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Maps to vote down as Terran in 1.3? - Page 2

Forum Index > SC2 General
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Strike_
Profile Blog Joined January 2011
Netherlands704 Posts
March 26 2011 13:08 GMT
#21
Wow this explains why I rarely get ZvT on the large maps
QueueQueue
Profile Joined July 2009
Canada1000 Posts
March 26 2011 13:09 GMT
#22
I am all about playing the whole map pool at all times. It's good to build up knowledge on maps that may not necessarily be beneficial for your race. If you are solely a ladder player, I can see the benefit, but if you ever want to play tournaments, you might as well leave them all on.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-03-26 13:19:22
March 26 2011 13:14 GMT
#23
when i ladder as T i have the 3 new blizz maps downvoted.

slag pits/gluch cause i think they are plain horrible. typhoon cause i dont like the layout and esp the natural which gives like 270° area to attack.


havent had a single game on taldarim so far and like 95% of tvzs are on scrap. weird <.<


as Z i still have slag/gulch downvoted since the still are just horrible but DQ instead of typhoon
life of lively to live to life of full life thx to shield battery
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
March 26 2011 15:08 GMT
#24
If you plan on attending any tournaments ever I recommend you don't veto any maps, however if you are just a casual player then I would say backwater gultch 100%.
SlayerS Fighting!
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
March 26 2011 15:12 GMT
#25
On March 27 2011 00:08 HEROwithNOlegacy wrote:
If you plan on attending any tournaments ever I recommend you don't veto any maps, however if you are just a casual player then I would say backwater gultch 100%.



Do any tournaments use backwater gulch?
If wishes were horses we'd be eating steak right now.
thesums
Profile Joined December 2010
Taiwan257 Posts
May 12 2011 05:56 GMT
#26
As a gold terran player (but playing 80 percent plat now) i vetoed:

1) Typhoon peaks
- large map and not seen many matches on here

2) Slag pits
- not many expansions and difficult to expand
- close distances

3) Delta Q
- hard to take first expansion, because of the rocks, it is hard to break it and defend your front

I watch a lot of televised matches and try to base my builds on what the pros are doing, and I have not seen enough matches of the above 3 ,,, so that is the reason.

Maps I don't like
- Backwater gulch: too many rocks, which gives easier bust, and also mutalisk harass is annoying here, This map has not been televised a lot as well.

Maps that I like
Vs Zerg:
- Taldarim Altar: early expansion into tank push below the natural of zerg with elevator marines :D

Vs Protoss:
- Scrap Station: I feel it is very original map, and drops are nice vs toss here
- Shakuras: 2 bunkers with 2 rax tech lab into expand will beat the all so common 4gate :D (still pull scvs at the right time just in case)

I wish they put in all the GSL maps, it is fun trying to play FE like the pros, but i am scared to all in atm lol, never really tried it.
Killcycle
Profile Joined January 2011
United States170 Posts
May 12 2011 06:04 GMT
#27
I vote down Slag Pits. That's the only map I don't like; it's boring, way prone to cheese, and ugly as hell.

For the bigger maps (Tal'darim, etc.), going 1rax FE or 2rax FE works fine for me with a few bunkers, so if your problem is their stronger economy, try some fast expand builds. You don't necessarily have to punish a fast expanding opponent; simply matching them and returning the game to an even match will do.

Really I'm just going to mirror what most everyone else has said, with a slight note: Don't down vote maps, because they all have areas for you to improve upon. That being said, it is just a game, and if you really don't like a map then don't play on it.

But don't down vote it simply because you think it's imbalanced, or because you aren't good at dealing with a certain situation (like the fast-expanding opponent on a large map); just try something new, and keep playing. You'll get better and eventually crush what you were having problems with, and you'll find new problems to face. Unless you downvote those maps, in which case you'll never run into that scenario.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
GMonster
Profile Blog Joined May 2011
686 Posts
May 12 2011 06:06 GMT
#28
Delta,

thats the only one that is a MUST. (Unless the pylon doesn't reach anymore)
GrandMaster Terran NA Server / Mod @ justin.tv/incontrol
Slago
Profile Joined August 2010
Canada726 Posts
May 12 2011 06:08 GMT
#29
I'd say the map pool is good fro T just adopt a different playstyle for the larger maps
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
Tofugrinder
Profile Joined September 2010
Austria899 Posts
May 12 2011 06:11 GMT
#30
I would downvote as Terran the same maps I would downvote as P or Z:

delta, slap pits, backwater gulch

so you can get rid of the most annoying maps.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
May 12 2011 06:12 GMT
#31
On March 27 2011 00:12 Deadlyfish wrote:
Show nested quote +
On March 27 2011 00:08 HEROwithNOlegacy wrote:
If you plan on attending any tournaments ever I recommend you don't veto any maps, however if you are just a casual player then I would say backwater gultch 100%.



Do any tournaments use backwater gulch?

didn't either IPL or NASL use it?

...though...tournaments still use delta quadrant? wat.
Twitter: @zhurai | Site: http://zhurai.com
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 12 2011 06:14 GMT
#32
I'm a random player but I only voted down Slag Pits because I hated the design I think large maps like taldarim are the ones that would make TvsZ a lot more difficult but I believe that, to be a well rounded player, you should experience each match up on each map
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
waffleduck
Profile Joined August 2010
125 Posts
May 12 2011 06:15 GMT
#33
On March 26 2011 18:26 BetterFasterStronger wrote:
Show nested quote +
On March 26 2011 17:16 DooMDash wrote:
Is there such a thing as a Terran favored map anymore?

a idra response would be "It is if your playing against a Zerg" lol

I thumbs down
Delta (because protoss can 4 warpgate you from 2 different locations and its very hard to stop
Scrap Station - Because it promotes 2 base all-in's. and its very hard for terran to take a 3rd.
Slag Pits - Because that map will be removed soon, closer rush distances then Steps of War.

It's much easier for terran to take a third than any other race on scrap.
Eknoid4
Profile Joined October 2010
United States902 Posts
May 12 2011 06:15 GMT
#34
downvote the maps you do best on. you get +5 internets
If you're mad that someone else is brazenly trumpeting their beliefs with ignorance, perhaps you should be mad that you are doing it too.
eXwOn
Profile Joined January 2011
Canada351 Posts
May 12 2011 06:18 GMT
#35
Just a side note of Delta Quadrant. With the reduction of pylon power matrix radius, a depot will stop the warping in of all stalkers. Zealots can still make it through, but no stalkers in our mains makes it much more easier to deal with. I'm considering always putting my third depot on the lowground TvP to hurt fourgates.
#2 in the world on the ladders!!! 3.31.11 :D:D:D
Lysergic
Profile Joined December 2010
United States355 Posts
May 12 2011 06:32 GMT
#36
I play random and veto Delta Quadrant and Slag Pits. The reason I veto them is not "because it favors my race", but because I think they're bad maps overall and will be removed soon enough. I don't see how its fun or how you some people think its better to not veto the really bad maps.

There's a reason Delta Quadrant, Slag Pits, Backwater Gulch (except NASL), and sometimes Scrap Station aren't used in big tournaments.
weaknurse
Profile Joined October 2010
Australia320 Posts
May 12 2011 06:34 GMT
#37
Scrap Station, Tal Darim, Typhon Peaks.
covetousrat
Profile Joined October 2010
2109 Posts
Last Edited: 2011-05-12 06:36:35
May 12 2011 06:36 GMT
#38
If you wan to have a better view of the results, its better for you to just add a poll. This gives a better view from more players.

Cheers.
Espelz
Profile Joined October 2010
Germany830 Posts
May 12 2011 06:39 GMT
#39
On March 26 2011 19:43 wolfe wrote:
For some reason 100% of my games on Tal Darim are TvTs.... which is fine obviously but still... wtf?


I really hate Taldarim TvT to be honest.. there is sooo much room behind the main minerals and generally in the main, that blue flame drops are a living hell

"Its not over till Fantasy gg´s" - Sayle
manicshock
Profile Joined November 2010
Canada741 Posts
May 12 2011 06:49 GMT
#40
Slag, DQ and Typhon/BWG/Scrap. I only vote down Slag though.
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
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