[D] Mining gas from extractor of your ally - Page 3
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da_head
Canada3350 Posts
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Allegria
Switzerland83 Posts
On November 04 2010 07:32 Chaosvuistje wrote: It used to be. Though in the beta they changed it to not make rush tactics even stronger just because you had a protoss partner. If your ally leaves, or if you NP a Probe and build Nexi, you can chrono anything, from spawn larvae to upgrades, in the Zerg arsenal =) | ||
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h2j
United States23 Posts
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KillerPlague
United States1386 Posts
On November 04 2010 06:33 deltamal wrote: z can save drone and p build for it OO i want the 75 minerals i saved you up front | ||
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Fa1nT
United States3423 Posts
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Fa1nT
United States3423 Posts
I dunno if you could tech to lair fast enough to get an overlord dropping. | ||
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Tyler918273
115 Posts
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Ludwigvan
Germany2371 Posts
* for terran an scv builds the refinery Protoss should build every single extractor from now on theoretically. But you also have to give him money for it, and it only matters in the early game. | ||
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Cyclon
United States99 Posts
On November 04 2010 11:12 Ludwigvan wrote: * Zerg wastes a larva, the drone for the extractor takes time to build. * for terran an scv builds the refinery Protoss should build every single extractor from now on theoretically. But you also have to give him money for it, and it only matters in the early game. You also have to take into account lost mining time traveling between bases. If a probe takes 30s to travel back and forth then its effectively a net loss vs terran or zerg (assuming zerg could spare the larva). | ||
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bobartig
40 Posts
On November 04 2010 06:43 brainpower wrote: I can't really think of a reason that terran would make a refinery then. Extractors are the cheapest to build (1 supply=1/8th of an overlord not needed=12.5 less cost), a assimilators don't require the extra mining time. Extractors are ABSOLUTELY the most expensive gas structure to build by FAR. This statement indicates a fundamental misunderstanding on two key starcraft mechanics: Larva production, and Tempo. The freeing of supply is irrelevant, because you had to have the supply to build the drone to make the extractor. Imagine if Terran is at 17/18 supply, and to build a Refinery, they need to go to 18/18, but then it goes back to 17/18 once the building is made. Has this "reduced" the cost of their refinery? This is essentially how zerg works. You've already sunk the mineral into building the overlord that you need to support the drone that you eventually build into an extractor. You only get back something that you have already paid for up front. Assimilators don't cost 40s of mining time, true. They cost INFINITY mining time because you LOSE the drone. On November 04 2010 10:34 Fa1nT wrote: Extractors die without creep. No they don't. They are the only zerg structure that can subsist without it. You can put an extractor anywhere (on a vent) and it will be fine. [edit] whether a hatch can exist without creep is kind of a weird question, since they immediately produce a patch wherever you put one. | ||
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311311
10 Posts
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-orb-
United States5770 Posts
On November 04 2010 07:27 zere wrote: Hmm.... is it possible to chronoboost a, let's say, Larva Inject? Banshee Cloak? Lair tech? Stupid question, but maybe... :D In beta's first release you could chrono boost allied buildings, but everyone in 2v2 just played PT, had the terran reaper rush and chrono'd the reapers. It was extremely powerful, so Blizzard changed it so that you can no longer chrono boost allied buildings (I think this was in one of like the first 5 beta patches iirc) | ||
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NikonTC
United Kingdom418 Posts
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guitarizt
United States1492 Posts
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