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Blizzard releases latest Win Percentages - Page 9

Forum Index > SC2 General
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Dont Panic
Profile Joined October 2010
United States194 Posts
November 07 2010 16:57 GMT
#161
On November 07 2010 22:14 Chill wrote:
These stats are dumb and useless. I'm going to bed.

QFT. You can get to like 1700 by just 4gating or bunker pushing. Being in diamond doesn't qualify you of anything. I taught my friend 4 gate and he got 1100 diamond in 90 games.
I am order. I am logic. I know exactly who I am.
Sepp
Profile Joined May 2010
Netherlands22 Posts
November 07 2010 17:00 GMT
#162
Ladder numbers don't mean anything because, based on the ladder mechanism, it should be around 50% even if its completely imbalanced. For instance, in the hypothetical situation that Z is very OP and T very UP, a top T will be matched against a average Z and win % will still be around 50% for both races. The number of Z's that are top ranked will only increase, which could also be an artifact as a consequence of higher Z skill level.
A 5% win difference in a matchup is hugh actually, considering it should be 50% based on ladder mechanism.
HalfAmazing
Profile Joined May 2008
Netherlands402 Posts
November 07 2010 17:00 GMT
#163
On November 08 2010 01:56 stk01001 wrote:
Show nested quote +
On November 08 2010 01:38 TeWy wrote:
On November 08 2010 01:34 Osmoses wrote:
I'm really impressed with how balanced the game is already. All matchups everywhere are within 5% deviations of win/loss. Very impressive.


This just means you don't understand statistics very well.


care to enlighten us on what exactly he's misunderstanding? His statement seems accurate to me..

let me guess.. you analyzed the statistics with your genius mind and have determined that the game is incredibly unbalanced right? so please enlighten us which matchups are soooo IMBA right now??


Because the deviation isn't one directional. It's not just how much more often one race wins, it's how often the other loses, as well. So if it's 55% in favor of protoss for example, that means it's only 45% for terran. The deviation here would be 10%, not 5 and that is really quite significant.
You can figure out the other half.
Powster
Profile Joined April 2010
United States650 Posts
November 07 2010 17:03 GMT
#164
lol yeah.. completely useless.. maybe when master / grandmaster leagues come out then stats will have a little meaning..
HalfAmazing
Profile Joined May 2008
Netherlands402 Posts
November 07 2010 17:08 GMT
#165
By the way, Blizzard needs to release their mirror matchup stats, with the same algorithms applied. I bet somehow protoss would be 55% against protoss.
You can figure out the other half.
Wire
Profile Joined July 2009
United States494 Posts
November 07 2010 17:12 GMT
#166
I have the consistent feeling that ultimately, Diamond players just say "fuck it" to whatever happens in a patch and adapt to the situation at hand. I don't think the data means much.

But on the other hand..zerg wins up!! :D ^^^^^
"You sacced your ovie, which is great, but then you didn't watch it die, which is bad :("
HungShark
Profile Joined June 2010
United States134 Posts
November 07 2010 17:17 GMT
#167
Wow. I never would have guessed that in Diamond, Z beats P slightly more often. As a Zerg player, P is my weakest matchup. If this leads to a buff for P against Z, I'm in trouble :/ I guess I need to L2P.

Also, this data shows that TvZ is very balanced. I still don't agree with the depot before rax, though.
Die again in good health!
Malhorn
Profile Joined October 2010
United States148 Posts
November 07 2010 18:15 GMT
#168
Well Europe does have awesome Terrans. Not that surprising
Now playing: Random 8)
Hider
Profile Blog Joined May 2010
Denmark9448 Posts
November 07 2010 18:36 GMT
#169
Kind of surprised of Zvt kind of faovuring terran statiscticaly in europe. Kind of suspect that too many zergs favour roach heavy play against bio/tank, which is kind of bad. However that will soon learn that with muta/bling they will have a slight advantage vs terran.
oxxo
Profile Joined February 2010
988 Posts
November 07 2010 18:37 GMT
#170
Hilarious how before the latest patch people were using these same stats to prove T was 'overpowered'. Now that the stats actually don't back up their argument they're saying 'oh you can't use these!'
adeezy
Profile Blog Joined May 2010
United States1428 Posts
November 07 2010 18:41 GMT
#171
These statistics matter greatly. Back in beta it made it very obvious which races were overpowered. I remember when Zerg roach was incredible and from what I remember, the win percent ZvP was 70%. Things have vastly improved. Some statistics vary inversely between the different servers so I think overall its balanced but they need to do some work on PvZ a little bit maybe. PvT statistics are weird lol dont know what to make out of em
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
November 07 2010 19:08 GMT
#172
On November 08 2010 03:41 adeezy wrote:
These statistics matter greatly. Back in beta it made it very obvious which races were overpowered. I remember when Zerg roach was incredible and from what I remember, the win percent ZvP was 70%. Things have vastly improved. Some statistics vary inversely between the different servers so I think overall its balanced but they need to do some work on PvZ a little bit maybe. PvT statistics are weird lol dont know what to make out of em


yeh its quite interesting that the PvT statistics vary so much over the different servers. The Ps gotta learn from the NA players while it seems that the Ts gotta learn from Europe
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Mahavishnu
Profile Joined August 2010
Canada396 Posts
November 07 2010 19:29 GMT
#173
terrans can beat any race if they are decent players
everything is gravity
Kpyolysis32
Profile Joined April 2010
553 Posts
November 07 2010 19:32 GMT
#174
These statistics will mean so much more once we can get them from Master League instead of Diamond, so we don't get 7 Roach Rushes and 4 Gates as like half of the games.
Man, do I not keep this up to date, or what?
raph
Profile Joined May 2010
United States204 Posts
November 07 2010 19:32 GMT
#175
im really only interested in seeing winrates among players 1800+ or 2000+
anilusion
Profile Joined July 2010
Sweden247 Posts
November 07 2010 19:43 GMT
#176
On November 08 2010 04:29 Mahavishnu wrote:
terrans can beat any race if they are decent players


All races can.
Techno
Profile Joined June 2010
1900 Posts
Last Edited: 2010-11-07 19:45:56
November 07 2010 19:44 GMT
#177
On November 07 2010 17:33 blade55555 wrote:
I really wish they released these back before the first balance patch. Would have been interesting to see tvz win %.

They did release some on October 7th:
http://us.battle.net/sc2/en/blog/882511

On November 08 2010 04:43 anilusion wrote:
Show nested quote +
On November 08 2010 04:29 Mahavishnu wrote:
terrans can beat any race if they are decent players


All races can.

+1
Hell, its awesome to LOSE to nukes!
Dikun
Profile Joined October 2009
Canada17 Posts
November 07 2010 19:46 GMT
#178
Zerg is only winning by a couple % it's not THAT bad as you all claimed it to be. It's not considered OP just because Zerg is winning... How would do you expect to have exactly 50% between two races.
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 07 2010 19:49 GMT
#179
I blame Fruitdealer for the rise of Zerg win rates.
rip passion
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
Last Edited: 2010-11-07 20:16:55
November 07 2010 20:15 GMT
#180
they should take away the supply before rax requirement , it slowed a lot of terran early pushes but it still feels weird.

the roach range is not that big change , the thing zergs learned to do well is to actually USE burrow , never seen a zerg using it on EU till this patch.

prolly thats the cause of EU zergs doing not so well , they just dont have the level of NA or SEA.
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