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Active: 2010 users

Patch 1.2.0 on PTR - Page 60

Forum Index > SC2 General
Post a Reply
Prev 1 58 59 60 61 62 158 Next
DreamSailor
Profile Joined June 2010
Canada433 Posts
December 04 2010 06:38 GMT
#1181
On December 04 2010 15:37 cHaNg-sTa wrote:
Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters

Ghost
50 minerals
150 gas
Cloak
Snipe
EMP
Nuke

Templar
50 minerals
150 gas
Feedback
Storm
2 morph into Archon

Infestor
50 minerals
150 gas
Infested Terran
Fungal Growth
Neural Parasite
GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.

Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens.


Ghosts are 150 minerals 150 gas
Infestors are 100 minerals 150gas.
Where ever you go, there you are.
theqat
Profile Blog Joined March 2008
United States2856 Posts
December 04 2010 06:38 GMT
#1182
On December 04 2010 15:37 Zelniq wrote:
has anyone played Plunder Isle on ladder yet? i wanna know if its on ladder map pool. map preferences list is bugged


Played 4 games here, DQ DQ Steppes JB
storm44
Profile Blog Joined July 2010
1293 Posts
December 04 2010 06:38 GMT
#1183
yeah it sucks that protoss have a decent way to control the sky now and mutas cant just contain and rape the protoss
ABAH
Profile Joined October 2010
Australia43 Posts
December 04 2010 06:39 GMT
#1184
On December 04 2010 15:31 DreamSailor wrote:
Show nested quote +
On December 04 2010 15:29 mookku wrote:
On December 04 2010 15:15 .Theory wrote:
On December 04 2010 15:13 Zelniq wrote:
i feel comfortable claiming that phoenix builds are now incredibly strong vs zerg. the build time is super fast now and there's no concern of losing them all to Fungal. if the changes go through, we will definitely see much more phoenix play from P


Having overlords is going to be a nightmare.


Yeah, I want my flying supply cow the option to LAND if this goes live. :D


New Overlord command:

Deflate.


Overlords can now 'morph' into "underlords", colloquially shortened to 'undies'.
reapers still do ~18 dmg per second against light ppl
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
December 04 2010 06:40 GMT
#1185
On December 04 2010 15:38 DreamSailor wrote:
Show nested quote +
On December 04 2010 15:37 cHaNg-sTa wrote:
Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters

Ghost
50 minerals
150 gas
Cloak
Snipe
EMP
Nuke

Templar
50 minerals
150 gas
Feedback
Storm
2 morph into Archon

Infestor
50 minerals
150 gas
Infested Terran
Fungal Growth
Neural Parasite
GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.

Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens.


Ghosts are 150 minerals 150 gas
Infestors are 100 minerals 150gas.


Thank you, don't know why my brain just told me 50 for each.
Jaedong <3 HOOK'EM HORNS!
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
December 04 2010 06:40 GMT
#1186
There are a lot of good things in this patch, but there are three huge problems to me....

Fungal Growth

This is to my mind the absolutely biggest change - fungal doesnt see a ton of use as a staple part of current ZvT, but I have always thought the potential was there, and now its just not. This is basically saying "make mutalisks or die to drops", which just isnt right.

In addition, this is going to make broodlords SOOOO much worse - you will never catch defending vikings now unless you have, you guessed it, mass mutas.

Also, ZvZ is back to mutas. Lol.

Bunker build time

Seriously =[? Its nice on the defense, but on the attack, do you really want more allin?

Phoenix

..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50629 Posts
December 04 2010 06:41 GMT
#1187
On December 04 2010 15:33 Daray wrote:
Why do they use wc3 maps? They're terrible for sc2


what?Which Wc3 map are you talking about?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
rbx270j
Profile Joined November 2010
Canada540 Posts
December 04 2010 06:41 GMT
#1188


Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran).


I'm pretty sure HTs can't attack
theqat
Profile Blog Joined March 2008
United States2856 Posts
December 04 2010 06:42 GMT
#1189
On December 04 2010 15:41 BLinD-RawR wrote:
Show nested quote +
On December 04 2010 15:33 Daray wrote:
Why do they use wc3 maps? They're terrible for sc2


what?Which Wc3 map are you talking about?


Plunder Isle
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
December 04 2010 06:42 GMT
#1190
On December 04 2010 15:41 rbx270j wrote:
Show nested quote +


Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran).


I'm pretty sure HTs can't attack


Archons buddy. I wish I can combine my Infestors to make one.
Jaedong <3 HOOK'EM HORNS!
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 04 2010 06:42 GMT
#1191
-- Infestor

Fungal Growth no longer affects air units.


Blizzard is always saying how it doesn't know how to balance zerg and its units (ie they drew some pictures, put them in the game, have no idea what to do with them).

Now the infestor's role has been dwindled to such a specific use ... its ridiculous.
starleague forever
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50629 Posts
December 04 2010 06:42 GMT
#1192
On December 04 2010 15:40 Liquid`Jinro wrote:
There are a lot of good things in this patch, but there are three huge problems to me....

Fungal Growth

This is to my mind the absolutely biggest change - fungal doesnt see a ton of use as a staple part of current ZvT, but I have always thought the potential was there, and now its just not. This is basically saying "make mutalisks or die to drops", which just isnt right.

In addition, this is going to make broodlords SOOOO much worse - you will never catch defending vikings now unless you have, you guessed it, mass mutas.

Also, ZvZ is back to mutas. Lol.

Bunker build time

Seriously =[? Its nice on the defense, but on the attack, do you really want more allin?

Phoenix

..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.


use your crimson chin to knock some sense in Blizzard.lol
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
December 04 2010 06:43 GMT
#1193
On December 04 2010 15:37 cHaNg-sTa wrote:
Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters

Ghost
50 minerals
150 gas
Cloak
Snipe
EMP
Nuke

Templar
50 minerals
150 gas
Feedback
Storm
2 morph into Archon

Infestor
50 minerals
150 gas
Infested Terran
Fungal Growth
Neural Parasite
GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.

Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens.


You recognize how stupid it is to compare across races then you do it anyway? Templar also don't have a direct attack unless the targetted unit has energy and infestors can burrow move, you could honestly do this all day...
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
December 04 2010 06:43 GMT
#1194
this damn ptr is crashing like hell
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
boos
Profile Joined November 2010
United States3 Posts
December 04 2010 06:44 GMT
#1195
I like some of the changes but the FG nerf is entirely unneeded and I'm sure will be reverted pre-release. As for the phoenix build time, I think it's going to help out on muta contain for sure but still nothing to help out stalker / zealot - early mid game where Protoss is lacking the most
kaisr
Profile Joined October 2007
Canada715 Posts
Last Edited: 2010-12-04 06:47:20
December 04 2010 06:45 GMT
#1196
cool... i played 5 games on test server none of them lasted over 5 minutes one guy just left right away, one guy scv rushed me, 2 guys 6 pooled me 1 guy proxy 2 gated me ... wtf?

did i just mess up or can u not do complete wall anymore? like i saw 6 pool and couldnt get a gateway+forge wall up?
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
December 04 2010 06:45 GMT
#1197
On December 04 2010 15:40 Liquid`Jinro wrote:

Also, ZvZ is back to mutas. Lol.


Well technically muta corruptor mix if both players make it to muta tech I think.
Yeah, well, you know, that's just like, your opinion man
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 04 2010 06:45 GMT
#1198
On December 04 2010 15:40 Liquid`Jinro wrote:

Phoenix

..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.


Yeah, I think we need more likely weaker Phoenix and some air unit doing splash damage (like corsair)
Progamertwitter.com/welmu1 | twitch.com/Welmu1
1Eris1
Profile Joined September 2010
United States5797 Posts
December 04 2010 06:45 GMT
#1199
The fungal growth change isn't horrible for ZvT or ZvP, but I really feel like a hydra speed buff is needed to compensate.

however, zvz is going to horrible. horrible.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
sl0w
Profile Joined July 2010
United States447 Posts
Last Edited: 2010-12-04 06:46:35
December 04 2010 06:46 GMT
#1200
So now that flux vanes is gone, the only upgrade available in fleet beacon is interceptor speed? Maybe we can get +max interceptor upgrade with a nerf to interceptor damage? Or maybe a phoenix energy upgrade?
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