Map/Micro Bot Hack? - Page 12
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AeonStrife
United States918 Posts
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ferry
27 Posts
On April 07 2011 23:04 redviper wrote: Looks like a network injection program. i wrote something similar for Lineage 2 a long time ago and it is a lot easier to design and a lot more versatile than input based bots. The only real difficulty is getting the protocol and decrypting the packets, something that can be done easily enough. And in SC2 it will be even easier because the server actually sends global information to the client, so you don't even have to guess anything. Its a lot harder to detect also by warden because the bot doesn't have to live on the same machine, it can be on a different network altogether. Yes, a lot of popular hacks also for Diablo 2 were based on network injection, so it wouldn't surprise me if this was the same. I guess what makes these hacks difficult is that first the SC2 client has to be reverse engineered (to a certain extent) in order to understand the packets sent between server/client. I'm pretty sure if Blizzard used an encryption algorithm to protect the packets sent between client and server, that would make network injections much harder to write; at least that's what the solution is in general for client-server applications. | ||
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genrlPatTen
United States35 Posts
On April 08 2011 00:07 ferry wrote: Yes, a lot of popular hacks also for Diablo 2 were based on network injection, so it wouldn't surprise me if this was the same. I guess what makes these hacks difficult is that first the SC2 client has to be reverse engineered (to a certain extent) in order to understand the packets sent between server/client. I'm pretty sure if Blizzard used an encryption algorithm to protect the packets sent between client and server, that would make network injections much harder to write; at least that's what the solution is in general for client-server applications. Yeah its pretty interesting what you can find out with a archive manager and a decompiler. Reverse engineering software has been around for ever, but when you get to the nuts and bolts, all software is just files executed on your computer, this machine code can be easily converted back to source(albeit semi-readable) and encryptions can be broken given enough time/power. The tools are out there to do it... It just makes me sad that people do. Whats the fun in having the computer play for you? So you can flex your e-peen to all your friends? | ||
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MegaBUD
Canada179 Posts
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TurpinOS
Canada1223 Posts
The amount of people that are dead-on thinking that this was not hacking really made my day ! OT : didnt know hacks had gone so far, but i got to say it was pretty interesting to watch lol | ||
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Elldar
Sweden287 Posts
Btw, on another note why build more than 5 banelings when going for a banelings bust? Get ling speed and start massings lings instead of those extra banes they were not helping, not only is you opponent going to be prepared next time you attack. You are setting yourself in an all-in:ish situation. If you go for bane bust in zvz, the banes are there to kill his economy(drones) while you flood with lings to prevent him for building up drones again. This is not an early game pressure type of build, so following it up with an expansion is weird. And this is the main cause for your loss, is the fact that the game is 21 minutes long, and you let him catch up to you the time he moves out he had more workers and even amount of roaches. Of course he hade perfect injects however that is something other player could have without hacking aswell. That purely rely on your opponents to remember the injection rather than actual apm. That he hacks is just an iceing on the cake, if you done the build correctly you would had won right then and there. Besides just listen to his response to your banelings bust,3evo and 3 spines, sound like a real low-class player, and he could not withstand a ling follow up. | ||
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Moonling
United States987 Posts
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lowlypawn
United States241 Posts
![]() Could someone please upload it again? | ||
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lulzury
United States236 Posts
Did anyone check this thing out? Maybe the guy was using some bot like the one used here. | ||
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Sv1
United States204 Posts
What's funny is that HE has one he uploaded call "hacker" so I imagine this is just another frustrated zerg who decided to go the dark route of hacking. At first I thought maybe "oh, it's zvz, maybe this is something they do since it usually starts banelings. Later on, regardless of the roach micro and the 700+ apm, he sneaks a few looks through the fog at your army before he leaves, your rocks by your 3rd to see if they are broken down or you expanded, and the outer rocks of his 3rd without looking actually scouting. Replays like this always make me wonder how many hackers I have played/lost/beat | ||
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blackone
Germany1314 Posts
On April 08 2011 01:33 lulzury wrote: http://www.teamliquid.net/forum/viewmessage.php?topic_id=210057 Did anyone check this thing out? Maybe the guy was using some bot like the one used here. Well did you check this out? That topic is about something created with the SC2 editor. It is an AI in a custom map, it is not a third party program and has nothing to do with hacking. | ||
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lulzury
United States236 Posts
On April 08 2011 01:37 blackone wrote: Well did you check this out? That topic is about something created with the SC2 editor. It is an AI in a custom map, it is not a third party program and has nothing to do with hacking. Ahh, sorry. I did check out both videos and read the beginning xO and since he said that they were micro bots, I started thinking something along the lines of a runescape bot. Sorry. Yeah, so no way that could be related to this replay. | ||
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Ryuu314
United States12679 Posts
On April 07 2011 17:06 Digamma wrote: The video was of unit micro in a static enviroment. The other guy gave the example of deep blue. Have these "amazing" bots beat any of the best players in the world in bw? I suggest you click on the eis.ucsc.edu link I gave you. That contains videos of fully functional bots playing against one another. At that webpage, there is also another link to the winning bot (the Overmind) playing (and beating) a human player (Oriol) who had been to the 2009 WCG. I didn't want to link too many videos but since some people just can't read I will + Show Spoiler + DL Overmind v. Oriol BW replays: http://eis.ucsc.edu/sites/default/files/OriolExhibition.zip 2 bots playing one another: | ||
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HEROwithNOlegacy
United States850 Posts
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redviper
Pakistan2333 Posts
Whats the fun in having the computer play for you? So you can flex your e-peen to all your friends? Actually for L2 atleast, I found it atleast as much fun to write the bot than play the game myself. Figuring out the best ways for the AI to deal with situations is really interesting, and keeping up with the changes in protocol every 6 months was also quite fun. And plus there is the money incentive. Imagine if you made the perfect bot, undetectable, flawless. You could sell thousands of copies and easily make a living wage for a couple of years. | ||
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TurpinOS
Canada1223 Posts
this cant be serious theres nothing ''fishy'' to this, I mean seriously, what do people need more...are you only going to agree that hes hacking if he starts making battlecuirsers when hes playing protoss ? or is that also just fishy... | ||
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AGIANTSMURF
United States1232 Posts
Maybe he is just a super mega uber pro smurfing? whats account/statistics look like? | ||
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Phayze
Canada2029 Posts
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Chahta
United States148 Posts
On April 08 2011 05:17 Phayze wrote: Wow watched the replay, this is quite similar to automine and other hacks that were prevalent in Broodwar. Except the programmer took it a dozen steps further and made auto inject. Not going to lie it's quite an interesting bit of programming. If this is an isolated incident, banning the creator wont actually accomplish anything because if he's a programmer he will not have a problem buying multiple accounts for himself, If it's released online privately it again wont matter (low userbase) as he will use it to support a potential private cheat business. Both of these I feel will not have a large impact on players. However if this hack is already public, I feel it's going to hit SC2 hard like some of the other maphacks. I find the publicity some of these map hackers have gotten as of late are promoting this evolution of SC2 hacks. Really a shame. Really could use a replay flag system like bwchart had, but server sided on blizzards servers. I think blizzard could handle the bandwidth and computing requirements. Except every bronze league player who loses a game ever will instantly flag it causing a flood. Perhaps require an actual explanation of why you think the person is hacking...Don't get me wrong I want hackers out of the game, or at least confined to playing other hackers...but a simple flag system would probably just result in problems :/ | ||
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Gladiator6
Sweden7024 Posts
I don't know about other people but in my opinion is very easy to spot, this one was crystal clear. | ||
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