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Active: 4498 users

"Terran is the weakest race" - MVP, IM House Tour - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 29 Next All
Imerej
Profile Joined March 2011
Canada291 Posts
April 24 2011 03:34 GMT
#101
Thanks A lot Artosis! These tours are always nice! Might I recommend visiting the TLAF-oGs house next maybe? I'm really interested In the training environment the liquid guys are living in!
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
April 24 2011 03:36 GMT
#102
I actually genuinely laughed out loud when I saw the title of this thread, multiple times actually, that's hilarious.
EZjijy
Profile Blog Joined February 2010
United States1039 Posts
Last Edited: 2011-04-24 03:38:07
April 24 2011 03:36 GMT
#103
Heres the translation:

"After waking from sleep
Please clean your spot
(Clean well!!)
Anything rolling on the floor
will be thrown away (socks, clothing, etc.)"
mads
Profile Joined December 2010
Canada90 Posts
April 24 2011 03:38 GMT
#104
Did anyone see the guy creeping through the door to the right during the LosirA interview? lol
Qaatar
Profile Joined January 2011
1409 Posts
April 24 2011 03:38 GMT
#105
On April 24 2011 12:31 uSnAmplified wrote:
Show nested quote +
On April 24 2011 12:24 avilo wrote:
Glad that a high profile Terran player finally said what every other Terran is thinking but doesn't wanna get flamed for
I dont think one player whining justifies months of your complaining on TL.


I don't think mvp was necessarily whining so much as stating a pretty obvious fact that Terran is hard to play on large maps due to the inmobility of their units. Even marines are immobile without dropships (which are very susceptible to ambushes/getting caught). Whether or not that makes T the "hardest" race is totally subjective and debatable - useless as well, I might add. The point is though, that any player of a certain race will say that his race is the hardest to play - just the nature of professional gaming in general.
KevinIX
Profile Joined October 2009
United States2472 Posts
April 24 2011 03:38 GMT
#106
On April 24 2011 12:29 SilverPotato wrote:
Show nested quote +
On April 24 2011 12:18 infinity2k9 wrote:
On April 24 2011 12:04 SilverPotato wrote:
On April 24 2011 12:00 Mailing wrote:
Weakest? Hardly.

Maybe hardest to play, but even that is stretching it.

I'm sorry but it's not beta anymore...

Yeah T is much harder than zerg and especially toss.


How? Mechanically? Zerg is clearly harder mechanically, just the nature of the race and balancing drone/unit production.

To be honest balancing drones/unit is way easier than having to constantly remember to every...
17 seconds make SCVs
30 seconds make Marines
45 seconds make Tanks
42 seconds make Vikings
With each of those things going at a different pace all in different and constantly changing order.

Added to the need to constant add production facilities, expansions, upgrades, and manage building placement, like clockwork over and over again, while managing an army with some of the most micro intensive units (marine micro isn't as easy as it looks, especially when you snap back to your army and see a wall of green rolling towards it)

90% of the games a Terran player loses is because of the added up time of missed unit production resulting in unspent minerals and overall weaker armies. Something that can't happen to Zerg by the nature of your play, and something that doesn't effect a protoss player's play style (usually a P leaves some supply open for warp ins).


Honestly, all SC2 mechanics are nothing compared to BW. No race is hard compared to BW. You youngins just need to suck it up. Protoss, Terran, and Zerg (yes Zerg too) are not hard.

The hard part is not the race mechanics. People need to stop judging which race is harder than which race, because none of that matters. If I am missing production cycles, it's because I'm bad. Not because my race is "hard".
Liquid FIGHTING!!!
Gleve
Profile Blog Joined March 2009
United States206 Posts
April 24 2011 03:39 GMT
#107
"OMG it's a voidray!" Haha that just made my night.
♞
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
April 24 2011 03:40 GMT
#108
On April 24 2011 12:38 KevinIX wrote:
Show nested quote +
On April 24 2011 12:29 SilverPotato wrote:
On April 24 2011 12:18 infinity2k9 wrote:
On April 24 2011 12:04 SilverPotato wrote:
On April 24 2011 12:00 Mailing wrote:
Weakest? Hardly.

Maybe hardest to play, but even that is stretching it.

I'm sorry but it's not beta anymore...

Yeah T is much harder than zerg and especially toss.


How? Mechanically? Zerg is clearly harder mechanically, just the nature of the race and balancing drone/unit production.

To be honest balancing drones/unit is way easier than having to constantly remember to every...
17 seconds make SCVs
30 seconds make Marines
45 seconds make Tanks
42 seconds make Vikings
With each of those things going at a different pace all in different and constantly changing order.

Added to the need to constant add production facilities, expansions, upgrades, and manage building placement, like clockwork over and over again, while managing an army with some of the most micro intensive units (marine micro isn't as easy as it looks, especially when you snap back to your army and see a wall of green rolling towards it)

90% of the games a Terran player loses is because of the added up time of missed unit production resulting in unspent minerals and overall weaker armies. Something that can't happen to Zerg by the nature of your play, and something that doesn't effect a protoss player's play style (usually a P leaves some supply open for warp ins).


Honestly, all SC2 mechanics are nothing compared to BW. No race is hard compared to BW. You youngins just need to suck it up. Protoss, Terran, and Zerg (yes Zerg too) are not hard.

The hard part is not the race mechanics. People need to stop judging which race is harder than which race, because none of that matters. If I am missing production cycles, it's because I'm bad. Not because my race is "hard".


Seriously any Sc2 player thats trys to play terran in sc1 would probably rip his face out
Enervate
Profile Joined August 2010
United States1769 Posts
April 24 2011 03:40 GMT
#109
Lol at the guy who walks in on the MVP interview.

Thx for the interviews Artosis!
Techno
Profile Joined June 2010
1900 Posts
April 24 2011 03:42 GMT
#110
On April 24 2011 12:28 lowercase wrote:
Terran mechanics are finicky, but you're not punished for messing up a bit. Forget a mule? Spam it. Larval injects, on the other hand, are savage if you miss them, and so is forgetting a warp-in cycle for Protoss. Terrans just need to make sure their SCVs aren't idling after building something somewhere.

There's way more to Starcraft than Mules vs Chronoboost vs Spawn Larva.
Hell, its awesome to LOSE to nukes!
ploy
Profile Joined January 2006
United States416 Posts
April 24 2011 03:42 GMT
#111
ugh this is going to add so much fuel to players with big egos acting like they are at such a disadvantage because of their race..
XothermeK
Profile Joined May 2010
United Arab Emirates245 Posts
April 24 2011 03:43 GMT
#112
On April 24 2011 12:40 Tabbris wrote:
Show nested quote +
On April 24 2011 12:38 KevinIX wrote:
On April 24 2011 12:29 SilverPotato wrote:
On April 24 2011 12:18 infinity2k9 wrote:
On April 24 2011 12:04 SilverPotato wrote:
On April 24 2011 12:00 Mailing wrote:
Weakest? Hardly.

Maybe hardest to play, but even that is stretching it.

I'm sorry but it's not beta anymore...

Yeah T is much harder than zerg and especially toss.


How? Mechanically? Zerg is clearly harder mechanically, just the nature of the race and balancing drone/unit production.

To be honest balancing drones/unit is way easier than having to constantly remember to every...
17 seconds make SCVs
30 seconds make Marines
45 seconds make Tanks
42 seconds make Vikings
With each of those things going at a different pace all in different and constantly changing order.

Added to the need to constant add production facilities, expansions, upgrades, and manage building placement, like clockwork over and over again, while managing an army with some of the most micro intensive units (marine micro isn't as easy as it looks, especially when you snap back to your army and see a wall of green rolling towards it)

90% of the games a Terran player loses is because of the added up time of missed unit production resulting in unspent minerals and overall weaker armies. Something that can't happen to Zerg by the nature of your play, and something that doesn't effect a protoss player's play style (usually a P leaves some supply open for warp ins).


Honestly, all SC2 mechanics are nothing compared to BW. No race is hard compared to BW. You youngins just need to suck it up. Protoss, Terran, and Zerg (yes Zerg too) are not hard.

The hard part is not the race mechanics. People need to stop judging which race is harder than which race, because none of that matters. If I am missing production cycles, it's because I'm bad. Not because my race is "hard".


Seriously any Sc2 player thats trys to play terran in sc1 would probably rip his face out


This, haha! Been there done that!
Qaatar
Profile Joined January 2011
1409 Posts
Last Edited: 2011-04-24 03:44:09
April 24 2011 03:43 GMT
#113
On April 24 2011 12:40 Tabbris wrote:
Show nested quote +
On April 24 2011 12:38 KevinIX wrote:
On April 24 2011 12:29 SilverPotato wrote:
On April 24 2011 12:18 infinity2k9 wrote:
On April 24 2011 12:04 SilverPotato wrote:
On April 24 2011 12:00 Mailing wrote:
Weakest? Hardly.

Maybe hardest to play, but even that is stretching it.

I'm sorry but it's not beta anymore...

Yeah T is much harder than zerg and especially toss.


How? Mechanically? Zerg is clearly harder mechanically, just the nature of the race and balancing drone/unit production.

To be honest balancing drones/unit is way easier than having to constantly remember to every...
17 seconds make SCVs
30 seconds make Marines
45 seconds make Tanks
42 seconds make Vikings
With each of those things going at a different pace all in different and constantly changing order.

Added to the need to constant add production facilities, expansions, upgrades, and manage building placement, like clockwork over and over again, while managing an army with some of the most micro intensive units (marine micro isn't as easy as it looks, especially when you snap back to your army and see a wall of green rolling towards it)

90% of the games a Terran player loses is because of the added up time of missed unit production resulting in unspent minerals and overall weaker armies. Something that can't happen to Zerg by the nature of your play, and something that doesn't effect a protoss player's play style (usually a P leaves some supply open for warp ins).


Honestly, all SC2 mechanics are nothing compared to BW. No race is hard compared to BW. You youngins just need to suck it up. Protoss, Terran, and Zerg (yes Zerg too) are not hard.

The hard part is not the race mechanics. People need to stop judging which race is harder than which race, because none of that matters. If I am missing production cycles, it's because I'm bad. Not because my race is "hard".


Seriously any Sc2 player thats trys to play terran in sc1 would probably rip his face out


Yet mvp has arguably the most recent success of any pro BW player who has switched over. Either way, that's a strawman - mvp wasn't arguing the production mechanics like these guys are, he was merely commenting about map distances affecting racial imbalances.
.Aar
Profile Joined September 2010
2177 Posts
Last Edited: 2011-04-24 03:44:50
April 24 2011 03:44 GMT
#114
On April 24 2011 12:38 KevinIX wrote:
Honestly, all SC2 mechanics are nothing compared to BW. No race is hard compared to BW. You youngins just need to suck it up. Protoss, Terran, and Zerg (yes Zerg too) are not hard.


Irrelevant.

OT: Thanks Artosis! Always great to see more content coming from you.
now run into the setting sun, and suffer, but don't mess up your hair.
Imperium11
Profile Blog Joined March 2011
United States279 Posts
April 24 2011 03:44 GMT
#115
Is it just me, or does it sometimes seem like the koreans understand English? Especially with the coach and MVP (who grinned as soon as Artosis mentioned balance) I kept feeling like they had at least a general idea of what was being said.

On another note, this house was so unbelievably better than the Prime and Star Tale ones, the living conditions (although we didn't see the bedrooms) looked much less "cheap."
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
April 24 2011 03:45 GMT
#116
Interesting things to note, inconsistent hardware around the room - infact one of the monitors was even a 4:3 (which is very bad for SC2, widescreen monitors DO have an advantage)

Teael
Profile Joined February 2011
United States724 Posts
April 24 2011 03:46 GMT
#117
On April 24 2011 12:42 Techno wrote:
Show nested quote +
On April 24 2011 12:28 lowercase wrote:
Terran mechanics are finicky, but you're not punished for messing up a bit. Forget a mule? Spam it. Larval injects, on the other hand, are savage if you miss them, and so is forgetting a warp-in cycle for Protoss. Terrans just need to make sure their SCVs aren't idling after building something somewhere.

There's way more to Starcraft than Mules vs Chronoboost vs Spawn Larva.


Plus the fact that he's NOT EVEN COMPARING MULES to CHRONOBOOST, but comparing them to warpgates....

How are those even supposed to be in the same catagory....
spybreak
Profile Joined October 2010
United States684 Posts
April 24 2011 03:46 GMT
#118
uuhhh If you guys listened to the interview he said Terran was the weakest in relation to the bigger GSL maps not the race in general.
soupchicken
Profile Joined October 2010
United States322 Posts
April 24 2011 03:46 GMT
#119
IM coach interview is awesome. The coach (not sure what his name is) is looking for foreigners to join IM. I lol'd hard when he said not a player like Greg.
groms
Profile Joined May 2010
Canada1017 Posts
April 24 2011 03:48 GMT
#120
LOL Hwanni trolling Greg hard.

Artosis keep up the house videos man.

You are my FAV commentator bar none! LOVE YOU! <3
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
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