.blogspot.com/
Xeris
Profile Blog Joined July 2005
Iran17683 Posts
May 17 2011 20:20 GMT
#20
On May 18 2011 05:13 Antoine wrote:
Show nested quote +
On May 18 2011 05:10 Yaotzin wrote:
On May 18 2011 05:09 Xeris wrote:
It's a Code A invite, unless I'm horribly mistaken...

Hey Habit!!

My understanding is that this MLG is only like 3 Code A invites, but future MLGs will be winner gets Code S + a few Code As.

Can someone clarify?

yes, that's correct. for MLGs after columbus, 1st place will go into code S. the next 3 players if 1st place is non-korean or next 4 players is 1st place is korean will have a spot in code A.

nice writeup xeris, i'd send this to torch/junkka,/chae jungwon if i were you. while it helps us to understand, it would help them to improve.


Ah okay, I didn't know that 1st place (after Columbus) gets a Code S spot. BUT, I still don't think this is enough. After Columbus, you'll probably have 6-7 Koreans instead of 4. There is a high probability that a Korean will win MLG as long as Koreans are still attending. So the Code S spot could realistically go to a Korean every single season. Especially given that 1st gets into Code S, you could likely see a LOT of Koreans go just for the Code S chance (play for 1 month in Code A, or play for 3 days and get Code S).

twitter.com/xerislight -- follow me~~
1 2 3 4 5 28 29 30 Next All
Please log in or register to reply.
Live Events Refresh
ESL Pro Tour
14:00
IEM Katowice - RO24 Group B
ESL.tv14695
OGamingTV SC2 7190
Harstem3258
Liquid`Crank 2981
ESL_sc2b2328
ALGaming 1604
Maincast Studio 1049
ESL.tv PL 983
TaKeTV 746
DIMAGA419
EnkiAlexander 222
3DClanTV 167
Robzki 14
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 3258
Liquid`Crank 2981
DIMAGA 419
Hui .336
BRAT_OK 107
Ryung 71
Has 58
StarCraft: Brood War
Bisu 7477
Shuttle 2899
Calm 2765
GuemChi 1779
ZerO 1260
Light 1058
EffOrt 1013
Mini 633
Sea.KH 263
Soma 236
[ Show more ]
Snow 209
ZerO(Twitch) 179
Hyuk 97
Zeus 86
Mong 82
ggaemo 80
Soulkey 60
Terrorterran 52
PianO 48
MisO 34
Sharp 28
[sc1f]eonzerg 22
Heroes of the Storm
crisheroes887
Counter-Strike: Global Offensive
pimpcsgo3259
ceh91492
Fnx 1324
fl0m687
Super Smash Bros
ArmadaUGS260
Other Games
hiko19557
Liquid`RaSZi3997
WinterStarcraft476
nookyyy 455
Happy305
kiocsgo97
KnowMe72
QueenE62
merz2
Organizations
Counter-Strike: Global Offensive
ESL CS:GO5441
StarCraft 2
SC2 Vod Archives48
Blizzard YouTube
[ Show 18 non-featured ]
StarCraft 2
• KingCobra90 28
• D4rkn0ob1k 15
• Tree_Stump
• AlphaB_SC2
• Matiz_pl
• Laughngamez YouTube
• LaughNgamez Trovo
• Kozan
• IndyKCrew
• intothetv
• aXEnki
• Alpha X_
• Genesis Gaming
SC2: Legacy of the Void
• KarlJayG
StarCraft: Brood War
• Deathfate 11
• sscaitournament3
• AfreecaTV YouTube
• HerbMon 0
Upcoming Events
maraleague
1h 21m
OSC
17h 21m
Challenger's Cup
18h 21m
Percival vs Zoun
Vanya vs Cham
KCM Race Survival
18h 21m
maraleague
1d 1h
Queen's Gambit
1d 2h
The NA Apprentice
1d 8h
eXoN event
1d 10h
ITaX Super Series
1d 18h
Zoun vs DongRaeGu
ByuN vs Armani
maraleague
2 days
[ Show More ]
Online Event
2 days
KCM Ladies Race Survival
2 days
Ultimate Battle
2 days
Stork vs EffOrt
BSL
3 days
trutaCz vs Tech
Michael vs SneazeL
TerrOr vs UltrA
BoA vs vOddy
Best of the Best Tour
3 days
vOddy vs Sziky
StRyKeR vs trutaCz
The NA Apprentice
3 days
Grand Platypus Open
3 days
Afreeca Challengers Sta…
3 days
BeAsT Cup
4 days
BSL
4 days
Avi-Love vs StRyKeR
KwarK vs Cross
Sziky vs Ziggy
g0rynich vs Dandy
Alpha X Junior Champion…
4 days
Best of the Best Tour
4 days
DragOn vs StRyKeR
kogeT vs TerrOr
Dewalt vs OyAji
AfreecaTV Starcraft Tea…
4 days
Afreeca Challengers Sta…
4 days
BSL
5 days
Casper vs Yugox
Hawk vs DragOn
Gosudark vs MadiNho
spx vs OctZerg
BSL
5 days
Alpha Pro Series
5 days
Starkiller vs Garitos
OlimoLeague
6 days
Liquipedia Results

Completed

Ultimate Battle: Rush vs Stork
WardiTV 2021
MCC 2021 Qualifiers
BLAST Premier Spring Groups

Ongoing

Best of the Best Tour
KCM Race Survival 2021 Season 1
Rogue City Rumble
Shinhan Tank Proleague S4
BWCL Season 52
BWCL Season 52: Div-A
ASTL Season 2
IEM Katowice 2021
NGS Storm Division S2
30k/CM Off-S. Tour
ESEA S36 - NA Premier
ESEA S36 - EU Premier
ESEA S36 - AU Premier
Snow Sweet Snow #2
IEM Katowice 2021

Upcoming

RCG 2021 FSU Qualification
BWCL Season 53
King of Kings 52
2021 ACS Season 1
Deathfate Pro League
Ultimate Battle: Stork vs EffOrt
Bombastic StarLeague 11
DH Masters Summer: Finals
DHM Summer: China
DHM Summer: NA
DHM Summer: Oceania
DHM Summer: Asia
DHM Summer: LatAm
DHM Summer: Europe
2021 GSL Season 1
Masters Clash Champ. 2021
IEM Summer 2021
DH Masters Spring 2021
BLAST Premier Spring Showd.
DreamHack Open Mar 2021
ESL Pro League Season 13
Pinnacle Cup
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2021 TLnet. All Rights Reserved.