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Active: 1475 users

Maps to vote down as Terran in 1.3? - Page 4

Forum Index > SC2 General
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SpaceToaster
Profile Joined October 2010
United States289 Posts
May 23 2011 20:37 GMT
#61
I down vote Slag Pits, Scrap Station, and Delta Quadrant.

The only one of the three that is a halfway decent map is Scrap, and it has so many odd was around that I don't particularly like it. Plus theres lots of annoying island play at my level (haven't lost to it yet, but the forced transition to BC's to break the island takes forever and is very obnoxious.)
Monokeros
Profile Blog Joined November 2005
United States2493 Posts
May 23 2011 20:37 GMT
#62
Scrap Station, Delta Quadrant and Backwater Gulch if I could i'd get Slag Pits too. Basically all of the maps you don't see in tournaments are maps I thumbs down no reason to practice unused maps.
Keep the Dream Alive twitch.tv/monokerros
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
May 23 2011 20:38 GMT
#63
real man dont downvote maps.

if its hard, deal with it.
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 23 2011 20:47 GMT
#64
I always downvote a mapset of the style i don't want to face play at the moment. If i wanna train early game micro i obviously vote down maps that encourage heavy expansion play ^^. (either the people will die because they only build workers ... or they have a super save defense position once you arrive, which you will surround via shuttling your army and win as well).

As for terran, all maps kinda work for you. Maybe you don't want typhon and probably scrap as well and xel naga caverns. They aren't particular bad, but you need a switched up playstyle on these maps. (except xel naga, but the map encourages one base play so much, because you can even bring down the natural of a zerg no problem)

Other then that its really important where on the ladder you are. My advice is if you are stable on your position, vote down the maps where you meet the most annyoing players.
Happystreet
Profile Joined January 2011
550 Posts
May 23 2011 20:55 GMT
#65
- Slag pits
Will be removed soon anyways. I hope. For the sake of humanity.

- Tal'darim altar
I like to macro but i feel that Terran right now has a slight disadvantage the longer the games goes on against the other races if you can't put constant pressure on Zerg that is.

- Typhon peaks
I kinda like the map but the colour schemes gets my thoughts on commiting suicide.
MKP | Jinro | Thorzain | Flash | Bomber | Amaz
oo inflame oo
Profile Joined April 2011
United States286 Posts
Last Edited: 2011-05-23 20:56:05
May 23 2011 20:55 GMT
#66
I vote down Scrap Station and Delta Qudrant, just because from my experience every toss player will cheese on DQ and every Zerg player will 6 pool on Scrap Station.

Oh yea, and Slag Pits because it is an awful map.

I hate Backwater too, but can't downvote 4 unfortunately
Vague
Profile Joined April 2011
170 Posts
May 23 2011 20:55 GMT
#67
Scrap Station and Slag Pits...As a Plat terran I want to improve my macro more than anything. I play games with an eye on taking a third. These two maps are not conducive to that kind of game. Once I'm satisfied with my macro, I wouldn't mind playing in maps that are not conducive to macro games.
Double Letters
Profile Joined March 2011
United States58 Posts
May 23 2011 20:56 GMT
#68
Terran doesn't have an inherent disadvantage on any map. Decide for yourself why that is, but the point is downvote whatever maps you personally don't like playing on.
abc
Jintetsu
Profile Joined May 2010
Sweden152 Posts
May 23 2011 20:58 GMT
#69
I have downvoted scrap for the reason everyone is saying, it forces 2base play alot from the terran, and it's very strong air map + hard 2 take third.

i also downvote backwater gulch, mostly because it is not played in tournaments, neither is slag pits, but slag pits is a good hellion map and im a fan of that. Backwater gulch is however a very strange map in my head. I think i won 0 of 20 games vs protoss on that map, and i have no idea why, they just felt very strong there, maybe its only me.
http://www.alien-invasion.eu
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-05-23 20:59:52
May 23 2011 20:59 GMT
#70
I can't think of any map that other races have clear advantages on. Maps imbalances almost always revolve around what terran can do on them.
FireBoltHero
Profile Joined January 2011
United States66 Posts
May 23 2011 21:02 GMT
#71
none of the maps are particularly bad for Terran I'd say it's a preference thing
My Stream: http://www.justin.tvanonymoussc2 http://www.sc2ranks.com/us/2743887/anonymous
JanBanan
Profile Joined December 2010
Norway29 Posts
May 23 2011 21:06 GMT
#72
Vote down large maps.
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
May 23 2011 21:07 GMT
#73
On May 24 2011 05:59 Offhand wrote:
I can't think of any map that other races have clear advantages on. Maps imbalances almost always revolve around what terran can do on them.



u saying bigg maps dont favor zerg over terran? not saying taldarim or terminus is imbalanced or anything, but its silly to admit it doenst favor one race over the other.
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
May 23 2011 21:09 GMT
#74
The maps I have downvoted:
SLAG PITS
BACKWATER GULCH
SCRAP STATION

I just feel that these maps are so bad TvZ and TvP. TvZ is so hard to win on Scrap station and TvP seems so hard to win on Slag pits and Backwater Gulch. But on the other hand I have actually never tried to play on those maps xD Just theorycrafting
ლ(ಠ益ಠლ) APM, Why u make me spam?
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
May 23 2011 21:11 GMT
#75
Scrap Station because it's absolutely terrible as a Terran. Wide ramp, close air position and fast rush distance achieved by killing the rocks just sucks hard.
Slag Pits because it's hard to get a freaking third.
Delta Quadrant because it's the most horrible map ever.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Offhand
Profile Joined June 2010
United States1869 Posts
Last Edited: 2011-05-23 21:18:21
May 23 2011 21:12 GMT
#76
On May 24 2011 06:07 Tsuki.eu wrote:
Show nested quote +
On May 24 2011 05:59 Offhand wrote:
I can't think of any map that other races have clear advantages on. Maps imbalances almost always revolve around what terran can do on them.



u saying bigg maps dont favor zerg over terran? not saying taldarim or terminus is imbalanced or anything, but its silly to admit it doenst favor one race over the other.


There aren't any large ladder maps that favor zergs preferred method of expanding, no. On TDA, there's rocks at the third, a zerg can't take it nearly as fast as they want.

There are some maps that have more open areas that require better defense, but this simply means more sim-city from terran/toss players. Xel'Naga Caverns is one such map, I don't think it's ZvT imbalanced (correct me if I'm wrong).
SKYFISH_
Profile Joined April 2011
Bulgaria990 Posts
May 23 2011 21:13 GMT
#77
DQ because when I was a beginner in bronze people would always do cheeses on that map - mainly proxy warp ins in my nat

Shakuras because TvTs on the old version were fucking horrible - it was either a tank/marine snorefest or a two port banshee rush

Scrap because the MUs there are not that interesting, especially TvZ - take your natural,build some tanks, turret up, deny the zerg's third - rinse and repeat.

I do fast expo builds on the bigger maps - my macro may suck but same can be told about the Z players that are on my level.
Sure they can take their expos safely, sure they can be 30+workers ahead of me but in the end it all comes down to army control and harassing efficiently.If they are better they win,if not - I loose.

In Soviet Terranistan you rush the Zerg
GinDo
Profile Blog Joined September 2010
3327 Posts
May 23 2011 21:14 GMT
#78
I down Scrap Station, because its imposable to get a third And Air back stabs are a mother. I also Down DQ because back Door warp in is Imba. I'm like the only Terran incapable if winning on that map.

I down Shattered. As a Terran its impossible to push the center against Zerg. I find Tal easier to play against a Zerg then Shattered -_-
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Mr_Kyo
Profile Joined November 2010
United States269 Posts
May 23 2011 21:48 GMT
#79
I wanna say I'm thinking of Typhon Peaks. The one with the lowered 3rd and the two xelnaga in the middle. If I were to vote one down, it would be that one: TvZ is soooo difficult. Expansion is so wide and therefore difficult to deny counter attacks. Not to mention all the attack routes zerg can use.
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
Last Edited: 2011-05-23 23:05:22
May 23 2011 23:04 GMT
#80
On March 26 2011 18:18 Jintetsu wrote:
i say like all other terrans here scrap station, you really should only downvote as few maps as possible and scrap is really often the map terran doesnt wanna play on, i hate playing that vs zerg X.X

You will need practice on all maps really but if u really need to downvote id say scrap station.


Oh man I really do love playing Scrap Station against zerg. You just turret everything on one side and there's no room for the zerg to ever properly flank you. In TvP it can be a bit annoying but is good for getting nice EMPs and TvT it's a very interesting map.

Is that desert one still in the map pool? It was that and slagpits or whatever it was that I had downvoted last patch. Oh and I've had DQ downvoted for ages, I just got bored of playing on it.
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