Blizzard releases latest Win Percentages - Page 8
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wishbones
Canada2600 Posts
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craz3d
Bulgaria856 Posts
On November 08 2010 00:01 Seraph.yongweihua wrote: That's why we're exporting Huk there. to teach the Koreans how to play. Good one:D I for one am excited to see how Huk will do in korea. | ||
udgnim
United States8024 Posts
On November 07 2010 23:59 Zocat wrote: This is so wrong. You cannot just add those numbers and divide by 4, because the number of diamond players in each region differs. We would need to know how many players there are and weight them different while getting the average. Example to illustrate my point in the spoiler. + Show Spoiler + Region 1: 1 player of each race PvT: 100% PvZ: 0% TvZ: 100% Region 2: 1000 players of each race PvT: 50% PvZ: 50% TvZ: 50% According to you logic it would mean: PvT: 75% PvZ: 25% TvZ: 75% I'd love to do a weighted average but I have no idea how the population numbers compare in each region, so it's either do an average of all 4 regions or focus on the Korean statistics. /shrug | ||
Seam
United States1093 Posts
On November 08 2010 00:44 TheDna wrote: They should only release the top 3-10% of diamond games. The rest is like old bronze league anyways.. This doesn't say much tbh :/ It's Diamond only o.O | ||
ScarletKnight
United States691 Posts
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clickrush
Switzerland3257 Posts
Overall I think that Korea does show the most balance significance because they have a much more stacked diamond league. But I would be very interested in seeing how low-mid-high diamond matchups compare to eachother! | ||
TeWy
France714 Posts
For instance about the PvZ 47% win-ratio. It's most likely 50-50 in low diamond and 40-60 at the highest diamond league (judging at the sc2ranks statistics which show more and more zergs and less and less protoss as the point increases) but as most of the players are at a low level (gaussian distribution) the real balance of the game is obscured by the bad Zerg players who have no idea of how to beat a classic 4 gates push all-in. Same thing about TvZ. | ||
Sixes
Canada1123 Posts
The biggest problems seems to be PvT in fact and Blizzard already said they were looking into it. Right now in my opinion T and Z are pretty good but P has some weird internal imbalances. What I mean is that they are super strong at a 4 gate push, terribly bad mid game and have the best late game army. I think Protoss needs to be more even over the course of the game in order to balance with the other races. Once they tweak the P mechanics to make them more even they should be able to balance PvT and PvZ. TvZ is in my opinion both the most fun matchup (to watch and play) and the most balanced non-mirror. | ||
clickrush
Switzerland3257 Posts
North America is 100% Aiur Korea is Terran and Zerg favored Europe is Protoss and Terran favored SEA is Protoss and Zerg favored | ||
Badjas
Netherlands2038 Posts
On November 08 2010 00:40 Jayson X wrote: I dont quite get this... If the system is looking for 50% winrate for you, how much more irrelevant can these statistics be? Why not at least post map statistics? Or the numbers of players taken into account? Or the average time for a game in each match up? (If a lot of people in diamond would play random, the random players could be measured for a reliable measure. Maybe the only reliable method available?) | ||
HalfAmazing
Netherlands402 Posts
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eckm
United States72 Posts
On November 08 2010 01:14 HalfAmazing wrote: These stats are completely meaningless because blizzard applies some funny math to get these numbers. These are not raw, they are manipulated. For most people raw numbers would be more misleading that the 'manipulated' ones. They're manipulated in order to balance for many random factors. However, I agree that Blizzard should release the raw numbers... they should just release ALL the raw numbers, not only w/l. | ||
ch4ppi
Germany802 Posts
Because the range of skill levels in Diamond is so high there is not a lot you can extrapolate from this. Pretty much that.. When I think about the fact that I'm counting into this... lol | ||
shtdisturbance
Canada613 Posts
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MangoTango
United States3670 Posts
On November 08 2010 00:57 clickrush wrote: actually its even stranger than I first thought! North America is 100% Aiur Korea is Terran and Zerg favored Europe is Protoss and Terran favored SEA is Protoss and Zerg favored ? How is NA 100% Aiur if Z>P on NA? | ||
Osmoses
Sweden5302 Posts
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Offhand
United States1869 Posts
PvT - 1.25% in favor of protoss PvZ - 2.025% in favor of zerg TvZ - 1.4% in favor of terran (note this is solely due to T dominance on EU servers) TvZ (discounting EU) - 3.6%in favor of zerg Europe seems to be the outlier in most cases. PvT, as a whole, is anyone's call as each race appears to be dominant over the other on at least two servers. PvZ is most obviously (and consistently) in favor of zerg. In total, T is only ahead of Z due to EU's numbers. Otherwise, Z holds strong in that MU. | ||
TeWy
France714 Posts
On November 08 2010 01:34 Osmoses wrote: I'm really impressed with how balanced the game is already. All matchups everywhere are within 5% deviations of win/loss. Very impressive. This just means you don't understand statistics very well. | ||
Perscienter
957 Posts
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stk01001
United States786 Posts
On November 08 2010 01:38 TeWy wrote: This just means you don't understand statistics very well. care to enlighten us on what exactly he's misunderstanding? His statement seems accurate to me.. let me guess.. you analyzed the statistics with your genius statistical mind and have determined that the game is incredibly unbalanced right? so please enlighten us which matchups are soooo IMBA right now?? | ||
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