On December 02 2010 02:40 BlasiuS wrote:
The problem with blizz focusing on small maps is that they force aggression, discourage static defense, and have disadvantages for zerg.
Zerg needs open area to flank & surround, some maps don't permit that.
Steppes and Delta Quad (non-cross position) forces you to pre-make defense, because you can't make crawlers as a reaction to seeing your opponent leave his nat. Bunkers and photon cannons can build fast enough, it's only zerg that has this problem, with spine crawlers having a 50s build time.
Maps with too many chokes also put zerg at a major disadvantage, against both protoss & terran. Protoss only need to use a small # of force fields to completely block off the zerg army, or split it in half. Meanwhile it's impossible to beat tanks in chokes if you can't attack from another direction or surround. Why do you think Incineration Zone and Kulas Ravine were removed from the map pool? Too many chokes. Jungle Basin is a perfect example of a map with too many chokes and no open area.
The problem with blizz focusing on small maps is that they force aggression, discourage static defense, and have disadvantages for zerg.
Zerg needs open area to flank & surround, some maps don't permit that.
Steppes and Delta Quad (non-cross position) forces you to pre-make defense, because you can't make crawlers as a reaction to seeing your opponent leave his nat. Bunkers and photon cannons can build fast enough, it's only zerg that has this problem, with spine crawlers having a 50s build time.
Maps with too many chokes also put zerg at a major disadvantage, against both protoss & terran. Protoss only need to use a small # of force fields to completely block off the zerg army, or split it in half. Meanwhile it's impossible to beat tanks in chokes if you can't attack from another direction or surround. Why do you think Incineration Zone and Kulas Ravine were removed from the map pool? Too many chokes. Jungle Basin is a perfect example of a map with too many chokes and no open area.
As a terran player, I get confused when I hear this about zerg, but only because Ive been seeing so much kyrix zenith type play on ladder which is of course, very aggressive and works quite well on small maps.
Cant speak for zvp though.