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[November] SC2 General Discussion - Page 3

Forum Index > SC2 General
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ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
November 16 2010 20:13 GMT
#41
On November 16 2010 18:17 Ghad wrote:
Can I just chip in that I am fucking impressed with the way TL technically runs it's forums? The load on the GSL3 day2 thread must have been off the scales, but the forum never slowed down for me AT ALL. Nice.



I agree 100%.

And again I don't want to sound elitist or try to overstep a mods power, just trying to give an unofficial heads up to avoid people getting banned.
Coaching for 1v1 and Team games at Gosucoaching.com
The_RasputiN
Profile Joined August 2010
United States1 Post
November 16 2010 21:24 GMT
#42
Kinda curious how hard it would be to get a pro to play against me to see how i rank up? Don't really care who it is just need the gratification of playing a pro and seeing what i need to work on in a high stakes game.
mDuo13
Profile Blog Joined October 2010
United States307 Posts
November 16 2010 21:44 GMT
#43
On November 05 2010 18:26 Sniffy wrote:
How many matches do people roughly play per day? And how many do you feel like you need to play to stay practised? I feel guilty if I play less than 10 or so, as if I'll log on the next day and not know how to play anymore lol

Haha, you're a lot more dedicated than I am. With stuff going on lately, I haven't had time to play in like a week. =/ Even when I do play, it's usually like 3-5 real games, oftentimes all team ones. Of course, most of these games go long, so that's still several hours of SC2. And there are usually like 1-2 days a week when I don't play even when I'm not in a busy streak like now.

This is probably the major reason why I'm still Bronze league, heh.
SiegeMode
Profile Joined August 2010
United States206 Posts
November 16 2010 21:53 GMT
#44
On November 17 2010 06:24 The_RasputiN wrote:
Kinda curious how hard it would be to get a pro to play against me to see how i rank up? Don't really care who it is just need the gratification of playing a pro and seeing what i need to work on in a high stakes game.


A number of progamers post on this very forum. Your best bet is to PM one and ask. As long as you're polite about it I can't imagine you'd have a problem.
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
November 17 2010 04:03 GMT
#45
On November 17 2010 06:24 The_RasputiN wrote:
Kinda curious how hard it would be to get a pro to play against me to see how i rank up? Don't really care who it is just need the gratification of playing a pro and seeing what i need to work on in a high stakes game.



The gosucoaching.com has a weekly tournament that has alot of of semipros in it, your not guaranted to play them, till the later rounds.

There are others, if you get deeper into tournaments, you will eventually hit some damn good players.

Coaching for 1v1 and Team games at Gosucoaching.com
storm44
Profile Blog Joined July 2010
1293 Posts
November 17 2010 04:05 GMT
#46
On November 17 2010 06:24 The_RasputiN wrote:
Kinda curious how hard it would be to get a pro to play against me to see how i rank up? Don't really care who it is just need the gratification of playing a pro and seeing what i need to work on in a high stakes game.


try playing in tournaments if you get far enough you will play a pro. I was playing in the sc2 tourney and just got knocked out by a pro in round 5, didn't go through list but i saw incontrol and drewbie in brackets
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2010-11-17 04:11:25
November 17 2010 04:10 GMT
#47
On November 16 2010 18:17 Ghad wrote:
Can I just chip in that I am fucking impressed with the way TL technically runs it's forums? The load on the GSL3 day2 thread must have been off the scales, but the forum never slowed down for me AT ALL. Nice.


The power of R1CH.

Also, hopefully Blizzard tries to fix PvT somehow in the next patch... and maybe PvZ. I really want to see more P in tourneys (like GSL), they're the most fun to watch for me personally.
:)
Alum
Profile Joined November 2010
United States16 Posts
November 17 2010 06:37 GMT
#48
Newbie/Gold T player here:

How do you stop a 7RR at your backdoor on Blistering Sands as terran? I saw an excellent analysis on the day[9] daily where he got banshees up and then fended off his backdoor AND put pressure on the zerg expo, but that zerg player didn't put roaches at the backdoor with the 7RR timing.

JohnnyYen
Profile Joined September 2010
United States313 Posts
November 17 2010 14:49 GMT
#49
@ Alum

Here's my Newbie/Gold Z player advice: Build more marauders! I think you should be able to scout out the 7RR with an SCV as well. If you can't get up the ramp and Zerg doesn't have an early expo, I would suspect either 7RR or 5RR with the speedling follow up.

By the way, there is a Practice Partner Thread on the strategy forum. I'm positive you can get a Zerg to practice against if you post in there. Add me up if you like JohnnyYen #847, I'll probably be on around 4:30 central time.

Gl, you should be slapping it down in no time!
Keima
Profile Joined November 2010
Singapore39 Posts
November 17 2010 15:04 GMT
#50
Is high APM a necessity to be good at the game? I find that in most of my games my opponent has almost double my 70 APM, which makes me feel uncomfortable. I do fine in a straight macro game, but when the other player begins to drop at multiple expansions while engaging with his main army, I have trouble dealing with everything at once. This is something that frustrates me immensely, does anyone have any suggestions on how I could deal with it?
Sc2Broseidon
Profile Joined November 2010
United States8 Posts
November 17 2010 18:33 GMT
#51
Played a game today, my macro was rippin man i was rockin and had map control. He was a terran and i saw the he was going a bio ball type thing but didn't see a starport. From what day9 and others have taught me i figured that i macro hard out expo him and win. I had great overlord spread but my only units were a few zerglings spread around the map for drops. We were cross position on Lost Temple and i saw a drop coming so i started making lots of mutas and lings, forgot that i had baneling nest. He dropped b4 my mutas got out and wiped out all i had. My question is, when i macro hard like this, when do i begin to make units, i can see stuff coming and pump a few things out but in this case it wasnt enough, should there be a time to make units or should i stick to what im doing and try to make it work better?
Lord of the Brocean if you MUST know.
haydo
Profile Joined November 2010
United Kingdom1 Post
November 17 2010 18:36 GMT
#52
Have you checked out this site? http://starcraft2masterstrategies.com/http://starcraft2masterstrategies.com/

It has some great Starcraft 2 strategies

Haydo
SiegeMode
Profile Joined August 2010
United States206 Posts
November 17 2010 21:17 GMT
#53
On November 18 2010 00:04 Keima wrote:
Is high APM a necessity to be good at the game? I find that in most of my games my opponent has almost double my 70 APM, which makes me feel uncomfortable. I do fine in a straight macro game, but when the other player begins to drop at multiple expansions while engaging with his main army, I have trouble dealing with everything at once. This is something that frustrates me immensely, does anyone have any suggestions on how I could deal with it?


There's no way to improve APM besides have an efficient hotkey setup and practice.

By practice, I don't mean just play games.. you have to actually practice playing fast, by continually pushing yourself to move faster. Make speed a priority.

If you haven't seen it, also watch day9's mental checklist episode as this helps to remember all the things you have to do, which will force you to play faster to do them all.
MindCrimez
Profile Joined August 2010
United States6 Posts
Last Edited: 2010-11-17 22:35:06
November 17 2010 22:27 GMT
#54
-Support eSports-

I'm one of those people that find themselves watching more replays or commentary than I actually play. I've deduced this to a few things;

1- Trying to learn things and further immerse myself into the game and absorb as much knowledge, tips and info I can.
2- I really enjoy the game, playing it and watching it. Its very addicting as we all know we're posting at the English speaking mecca of SC2.

As I've been watching vods and replays I've really noticed how many views and subscribers the more popular youtube casters are getting. Which is great for the game and esports, but I think we can do more or at least speed the growth of this game. The more people that become aware and enjoy the game; the bigger tournaments will get, more talent will arise and just overall appreciated and accepted.

So what am I doing? I'm subscribing to all quality casters, thumbing up all quality SC2 vids and trying to spread the word, like this.

My theory goes like this: the more views and ratings the youtube videos get the more advertisers will define demographics and see the growth/popularity of this game/esport. (Yeah I'm sorry advertisements on youtube suck but they're usually short.) But remember advertisers are what tournament money comes from. When advertisers and other investors see the potential of capital in this game more money will go into it, more support for it, and more people will come to appreciate it and the talented players that excel at it.

I love going to my subscriptions page on youtube and seeing a bunch of new videos to queue up and watch and I hope more commentators will come out of the wood work and bring some more flavors and opinions to the community. As of right now my subscriptions look like this:

Day[9]TV
HuskyStarcraft <-- Oregon Traitor
HDStarcraft
PsyStarcraft <-- Fellow Oregonian
ArtosisTV
AskJoshy
TheGameStation <-- eSports/gaming conglomerate channel
TheRiotXL
SCLegacy
MakhStarcraft
... and PressHeartToContinue<-- Oregon Traitor, but she's really good about eSports and gaming in general. She does a very good job of staying current and regular with her show.

Thats most of them, Im sure I forgot some. I'd like to note that some people will dislike certain commentators styles, voice, insight and what not, thats fine the more popular it gets the more will come and we can spread the love to them and enjoy them as well. Support SC2, support eSports subscribe and thumbs up, its better for us all.

Lucius2
Profile Joined June 2010
Germany548 Posts
November 18 2010 00:59 GMT
#55
am i the only one who thinks pvp is the most retarded bullshit mu ever?

4gate,4gate, 4gate,

u expand = lose, u try a different build = lose

this game is fun, when i get constantly matched with ppl 2200+ while i am at 1400 and it says its even. i almost started to ragequit after 5 pvp losses in a row. but thx blizz for the amazing MMR stuff
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
Last Edited: 2010-11-18 02:16:59
November 18 2010 02:15 GMT
#56
A little something I found funny, check this guy's 2v2 teams:

http://sc2ranks.com/us/771703/LosLings

He has a team with another person named LosLings.
And then he has another team with a different person also named LosLings.

LosLiiiiiiings! (bing)


ETA:
OMG of course.... I didn't notice but obviously they took the next step:
http://sc2ranks.com/team/3705303

Triple LosLings

No quadruple LosLings yet though.
MarineKingPrime Forever!
Keima
Profile Joined November 2010
Singapore39 Posts
November 18 2010 05:52 GMT
#57
On November 18 2010 06:17 SiegeMode wrote:
Show nested quote +
On November 18 2010 00:04 Keima wrote:
Is high APM a necessity to be good at the game? I find that in most of my games my opponent has almost double my 70 APM, which makes me feel uncomfortable. I do fine in a straight macro game, but when the other player begins to drop at multiple expansions while engaging with his main army, I have trouble dealing with everything at once. This is something that frustrates me immensely, does anyone have any suggestions on how I could deal with it?


There's no way to improve APM besides have an efficient hotkey setup and practice.

By practice, I don't mean just play games.. you have to actually practice playing fast, by continually pushing yourself to move faster. Make speed a priority.

If you haven't seen it, also watch day9's mental checklist episode as this helps to remember all the things you have to do, which will force you to play faster to do them all.


I tend to overthink my actions a little, which might be a reason for the low APM. Playing fast would require me to basically move by habit, which is something I'm unable to achieve thus far. Thanks for the help though, I'll try my best to prioritize speed!
Howzitbu
Profile Joined November 2010
United States3 Posts
November 18 2010 06:33 GMT
#58
Why does team liquid make it extremley hard to start a topic? all I wanna know is that if I delete my current b. net account if i can make a new one using the same code or do i actually have to buy another game?
Dfgj
Profile Joined May 2008
Singapore5922 Posts
November 18 2010 06:42 GMT
#59
On November 18 2010 09:59 Lucius2 wrote:
am i the only one who thinks pvp is the most retarded bullshit mu ever?

4gate,4gate, 4gate,

u expand = lose, u try a different build = lose

this game is fun, when i get constantly matched with ppl 2200+ while i am at 1400 and it says its even. i almost started to ragequit after 5 pvp losses in a row. but thx blizz for the amazing MMR stuff

3gate robo does not automatically lose to 4gate.

However, P having no counter to colossus means that if there's no cheese, the winner is the one with more colossi.

I realize this is not making PvP look any better to you.
navy
Profile Joined November 2010
Canada197 Posts
November 18 2010 06:58 GMT
#60
i've heard rumors of an upcoming nerf on high templar/storm or amulet or something, and even a tweaking of marines.
Anyone heard anything concrete?

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