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The Can't Unsee Thread - Page 9

Forum Index > SC2 General
Post a Reply
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Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
March 31 2011 22:57 GMT
#161
I cannot believe I just watched every picture from this thread.
Day is ruined
Varpulis
Profile Blog Joined February 2011
United States2517 Posts
March 31 2011 22:58 GMT
#162
is it only me that thought that this was one of those creepy NSFW threads misplaced in the SC2 section?
Needless to say, I was pleasantly surprised. I knew about the missile turret thing, but never actually saw the guy in-game. You've got way too much time on your hands, OP; Congradulations.
For he is the Oystermeister, lord of all the oysters.
leo23
Profile Blog Joined November 2010
United States3075 Posts
March 31 2011 23:09 GMT
#163
impossible... this must be a joke
banelings
PraefektMotus
Profile Joined February 2011
Germany129 Posts
Last Edited: 2011-03-31 23:52:17
March 31 2011 23:20 GMT
#164
On April 01 2011 07:31 GizmoPT wrote:
Show nested quote +
On March 31 2011 20:27 PraefektMotus wrote:
Roaches don't have two funky eyes, but three symmetrical ones.

[image loading]



omg now roaches look scary =(

I actually thought the same thing. At first, the roach comes off as a somewhat quirky unit with its adorable bug sounds, the weird eyes, and the half-witted jaws (Mervin anyone?). Then you see its face full front and it's just a mean-and-aggressive-as-hell creature ready to rip off your head with that enormous set of teeth. Kinda like a Mileena moment.
redDuke
Profile Joined March 2011
Australia207 Posts
March 31 2011 23:21 GMT
#165
the turret has a visible operator who spins around in circles for his entire life.


Haha thats awesome! I'd always thought they were automated (which *does* make more sense i think)
vile | FXO | Liquid | EG | coL
thekibk
Profile Joined April 2010
United States116 Posts
March 31 2011 23:34 GMT
#166
Fuck. Now I'm gonna lose all my games cause I'm just gonna be looking for inconsistencies in the textures.
lol. epic thread, man. Nice effort.
Corn is no place for a mighty warrior!
Tracedragon
Profile Joined December 2010
United States948 Posts
April 01 2011 00:46 GMT
#167
Nice finds, man. (:
Do the impossible, see the invisible. Row, row, fight the power!
dala
Profile Joined August 2010
Sweden477 Posts
April 01 2011 05:25 GMT
#168
Great thread. Here is something that annoys me every time the game is loading.

On the splash screen of the Marine (Jim Raynor?) there is something projected on his cheek. The idea is probably that this is a feature of the marine suit to display information for the operator, but it would not work. Try yourself to stare into the cinema projector instead of looking at the screen. The only thing you see is bright light.

[image loading]
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 05:35 GMT
#169
On April 01 2011 14:25 dala wrote:
Great thread. Here is something that annoys me every time the game is loading.

On the splash screen of the Marine (Jim Raynor?) there is something projected on his cheek. The idea is probably that this is a feature of the marine suit to display information for the operator, but it would not work. Try yourself to stare into the cinema projector instead of looking at the screen. The only thing you see is bright light.

[image loading]


Did you notice that it looks like it's actually projecting the menu for the game onto his cheek? *Cue twilight zone music*.
you gotta dance
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
April 01 2011 05:43 GMT
#170
Wow very good post, thank you!
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
April 01 2011 05:47 GMT
#171
On April 01 2011 14:35 Mr. Wiggles wrote:
Show nested quote +
On April 01 2011 14:25 dala wrote:
Great thread. Here is something that annoys me every time the game is loading.

On the splash screen of the Marine (Jim Raynor?) there is something projected on his cheek. The idea is probably that this is a feature of the marine suit to display information for the operator, but it would not work. Try yourself to stare into the cinema projector instead of looking at the screen. The only thing you see is bright light.

[image loading]


Did you notice that it looks like it's actually projecting the menu for the game onto his cheek? *Cue twilight zone music*.


Mind = Blown. So this means that we are Raynor 0_o.
http://grooveshark.com/#/deltrus/music
Inex
Profile Joined October 2010
Bulgaria443 Posts
April 01 2011 07:21 GMT
#172
Dark templars spawn with either a scythe or a psi-blade. Will get pictures later, coz I don't have a lot of time now. AWESOME THREAD btw, love it .
Char711
Profile Blog Joined October 2010
United States862 Posts
April 01 2011 08:04 GMT
#173
And the update and other peoples' contributions continue to be good. Really enjoying this thread!
"If you can chill, chill." -Liquid`Tyler "Special tactics." -White-Ra
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
April 01 2011 19:21 GMT
#174
On April 01 2011 16:21 Inex wrote:
Dark templars spawn with either a scythe or a psi-blade. Will get pictures later, coz I don't have a lot of time now. AWESOME THREAD btw, love it .


Found
[image loading]
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
April 01 2011 19:27 GMT
#175
Omg this thread just keeps getting more and more awesome. Too much cannot unsee!
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Jergen
Profile Joined October 2010
United States136 Posts
April 01 2011 19:36 GMT
#176
On March 30 2011 14:48 Mailing wrote:
Look at the back of a carrier


[image loading]
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
April 01 2011 19:39 GMT
#177
On April 02 2011 04:36 Jergen wrote:
Show nested quote +
On March 30 2011 14:48 Mailing wrote:
Look at the back of a carrier


[image loading]

Oh my god.

At first I was like "No fucking way".

And then I was like "Everytime I'll build a carrier I will have to look at a dick ".
Join the Liquipedia Zerg Project ! PM me for more information :).
Sable
Profile Joined March 2011
5 Posts
Last Edited: 2011-04-04 06:20:40
April 02 2011 03:33 GMT
#178
Bumped for update 2
CodECleaR
Profile Joined November 2010
United States395 Posts
April 02 2011 03:40 GMT
#179
On April 02 2011 04:36 Jergen wrote:
Show nested quote +
On March 30 2011 14:48 Mailing wrote:
Look at the back of a carrier


[image loading]


BWAHAHAHAHA
Good thing I don't build Carriers.
How do you beat a terran who's hardcore turtling off 3 base? Flip him on his back and walk away."
Dommk
Profile Joined May 2010
Australia4865 Posts
April 02 2011 03:41 GMT
#180
I guess this one is pretty obvious, but I didn't notice it for awhile when Toss units lose shield, the blue aura around their wireframe will slowly diminish with respect to how depleted their shields are..
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