• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:59
CEST 12:59
KST 19:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection4Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
My starcraft 2 changes Glyco Honey Review 2026: Real Customer Experiences SCFusion - WoL, HotS & LotV Build Order Optimizer TL.net Map Contest #22 - Voting & Ladder Map Selection TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
Tesagi Viewer - A new era of replay watching 14k games analyzed: Cross Spawn Nexus first good? FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ VPN experiences
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5639 users

Base Camera Inject. Queen melt down, SOLVED - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 15 Next All
flexy
Profile Joined February 2011
United States182 Posts
March 08 2011 02:58 GMT
#161
I dont play as zerg so im kinda confused with everything.. I do exactly what you say but when I try to do it fast like Mr bitter, all my queens go from base to base running around..
o_o
flexy
Profile Joined February 2011
United States182 Posts
March 08 2011 03:23 GMT
#162
Okay nevermind I got it.

Shift R= follow
Tab= base switch
R= inject
Caps= next sub group
o_o
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
March 08 2011 03:33 GMT
#163
Is this method superior enough for me to invest time to learn this method of larva inject? I read this thread and the backspace thread a few times and I still have no idea what it's talking about.

I'm still doing the old broodwar method of putting every hatchery on one hotkey and it's really not much trouble. Can I quickly change to whatever hatchery I like just as fast using hotkeying each hatchery individually?
Oracle comes in, Scvs go down, never a miscommunication.
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
Last Edited: 2011-03-08 03:49:18
March 08 2011 03:42 GMT
#164
On March 08 2011 12:33 T.O.P. wrote:
Is this method superior enough for me to invest time to learn this method of larva inject? I read this thread and the backspace thread a few times and I still have no idea what it's talking about.

I'm still doing the old broodwar method of putting every hatchery on one hotkey and it's really not much trouble. Can I quickly change to whatever hatchery I like just as fast using hotkeying each hatchery individually?


The way i like to play is setting all my queens on one hotkey(e), and move around my bases with my backspace key (w). I move around with w even when I'm not injecting, to make drones, geysers, send drones to geysers, making a queen, shift+adding a queen to a control group. shift+adding a hatchery to a control group. even when i don't inject this is my main source of mobility.

If any hatchery at any point needs my attention i will mini map click it, and the shift+back mouse button the camera location, saving it for a brief moment, i will then reset it to creep spreading once the harass/attack/ scout ect. is dealt with.

It is ideal to do this whole method once you have 3-4 hatcheries at that point you will profit by doing them faster, shaving off seconds of your play at a time. Seconds can quickly add up to a minute, two minutes, ect.

With that small perk in mind, its always best to play with what your personal preference is, but that dosent make any other method wrong, or right.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
Gummy
Profile Blog Joined October 2010
United States2180 Posts
March 08 2011 04:34 GMT
#165
Well I'd say that the amount of time you save by using this method over using individual hotkeys for hatcheries is minimal at best, but you do get the huge added benefit of freeing up several hotkeys for units. Do you really need all those hotkeys for units? Probably not. 7,8,9,0 for 4-bases gives you 1-6 for units. I highly doubt anybody can separately micro 6 control groups at a time.
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
Dragula
Profile Joined March 2011
Sweden7 Posts
March 08 2011 04:38 GMT
#166
Is this really faster? Especially if you already have learnt the other methods?
SC.Shifty
Profile Joined August 2010
Canada135 Posts
Last Edited: 2011-03-08 04:45:03
March 08 2011 04:42 GMT
#167
We require more MINERAWLZZzz.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
March 08 2011 04:48 GMT
#168
This is actually slower than the regular backspace method because you have to push the toggle current selection hotkey before you begin, and you have to turn it off afterwards. The upside is that you will never have a queen derping across the map. Not sure if its worth it yet...
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
March 08 2011 04:54 GMT
#169
On March 08 2011 12:33 T.O.P. wrote:
Is this method superior enough for me to invest time to learn this method of larva inject? I read this thread and the backspace thread a few times and I still have no idea what it's talking about.

I'm still doing the old broodwar method of putting every hatchery on one hotkey and it's really not much trouble. Can I quickly change to whatever hatchery I like just as fast using hotkeying each hatchery individually?


I dont understand how you can play a mid to late game efficiently with that setup. I also been using the individual hatcherys to one hotkey setup for along time since i came from BW but i just dont find it efficient in starcraft 2
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
March 08 2011 04:54 GMT
#170
On March 08 2011 13:48 Xanbatou wrote:
This is actually slower than the regular backspace method because you have to push the toggle current selection hotkey before you begin, and you have to turn it off afterwards. The upside is that you will never have a queen derping across the map. Not sure if its worth it yet...


With the new method, it makes it so you don't even have to press the toggle, it will issue with buttons you we're going to press anyway, so its the same. I also have a back up alternate button to turn it off, if i need to. Its located near my control groups. Most of the time i don't need to turn it off because i will just pan away.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
OwlFeet
Profile Blog Joined April 2009
75 Posts
Last Edited: 2011-03-08 05:40:17
March 08 2011 05:38 GMT
#171
Nice find but the camera whipping from the base to the queen makes me dizzy.

If only you could tab through all the units in a group and hit a key to bring the camera to them.
eNtitY~
Profile Joined January 2007
United States1293 Posts
March 08 2011 05:42 GMT
#172
I'm getting used to this, just tried it for my first game (I don't main Z) and got the hang of it pretty fast.
http://www.starcraftdream.com
Gevin
Profile Joined April 2010
United States21 Posts
March 08 2011 06:08 GMT
#173
Hey great discovery! I tried it and it works great.

I did find one bug to it though (although it is pretty minor).

When I inject, I like to tap the backspace key to check hatch first and then inject. When I was playing a game, I tried the method and all of a sudden I was stuck on a screen. I realized on the replay this happens when two queens are together and hotkeyed. So if you have two queens hotkeyd along with other queens and they are close to each other, when you try to cycle with the follow toggle, it gets stuck on one hatchery.

However, when two queens are at a certain distance apart, it starts to work again.

Also, this could all be avoid if you just hold the backspace and hold shift + v. But if you are like me and like to check the base before inject, make sure you dont have the two queens hotkeyed and next to each other if using this method.



heres a crappy quality video i did.

I first do it regularly 3 queens 3 hatches, then with 4 queens 3 hatches with 2 queens next to each other (this messes up), then same situation holding backspace (which works), and then with the two queens with a certain distance apart which works.

Also, incineration zone.

ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
Last Edited: 2011-03-08 06:24:05
March 08 2011 06:22 GMT
#174
On March 08 2011 15:08 apekzhrk wrote:
Hey great discovery! I tried it and it works great.

I did find one bug to it though (although it is pretty minor).

When I inject, I like to tap the backspace key to check hatch first and then inject. When I was playing a game, I tried the method and all of a sudden I was stuck on a screen. I realized on the replay this happens when two queens are together and hotkeyed. So if you have two queens hotkeyd along with other queens and they are close to each other, when you try to cycle with the follow toggle, it gets stuck on one hatchery.

However, when two queens are at a certain distance apart, it starts to work again.

Also, this could all be avoid if you just hold the backspace and hold shift + v. But if you are like me and like to check the base before inject, make sure you dont have the two queens hotkeyed and next to each other if using this method.

http://www.youtube.com/watch?v=4Nl7AkHExNs

heres a crappy quality video i did.

I first do it regularly 3 queens 3 hatches, then with 4 queens 3 hatches with 2 queens next to each other (this messes up), then same situation holding backspace (which works), and then with the two queens with a certain distance apart which works.

Also, incineration zone.



This happens because this toggle behaves in a way that if you have a group of units all set to one control group, with follow current selection activated, it will instantly take priority to follow the units that are closer together. To fix this simply shift + click (deselect) one of those queens, and inject like normal.

I go over this toggles behavior in my baneling thread located at the bottom of my op.

This is not a bug, or anything. This is how this toggle behaves.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
Gevin
Profile Joined April 2010
United States21 Posts
March 08 2011 06:37 GMT
#175
Yea it happened when toss started getting voidrays so i got 2 queens per hatch and it started happening. Idk, for some reason I like to look at my hatcheries while injecting. Holding backspace lets you inject whether or not queens are together but if I do that i can't look at my hatches ahhaah. If I wanna look at hatches after than, then I have to just use regular backspace to check each base after injection and that seems inconvenient to me.

But I think for most people, it's great because they can just hold backspace and boom its done. Doesn't matter if queens are next to each other which is good.

Thanks for info
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
March 08 2011 06:48 GMT
#176
On March 08 2011 15:37 apekzhrk wrote:
Yea it happened when toss started getting voidrays so i got 2 queens per hatch and it started happening. Idk, for some reason I like to look at my hatcheries while injecting. Holding backspace lets you inject whether or not queens are together but if I do that i can't look at my hatches ahhaah. If I wanna look at hatches after than, then I have to just use regular backspace to check each base after injection and that seems inconvenient to me.

But I think for most people, it's great because they can just hold backspace and boom its done. Doesn't matter if queens are next to each other which is good.

Thanks for info


np, I'm slowly learning more about this toggle with experiments and ideas. Its still a very fresh topic.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
Ownos
Profile Joined July 2010
United States2147 Posts
March 08 2011 07:17 GMT
#177
I still suck with the regular base camera method... then again I do not main zerg.

And what's with the people against this? I bet they're the same type that would whine about addons in WoW. Haha. Or scripts in CS.

Honestly, I would probably just make sure that my queens are in proper position in the first place rather than waste time using the follow camera.
...deeper and deeper into the bowels of El Diablo
iNViCiOUZ
Profile Joined January 2011
Germany364 Posts
Last Edited: 2011-03-08 07:28:39
March 08 2011 07:27 GMT
#178
Thanks for sharing!
I tried it yesterday. But I don't really like it, because the queen is centered instead of the hatch. So when you inject very fast it happens that you missed a hatch and don't inject.
Edit even happens to MrBitter in his example video.
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
March 08 2011 07:40 GMT
#179
On March 07 2011 23:07 ChefStarCraft wrote:
Show nested quote +
On March 07 2011 23:03 Eka wrote:
Just wanted to tip others use follow cam and base cam on same key, just have one while shift is pressed.

Have follow cam on tilt (one next to 1), and base cam on shift + tilt. Makes is sooo easy to do since you will be holding down shift anyway to incect all the bases.

Queens -> V -> Tilt -> Shift down -> Tilt untill done -> Shift up


This will make it so its automatic, wow. This is awesome thankyou.


Ok I confirmed this, and added it to the edit.

I have it so follow unit selections activated with shift + inject hotkey,

It works by pressing inject button, shift+inject button, then hold shift, cycle using base camera and inject like normal. Its the exact same except you need to tap inject twice, once on its own, then tap shit+inject to toggle follow current selection, and still enable the shift command inject.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
Last Edited: 2011-03-08 07:49:45
March 08 2011 07:48 GMT
#180
On March 08 2011 16:27 iNViCiOUZ wrote:
Thanks for sharing!
I tried it yesterday. But I don't really like it, because the queen is centered instead of the hatch. So when you inject very fast it happens that you missed a hatch and don't inject.
Edit even happens to MrBitter in his example video.


It takes practice to get use to the new style, thats all.
You have to allow the slightest delay to allow the camera to zone in a little on the queen.
Its still new to everybody. Mistakes will occur, its still doing the backspace injects purpose, but canceling out the chance of having a queen miss clicked on a queenless hatchery.
This delay is still at a spamable speed and is fast like the backspace method without this toggle.
It just the matter of practicing the tempo of the clicks.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
Prev 1 7 8 9 10 11 15 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
SEL Masters #6
Solar vs Classic
LiquipediaDiscussion
The PiG Daily
21:30
GSL Ro8 Group B Replay Cast
Maru vs SHIN
Rogue vs Zoun
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 140
BRAT_OK 1
StarCraft: Brood War
Calm 9951
firebathero 556
Horang2 355
Soma 247
BeSt 245
Larva 205
Leta 146
EffOrt 138
Zeus 124
Last 117
[ Show more ]
Hyun 113
Light 97
scan(afreeca) 85
ZerO 74
Rush 55
910 53
Mind 34
yabsab 21
Bale 18
Mong 15
sorry 15
Sacsri 11
Barracks 8
Liquid`Ret 1
Dota 2
Gorgc2982
XcaliburYe98
Dendi42
Counter-Strike
fl0m3193
byalli582
zeus211
Super Smash Bros
Mew2King69
Heroes of the Storm
Khaldor85
Other Games
singsing2715
B2W.Neo721
Sick162
Pyrionflax162
KnowMe109
MindelVK14
ZerO(Twitch)12
Lowko8
OptimusSC27
Organizations
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1976
• Jankos1416
Upcoming Events
uThermal 2v2 Circuit
4h 1m
Grudge Match
5h 1m
FlaShFTW vs A.Alm
OSC
10h 1m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
21h 1m
herO vs Rogue
Maru vs Cure
Patches Events
1d 2h
uThermal 2v2 Circuit
1d 4h
BSL
1d 8h
Bonyth vs Dewalt
OSC
1d 13h
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Kung Fu Cup
4 days
Maestros of the Game
4 days
Classic vs Lambo
Clem vs Maru
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Replay Cast
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.