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NASL Prize Distribution + Maps - Page 8

Forum Index > SC2 General
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Sensator
Profile Joined April 2010
Australia377 Posts
April 07 2011 14:52 GMT
#141
If I was a competitor I would prefer GSL Code S prize structure, simply because you have a much higher chance of winning at least something, but as a spectator I prefer the NASL prize structure.
sixfour
Profile Blog Joined December 2009
England11062 Posts
April 07 2011 15:00 GMT
#142
can't believe the amount of qqing about the prize pool. maybe taking $5k off first and bumping 5-8 up to $2250 and 9-16 to $750 would be better, but there is nothing inherently wrong about it as it is.
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Workforce
Profile Joined October 2010
Sweden70 Posts
April 07 2011 15:11 GMT
#143
If progamers want a more evenly distributed prize-pool they need to organize themselves in some fashion. If most of the players were represented by some kind of 'progamer association' they would have some bargaining power with the tournament organizers.

individual players complaining about prize pools and poor scheduling etc is not going to change anything.
Grezzz
Profile Joined January 2011
United Kingdom78 Posts
April 07 2011 15:20 GMT
#144
I think people are being a little too harsh on the NASL, they're making an effort to be a good league but people constantly bash it.

The map pool is generally pretty good, it has most of the good maps, I'm surprised to see no shakuras but it's not a huge deal. Backwater gulch has had the natural expansions fixed and isn't half as bad now as people like to make out to be.

The prize pool is exactly what I expected to see. For publicity reasons the prize pool is always going to have a huge first prize. It sucks for the players, but it's nothing new.
godemperor
Profile Joined October 2010
Belgium2043 Posts
April 07 2011 15:40 GMT
#145
Is the map pool the same for to 16 player offline finals?
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
April 07 2011 15:53 GMT
#146
The SC2 foreigner scene - and even more so for SC:BW - is very much driven by volunteers, by people with passion for the game. I think there's a case to be made that when you have a group of people who all do their best and are equal in skill level, to then have one person go home with 50.000 dollars and the other with nothing, just because the former one a couple of extra 20 minute games that are at least part luck-based, that this might be cause for bitterness and resentment by some of the players. He might think he's equal to others, yet they have everything and he has nothing.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Jampackedeon
Profile Joined November 2010
United States2053 Posts
April 07 2011 15:55 GMT
#147
Like others I really enjoy typhon, and actually think that backwater makes for some really interesting games even though players can hate it (myself included, especially zvz). I like the prize distribution, even though I feel bad for folks the 34 folks not getting cash.

I hope this won't be straining players to the point where a lot of effort is made at the possible expense of other tournaments and to the point where players get a poor return on their investment. Looking forward to the NASL format!
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2011-04-07 16:35:29
April 07 2011 16:35 GMT
#148
On April 07 2011 23:28 Hammurabio wrote:
Show nested quote +
On April 07 2011 16:13 Xeris wrote:
As a gamer you're not supposed to really live off prize money. You're supposed to live off the salary and such you get from your team. No professional athlete lives off prize winning in major sports like basketball, soccer, tennis, etc.

The winner of Grand Slams get like $1 million, but for all but the top 10 or so tennis players, tournament winnings alone can't give you a good living.


Your tourney, your prize distribution. Yet you are wrong about tennis. Here's the tournament winnings for the first three months of 2011. #100 on the list has already earned $74,554 from 3 wins and 8 losses.

oh god #11 is on pace to make 1.8 million dollars this year. no good! :D
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
monitor
Profile Blog Joined June 2010
United States2409 Posts
April 07 2011 17:58 GMT
#149
I feel a little disappointed that such a big name tournament who claims to listen to the community is using Crossfire and Backwater Gulch. I have yet to hear any top players say they want them, nor have I heard the community ask for them. The GSL maps are nice, but fairly imbalanced in favor of Protoss late game (as Koreans admit). It seems to me that the community wants a map pool similar to MLG, with a couple GSL maps added. I understand not wanting to use Pawn Re, since that (my) map isn't a macro-oriented map, but Testbug or Neo Enigma? Both of the maps are much more balanced and fun to spectate than Blizzard maps.
https://liquipedia.net/starcraft2/Monitor
Angelbelow
Profile Joined September 2010
United States3728 Posts
April 07 2011 20:44 GMT
#150
Obviously I'm with majority here about backwater. But I feel like the NASL has done nothing but make the best possible decisions moving forward. Ex. they got rid of the 5 team max, they got rid of the no koreans rule. I believe that was mainly from hearing the public's opinion. I have no doubt that if enough concern is raised from the community and participants, they would be happy to change it.
You may delay, but time will not. Current Music obsession: Opeth
coolcor
Profile Joined February 2011
520 Posts
April 07 2011 20:54 GMT
#151
It's probably to late to change it now after telling the players what maps they should be practising and preparing on. And I don't think they can change it mid season so I think we are stuck with the maps for two months.

Should have let the people know earlier what the candidate map pool was if they were going to make non standard decisions. Then they'd have time to change.
Alizee-
Profile Blog Joined September 2007
United States845 Posts
April 07 2011 22:10 GMT
#152
I remember when "progamers" in bw were making like 400 bucks a month "salary". Now its big tournaments and some players are still gonna make shit while as someone practically wins the lottery.

The problem I see is Koreans tend to be more successful in winning..so if they end up winning the top 4 places..that essentially means all t he North Americans are still going to have to maintain jobs to keep practicing and participating in events..which in effect does absolutely nothing to help promote North America.

Maybe nothing will change, but that's the issue really, it just stays the same. This game became semi professional with people trying to live and practice together, but if its not any easier to get a decent wage, its not really doing much good. I feel like it wasn't very prudent to try and match GSL then 1 up them with even more prize money. My appeal to GSL isn't from how much they make, but the games. It would be my hope they can all take in enough to continue to make enough to keep doing so, not for some guy to make an exorbitant amount of money while the rest are eating at McDonalds.

When we all watch professional sports, other than big contract signings in the news, we don't watch the playoffs because X team is gonna make more money or the superbowl because they're competing for so many dollars. We're watching it because they're the best teams of the season duking it out, I don't care how much they make.

The only relevance to how much money is on the line really should be to potential sponsors and teams/players. Spectators should be concerned with the game, not the money. Money has and always will be nothing more than an enabler, you're taking away that enabling feature when you have a foolishly top heavy prize pool structure. Hindsight will be 20/20 when all the money dries up.
Strength behind the Pride
Tomfour
Profile Joined September 2010
United States173 Posts
April 07 2011 22:12 GMT
#153
10 weeks.... wow didn't know it was that long. I'm sure it will fun to watch, but losing early will suck for anyone, atleast in the gsl you know another gsl is just around the corner.
ptbl
Profile Joined January 2011
United States6074 Posts
April 07 2011 22:18 GMT
#154
I'm not too concerned with the top heavy nature of the prize pool, but I think every player in the league should get paid. In GSL, every player gets 1300 for just being in Code S. Having a player spend 13 weeks in NASL, they should at least get some monetary compensation.

Finally, the map pool isn't too great. You should use more of MLG and GSL maps. Backwater Gulch is basically a steppes of war.
Don't mind me
gulden
Profile Joined July 2010
Germany205 Posts
April 07 2011 22:23 GMT
#155
They doing a good job so far, let's wait for season 2 and there won't be any more complaints!
I'm optimistic!
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
April 07 2011 22:30 GMT
#156
Really top heavy considering the length of the league imo.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2011-04-07 22:47:11
April 07 2011 22:45 GMT
#157
On April 07 2011 16:13 Xeris wrote:
As a gamer you're not supposed to really live off prize money. You're supposed to live off the salary and such you get from your team. No professional athlete lives off prize winning in major sports like basketball, soccer, tennis, etc.

The winner of Grand Slams get like $1 million, but for all but the top 10 or so tennis players, tournament winnings alone can't give you a good living.

Lol at this, seriously.
The prize money is what the lower tier tennis pros live off. Its exactly the other way around, the winners make much more with sponsorship deals. The low ranked players make in compariosn nothing in sponsorships.
Its the same in other individual sports like golf or poker.
It is not possible for hundreds of players to live off sponsorships, they have to get money over prizes.

In team sports its different of course, you get a salary there. But that cant be compared to sc.

Off-season = best season
happyness
Profile Joined June 2010
United States2400 Posts
April 07 2011 22:48 GMT
#158
cool, though i wish first place wouldn't get 1/2 the total prize money.
Mairu
Profile Joined August 2010
United States222 Posts
April 07 2011 23:10 GMT
#159
On April 08 2011 07:30 Kennigit wrote:
Really top heavy considering the length of the league imo.

I also agree that due to the length of the league you'd expect a more distributed prize pool. It's nice to spout FIFTY THOUSAND DOLLARS TO THE WINNER but when you're considering the time commitment required for all 50 players I'd kind of expect those who make it to the top16 tournament to get a pretty significant reward.
Zolid
Profile Joined September 2010
United States228 Posts
April 07 2011 23:17 GMT
#160
I don't see why people are so hung up on the prize money that will affect maybe .1% of the people on here...not really a big deal. What I am worried about is the length of the season. 13 weeks seems quite long, though it will feel like an actual season. The more information I've seen on the NASL the more I'm actually looking forward to it.
Wanna hear a funny joke....? Knock knock....
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