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The Can't Unsee Thread - Page 10

Forum Index > SC2 General
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Prev 1 8 9 10 11 12 Next All
MavercK
Profile Joined March 2010
Australia2181 Posts
April 02 2011 04:22 GMT
#181
need more people like you sable for SC2BW
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
smallerk
Profile Joined October 2010
897 Posts
April 02 2011 18:27 GMT
#182
This:

[image loading]
Never Regret anything because at one time it was exactly what you wanted.
pStar
Profile Blog Joined December 2010
996 Posts
April 02 2011 19:10 GMT
#183
On April 03 2011 03:27 smallerk wrote:
This:

[image loading]


Whats that supposed to be about?
ZeromuS
Profile Blog Joined October 2010
Canada13406 Posts
April 02 2011 19:27 GMT
#184
On April 03 2011 04:10 pStar wrote:
Show nested quote +
On April 03 2011 03:27 smallerk wrote:
This:

&#91;image loading&#93;


Whats that supposed to be about?


It is a reference to the TV show LOST these are referred to as "the numbers"

http://lostpedia.wikia.com/wiki/The_Numbers

Link to wiki info above

Apparently whoever made the map for GSL really likes the show lost
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
Last Edited: 2011-04-02 19:52:27
April 02 2011 19:39 GMT
#185
On March 30 2011 13:47 FinestHour wrote:
what did i just read

This.

It blew my mind, and i am never building turrets ever again.
Stick it up. take it up. step aside and see the world
Berserk920
Profile Joined April 2011
United States1 Post
April 04 2011 02:48 GMT
#186
Cool beans man! I shat myself reading this thread!!
bigbeau
Profile Joined October 2010
368 Posts
April 04 2011 02:57 GMT
#187
On April 02 2011 04:39 Ahelvin wrote:
Show nested quote +
On April 02 2011 04:36 Jergen wrote:
On March 30 2011 14:48 Mailing wrote:
Look at the back of a carrier


[image loading]

Oh my god.

At first I was like "No fucking way".

And then I was like "Everytime I'll build a carrier I will have to look at a dick ".


and then you were like 'oh wait. when the fuck do i build carriers'
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 04 2011 03:00 GMT
#188
Lol the carrier picture made me giggle.. interesting read haha you obviously pay attention to the finer details of this game..
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Brad
Profile Joined April 2010
2754 Posts
April 04 2011 03:02 GMT
#189
Wow, I thought i was good as where's Wally. ;(
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
hmsrenown
Profile Joined July 2010
Canada1263 Posts
April 04 2011 03:15 GMT
#190
Isn't this something that lights up my night. Absolutely fantastic catch OP, blizzard devs team hire this man now!
Turgid
Profile Blog Joined September 2010
United States1623 Posts
April 04 2011 03:40 GMT
#191
On April 03 2011 04:27 ZeromuS wrote:
Show nested quote +
On April 03 2011 04:10 pStar wrote:
On April 03 2011 03:27 smallerk wrote:
This:

[image loading]


Whats that supposed to be about?


It is a reference to the TV show LOST these are referred to as "the numbers"

http://lostpedia.wikia.com/wiki/The_Numbers

Link to wiki info above

Apparently whoever made the map for GSL really likes the show lost


Terminus RE is actually a remake of a Blizzard original, a 2v2 map called Terminus. So it was likely just a Blizzard employee.
(╬ ಠ益ಠ)
zs3000
Profile Joined March 2010
United States43 Posts
April 04 2011 04:00 GMT
#192
I don't understand this thread at all. Only like...4 of all of the examples mean anything, or are worth pointing out. most of everything your saying is the exact same thing is if I made a thread that said "Zealots have 2 blade weapons!" "Dark Templars have multiple models!" "Zerglings catch air sometimes when they have their speed upgrade!" these are things EVERYONE sees and knows, and pointing out almost everything here is just stupidly obvious and makes no sense for a thread about it.
www.justin.tv/zs3000
MonsieurGrimm
Profile Joined August 2010
Canada2441 Posts
April 04 2011 04:05 GMT
#193
On April 04 2011 13:00 zs3000 wrote:
I don't understand this thread at all. Only like...4 of all of the examples mean anything, or are worth pointing out. most of everything your saying is the exact same thing is if I made a thread that said "Zealots have 2 blade weapons!" "Dark Templars have multiple models!" "Zerglings catch air sometimes when they have their speed upgrade!" these are things EVERYONE sees and knows, and pointing out almost everything here is just stupidly obvious and makes no sense for a thread about it.

What makes even less sense is you complaining about it.

I thought it was a pretty funny read ^^
"60% of the time, it works - every time" - Brian Fantana on Double Reactors All The Way // "Great minds discuss ideas; Average minds discuss events; Small minds discuss people." - Eleanor Roosevelt
KaBoom300
Profile Joined January 2011
United States225 Posts
April 04 2011 04:39 GMT
#194
Wow, a ton of work went into that OP! Good job man super interesting to read, I've always wondered why the spine crawler icon looked so weird, and now I'm wondering if Blizz will ever fix stuff like this XD
Liquid Dota Fighting!
Sokalo
Profile Joined May 2010
United States375 Posts
April 05 2011 10:40 GMT
#195
On April 04 2011 12:40 Turgid wrote:
Show nested quote +
On April 03 2011 04:27 ZeromuS wrote:
On April 03 2011 04:10 pStar wrote:
On April 03 2011 03:27 smallerk wrote:
This:

[image loading]


Whats that supposed to be about?


It is a reference to the TV show LOST these are referred to as "the numbers"

http://lostpedia.wikia.com/wiki/The_Numbers

Link to wiki info above

Apparently whoever made the map for GSL really likes the show lost


Terminus RE is actually a remake of a Blizzard original, a 2v2 map called Terminus. So it was likely just a Blizzard employee.


IIRC blizzard also incorporated the lost numbers on a hatch in Sholazar Basin in WoW.

Hell if I'll find it now, but there was a thread a while back of just easter egg stuff from blizzard maps/campaign levels and there was a lot of them.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
April 07 2011 03:18 GMT
#196
On April 01 2011 07:41 exploding.godhand wrote:
[image loading]

The marauder has little coils that light up in time with his breathing.


OH MY FUCKING GOD! I JUST REALIZED SOMETHING!

No matter WHAT decal you have, the Marauder decal on his forehead is always "Raynor's Raiders" decal!

OMFG
Ethelis
Profile Blog Joined September 2008
United States2397 Posts
April 07 2011 03:26 GMT
#197
On April 02 2011 04:36 Jergen wrote:
Show nested quote +
On March 30 2011 14:48 Mailing wrote:
Look at the back of a carrier


[image loading]


Oh my god, no wonder it needs time to get "loaded"
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Jampackedeon
Profile Joined November 2010
United States2053 Posts
April 07 2011 03:30 GMT
#198
I can't believe I just read all that, interesting though!
thezergk
Profile Joined October 2009
United States492 Posts
April 07 2011 03:44 GMT
#199
this thread was actually really exciting for me to read. I love all of these kinds of things! Thanks!
Nada vs. TLO Results: "Nada 1 TLO 1 Bnet 2 KESPA 1"
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
Last Edited: 2011-04-07 03:59:08
April 07 2011 03:58 GMT
#200
Don't feel sad about building missile turrets! The man in the missile turret is PAID to whirl around all day! Plus, he probably operates in daily shifts between someone else (although it still is boring to do that for 12 hours).

Also, the Man in the Missile Turret only has to stay there until the Terran Expidition is over. Once the enemy surrenders and is gone, the commander doesn't have to put ANYONE on duty until a threat is deteced (zerg swarm is detected via radar a light year away? Boom, put a man in the abandoned missile turret.
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