• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:25
CET 14:25
KST 22:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread EVE Corporation Path of Exile [Game] Osu!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2147 users

Patch 1.2.0 on PTR - Page 64

Forum Index > SC2 General
Post a Reply
Prev 1 62 63 64 65 66 158 Next
Playguuu
Profile Joined April 2010
United States926 Posts
December 04 2010 07:16 GMT
#1261
Every terran is now foxer and every protoss is nony. Can't wait for this to hit the actual servers..
I used to be just like you, then I took a sweetroll to the knee.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
December 04 2010 07:17 GMT
#1262
On December 04 2010 16:06 Darkstar_X wrote:
It's not possible to not clump units with a short attack range, especially when a phoenix behind another phoenix (natural positioning) can only reach just in front of the other phoenix.


Just thought this quote was a bit ironic in justifying a Zerg nerf.

You're going to tell MUTALISK users that air units with short range clump naturally? No shit, yet we see magic box mutas used in almost every ZvT out there.
As it turns out, marines don't actually cost any money -Jinro
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
December 04 2010 07:17 GMT
#1263
Increase hydra speed at least god fucking damnit please...
sAviOr...
VorcePA
Profile Blog Joined August 2008
United States1102 Posts
December 04 2010 07:18 GMT
#1264
As a Terran player who hates fungal growth, I have a huge problem with this change to the spell. It didn't need to stop affecting air. Jesus Christ. That's like the only way their land could feasibly stop a drop before it even starts. Now they either have to get hydras (LOL) or have to get mutas. Mutas are good, but limiting options is bad. A better idea would to be to give the spell a cast time like plague had in BW. God damn, I mean defilers were slow as shit and then on top of that it took like a full 2 seconds for them to cast the spell once they got within range to cast plague. Why can't fungal growth have a cast time and a cast animation?

I don't want freebies against my zerg opponents, and I don't want them having freebies against me. Current patch FG feels too powerful for zerg, PTR FG feels too underpowered for zerg. Can't you just meet somewhere in the middle and make it a stun/DOT with a slow cast?
Shitposting
kedinik
Profile Joined September 2010
United States352 Posts
December 04 2010 07:18 GMT
#1265
Protoss already had the advantage at all levels of PvZ play, whether you look at the ladder stats or the GSL. Just a goofy patch.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
December 04 2010 07:19 GMT
#1266
For some reason the change I liked the most is the reduced cost of observers
Alltogether I like the patch, although the infestor nerf might have been uncalled for...
Sisko
Profile Joined May 2010
United States121 Posts
December 04 2010 07:19 GMT
#1267
the zerg change is to inspire you to buy a new marauder macro keyboard so you can assign shift+e to e x 5 for baneling macro.

The fact that blizzard even endorses a macro keyboard is saddening, along with the insanity of the FG change.
yrag89
Profile Joined July 2008
Malaysia315 Posts
December 04 2010 07:19 GMT
#1268
If i remember correctly, plunder isles was a war3 map.
secondly morrow is a korean pro who plays terran what the hell did you expect lol - charlie420247
andrewwiggin
Profile Joined September 2010
Australia435 Posts
December 04 2010 07:20 GMT
#1269
On December 04 2010 16:14 Dr. ROCKZO wrote:
I'm fine with almost all of this patch.

But
Show nested quote +
You can no longer hold down a key to perform multiple copies of the same action. You need to hit D 10 times to make 10 drones.


just annoys me greatly. It makes a Zerg late game so much more irritating than it needs to be. And what beneficial purpose does it serve?


I agree with this bit though... I JUST FOUND OUT about holding F for forcefield spamming.

...and then Blizzard took it away from me..

... FUUUUUUUUUU!!!!
Mohdoo
Profile Joined August 2007
United States15725 Posts
December 04 2010 07:20 GMT
#1270
On December 04 2010 16:19 yrag89 wrote:
If i remember correctly, plunder isles was a war3 map.

Yes, it was removed from tournaments and ladder due to massive balance issues lol
Lobotomist
Profile Joined May 2010
United States1541 Posts
December 04 2010 07:23 GMT
#1271
Corruptors are direct counter to Phoenix

Ugh, just stop with this corruptor talk. Corruptors don't "counter" pheonixes. If you fought head on, they would beat them for cost, yes. However, pheonixes are way faster, so you never have to engage! Hey, isn't that neat! Once you've built all those corruptors they're pretty much useless. If your opponent is absolutely retarded and goes collosi after you've built corruptors, then yes, you'll get to use them. If not, enjoy the 150/100 you've sunk in a paperweight.

Pheonix openers are strong enough against zerg. This is not the way to buff Toss.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
yrag89
Profile Joined July 2008
Malaysia315 Posts
December 04 2010 07:23 GMT
#1272
On December 04 2010 16:20 Mohdoo wrote:
Show nested quote +
On December 04 2010 16:19 yrag89 wrote:
If i remember correctly, plunder isles was a war3 map.

Yes, it was removed from tournaments and ladder due to massive balance issues lol


That doesnt sound promising :S
secondly morrow is a korean pro who plays terran what the hell did you expect lol - charlie420247
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
December 04 2010 07:23 GMT
#1273
On December 04 2010 14:46 FrankWalls wrote:
2. fungal growth thing - now you know how it feels to have to deal with muta harass as other races. you'll just have to learn to prepare for it just like other races


Another keeper!

Zerg doesn't have a backbone unit that can shoot up, yet we're supposed to prepare "just like other races" There's really no comparison here, Imagine if marines and stalkers could only hit ground, how would you prepare your anti-air?
As it turns out, marines don't actually cost any money -Jinro
MassHysteria
Profile Joined October 2010
United States3678 Posts
December 04 2010 07:24 GMT
#1274
On December 04 2010 16:23 yrag89 wrote:
Show nested quote +
On December 04 2010 16:20 Mohdoo wrote:
On December 04 2010 16:19 yrag89 wrote:
If i remember correctly, plunder isles was a war3 map.

Yes, it was removed from tournaments and ladder due to massive balance issues lol


That doesnt sound promising :S


Ya i have only been hearing negative things about plunder isles so far
"Just ban all the J's...even jinklejoes" --unnamed source
sp1XeL
Profile Joined November 2010
14 Posts
December 04 2010 07:25 GMT
#1275
On December 04 2010 16:18 kedinik wrote:
Protoss already had the advantage at all levels of PvZ play, whether you look at the ladder stats or the GSL. Just a goofy patch.

the observer buff and scv repair nerf combined feel like a pretty big buff for P in TvP too
want to see how this would lplay out once the patch hits
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 04 2010 07:26 GMT
#1276
Phoenix are not actually that good in large numbers at killing ground. +1 phoenix 4 shot hydras, and 4 phoenix kill 5 hydras. However, 8 phoenix do not kill 10 hydra's because the first phoenix to pick up also gets killed extremely quickly, and drops it's target before it's killed, which snowballs. They do retain the role of anti-ovies though, and you can reach the critical number of 4 20 seconds earlier =).

As for the voidray buff, they now only need to be 3attack/1 armor up on a BC to 1v1 it without precharge, or else just 2/1 with charge.

The removal of keyholding makes me very, very sad. How on earth are you going to make 40 zerglings late-game as zerg now?
Porouscloud - NA LoL
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
December 04 2010 07:29 GMT
#1277
On December 04 2010 16:18 VorcePA wrote:
As a Terran player who hates fungal growth, I have a huge problem with this change to the spell. It didn't need to stop affecting air. Jesus Christ. That's like the only way their land could feasibly stop a drop before it even starts. Now they either have to get hydras (LOL) or have to get mutas. Mutas are good, but limiting options is bad. A better idea would to be to give the spell a cast time like plague had in BW. God damn, I mean defilers were slow as shit and then on top of that it took like a full 2 seconds for them to cast the spell once they got within range to cast plague. Why can't fungal growth have a cast time and a cast animation?

I don't want freebies against my zerg opponents, and I don't want them having freebies against me. Current patch FG feels too powerful for zerg, PTR FG feels too underpowered for zerg. Can't you just meet somewhere in the middle and make it a stun/DOT with a slow cast?


Plague didn't have a cast time wtf.
WeMade FOX would be a deadly SC2 team.
Morphs
Profile Joined July 2010
Netherlands645 Posts
Last Edited: 2010-12-04 07:30:47
December 04 2010 07:29 GMT
#1278
A hydralisk movespeed buff would be fair considering the hard nerf on Fungal Growth...

Nice patch but the number of balance changes is minimal.. I think the PTR idea is definitely a good one, perhaps the best thing about the patch!
Silidons
Profile Blog Joined September 2010
United States2813 Posts
December 04 2010 07:31 GMT
#1279
On December 04 2010 16:17 Jermstuddog wrote:
Show nested quote +
On December 04 2010 16:06 Darkstar_X wrote:
It's not possible to not clump units with a short attack range, especially when a phoenix behind another phoenix (natural positioning) can only reach just in front of the other phoenix.


Just thought this quote was a bit ironic in justifying a Zerg nerf.

You're going to tell MUTALISK users that air units with short range clump naturally? No shit, yet we see magic box mutas used in almost every ZvT out there.

um it's different when they hit ground units than air units? to hit ground you don't need a concave but against air it will make a natural concave because it HAS to
"God fights on the side with the best artillery." - Napoleon Bonaparte
Cyanocyst
Profile Joined October 2010
2222 Posts
December 04 2010 07:31 GMT
#1280
I was down about the Zerg Nerf, (imo it was the wrong nerf). However i'm super excited about the custom hotkeys.

No more making and extra infestation pit when i want ultras.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Prev 1 62 63 64 65 66 158 Next
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:30
#16
SteadfastSC37
LiquipediaDiscussion
WardiTV Korean Royale
12:00
Group B
WardiTV1135
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko248
Rex 163
SortOf 111
MindelVK 40
SteadfastSC 37
StarCraft: Brood War
Britney 49280
Rain 3182
Larva 519
Mini 470
firebathero 459
PianO 344
Last 260
Killer 157
Rush 157
sorry 86
[ Show more ]
Aegong 65
Backho 37
Movie 28
HiyA 25
soO 24
Purpose 23
ToSsGirL 22
yabsab 19
Oya187 18
zelot 17
Hm[arnc] 14
Shine 13
Terrorterran 10
ivOry 6
Icarus 6
Dota 2
Gorgc4923
Dendi963
qojqva389
XcaliburYe270
League of Legends
Reynor83
Counter-Strike
ScreaM1679
zeus1116
byalli244
oskar130
edward42
Super Smash Bros
Chillindude14
Heroes of the Storm
Khaldor211
Other Games
B2W.Neo1685
crisheroes360
Fuzer 113
Trikslyr27
Organizations
Dota 2
PGL Dota 2 - Main Stream30882
StarCraft 2
ComeBackTV 920
Other Games
gamesdonequick522
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota235
League of Legends
• Stunt803
Upcoming Events
IPSL
3h 35m
Julia vs Artosis
JDConan vs DragOn
OSC
3h 35m
BSL 21
6h 35m
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
18h 5m
Wardi Open
1d
IPSL
1d 6h
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
1d 6h
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
1d 9h
OSC
1d 19h
Monday Night Weeklies
2 days
[ Show More ]
OSC
2 days
Wardi Open
2 days
Replay Cast
3 days
Wardi Open
3 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
Replay Cast
5 days
LAN Event
6 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.