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That's nice to hear.
I think the reason drugs are not allowed in sports is that it forces everyone to take them to remain competitive. We don't want that to happen obviously.
Same should be the case for SC2 and esports. No drugs except for when approved by doctor for special conditions.
Now.... what substances to test for??
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Katowice25012 Posts
What triggered this was a CSGO player saying his whole team was doing adderall at every event and that's the big one everyone talks about. Lesser known/discussed are certain kinds of beta blockers for stage nerves and Kennigit tweeted about those so that's likely being looked at.
Here's the ESL press release about it
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It's way too easy to get adderal if you want it legally. I don't see how this would change much other than drug testing companies making some money and the occasional player that didnt have a prescription getting in trouble. Doctor won't prescribe you adderal ? Switch doctor ask again repeat. Eventually it'll happen.
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Completely unnecessary, i can only think of negatives for this. A categorical NO.
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I think though that testing this runs the risk of entering in a negative, unending spiral. See it this way : as of today, there are probably progamers who take drugs to enhance their performances. Now, these are "simple", well-known, easy to get drugs like Adderall. What will happen when we start to test the players? Will they stop, or will they move on to other drugs? I think the second scenario will happen. Then we will test the players for the new drugs. Then they will move on again to more obscure, hard to get, dangerous, etc, drugs.
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On July 24 2015 01:48 PanN wrote: It's way too easy to get adderal if you want it legally. I don't see how this would change much other than drug testing companies making some money and the occasional player that didnt have a prescription getting in trouble. Doctor won't prescribe you adderal ? Switch doctor ask again repeat. Eventually it'll happen.
While true all you have to do is look at the NFL and see that certain over the counter drugs and even prescribed asthma medication is banned (due to certain ingredients in them, not the concept itself of course).
So it's not unreasonable for new rulebooks to just ban out these things wholesale, prescription or not.
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On July 24 2015 02:11 OtherWorld wrote: I think though that testing this runs the risk of entering in a negative, unending spiral. See it this way : as of today, there are probably progamers who take drugs to enhance their performances. Now, these are "simple", well-known, easy to get drugs like Adderall. What will happen when we start to test the players? Will they stop, or will they move on to other drugs? I think the second scenario will happen. Then we will test the players for the new drugs. Then they will move on again to more obscure, hard to get, dangerous, etc, drugs. Congratulations, you've discovered how the sports world works. This is nearly every sport, actually imo, it is every sport, but can be argued otherwise.
What I fail to realize, is your point.
Edit: also, dangerous drugs is definitely relative. For example, the American government classifies Cannabis to be one of the most dangerous drugs, but as we all know this is false. Bodybuilder's don't consider testosterone steroids to be dangerous, although most medical professionals a.k.a doctors, do. It's my belief that most drugs, if not all, within reason, are NOT dangerous if used in moderation and in safe doses.
Yes, there are chemical concoctions that are created in a laboratory that in any dose are extremely toxic/dangerous but can you really classify that as a drug, or just poison? For example cyanide isn't a drug.
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We have tournaments (in every game) that have shitty set ups, from small tables to awful chairs -- from long ass wait for payments to tournament saturation and multiple other issues, and this is where e-sports people are going to focus on. Great.
Don't get me wrong, i'm all for "fair play", but when players face issues that are simple as hell to fix, this just baffles me. Adderal and other performance drugs is the least of the problems in any scene.
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On July 24 2015 02:51 MasterShake1 wrote:Show nested quote +On July 24 2015 02:11 OtherWorld wrote: I think though that testing this runs the risk of entering in a negative, unending spiral. See it this way : as of today, there are probably progamers who take drugs to enhance their performances. Now, these are "simple", well-known, easy to get drugs like Adderall. What will happen when we start to test the players? Will they stop, or will they move on to other drugs? I think the second scenario will happen. Then we will test the players for the new drugs. Then they will move on again to more obscure, hard to get, dangerous, etc, drugs. Congratulations, you've discovered how the sports world works. This is nearly every sport, actually imo, it is every sport, but can be argued otherwise. What I fail to realize, is your point. Edit: also, dangerous drugs is definitely relative. For example, the American government classifies Cannabis to be one of the most dangerous drugs, but as we all know this is false. Bodybuilder's don't consider testosterone steroids to be dangerous, although most medical professionals a.k.a doctors, do. It's my belief that most drugs, if not all, within reason, are NOT dangerous if used in moderation and in safe doses. Yes, there are chemical concoctions that are created in a laboratory that in any dose are extremely toxic/dangerous but can you really classify that as a drug, or just poison? For example cyanide isn't a drug. Thank you for your congratulations, means a lot to me (: nah what I meant was that we run the risk of being an active part in the development of drug use in eSports, while if we do nothing it might stay at a small scale. edit : Cannabis is one of the most dangerous drugs at certain states of the human life. And yes the only difference between drug and poison is the dose, so I think at a very very small dose cyanide can be used as a drug.
edit² : a very, very quick google search leads me to the fact that Cyanide is used in emergency medical situations to increase blood pressure. Get your facts right. And bodybuilders don't consider steroids as dangerous for the same reason doped athletes don't consider the shit they take as dangerous, because the sweet money they gain from their activity makes them forget the dangerousness of the product.
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in my opinion if a person is prescribed medication then that medication should be allowed. However if a player is found to be taking meds illegally then that shouldnt be allowed.
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On July 24 2015 03:12 billynasty wrote: in my opinion if a person is prescribed medication then that medication should be allowed. However if a player is found to be taking meds illegally then that shouldnt be allowed. Yeah but everyone has ADHD nowadays, so it's really easy to get a prescription for that too. /s
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Where do you draw the line here? Some people have a serious problem that drugs like this help.... but then you have things like caffeine where it is shown to help with memory and reflexes while its a widely consumed product it still is considered a drug.... much like the many ingredients in a can of Monster... Do we ban all energy drinks for our players that sponsor them?
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On July 24 2015 02:59 OtherWorld wrote:Show nested quote +On July 24 2015 02:51 MasterShake1 wrote:On July 24 2015 02:11 OtherWorld wrote: I think though that testing this runs the risk of entering in a negative, unending spiral. See it this way : as of today, there are probably progamers who take drugs to enhance their performances. Now, these are "simple", well-known, easy to get drugs like Adderall. What will happen when we start to test the players? Will they stop, or will they move on to other drugs? I think the second scenario will happen. Then we will test the players for the new drugs. Then they will move on again to more obscure, hard to get, dangerous, etc, drugs. Congratulations, you've discovered how the sports world works. This is nearly every sport, actually imo, it is every sport, but can be argued otherwise. What I fail to realize, is your point. Edit: also, dangerous drugs is definitely relative. For example, the American government classifies Cannabis to be one of the most dangerous drugs, but as we all know this is false. Bodybuilder's don't consider testosterone steroids to be dangerous, although most medical professionals a.k.a doctors, do. It's my belief that most drugs, if not all, within reason, are NOT dangerous if used in moderation and in safe doses. Yes, there are chemical concoctions that are created in a laboratory that in any dose are extremely toxic/dangerous but can you really classify that as a drug, or just poison? For example cyanide isn't a drug. Thank you for your congratulations, means a lot to me (: nah what I meant was that we run the risk of being an active part in the development of drug use in eSports, while if we do nothing it might stay at a small scale. edit : Cannabis is one of the most dangerous drugs at certain states of the human life. And yes the only difference between drug and poison is the dose, so I think at a very very small dose cyanide can be used as a drug. edit² : a very, very quick google search leads me to the fact that Cyanide is used in emergency medical situations to increase blood pressure. Get your facts right. And bodybuilders don't consider steroids as dangerous for the same reason doped athletes don't consider the shit they take as dangerous, because the sweet money they gain from their activity makes them forget the dangerousness of the product. I don't want to derail this thread much... so I'll just PM you.
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Thing is, banning Aderall is a tricky one cause some players may well take it legitimately for ADHD. Stopping them from using it will of course make their condition much worse which in turn can affect their ability to play.
That said, amphetamines, stimulants in general do offer significant advantages in videogames. I've played Heroes, SC2, Halo, Company of Heroes, all under the influence of amphetamines, cocaine, and the impact is noticeable - I focus better, make better decisions, my APM is higher, I am less affected by tiredness... in a 1v1 situation against a player of similar skill, drugs may well give the 'edge' needed to overcome the opponent. In team situations, obviously teamwork etc remains the most important factor. But if all of one team is drugged up and all the other team is not, it will still prove a significant advantage.
So yes, drug testing. Players who have genuine reasons to be taking Aderall, Ritalin or similar medication will just have to deal with it, I guess.
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I think that every pro gamer should go under doping tests. If they are positive to those, they should get banned from competition... I also think, that players that have to use those drugs due to medical reasons should also be forbidden from competition unfortunately... I am all for fair play...
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On July 24 2015 04:29 rotta wrote: Legalize Stim! lol Yes!
I don't think this abusing adderall thing is as big of a deal in starcraft as it is in FPS games.
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lol this thread again
same opinion as before, it's not a sports organization's place to nanny people's intake of substances. they only do it because they don't want to be held liable, which i understand, but it's still stupid
someone on the last page had said "i don't want young kids getting hooked on powerful meds" - OK? neither do i? but maybe their parents should be keeping track of that
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first time i heard of was it was in counter strike, guy rumored of on drug(meth) most was meth0d (asian guy), forgot what team he played for back then. who knows but there was plenty of such rumor when i was in the competitive counter strike scene around 03-05, a friend of mine from Rival even admitted it to me though this was after the competitive scene.
10 years later...well, not too late and it just means esports has grown that much.
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