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Patch 1.2.0 on PTR - Page 58

Forum Index > SC2 General
Post a Reply
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Adeeler
Profile Blog Joined June 2009
United Kingdom764 Posts
Last Edited: 2010-12-04 06:22:09
December 04 2010 06:19 GMT
#1141
WTH, fungal got raped. As if drops weren't hard enough to deal with already; can't understand the reasoning at all.

100 People per room? How can they think that enough ever? It's like they fuck things up on purpose, getting quite ridiculous at how bad they think.
donut boi
Profile Joined October 2010
United States154 Posts
December 04 2010 06:19 GMT
#1142
CUSTOM HOT KEYS FUCK YEA FINALLY!!!!! that i for immortal has always been the bane of my sc2 career....
donut the bronut
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4523 Posts
Last Edited: 2010-12-04 06:20:54
December 04 2010 06:20 GMT
#1143
ya the fungal on air thing combed with insane phoenix buff is just INSANE... I cant understand it at all
Team Liquid
Flummie
Profile Joined August 2010
Netherlands417 Posts
December 04 2010 06:20 GMT
#1144
On December 04 2010 15:19 kedinik wrote:
Show nested quote +
On December 04 2010 15:15 Flummie wrote:
On December 04 2010 15:13 kedinik wrote:
"Protoss still wins most of the time against zerg on the ladder. And they have an even better win rate in the GSL!"
"Nerf fungal, buff protoss air."
"Sir?"
"You heard me, nerf fungal and buff protoss air."
"I don't understand.
"Look. A lot of shitty players have been complaining for a long time. Make it happen. Hell, nerf fungals in such a way that you break ZvZ, too. Now get out of my gold-plated office."


Yeh a lot of "shitty" players like Nexgenius, Inca, Hongunprime etc



I subscribe to the IdrA philosophy that lots of top protoss players are fundamentally bad at the game. Of course not all of them, but they seem to chronically choke late in the GSL.

GSL SPOILER

Did you see Choya last night? He had the final game in the bag and threw it away 3 times, only won because IMmvp made even worse mistakes every time Choya made one.


Idra "Round of 32" you mean right?
ผมพยายามหาคำตอบอยู่ตลอดเวลา
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
December 04 2010 06:21 GMT
#1145
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin
Jaedong <3 HOOK'EM HORNS!
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-12-04 06:23:04
December 04 2010 06:21 GMT
#1146
On December 04 2010 15:20 Liquid`Ret wrote:
ya the fungal on air thing is just INSANE... I cant understand it at all


go tell that the blizzard guys that run around at gsl events. or better kidnap one of them and demand a immediate change bacl to what it was!


On December 04 2010 15:21 cHaNg-sTa wrote:
Show nested quote +
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin



cant see specifics too well but yeah it looks incredibly horrible...


are there more maps?
life of lively to live to life of full life thx to shield battery
Gescom
Profile Joined February 2010
Canada3513 Posts
December 04 2010 06:23 GMT
#1147
On December 04 2010 15:21 cHaNg-sTa wrote:
Show nested quote +
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin

Missing the ogres!
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Genome852
Profile Blog Joined August 2010
United States979 Posts
December 04 2010 06:23 GMT
#1148
On December 04 2010 15:14 cannavaro wrote:
Show nested quote +
On December 04 2010 14:58 Greentellon wrote:
If the "hold down" key thing is global, then it's pretty fair. Zerg and Terran, think F or T for every forcefield and storm instead of holding the key and instantly spamming.

I know Zerg macro becomes bit harder, but it's not completely unfair, if it's global.


You never had to hold a key to spam the spells, just press the hotkey once, hold shift, click spells, nothing changes to that in the patch. Same amount of required actions on your side.


This actually doesn't work in many cases. E.g. ghost using snipe... the shift commands will not execute until the target they are already shooting at is dead. For shift snipe the best way to do it was when the ghosts weren't in range of the units yet. You didn't have the same problem just holding down R, so in almost every case that was better.
NibbloniaN
Profile Blog Joined September 2009
United States377 Posts
Last Edited: 2010-12-04 06:26:34
December 04 2010 06:23 GMT
#1149
On December 04 2010 15:21 cHaNg-sTa wrote:
Show nested quote +
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin


Map makers just gave up trying to be creative and copied a map they had in wc3
[image loading]
My folks were always on me to groom myself and wear underpants. What am I, the pope?
Flummie
Profile Joined August 2010
Netherlands417 Posts
December 04 2010 06:24 GMT
#1150
On December 04 2010 15:20 Liquid`Ret wrote:
ya the fungal on air thing combed with insane phoenix buff is just INSANE... I cant understand it at all


I don't get it either tbh But we will see how it works out right? Let's just hope that change isn't going to hit the liveservers.

Blizzard loves these double-triple nerfs/buffs @ sc2 it seems. For my feeling reapers were overdone as well...

Well I am glad protoss got a long-wanted buff finally
ผมพยายามหาคำตอบอยู่ตลอดเวลา
kedinik
Profile Joined September 2010
United States352 Posts
December 04 2010 06:24 GMT
#1151
On December 04 2010 15:20 Flummie wrote:
Show nested quote +
On December 04 2010 15:19 kedinik wrote:
On December 04 2010 15:15 Flummie wrote:
On December 04 2010 15:13 kedinik wrote:
"Protoss still wins most of the time against zerg on the ladder. And they have an even better win rate in the GSL!"
"Nerf fungal, buff protoss air."
"Sir?"
"You heard me, nerf fungal and buff protoss air."
"I don't understand.
"Look. A lot of shitty players have been complaining for a long time. Make it happen. Hell, nerf fungals in such a way that you break ZvZ, too. Now get out of my gold-plated office."


Yeh a lot of "shitty" players like Nexgenius, Inca, Hongunprime etc



I subscribe to the IdrA philosophy that lots of top protoss players are fundamentally bad at the game. Of course not all of them, but they seem to chronically choke late in the GSL.

GSL SPOILER

Did you see Choya last night? He had the final game in the bag and threw it away 3 times, only won because IMmvp made even worse mistakes every time Choya made one.


Idra "Round of 32" you mean right?


I'm not saying IdrA himself is some kind of god, just that I agree with an idea that he had.

I just can't imagine why they would buff protoss versus zerg. It's a match up that already favored early protoss wins and then became even if zerg survived to the mid game.
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2010-12-04 06:26:23
December 04 2010 06:24 GMT
#1152
Look at those narrow passages! Look at those bottlenecks! Look at that long move distance! Look at those ledges that just scream elevator/warp abuse! It's a protoss dream!
charlie420247
Profile Joined November 2009
United States692 Posts
December 04 2010 06:25 GMT
#1153
On December 04 2010 13:40 Whitewing wrote:
After every patch, tons of people flock to the race that got buffed, and away from the races that got nerfed.

Spin this on the head for a second, pretending the game was always like this. How would things play out?

Phoenixes can be built faster yes, but this also means they're going to consume more resources in a short amount of time. That means less gateway units, which is an exploitable weakness.

You can't fungal growth air units. How do you deal with mutas then? Spore crawlers, hydralisks, mutalisks and corrupters. It's really not that bad, a couple well placed spore crawlers will kill the harass, and you don't go mass mutas against hydralisks unless you WANT to die.

People need to stop going overboard when there's a patch, and analyze it.

And let's be honest here, Protoss needed an air buff of some kind, all their air units rather suck.

Would have preferred a carrier buff though.



do you play zvz???? are you even a zerg vs zerg player. people go mass muta all the time against hydras. you just put banes into the hydas and they all die leaveing them with roach ling and maybe infestors. none of these cna hit air sooooooooooo
there are 10 types of people in this world, those who understand binary and those who dont.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
December 04 2010 06:25 GMT
#1154
wow wut bs ... apparently Blizzard hasn't seen many Terran games. More all in bunker bs incoming
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
December 04 2010 06:25 GMT
#1155
On December 04 2010 15:21 cHaNg-sTa wrote:
Show nested quote +
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin


yeah that looks like a pretty awful map haha
Disciple....Top 3 control in Clarion County
megagoten
Profile Joined October 2010
318 Posts
December 04 2010 06:25 GMT
#1156
people whine too much
blizzard swimming in QQ tears

you can be in multiple chat rooms simultaneously, that was awesome
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
December 04 2010 06:25 GMT
#1157
On December 04 2010 15:25 FrankWalls wrote:
Show nested quote +
On December 04 2010 15:21 cHaNg-sTa wrote:
On December 04 2010 15:17 Tump wrote:
Undocumented? New 1v1 map: Plunder Isle
+ Show Spoiler +
[image loading]


Omg, *THROWS UP*

Wtf is that shit. Looks worse than jungle basin


yeah that looks like a pretty awful map haha


That's been in the game for at least since last patch.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 04 2010 06:26 GMT
#1158
In the chat channels does anyone know how to remove one that you create? or is it not possible?
When I think of something else, something will go here
SharkSpider
Profile Joined May 2010
Canada606 Posts
December 04 2010 06:26 GMT
#1159
Okay, so I am a Protoss player and I have a serious problem with fungal growth right now.

It's instant, it sucks vs anything but P air and they're nerfing that, and NP friggin sucks. Reality check for everyone here, first off. You remember back during that Gorush game when the commentators yelled "PLAGUUUU" so hard that it became something that every SC player knew about? Yeah, now try to picture a situation where someone hits an FG and you hear "FUNGAL GROWTHUUUU." Got it? I sure as hell don't. Why? Because it sucks and it's impossible to miss. Same thing with emp. It looks boring, and the guy who marine spreads against it gets more props than the person who can throw it down. Yeah. This is what we got, we'll have our casters shouting "SPREADDUUU" for lack of anything better to get excited about.

You know what we need? Big giant blobs of ownage that are actually tough to aim.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
December 04 2010 06:26 GMT
#1160
There were some patch notes in the normal NA server, did anyone catch that? My compy closed it before I could see...
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