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On November 07 2010 23:05 Seraph.yongweihua wrote:Show nested quote +On November 07 2010 22:55 leveller wrote: Interesting for me to know that in US protoss are favoured in TvP but in EU its terrans... I wonder why that is? Might be because Americans like to turtle up and macro while the Europeans are extremely aggressive and micro. Protoss gets stronger the longer the game goes on than terran so these European terrans are probably just winning their matches sooner.
Na Europeans play more harass oriented. It's generally Korean players that do the get in your face aggression from the onset
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Incoming... Toss nerf.
Guess a lot of my fellow terran were using reaper rush most of the time.... /sadface
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On November 07 2010 22:07 Geo.Rion wrote: i dont know if im suppoused to laugh or cry reading these comments here. Ppl go insane over statistics this is the only thing worth discussing: PvT - 56.5% PvT - 45.3% What do NA players do so differently then EU players, that gap is huge Well first of all remember that winrate against Zerg affects the "skill" measurement so the stats aren't that simplistic.
What's interesting is that Korea is in the middle. Since Korea usually leads the trend (according to Blizzard) are they actually behind one of the other regions? Are NA Protoss players better than Korean Protoss players? Having watched the GSL that might actually be true.
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I'm worried that a lot of the win percentage changes are just due to dramatic rearrangement of the ladder after the patch. It would be nice to know roughly how long it needs to settle down after something like that.
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My zerg friends on SEA are never going to hear me shut up about how they have the higher winrates in every matchup.
Wohohohoho.
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I think it would be nice if Bliz did a top 200 and per map.
You know a matchup might have a serious problem overall but if the people on the losing side downvote their 3 worst maps at a higher rate than it might mess things up.
I think instead of changing things so quickly, blizzard should work on balancing the maps we have and coming up with new maps that are a bit better or at least on par with some of the better ones they have now (e.g. metalopolis).
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On November 07 2010 23:13 udgnim wrote: don't know if anyone has done this yet, but average of all 4 regions is the following:
PvT: 51.25% PvZ: 47.975% TvZ: 50.35%
Brood War like balance where balanced is supposed to be P > T > Z > P
This is so wrong. You cannot just add those numbers and divide by 4, because the number of diamond players in each region differs. We would need to know how many players there are and weight them different while getting the average.
Example to illustrate my point in the spoiler. + Show Spoiler +Region 1: 1 player of each race PvT: 100% PvZ: 0% TvZ: 100%
Region 2: 1000 players of each race PvT: 50% PvZ: 50% TvZ: 50%
According to you logic it would mean: PvT: 75% PvZ: 25% TvZ: 75%
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On November 07 2010 23:59 Zocat wrote:Show nested quote +On November 07 2010 23:13 udgnim wrote: don't know if anyone has done this yet, but average of all 4 regions is the following:
PvT: 51.25% PvZ: 47.975% TvZ: 50.35%
Brood War like balance where balanced is supposed to be P > T > Z > P This is so wrong. You cannot just add those numbers and divide by 4, because the number of diamond players in each region differs. We would need to know how many players there are and weight them different while getting the average. Example to illustrate my point in the spoiler. + Show Spoiler +Region 1: 1 player of each race PvT: 100% PvZ: 0% TvZ: 100%
Region 2: 1000 players of each race PvT: 50% PvZ: 50% TvZ: 50%
According to you logic it would mean: PvT: 75% PvZ: 25% TvZ: 75%
It is posts like these that make me feel so disappointed in myself for not passing college math.
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On November 07 2010 23:43 Klive5ive wrote:Show nested quote +On November 07 2010 22:07 Geo.Rion wrote: i dont know if im suppoused to laugh or cry reading these comments here. Ppl go insane over statistics this is the only thing worth discussing: PvT - 56.5% PvT - 45.3% What do NA players do so differently then EU players, that gap is huge Well first of all remember that winrate against Zerg affects the "skill" measurement so the stats aren't that simplistic. What's interesting is that Korea is in the middle. Since Korea usually leads the trend (according to Blizzard) are they actually behind one of the other regions? Are NA Protoss players better than Korean Protoss players? Having watched the GSL that might actually be true.
That's why we're exporting Huk there. to teach the Koreans how to play.
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I think only a deviancy of more htan 5% is considered statistically significant in any measure.
Blizzard usually balances on other measures, not on pure hard numbers.
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Assuming Blizzard changes things based on statistics, this data would support a change in PvZ in P's favor. All the other MU's show fairly even distributions.
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Considering how different the races are and play and also how new the game is, the stats seem pretty good.
I mean, it is a nice start that things seem to not be hugely unbalanced.
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On November 07 2010 23:43 Klive5ive wrote:Show nested quote +On November 07 2010 22:07 Geo.Rion wrote: i dont know if im suppoused to laugh or cry reading these comments here. Ppl go insane over statistics this is the only thing worth discussing: PvT - 56.5% PvT - 45.3% What do NA players do so differently then EU players, that gap is huge Well first of all remember that winrate against Zerg affects the "skill" measurement so the stats aren't that simplistic. What's interesting is that Korea is in the middle. Since Korea usually leads the trend (according to Blizzard) are they actually behind one of the other regions? Are NA Protoss players better than Korean Protoss players? Having watched the GSL that might actually be true.
Having watched Blizzcon it probably isn't.
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On November 08 2010 00:01 SCC-Faust wrote:Show nested quote +On November 07 2010 23:59 Zocat wrote:On November 07 2010 23:13 udgnim wrote: don't know if anyone has done this yet, but average of all 4 regions is the following:
PvT: 51.25% PvZ: 47.975% TvZ: 50.35%
Brood War like balance where balanced is supposed to be P > T > Z > P This is so wrong. You cannot just add those numbers and divide by 4, because the number of diamond players in each region differs. We would need to know how many players there are and weight them different while getting the average. Example to illustrate my point in the spoiler. + Show Spoiler +Region 1: 1 player of each race PvT: 100% PvZ: 0% TvZ: 100%
Region 2: 1000 players of each race PvT: 50% PvZ: 50% TvZ: 50%
According to you logic it would mean: PvT: 75% PvZ: 25% TvZ: 75%
It is posts like these that make me feel so disappointed in myself for not passing college math.
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wow @ NA's and SEA's PvT win percentage. I was sure it would be little bit favored to Terran in every region :O
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This is hardly valuable information.
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The PvT statistic is bizarre. How come it varies so widely across regions? I don't get it.
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I dont quite get this... If the system is looking for 50% winrate for you, how much more irrelevant can these statistics be? Why not at least post map statistics? Or the numbers of players taken into account? Or the average time for a game in each match up?
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They should only release the top 3-10% of diamond games. The rest is like old bronze league anyways.. This doesn't say much tbh :/
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