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On December 04 2010 15:37 cHaNg-sTa wrote: Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters
Ghost 50 minerals 150 gas Cloak Snipe EMP Nuke
Templar 50 minerals 150 gas Feedback Storm 2 morph into Archon
Infestor 50 minerals 150 gas Infested Terran Fungal Growth Neural Parasite GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.
Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens.
Ghosts are 150 minerals 150 gas Infestors are 100 minerals 150gas.
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On December 04 2010 15:37 Zelniq wrote: has anyone played Plunder Isle on ladder yet? i wanna know if its on ladder map pool. map preferences list is bugged
Played 4 games here, DQ DQ Steppes JB
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yeah it sucks that protoss have a decent way to control the sky now and mutas cant just contain and rape the protoss
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On December 04 2010 15:31 DreamSailor wrote:Show nested quote +On December 04 2010 15:29 mookku wrote:On December 04 2010 15:15 .Theory wrote:On December 04 2010 15:13 Zelniq wrote: i feel comfortable claiming that phoenix builds are now incredibly strong vs zerg. the build time is super fast now and there's no concern of losing them all to Fungal. if the changes go through, we will definitely see much more phoenix play from P Having overlords is going to be a nightmare. Yeah, I want my flying supply cow the option to LAND if this goes live. :D New Overlord command: Deflate.
Overlords can now 'morph' into "underlords", colloquially shortened to 'undies'.
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On December 04 2010 15:38 DreamSailor wrote:Show nested quote +On December 04 2010 15:37 cHaNg-sTa wrote: Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters
Ghost 50 minerals 150 gas Cloak Snipe EMP Nuke
Templar 50 minerals 150 gas Feedback Storm 2 morph into Archon
Infestor 50 minerals 150 gas Infested Terran Fungal Growth Neural Parasite GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.
Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens. Ghosts are 150 minerals 150 gas Infestors are 100 minerals 150gas.
Thank you, don't know why my brain just told me 50 for each.
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Sweden33719 Posts
There are a lot of good things in this patch, but there are three huge problems to me....
Fungal Growth
This is to my mind the absolutely biggest change - fungal doesnt see a ton of use as a staple part of current ZvT, but I have always thought the potential was there, and now its just not. This is basically saying "make mutalisks or die to drops", which just isnt right.
In addition, this is going to make broodlords SOOOO much worse - you will never catch defending vikings now unless you have, you guessed it, mass mutas.
Also, ZvZ is back to mutas. Lol.
Bunker build time
Seriously =[? Its nice on the defense, but on the attack, do you really want more allin?
Phoenix
..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.
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ALLEYCAT BLUES50238 Posts
On December 04 2010 15:33 Daray wrote: Why do they use wc3 maps? They're terrible for sc2
what?Which Wc3 map are you talking about?
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Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran).
I'm pretty sure HTs can't attack
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On December 04 2010 15:41 BLinD-RawR wrote:Show nested quote +On December 04 2010 15:33 Daray wrote: Why do they use wc3 maps? They're terrible for sc2 what?Which Wc3 map are you talking about?
Plunder Isle
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On December 04 2010 15:41 rbx270j wrote:Show nested quote +
Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran).
I'm pretty sure HTs can't attack
Archons buddy. I wish I can combine my Infestors to make one.
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-- Infestor
Fungal Growth no longer affects air units.
Blizzard is always saying how it doesn't know how to balance zerg and its units (ie they drew some pictures, put them in the game, have no idea what to do with them).
Now the infestor's role has been dwindled to such a specific use ... its ridiculous.
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ALLEYCAT BLUES50238 Posts
On December 04 2010 15:40 Liquid`Jinro wrote: There are a lot of good things in this patch, but there are three huge problems to me....
Fungal Growth
This is to my mind the absolutely biggest change - fungal doesnt see a ton of use as a staple part of current ZvT, but I have always thought the potential was there, and now its just not. This is basically saying "make mutalisks or die to drops", which just isnt right.
In addition, this is going to make broodlords SOOOO much worse - you will never catch defending vikings now unless you have, you guessed it, mass mutas.
Also, ZvZ is back to mutas. Lol.
Bunker build time
Seriously =[? Its nice on the defense, but on the attack, do you really want more allin?
Phoenix
..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.
use your crimson chin to knock some sense in Blizzard.lol
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On December 04 2010 15:37 cHaNg-sTa wrote: Now looking more closely at it, I don't understand what they're doing to the Infestor. Not only do Zergs already have limited casters, they're making it even more worthless. I hate comparing across the three races, but let's just take a quick look at the main casters
Ghost 50 minerals 150 gas Cloak Snipe EMP Nuke
Templar 50 minerals 150 gas Feedback Storm 2 morph into Archon
Infestor 50 minerals 150 gas Infested Terran Fungal Growth Neural Parasite GIANT TARGET OMG WTF FIVE TIMES LARGER THAN EITHER OF THE ABOVE. MIGHT AS WEAR A PLEASE KILL ME SIGN.
Infestors are the only caster that don't have a direct attacking function (besides crappy infested terran). No one uses Neural Parasite, and Fungal Growth got a nerf. People only use Infested Terran as an energy dump before dying, or at the very best, combined with FG to take down dropships and the like. Yes, sometimes you can throw IT's into a mineral line, but that almost never happens.
You recognize how stupid it is to compare across races then you do it anyway? Templar also don't have a direct attack unless the targetted unit has energy and infestors can burrow move, you could honestly do this all day...
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this damn ptr is crashing like hell
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I like some of the changes but the FG nerf is entirely unneeded and I'm sure will be reverted pre-release. As for the phoenix build time, I think it's going to help out on muta contain for sure but still nothing to help out stalker / zealot - early mid game where Protoss is lacking the most
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cool... i played 5 games on test server none of them lasted over 5 minutes one guy just left right away, one guy scv rushed me, 2 guys 6 pooled me 1 guy proxy 2 gated me ... wtf?
did i just mess up or can u not do complete wall anymore? like i saw 6 pool and couldnt get a gateway+forge wall up?
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On December 04 2010 15:40 Liquid`Jinro wrote:
Also, ZvZ is back to mutas. Lol.
Well technically muta corruptor mix if both players make it to muta tech I think.
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On December 04 2010 15:40 Liquid`Jinro wrote:
Phoenix
..... The phoenix is ridiculously powerful already, are you fucking kidding me mang. Zerg and Terran users all over the world be crying.
Yeah, I think we need more likely weaker Phoenix and some air unit doing splash damage (like corsair)
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The fungal growth change isn't horrible for ZvT or ZvP, but I really feel like a hydra speed buff is needed to compensate.
however, zvz is going to horrible. horrible.
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So now that flux vanes is gone, the only upgrade available in fleet beacon is interceptor speed? Maybe we can get +max interceptor upgrade with a nerf to interceptor damage? Or maybe a phoenix energy upgrade?
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