On October 15 2010 07:21 ktimekiller wrote:
Zerg isnt moe enough for Japan
Zerg isnt moe enough for Japan
http://gate.playforum.net/괴도라팡/post/view/1419061843246235648?p=m&n=9
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yamabuki
United States6 Posts
On October 15 2010 07:21 ktimekiller wrote: Zerg isnt moe enough for Japan http://gate.playforum.net/괴도라팡/post/view/1419061843246235648?p=m&n=9 | ||
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rlagksquf
New Zealand153 Posts
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Bagi
Germany6799 Posts
I was under the impression that they mostly play their own games. | ||
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LegendaryZ
United States1583 Posts
On October 15 2010 02:31 Keitzer wrote: Sony PS3 = console (which don't have RTS) Sony PSP = handheld console (which don't have RTS) Nintendo franchise (alot) = (handheld) console (which don't have RTS) Fighting games = not RTS Pokemon = not RTS so as you can see. Almost every game that comes out of Japan is either on a system that isn't good at all for RTS, or just not an RTS straight up. So all the would-be japanese RTS players are having too much fun playing SF4, Mario, and Pokemon (obv others but for the sake of argument) and don't know too much, or don't care too much, to play RTS at a competitive level like the Koreans, who don't make any games as far as i know. This post is just flat our wrong. It's primarily the lack of high performance PC's and overall interest in PC gaming rather than some sort of lack of interest in RTS games. Also, there are actually several console RTS games, although none of them are played on a competitive level. Korea also happens to make a ridiculous amount of games so I don't even know what you're talking about when you say that Koreans don't make games... | ||
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RxN
United States255 Posts
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LegendaryZ
United States1583 Posts
On October 15 2010 07:27 rlagksquf wrote: if they like console so much, why do they still lose to Koreans? such as Tekken The Japanese fighting game community primarily revolves around 2D fighters rather than 3D fighters. | ||
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jackarage
Canada104 Posts
Edit: sorry it may cause some confusion it is 40hrs i made an stupid math equation 8x5=40 not 8x5=80 Japanese have a lot of overtime after they regular hours | ||
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Madder
Australia427 Posts
On October 15 2010 07:27 yamabuki wrote: http://gate.playforum.net/괴도라팡/post/view/1419061843246235648?p=m&n=9 Wow, haha. | ||
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Qikz
United Kingdom12027 Posts
It's more of a probably wouldn't sell very well so we won't release it there, but a lot of Japanese gamers just don't enjoy PC games. Some do and the person I spoke to said he'd love to get into it, but he just doesn't have the time. | ||
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rbkl
772 Posts
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T0fuuu
Australia2275 Posts
MMO's are big enough in Japan though. I just dont think there is a competitive desire in Japanese computer gamers. It doesnt look like its gonna take off there either at least not when the arcades already have established clans and scenes. That or its like China where the scene will only take off if you have a Japanese person doing well, | ||
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SoJu.WeRRa
Korea (South)820 Posts
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chocopan
Japan986 Posts
On October 15 2010 02:31 okuraku wrote:Just want to summarize that I think the lack of localization of basically any blizzard game (no sparkling history like they have elsewhere) is the biggest factor. I mean consider if SC2 wasn't localized to South Korean (I know, farfetched).. would it be as big as it is, if you had to jump through all kinds of hoops to even buy the thing & then log onto a server outside of your country? This is basically it. It's true there are differences in gaming culture, the most obvious being that console gaming is more important than PC gaming, compared to other places. But a lot of the other speculation is off in my opinion. The single most important factor is Blizzard never tried to get SC/BW sold in Japan and now SC2 is come around they aren't trying with that either. I'm sure if the original game had a localized Japanese release history would have been different. Re the "Japanese are too simple to play complex games like RTS" - er whatever. Re "Japanese don't use PCs" - it's true most Japanese game on consoles rather than their PC. But, every house has a modern PC in it more or less, and we have millions of internet cafes where you can game on the latest (or at least, new) hardware. When a PC-only title gets big, people can play it if they want to. It's just most games are either console or have console releases because culturally console means entertainment. Again I think -if- Blizzard had marketed SC/BW properly in Japan way back when, it would all be different now. I mean (different topic but) appart from anything else, there is a fair number of hardcore Korea-fans in Japan, who go crazy over the bubblegum pop and the dramas (ok I admit even I like Korean drama... ) - I could easily imagine Japanese gamers falling hard for the Korean pro scene if it had been sold here properly.TLDR It's not the result of any deep culture gap; it's an accident of history. FYI most of the players here I know play on NA, Korea or SEA (which is good because you basically get two accounts). Luckily we have fantastic connections to all those regions so you can play anywhere really. It's just a pity there is never going to be a strong domestic competitive scene. | ||
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toadstool
Australia421 Posts
On October 15 2010 07:58 jackarage wrote: Japanese are very busy, they work a lot more than 80hours per week so they are not at home for playing starcraft2 on a computer, handheld console are popular because they can bring it with them on the train/subway like manga also. so they work 'a lot more' than 80 hrs a week, so in a 5 day working week they're working 'a lot more' than 16 hours a day? where do you get this stuff from? The majority of sc2 players don't even have full time jobs. School kids are too busy working 80 hr weeks? look at the general demographic of teamliquid. half the people playing starcraft 2 don't even have full time jobs. I think a more accurate answer would be: Japanese people have different tastes in games. look at the top selling 2009 games in Japan: 1. Mario & Luigi RPG3!!!: 631,165 2. Monster Hunter Portable 2nd G (PSP the Best): 556,650 3. Ryu Ga Gotoku 3: 485,630 4. Resident Evil 5: 467,191 5. Wii Fit: 432,191 6. Kingdom Hearts 358/2 Days: 385,799 7. Rhythm Heaven Gold: 384,191 8. Dynasty Warriors Multi Raid: 382,191 9. Pokémon Mystery Dungeon Explorers of the Sky: 338,568 10. Tales of the World Radiant Mythology 2: 316,797 You can see from the general trend that they're: 1. Japanese 2. Console games 3. RPGs or Arcadey, no RTS games It's equivalent to saying "How come no one is playing basketball in Japan?: differnet cultures, different tastes. | ||
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phosphorylation
United States2935 Posts
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Zakka
Netherlands762 Posts
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Raid
United States398 Posts
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Tekin
2711 Posts
http://www.negitaku.org/news/13592/ negitaku is the biggest eSports news site in the Japan. | ||
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okuraku
United States210 Posts
On October 15 2010 07:43 Bagi wrote: Are there any western games that are huge in Japan? I was under the impression that they mostly play their own games. Dunno why I'm bumping this thread as it's been answered well over and over this is about Blizzard's lack of desire to sell the game in this market.. but anyway on this quote - it's a valid point that western games aren't as popular even when marketed to Japanese but they can be successful - look at MW2, Square Enix sold it as an SE game with heavy marketing and I'd say it's pretty heavily "western" what with war and guns and what not (something not a part of current mainstream Japanese culture really). But yeah, don't ever think Japanese aren't competitive, their school system is designed to encourage people to want to be the best at whatever they do. One of my host families had a kid who was a prodigy at othello, why? because the family bought an othello board/set, so why not become an insane genius at it? lol I don't get the impression that they like to branch a lot though, like me personally I have fightsticks, a racing wheel, playing StarCraft 2 and MMO's along with adventure games and RPGs on pc/console... Most "gamers" I met in Japan were all highly specialized into one area (music, fighting, rpg, horseracing [not a joke heh], card battle, etc).. Probably because of how competitive they are in general. My wife's Japanese and when she starts a game she will not play anything else until she has every single side quest, optional item, card (in the case of FF8/9), persona, etc etc... Oh one more point I wanted to make, is that FFXI was indeed very large in Japan (and still is) but it is not console exclusive - many people myself included played the Japanese PC version of FFXI | ||
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ShadowDrgn
United States2497 Posts
On October 15 2010 08:24 chocopan wrote: Show nested quote + On October 15 2010 02:31 okuraku wrote:Just want to summarize that I think the lack of localization of basically any blizzard game (no sparkling history like they have elsewhere) is the biggest factor. I mean consider if SC2 wasn't localized to South Korean (I know, farfetched).. would it be as big as it is, if you had to jump through all kinds of hoops to even buy the thing & then log onto a server outside of your country? This is basically it. It's true there are differences in gaming culture, the most obvious being that console gaming is more important than PC gaming, compared to other places. But a lot of the other speculation is off in my opinion. The single most important factor is Blizzard never tried to get SC/BW sold in Japan and now SC2 is come around they aren't trying with that either. I'm sure if the original game had a localized Japanese release history would have been different. Starcraft did have a Japanese version. It sold so poorly that Blizzard didn't bother making Brood War in Japanese. On the other hand, there was never a Korean Starcraft/BW, and we all know how that turned out. I think the explanation that the Japanese simply like Japanese games is spot on. | ||
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