Maps to vote down as Terran in 1.3? - Page 5
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Blackk
South Africa226 Posts
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Dezire
Netherlands640 Posts
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Smapz
Norway405 Posts
- Slag Pits - Backwater Gulch or whatever they are called I simply don't like Backwater Gulch, but I think it's a decent map. The two other I haven't seen used in any tournies lately anyways, so there's no point in playing them. They are also poorly designed. | ||
Meta
United States6225 Posts
On May 24 2011 08:17 Smapz wrote: - DQ - Slag Pits - Backwater Gulch or whatever they are called I simply don't like Backwater Gulch, but I think it's a decent map. The two other I haven't seen used in any tournies lately anyways, so there's no point in playing them. They are also poorly designed. Mine were the same, but recently I downvoted Scrap Station over DQ because TvZ on Scrap was so impossible for me to win. | ||
Sadistx
Zimbabwe5568 Posts
I wouldn't say it's Z favored though. | ||
Bagi
Germany6799 Posts
I guess 9 months of playing mostly on that one map finally got to me. | ||
sluggaslamoo
Australia4494 Posts
On March 26 2011 18:22 DarkRise wrote: I don't think there is a non favored terran map. It just depend on your style I guess, passive or aggressive. Exactly this, my favorite maps are tal'darim and shakuras for all races. | ||
emythrel
United Kingdom2599 Posts
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LlamaNamedOsama
United States1900 Posts
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Antylamon
United States1981 Posts
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drop271
New Zealand286 Posts
On May 24 2011 08:17 Smapz wrote: - DQ - Slag Pits - Backwater Gulch or whatever they are called I simply don't like Backwater Gulch, but I think it's a decent map. The two other I haven't seen used in any tournies lately anyways, so there's no point in playing them. They are also poorly designed. Wow really? Slag Pits and Delta are possibly two of the most abusive maps for Terran. Delta - expanding opponents have to take the expansion out front, allowing you to abuse the extremely short rush distance. If they take the rare expo then you put siege tanks on the cliff. Edit: just put a supply depot out the back in the spot where warp-ins are attempted Slag Pits - Rushing siege tanks to set up next to the opponents main and away from the ramp where they can hit the command centre: ![]() | ||
sOvrn
United States678 Posts
Delta: b/c i don't like the back expo where you can warp units in, making 4 gate really good. It forces me to do non-tech plays vs protoss and I'm so used to opening banshee or tank I just always loose when opening early marauder. Taldarim: b/c I find vs zerg to be too difficult on this map. Depends on the positions really, but I just feel zerg is too mobile and I can't catch up if he's decent. | ||
Nevy
Canada169 Posts
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Onieh
Netherlands104 Posts
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Darpa
Canada4413 Posts
Scrap, Blackwater and Tython, Delta quadrant (I Tend to switch out Tython Scrap station depending on how im feeling.) All are garbage maps. If I could pick a map to exclude against a race then I would get rid of Tal'adrim alter. Its impossible against zerg I find. | ||
Unkown User Request
United States26 Posts
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bullssajo
11 Posts
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uSnAmplified
United States1029 Posts
Delta- Always been bad, no tournaments use it and all ins are stupid on it which leads to boring games and not much useful practice. Slag pits- Just dont like the map, close positions is ridiculously close and far away its hard to take a third anywhere. | ||
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