• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:14
CEST 23:14
KST 06:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1379 users

NASL Prize Distribution + Maps - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 Next All
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
Last Edited: 2011-04-07 13:36:20
April 07 2011 13:34 GMT
#121
On April 07 2011 22:25 sleepingdog wrote:
Wow this distribution is terrible. How the hell can there ever be an incentive to become a pro-gamer if only the very, very, very best are capable of making a living out of it?
The way as it is the already very good players will continue to strive for perfection, but the large amount of good, decent players will not be able to make enough money to pay for food and rent unless they get lucky once in a while. I've expected more from NASL.

I dunno if other people have noticed or not but I am getting the feeling that being an actual player is the worst profession in the SC2 scene. Look at what people who can drum up viewers on streaming sites/youtube make or what people get from coaching. No one in NA survives off winning alone.

Maybe there's a few guys in Europe who make most of their money off tournament wins, and definitely a handful in Korea. But here in NA, if you are strictly a player you are basically a sucker. You work ten times harder and get significantly less reward with almost no stability, and in many cases, people make money off your back by casting your games on their streams and uploading them on youtube and what have you. It seems really backwards but there you go
dano101
Profile Joined May 2010
Canada92 Posts
April 07 2011 13:37 GMT
#122
wasn't it tyler and incontrol that were advocating better prize distribution in SotG? And I thought community was also behind such a thing. Just wonder if they ever listen to the top players/fans or are just doing their own thing to say that they have a better 1st place than GSL.
If it bleeds, we can kill it.
LostDevil
Profile Joined March 2005
Fiji283 Posts
April 07 2011 13:39 GMT
#123
IMO they need to come out and offer a real explanation for why they are choosing such terrible maps in the map pool. This hurts their tournament. I can't wait for the LR threads with everyone complaining about how terrible the maps are for 100 pages each time.
Zorkmid
Profile Joined November 2008
4410 Posts
Last Edited: 2011-04-07 13:42:31
April 07 2011 13:40 GMT
#124
On April 07 2011 16:13 Xeris wrote:
As a gamer you're not supposed to really live off prize money. You're supposed to live off the salary and such you get from your team. No professional athlete lives off prize winning in major sports like basketball, soccer, tennis, etc.

The winner of Grand Slams get like $1 million, but for all but the top 10 or so tennis players, tournament winnings alone can't give you a good living.


I think if you compare eSports to a more apt counterpart (certainly by prize money) you might find yourself wrong. I used to play on the Canadian pro golf tour. I had a sponsorship from a Callaway which supplied me with equipment, clothing and covered air fare and tournament entrance fees.

In order to make any money at all, I had to go out there and perform.

In agreement with Xeris though.....Pro gamers should be grateful that it's so easy to sell "coaching" for outrageous prices, and get decent ad streaming revenue. Its really tough to establish yourself in the same way in golf.
Knutzi
Profile Joined July 2009
Norway664 Posts
April 07 2011 13:43 GMT
#125
really dont like the prize distribution where only top 4 get anything worthwhile after 3 months of hard work
Mattes
Profile Joined July 2010
Germany1116 Posts
April 07 2011 13:43 GMT
#126
On April 07 2011 22:24 setzer wrote:
It looks like NASL's only goal is to boast about having a better 1st place prize over GSL.


Thats kinda the impression i get too.

I dont know if this "top-heavy" prize destribution is really what esports need.

I mean "50k first" sounds super special awesomesauce, but being 5th oder 9th in a 3month competition with 50 of the best players in the world and getting 1,5 or 0,5k $ respectively seems really like a joke.

Not to mention that nasl still hold far less prize money in comparison to gsl, but i guess that 1st-place-competition that nasl is looking for is more important than being a reasonable tournament from a players perspective.
"Eyo lesson' here, Bey. You're comin' at the king, you best not miss."
Dispersion
Profile Blog Joined September 2010
Korea (South)504 Posts
April 07 2011 13:46 GMT
#127
On April 07 2011 12:40 Butcherski wrote:
typhon peaks and backwater gulch are fucking horrible blizzard maps ... why would you go ahead and ruin a perfectly good league


My God, QQ. These maps aren't going to "ruin the league". Since they haven't seen much competitive play, I bet a lot of pros haven't figured out the best way to use the map to their respective race's advantage yet.

Give it some time, I'm sure they picked the maps for a reason.

...it's not like they put Steppes on there.
Don't worry. Taht's just Halo
Inky87
Profile Joined January 2011
United States533 Posts
April 07 2011 13:50 GMT
#128
I shudder to think what any sport would look like if they had to live off prize money. Give that a thought.
DND_Enkil
Profile Joined September 2010
Sweden598 Posts
Last Edited: 2011-04-07 13:55:00
April 07 2011 13:53 GMT
#129
On April 07 2011 22:25 sleepingdog wrote:
Wow this distribution is terrible. How the hell can there ever be an incentive to become a pro-gamer if only the very, very, very best are capable of making a living out of it?
The way as it is the already very good players will continue to strive for perfection, but the large amount of good, decent players will not be able to make enough money to pay for food and rent unless they get lucky once in a while. I've expected more from NASL.


Yeah, i thought the community and players had made thier wishes clear when GSL started with a extremely top-heavy prize pool in season one.

I really do not understand the point in having it that top heavy... Maybe for "wow"-effect but just market the total prize sum instead.

*edit* Ah, they wanted to have bigger nr.1 money than GSL... that is a pretty awwful reason in my opinion.
"If you write about a sewing needle there is always some one-eyed bastard that gets offended" - Fritiof The Pirate Nilsson
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-04-07 13:59:04
April 07 2011 13:58 GMT
#130
On April 07 2011 22:53 DND_Enkil wrote:
Show nested quote +
On April 07 2011 22:25 sleepingdog wrote:
Wow this distribution is terrible. How the hell can there ever be an incentive to become a pro-gamer if only the very, very, very best are capable of making a living out of it?
The way as it is the already very good players will continue to strive for perfection, but the large amount of good, decent players will not be able to make enough money to pay for food and rent unless they get lucky once in a while. I've expected more from NASL.


Yeah, i thought the community and players had made thier wishes clear when GSL started with a extremely top-heavy prize pool in season one.

I really do not understand the point in having it that top heavy... Maybe for "wow"-effect but just market the total prize sum instead.

*edit* Ah, they wanted to have bigger nr.1 money than GSL... that is a pretty awwful reason in my opinion.


It's not even that the nr.1 gets that much what bothers me...I'm concerned about the nr.9-32. Nr.9-16 get lousy 500 bucks...that's just ridiculous, that does barely pay for one week living expenses.

And yes, players should be able to live off this money. We want to see them get better, which can't be done when they have to spend their whole time coaching instead of practicing.
"You see....YOU SEE..." © 2010 Sen
Hammurabio
Profile Joined August 2010
152 Posts
April 07 2011 14:12 GMT
#131
On April 07 2011 13:03 tertle wrote:
One problem I have weith NASL group play is if you are half way through season, lost everything with no real chance of making top 16, why bother training hard for specific matchups for rest of season? Probably better training for other tournaments.

I'm not saying people will throw games, but might not train as hard as they otherwise would.


During season play, only the top two from each division auto-qualify. #11-#30 have a mini-tourney to determine which five players also advance. And #1-#34 qualify for next season. There will be strong incentive to compete each week, even for those near the bottom.



Jankisa
Profile Blog Joined October 2010
Croatia1395 Posts
April 07 2011 14:15 GMT
#132
Don't really get why is BWG in the map pool, I would get it if it was some semi-pro tour, but all the people in NASL are pro players on teams that can get practice off ladder.

Also (this goes to all tournaments) I don't really get the Crossfire choice, since 99% of pro players I heard speaking about hate it (specialy p and z players).

On the bright side, I like the grps/maps rotation system, and the prize money seems kinda top heavy but I understand the motivation for that.
So, are you a pessimist? - On my better days. Are you a nihilist? - Not as much as I should be.
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
April 07 2011 14:17 GMT
#133
Backwater gulch... You guys must really hate Zerg. Why not just have Delta or Steppes?
i c u
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
April 07 2011 14:19 GMT
#134
Backwater Gulch? 4 real?

That map is like Steppes of War quality.
reptile
Profile Joined July 2010
United States210 Posts
April 07 2011 14:22 GMT
#135
The communities complaining about the mappool before the tournament has started... Use this information to your advantage and change the pool while you can! There's no reason to not add some iCCup maps, and I hope to God the current mappools maps are edited the way MLG was. If these are standard Blizzard maps you're going to destroy your reputation before things even get started.
"When the game is over, the King and the Pawn go back in the same box."
Hammurabio
Profile Joined August 2010
152 Posts
April 07 2011 14:28 GMT
#136
On April 07 2011 16:13 Xeris wrote:
As a gamer you're not supposed to really live off prize money. You're supposed to live off the salary and such you get from your team. No professional athlete lives off prize winning in major sports like basketball, soccer, tennis, etc.

The winner of Grand Slams get like $1 million, but for all but the top 10 or so tennis players, tournament winnings alone can't give you a good living.


Your tourney, your prize distribution. Yet you are wrong about tennis. Here's the tournament winnings for the first three months of 2011. #100 on the list has already earned $74,554 from 3 wins and 8 losses.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2011-04-07 14:32:26
April 07 2011 14:29 GMT
#137
Overall this is an okay map pool even though I could live without shattered temple and backwater.

Also about the prize pool, why compare it to the GS? It seems that its only purpose is to confuse people.
o choro é livre
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
Last Edited: 2011-04-07 14:31:38
April 07 2011 14:30 GMT
#138
Backwater Gulch? Is Blizzard picking your maps for you? Lol. That map is awful, but other than that, super excited to get this underway and watch the INSANE amount of games you guys have lined up for us! :D
"Infestors are the suck" - LzGamer
Ragoo
Profile Joined March 2010
Germany2773 Posts
April 07 2011 14:40 GMT
#139
On April 07 2011 17:44 DarKFoRcE wrote:
Oh my god. Please not backwater gulch.. and then already in the first week


On April 07 2011 23:19 LaLuSh wrote:
Backwater Gulch? 4 real?

That map is like Steppes of War quality.


Why not give good maps from good mapmakers a chance... only one iCCup map would please a lot of people and help the mapmaking community a ton.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2011-04-07 14:45:07
April 07 2011 14:44 GMT
#140
On April 07 2011 13:55 Liquid`Tyler wrote:
Show nested quote +
On April 07 2011 13:44 00Visor wrote:
Prizepool is a really big issue for the players. There are so many good competing players out there, who didn't get more than 1k in Prizes in the last half year. So if you win one big tournament you are good (moneywise) and else you can probably barely cover your expenses as a progamer (if at all).
It would be good for esports if more progamers can actually make a good living and therefore prizepools should be A LOT more even distributed.

Even GSL pays 1.3k just for participating in Code S. Thats only 1 day (2 if you count up/down matches).
In NASL you have to play 9 matches and 35 players will get nothing? Thats not how a proleague should be.

My take:
Eliminated in Groupstage: 750$
Ro16: 1500$
Ro8: 2500$
4th: 5000$
3rd: 7500$
2nd: 12500$
1st: 27250$

Well the basic answer to the stability issue of players' incomes is that sponsors of teams (and of specific players) ought to be providing it, not prize money from leagues. What leagues need to do is get the big numbers of viewers tuning in and give the players a chance to promote their sponsors when they win (let them mention sponsors interviews, let them show their jerseys in video interviews, etc). If the league isn't guaranteeing a stable income for its players, it needs to let players' sponsors get some major face time.


While it's true sponsors should be providing stability for players, there aren't really enough big sponsors to really support more than the top 5-10 guys in the country.. Plus I don't think it's too fair to have top players compete for 10 weeks and only the top 4 or so take home anything.
get rich or die mining
TL+ Member
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
19:30
Patches' Patch Clash #7
RotterdaM415
Liquipedia
BSL
19:00
RO8 - Day 4
DragOn vs Dewalt
TerrOr vs OyAji
ZZZero.O377
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 415
JuggernautJason105
ProTech85
EmSc Tv 20
StarCraft: Brood War
Britney 24825
ZZZero.O 377
Dewaltoss 83
Zeus 59
NaDa 18
League of Legends
JimRising 471
Heroes of the Storm
Liquid`Hasu406
Other Games
summit1g8246
gofns8206
tarik_tv7359
FrodaN4890
Grubby3915
Liquid`RaSZi2381
shahzam408
KnowMe359
QueenE84
kaitlyn37
Organizations
Other Games
gamesdonequick1021
BasetradeTV68
StarCraft 2
angryscii 34
EmSc Tv 20
EmSc2Tv 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 43
• musti20045 13
• Reevou 5
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1854
Other Games
• imaqtpie1091
• WagamamaTV434
• Shiphtur242
• tFFMrPink 14
Upcoming Events
OSC
2h 46m
Universe Titan Cup
13h 46m
Rogue vs Percival
Wardi Open
14h 46m
Monday Night Weeklies
18h 46m
Replay Cast
1d 2h
Kung Fu Cup
1d 13h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
[ Show More ]
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
Replay Cast
4 days
Maestros of the Game
4 days
Replay Cast
5 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
6 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W8
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.