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On December 04 2010 23:34 Rflcrx wrote: Funny thing is: Zerg whine the least. Zerg was up for a long time and it was cool. Terran got nerfed = massiv qq, protoss got nerfed = even more qq. Zerg are fine with the new patch expect for the fg (removing the muta in a pvz) "LOLL LOOK AT THOSE WHINY ZERGS ROFLL!!!!1".
Yeah..
Now we're seeing zergs complaining that they can't hold one key to make units.
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Every time a patch hits, the stereotype of the whining Zerg becomes stronger.
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Patch 1.3.0
Bug Fixes
Zerg
* Fixed an issue where zerg could place their units into control groups.
* Corrected an issue where drones could be auto-rallied to mine minerals.
* Fixed a bug where zerg units move faster on creep.
* Corrected a problem where zerg players could see the game using monitors.
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On December 04 2010 23:38 the p00n wrote: Patch 1.3.0
Bug Fixes
Zerg
* Fixed an issue where zerg could place their units into control groups.
* Corrected an issue where drones could be auto-rallied to mine minerals.
* Fixed a bug where zerg units move faster on creep.
* Corrected a problem where zerg players could see the game using monitors.
QFT.
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Remove that stupid fungal nerf and you got yourself the best patch ever. Hurray for chat channels!
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Can any other zergs confirm a new sound effect (or if I'm crazy)? I've read most of the thread and didn't see anything specific in the patch notes either.
In 1.2, when you select a larva (so select hatchery, hit S) - if there is a larva to be selected, there's an additional sound effect (sounds a bit like a rattle to me). It caught me off guard when I played a game on PTR, and didn't notice the sound when I went back to regular game.
Maybe I'm nuts and just never hear it in the regular game, but it really stood out on the PTR. It'll definitely make it easier to keep track of macro while looking elsewhere in the early game (which is something I'm not great with as a plat zerg).
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On December 04 2010 23:34 Rflcrx wrote: Funny thing is: Zerg whine the least. Zerg was up for a long time and it was cool. Terran got nerfed = massiv qq, protoss got nerfed = even more qq. Zerg are fine with the new patch expect for the fg (removing the muta in a pvz) "LOLL LOOK AT THOSE WHINY ZERGS ROFLL!!!!1".
Yeah..
This thread is full of Zerg QQ...
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On December 04 2010 23:35 UisTehSux wrote:Show nested quote +On December 04 2010 23:34 Rflcrx wrote: Funny thing is: Zerg whine the least. Zerg was up for a long time and it was cool. Terran got nerfed = massiv qq, protoss got nerfed = even more qq. Zerg are fine with the new patch expect for the fg (removing the muta in a pvz) "LOLL LOOK AT THOSE WHINY ZERGS ROFLL!!!!1".
Yeah.. Now we're seeing zergs complaining that they can't hold one key to make units. sorta like not having a cooldown on your macro ability, eh?
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Terran is undoubtely the worst late game race in the game. And for some reason they f...... nerf terran late game? Wtf were they thinking.
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Loving the protoss changes in this patch.
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On December 04 2010 23:43 Sfydjklm wrote:Show nested quote +On December 04 2010 23:35 UisTehSux wrote:On December 04 2010 23:34 Rflcrx wrote: Funny thing is: Zerg whine the least. Zerg was up for a long time and it was cool. Terran got nerfed = massiv qq, protoss got nerfed = even more qq. Zerg are fine with the new patch expect for the fg (removing the muta in a pvz) "LOLL LOOK AT THOSE WHINY ZERGS ROFLL!!!!1".
Yeah.. Now we're seeing zergs complaining that they can't hold one key to make units. sorta like not having a cooldown on your macro ability, eh?
All Protoss and Terran unit production facilities are on a cooldown actually. Zerg is the only race that can blow their 2k 2k gas and minerals instantly on units. Stop crying every time Zerg is adjusted.
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On December 04 2010 23:31 diehilde wrote:HATE!!! NERDRAGE!!! OMFG!!! I am disgusted by this change. Reminds of the patch in beta when blizz removed wireframe casting. Its retarded to try and balance a game through the interface instead of the game mechanics. Also it is very painful to have core mechanics changed and having to relearn patterns that have to be automatized 100% to be successful at a high level. This kind of automatization takes a TON of games, so basically means any good Z player will takes his sweet time until he is back at the level he is right now. The infestor change doesnt bother me at all compared to the crappy interface nerf. Why not remove hotkey for spawn larva while ur at it??  you really think they're trying to balance anything with maps like plunder island? i can't help but think that there is some other sort of agenda in play here. They can't possibly be that ridiculously dumb can they.
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holy crap zergs cant build 1500000 units via 1 move now, what can they do? love this patch finally zergs get what they deserve for their whining, hope changes will stay the same, if i were blizzard, i would nerf zerg every time when i saw some whine to get rid off these annoying zerg whiners. Just give it a time and see toss and terran also had to see, now its ur turn just my opinion
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On December 04 2010 23:45 Saechiis wrote:Show nested quote +On December 04 2010 23:43 Sfydjklm wrote:On December 04 2010 23:35 UisTehSux wrote:On December 04 2010 23:34 Rflcrx wrote: Funny thing is: Zerg whine the least. Zerg was up for a long time and it was cool. Terran got nerfed = massiv qq, protoss got nerfed = even more qq. Zerg are fine with the new patch expect for the fg (removing the muta in a pvz) "LOLL LOOK AT THOSE WHINY ZERGS ROFLL!!!!1".
Yeah.. Now we're seeing zergs complaining that they can't hold one key to make units. sorta like not having a cooldown on your macro ability, eh? All Protoss and Terran unit production facilities are on a cooldown actually. Zerg is the only race that can blow their 2k 2k gas and minerals instantly on units. Stop crying every time Zerg is adjusted. larva spawns on cooldown. Boom, slaying noobs so easy yo
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What I really want to see, is new BALANCED ladder maps (And thus, new balanced official tournament maps). Lately the imbalance of maps has been really frustrating for me as a fan rooting for a certain player.
I'd really like to "Steppes of War" and "Scrap Station" go away. But well, I guess my taste for maps is weird cause I actually liked Kulas Ravine 
The Balance is fine now as it is (I could say that repair nerf was kinda needed), but map balance is in dire need of change.
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I read the amazing change to SCV attack priority, that allows 1k zerglings to kill a single thor and some scvs, then I read this:
"Fungal Growth no longer affects air units."
Wut?
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It's more fun spamming the R key 25 billion times than just holding it down thats gay. But LOL at toss and terran feeling all superior, I can play those races with 1/2 the apm because of no creep spread, no larva inject just spam 8 chronos of mules every 30 minutes, and spam 5 ddddddd when you need units.
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They should remove grouping of buildings to even out the removing of holding down keys to produce.
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On December 04 2010 23:44 Hider wrote: Terran is undoubtely the worst late game race in the game. And for some reason they f...... nerf terran late game? Wtf were they thinking.
Yeah it's not like a retarded ball of tier 1 units does overly well for the first 40 minutes of the game until people try to tech to their last bastion of super expensive units...
WTF were they thinking not giving terran total superiority for the WHOLE GAME.
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