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FOMOS: BW will live if SC2 dies? - Page 7

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BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
January 07 2011 15:48 GMT
#121
I wouldn't say its better but its definitely more forgiving....SC1 has that really high skill ceiling because of it,SC2 doesn't have such a thing,but you know as the game matures you might find some hallmarks that define who is an expert player in SC2 and who is not.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
LostDevil
Profile Joined March 2005
Fiji283 Posts
January 07 2011 15:52 GMT
#122
In the expansion packs they should make the game more challenging mechanically and make bigger maps. If that doesn't happen for the first expansion pack then SC2 will be relegated to e-sports success that is comparable to war3.
I know they want to dumb it down for the casual gamer but frankly it is absurd how easy the game is mechanically if it wants to challenge a long term legend like broodwar. Broodwar has lasted so long because the skill keeps increasing over the years due to all the "imperfections" in the game by today's game making standards. SC2 with its MBS, automine, autocast etc took out half of the actions that determine a players skill. I can't wait until someone replies saying its an RTS and should be about strategy and not mechanics. Well broodwar is successful largely because of the mechanical influence and the skill gaps that result. People want to watch superior performances on TV. Performances that get them excited and make them wish that they could do that. SC2 can't do that right now and many people, along with myself, question whether or not it will be able to in the long run due to the lack of challenging mechanics as compared with Broodwar.

Korean fans aren't stupid. They can tell the difference between the skills of the players and would much rather watch the more interesting and challenging games of broodwar than the pretty yet one base all in games of SC2.

That being said, it is just an opening ceremony and we don't know the actually #'s that GSL generates as far as revenue etc.. so we can't be sure as to whether or not it is successful at this point in time or dying out.
Tufas
Profile Blog Joined April 2010
Austria2259 Posts
January 07 2011 15:55 GMT
#123
And one thing that was not mentioned :

The best league possible would be where progamers actually had to play against each other in BW AND SC2. It could start as a part fun tournament but I think that this has HUGH potential.

Arguments like such that when both games have to be played no one would master a game may be legit, but not that important imo.

I would totally watch that. 24/7.
Where is my ACE flair
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
January 07 2011 15:57 GMT
#124
BW might not need SC2 to succeed for it to succeed, but E-sports does. E-sports needs a successor in the RTS genre for BW, and there's really no way around that. Do BW fans honestly think that a 20 year old game will continue to be played at WCG's 10 years from now? BW will die, maybe not for another 5-10 years, but it will die eventually. Why wait for a successor when there is one now? The BW community should aim to make SC2 as good as it can be before BW dies so that there is a game worthy of being BW's successor when it does, eventually, die.
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
January 07 2011 16:05 GMT
#125
Honestly, I'm surprised BW is still being broadcast while there is litigation going on and a serious question of the legality of it. I would expect a judge to court order the league to cease while the game creator sues the league for copyright issues. It looks like a slam dunk for Blizzard, don't know how someone can broadcast Blizzards copyrighted material with Blizzard in clear opposition. The Korean courts would have to be blatantly biased for Blizzard not to win. I think the end of Pro BW is eminent, strictly on a legal basis. However, I truly hope both games can co-exist. Perhaps BW will remain alive and strong in Korea, while SC2 as an esport explodes in the rest of the world. Maybe Blizzard will realize its in their best interest to just leave BW alone. BW has and still does baptize a lot of people into Esports and RTS. Keeping it alive is a good thing for SC2 imo. Especially, when you think of all the people worldwide who simply don't have the financial means to get a computer capable of runnng sc2. There are so many possibilities for the future.
:)
Arcanewinds
Profile Blog Joined May 2010
United Kingdom197 Posts
January 07 2011 16:18 GMT
#126
Feeling that theres nothing much that we can do, I'm just going to wait and see how it all pans out.. But continue to support SC2 as much as I can. If it turns out that the West turns into the hub of SC2, so be it.
rolfe
Profile Joined September 2010
United Kingdom1266 Posts
January 07 2011 16:36 GMT
#127
I can see both games surviving and i can also imagine scenarios where either brood war or SC2 is the only survivor but what i really don't understand is that the rely on each other for anything "In order for BW to live, SC2 needs to succeed, and in order for SC2 to succeed, BW needs to keep its popularity". This just doesn't make any sense to me at all.
life will not be contained. Life breaks free, it expands to new territories and crashes through barriers, painfully, maybe even dangerously but there it is. Life finds a way
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2011-01-07 16:46:21
January 07 2011 16:43 GMT
#128
I've read a lot of post from this topic, good reading. Just got something to say about "esport":

People need to be honest as to why interest in the GSL is ACTUALLY DECLINING!

The natural assumption was that Starcraft 2 would ramp up in popularity as time went on, but that obviously isn't the case.

I'm too tired to re-iterate why Starcraft 2 is flawed as a spectator sport, but maybe someone else will.

Starcraft 2 is running on hype and novelty. It will soon meet the same hard limitations that broodwar faces as an e-sport -- only worse because it is an inferior game. Allow me to qualify.

Ask any progamer which of the two Starcrafts is more difficult, more balanced, more rewarding of skill, and he will say that it is broodwar.

That is the uncomfortable truth that can't be buried by any amount of hype or direct cash-infusion. If broodwar is to fail in the long run, Starcraft 2 is similar enough (slightly worse in all ways), that it can also be expected to fail.

I think you are absolutly wrong! A game does not live because of the skill it needs, the balance or the difficulty, it's all a question of community and charisma.

SC1 worked only because of the charisma of the first generation programer, and also because of the first generation of nerds who made a pretty nice community (liquid is the perfect exemple). People always tend to overrate the technical aspect of any sport, be it computer gaming or any other real physical sport (and it's mostly due to the fact that any sports' commentator are specialist).
Take the american football for exemple: anybody who knows the rule knows it's a pretty intelligent game, with a lot of strategic parts. But damn, what makes it a great sport to watch is to know the players on the field, to see them clash with fury, to accompagny a wild runner through out the entire field with the eyes and the heart... the most BASIC actions.

For the moment, I think SC2 lack community (no chat channel allo?) and player charisma.
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
Last Edited: 2011-01-07 16:49:00
January 07 2011 16:48 GMT
#129
On January 07 2011 13:43 puppykiller wrote:
Would Blizzard ever destroy the BW servers out of rage that sc2 fails? They would be attacking their own fans, it's absurd.


LAN.
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
FrostOtter
Profile Joined September 2010
United States537 Posts
January 07 2011 16:50 GMT
#130
I love people who say that SC2 is not mechanically demanding, even though we have yet to see anyone play flawlessly.

Also, Korea can keep BW. The rest of us will be living in the present.
aupstar
Profile Joined June 2007
Australia912 Posts
January 07 2011 16:54 GMT
#131
What is blizzard going to do in its expansion packs?

Make the game more difficult? (I highly doubt it)

Have gamers that play games that are as beautiful as bw? (fat chance, last gsl finals was like watching ametures play on iccup with one not so good player getting stomped by another not so good player making both making so many mistakes that it really makes you cringe... a bw final would never have be of such rubbish quality.

bw is art..even cheese is fun to watch because it's exhilirating!! Beautiful micro is involved by both the attacker and the defender and it's all over if it fails and it CAN fail...unlike sc2 allin 1a scv rush, wtf?

bw players are capable of things that are impossible to do if you're a normal everyday guy playing ladder..that's what makes bw so amazing to watch..these guys started playing when they were 12! It is their life!

With the skill cap so much lower in sc2, there's not that much to gain from simply starting earlier or playing longer. You see so many new faces every season concisting of kids that just played in their basement that are good enough to play against pros that put their whole lives into the game. There is so much fluctuation of champions in the GSL because everyone is almost as good as eachother and it's very difficult to be the best at any point in time. There is no Flash, there is no Jaedong, there is no Bisu, Stork, Yellow, iloveoov...

SC2 doesn't have
1. SKILL
2. ENTERTAINMENT VALUE
3. BEAUTIFUL GAMES
4. CHAMPIONS/BONJWA
5. THE KOREAN MARKET

Blizzard have forgotten what it is that makes games great (and I don't mean in a financial sense)..
Or perhaps they never did..give kespa a call?

User was warned for this post
Firebats, the natural enemy of octozerg
FrostOtter
Profile Joined September 2010
United States537 Posts
January 07 2011 17:01 GMT
#132
On January 08 2011 01:54 aupstar wrote:

SC2 doesn't have
1. SKILL
2. ENTERTAINMENT VALUE
3. BEAUTIFUL GAMES
4. CHAMPIONS/BONJWA
5. THE KOREAN MARKET

While I understand that many of the BW people are having trouble letting go (although I myself did not have any trouble whatsoever), I really don't understand statements like this. SC2 certainly requires skill, unless of course you have mastered it and no one else has....in fact, saying that GSL looked like noobs playing doesn't lead me to believe that SC2 requires no skill-- it probably requires more skill than we are currently seeing, as there have yet to be flawless games. It is also entertaining, and not just to me, but to NEW people in the community. The ones that don't want to watch StarPong Brood War. Battles in SC2 are pretty entertaining, and Blizzard has done a good job at making it easy for spectators to follow the progress of the game without having to know too much technical information. As for 4, I think champions are currently coming out of the woodwork, and we see them in the making every day. As far as 5 is concerned, I could care less. The sooner people stop caring about Korea and start caring about esports in their area, the better.
MusiK
Profile Joined August 2010
United States302 Posts
January 07 2011 17:05 GMT
#133
I'm beginning to think that SC2 will exist as an outlet for the BW players who are getting old or not doing too well to move into. The game is amazing as it is (honestly, more fun for me to watch that BW) but BW has a much higher need for youth/speed, and the market is still there for pros to make money.

I think they can coexist as long as Blizzard doesn't bust a crazy. Watching Jaedong, Flash, and the like playing in SC2 after their BW career will be interesting. Maybe the trend will be that Koreans will gain popularity and fame throughout BW and bring it over to SC2 much like July, Nada, and Boxer.
BOOM!!! ~ Tasteless
vanhio
Profile Joined November 2010
Niue1017 Posts
Last Edited: 2011-01-07 17:36:30
January 07 2011 17:31 GMT
#134
I think gsl is huge success world wide. With this premium service they are making tons of money, dont judge how many people were on the opening ceremony. The vods from day 1 had 143 000 views..
Yes bw is more popular than sc2 in korea but sc2 is still huge success. // Sorry for my bad english.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50898 Posts
January 07 2011 17:43 GMT
#135
aupstar.....the perfect response to your argument is that BW is a game that developed this far whereas SC2 hasn't.

Why is it the best response?lets see what you claim SC2 doesn't have.

SKILL-the game doesn't even have a standard play style like BW,its more like a flavor of the month build order for SC2.

Entertainment Value/Beautiful Games-there have been some crazily entertaining games,one game I would say was way back in the beta TLO vs Nazgul.That was a beautiful game and extremely entertaining.but that aside there has still not been any sort of standardized play which leads to a very unstable metagame,some new build order which is completely unheard of will rape a know build order.As long as there will be build order wins,there will be less exciting games in SC2.

Champions/Bonjwas-Even you should agree that its too fucking early to have a Bonjwa in this unstable game,IIRC the idea of Bonjwa came only during NaDa's prime and people argued that BoxeR and Oov were also just as awesome as him in their prime and thats how the first 3 bonjwas came to be.

Korean Market-Because no one appeared to the the opening ceremony and all the games up until Thursday,Koreans hate SC2....I saw quite a lot of people in the audience today.(using my awesome skills to watch both GSL and OSL simultaneously)
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
supernovamaniac
Profile Blog Joined December 2009
United States3047 Posts
January 07 2011 17:44 GMT
#136
On January 08 2011 00:46 sleepingdog wrote:
Show nested quote +
On January 07 2011 23:51 hifriend wrote:
SC2 won't fail by any means but the situation is looking a lot like WC3. Actually what's happening is identical to WC3.


Interesting opinion, I have to say I agree completely - WC3 also was very (over-)hyped when it came out, the new RTS standard that will change the world forever blahblah. Although there wasn't anything remotely like GSL for WC3, the game was "somewhat" succesful in Korea at the beginning, with interest declining after the first time.

Actually, WC3 died in Korea mostly due to 'rigged map' incident.
ppp
kamikami
Profile Joined November 2010
France1057 Posts
January 07 2011 17:47 GMT
#137
On January 08 2011 01:50 FrostOtter wrote:
Also, Korea can keep BW. The rest of us will be living in the present.


You guys should really stop using that argument since it's not true at all. Not just Korea but the whole east Asia region (except Australia) is still sticking to BW (and War3 and AoE). The main reason is Sc2's high price, high system requirement and no LAN support.
Khassar de Templari
buhhy
Profile Joined October 2009
United States1113 Posts
Last Edited: 2011-01-07 17:52:02
January 07 2011 17:48 GMT
#138
On January 08 2011 00:11 Faze. wrote:
Show nested quote +
On January 07 2011 23:55 ICanFlyLow wrote:
On January 07 2011 23:52 bonifaceviii wrote:
On January 07 2011 23:36 GoldenH wrote:
BW will live if SC2 dies... in Korea

Basically. BW will live on in Korea because it's so firmly entrenched there, but if SC2 dies everywhere other than Korea BW dies too.


BW will live because gamewise, challengewise and spectatorwise its superiour. Anyone that has played BW for atleast the same amount of time theyve spent on SC2 that disagrees with me?

Also, i remember it being a hell more fun to play


I just went back on SC:BW the other day for the first time in a couple years. I gotta say you have to really only play that and only that to see it that way. As soon as you touch a more recent game you automatically realize how bad a lot of things are in SC:BW, I'm not even gonna talk about the graphics cuz that's a given, but just the way units move and feel is all fucked up in there, I mean zerglings are so freaking huge they pump into each other, it's aweful. The gameplay mechanics in SC2 offer a lot more flexibility and fluidity. Challengewise, yah maybe atm SC:BW has more challenge, but as things go, SC2 will quickly catch up. Spectatorwise, yes SC:BW has more... in korea, and korea only. SC2 is a huge step for esport around the world, many new players getting into it everyday all thanks to SC2, not SC1.

As for being more fun... I think you're just nostalgic.


I play both, and personally SC2 is more fun when playing casually, like customs or team pubstomps, and BW is more fun to play competitively. All your "bad points" about BW make it more fun competitively. The fluidity makes SC2 great... for A-moving while playing at 100 APM, and munching on a cookie.

SC2 won't catch up challenge-wise unless Blizzard makes some radical changes in the expansions.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
January 07 2011 17:49 GMT
#139
I wish all the money pumped into GOM was pumped in the NA/EU organizations or competitions to be honest. At the end of the day, MLG seems to attract more live audience than GSL if these reported numbers are correct, and it's growing all the time.
FrostOtter
Profile Joined September 2010
United States537 Posts
January 07 2011 17:51 GMT
#140
On January 08 2011 02:47 kamikami wrote:
Show nested quote +
On January 08 2011 01:50 FrostOtter wrote:
Also, Korea can keep BW. The rest of us will be living in the present.


You guys should really stop using that argument since it's not true at all. Not just Korea but the whole east Asia region (except Australia) is still sticking to BW (and War3 and AoE). The main reason is Sc2's high price, high system requirement and no LAN support.

Sorry about that, I meant "the whole east Asia region (except Australia)" can keep BW. The rest of us will be living in the present.
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