• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:51
CET 11:51
KST 19:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book13Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)1Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)11Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Diablo 2 thread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1488 users

please fix Scrap Station imbalance - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
ptell
Profile Joined October 2009
United States103 Posts
September 23 2010 03:41 GMT
#101
Here's a partial solution : maybe a mapmaker can fix these positional imbalances and the community start using these perfectly balanced custom maps in tournaments like TL SC Open, HDH invitational, iCCup events, MLG, etc.This might sway Blizzard to make the necessary changes eventually.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
September 23 2010 03:42 GMT
#102
On September 23 2010 12:41 TCVeritas wrote:
Are there any of the 1v1 maps in the game that are "good" maps?


XelNaga Caverns is well-regarded, even though I find it completely boring and dull.
vileEchoic -- clanvile.com
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 23 2010 03:45 GMT
#103
Blizzard makes excellent games, but their maps have never been quite as good.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
September 23 2010 03:46 GMT
#104
On September 23 2010 12:41 ptell wrote:
Here's a partial solution : maybe a mapmaker can fix these positional imbalances and the community start using these perfectly balanced custom maps in tournaments like TL SC Open, HDH invitational, iCCup events, MLG, etc.This might sway Blizzard to make the necessary changes eventually.


You have to be aware that it's not as easy as you think. Blizzard controls the maps because playing those maps is where it counts, and you have to play those for points. It means players have to learn other maps when they will rarely play on them.

And actually players will not know the special tricks on maps until they study it alot, so those maps need to be added to ladder so they start being used.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
TMTurtle
Profile Joined August 2010
183 Posts
September 23 2010 03:49 GMT
#105
On September 23 2010 12:46 Skillz_Man wrote:
Show nested quote +
On September 23 2010 12:41 ptell wrote:
Here's a partial solution : maybe a mapmaker can fix these positional imbalances and the community start using these perfectly balanced custom maps in tournaments like TL SC Open, HDH invitational, iCCup events, MLG, etc.This might sway Blizzard to make the necessary changes eventually.


You have to be aware that it's not as easy as you think. Blizzard controls the maps because playing those maps is where it counts, and you have to play those for points. It means players have to learn other maps when they will rarely play on them.

And actually players will not know the special tricks on maps until they study it alot, so those maps need to be added to ladder so they start being used.
Pro players don't learn on the ladder, so no. Where it "matters" is where people are getting paid to win, and the ladder is not that.
ptell
Profile Joined October 2009
United States103 Posts
September 23 2010 03:55 GMT
#106
On September 23 2010 12:46 Skillz_Man wrote:
Show nested quote +
On September 23 2010 12:41 ptell wrote:
Here's a partial solution : maybe a mapmaker can fix these positional imbalances and the community start using these perfectly balanced custom maps in tournaments like TL SC Open, HDH invitational, iCCup events, MLG, etc.This might sway Blizzard to make the necessary changes eventually.


You have to be aware that it's not as easy as you think. Blizzard controls the maps because playing those maps is where it counts, and you have to play those for points. It means players have to learn other maps when they will rarely play on them.

And actually players will not know the special tricks on maps until they study it alot, so those maps need to be added to ladder so they start being used.


Some tournaments are already incorporating custom maps so I don't really see the problem.
TCVeritas
Profile Joined September 2010
United States15 Posts
September 23 2010 03:57 GMT
#107
On September 23 2010 12:42 iEchoic wrote:
Show nested quote +
On September 23 2010 12:41 TCVeritas wrote:
Are there any of the 1v1 maps in the game that are "good" maps?


XelNaga Caverns is well-regarded, even though I find it completely boring and dull.


Ah ok thank you. I enjoy XelNaga Caverns myself, because it is a little larger and the game doesn't end within the first 10 min.
Wait and Hope
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
September 23 2010 03:59 GMT
#108
Quality of the game is reduced so that (BLIZZARD THINKS) newbs can play ..

AND HERE I THOUGH SC2 WAS GOING TO BE A GREAT E-SPORT (BLIZZARD THINKS)
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2010-09-23 04:00:42
September 23 2010 04:00 GMT
#109
Blizzard and their no mirroring tool in map-editor policy. It's stupid.
spacetrig
Profile Joined August 2010
New Zealand11 Posts
September 23 2010 04:01 GMT
#110
this is a big fail by Blizzard
Zzoram
Profile Joined February 2008
Canada7115 Posts
September 23 2010 04:08 GMT
#111
Blizzard maps have a history of being positionally imbalanced. Hopefully they fix all the issues brought up in the next patch. Post about it on the Battle.net forums to get their attention.
FlamingTurd
Profile Joined April 2010
United States1059 Posts
September 23 2010 04:22 GMT
#112
These are some pretty serious problems considering they have probably affected thousands of games over time.
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
Last Edited: 2010-09-23 04:45:35
September 23 2010 04:44 GMT
#113
On September 23 2010 12:42 iEchoic wrote:
Show nested quote +
On September 23 2010 12:41 TCVeritas wrote:
Are there any of the 1v1 maps in the game that are "good" maps?


XelNaga Caverns is well-regarded, even though I find it completely boring and dull.


Are you crazy?

Xel has a much too wide open natural that is way too far away from the ramp - ever tried defending there with spine crawlers against hellions or any sort of push?
https://soundcloud.com/thesamplethief
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
September 23 2010 04:47 GMT
#114
wow i thought blizzard would check this kind of stuff before they put out a game... didnt notice because i dont play zerg. good call
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
Champi
Profile Joined March 2010
1422 Posts
September 23 2010 04:47 GMT
#115
this is a pretty huge deal, cant believe it hasnt been highly recognized till now aswell, hopes its fixed soon
SpiDaH
Profile Joined March 2010
France198 Posts
September 23 2010 04:48 GMT
#116
Interesting post OP, I play zerg but failed to notice this, I just went with the flow. The more you know eh?
AChoj
Profile Joined September 2010
Canada12 Posts
September 23 2010 05:09 GMT
#117
On September 23 2010 12:41 ptell wrote:
Here's a partial solution : maybe a mapmaker can fix these positional imbalances and the community start using these perfectly balanced custom maps in tournaments like TL SC Open, HDH invitational, iCCup events, MLG, etc.This might sway Blizzard to make the necessary changes eventually.

Makes sense to me. The changes wouldn't be too difficult.
"There is no tool in this pool."
Darkn3ss
Profile Joined November 2009
United States717 Posts
September 23 2010 05:14 GMT
#118
And you guys are surprised???

Tho Blizz-made SC2 maps are FAR better than BW maps, they're still pretty shitty... I don't think KeSPA would ever use any of these maps in their tournaments...

=(
Dont quote me boy, cuz I aint saying shhh...
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2010-09-23 05:24:04
September 23 2010 05:22 GMT
#119
On September 23 2010 12:41 TCVeritas wrote:
Hello guys, this is my first post. I am pretty new to Starcraft 2, a mid to low level gold protoss player, and want to thank all of you on TeamLiquid because I've been reading this since I've gotten the game (about 3 weeks) and it has helped me out immensely.

On topic, I have noticed as that some spawn positions are more difficult to wall off then others, but I had no idea that the map imbalances were as large as shown here. This seems like very sloppy map making and I believe what many have written that blizzard is not very good at making maps.

If I can ask a little different question, many of you mentioned ICCUP maps. I was wondering since I have never played Starcraft 1, well, I have but I was like 10 years old and didnt understand a thing, what makes a good map, other then the obvious that all spawn locations are equal and without the major flaws shown here. Are there any of the 1v1 maps in the game that are "good" maps?


Search iCCup in the custom game interface under map creator.

^_^
hankinator55
Profile Joined August 2010
United States9 Posts
September 23 2010 05:56 GMT
#120
Wow, thats a pretty big imbalance. I can understand its luck of the draw but if your not careful you can simply abuse that exploit in those maps.
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #72
CranKy Ducklings236
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 132
ProTech127
Rex 43
trigger 34
StarCraft: Brood War
Sea 15779
Horang2 2729
Rain 2244
Jaedong 593
actioN 565
Mini 467
Stork 253
Rush 208
Mong 177
Barracks 171
[ Show more ]
Last 121
Light 111
Leta 96
PianO 91
Zeus 84
Soma 68
ZerO 65
hero 51
ToSsGirL 50
Snow 38
Sea.KH 34
Sharp 29
Hm[arnc] 27
NaDa 23
Noble 21
HiyA 16
Shine 15
zelot 13
Sacsri 10
ajuk12(nOOB) 9
soO 7
Movie 4
sorry 2
Dota 2
XaKoH 425
XcaliburYe45
Counter-Strike
shoxiejesuss1053
zeus790
allub317
kRYSTAL_55
Super Smash Bros
Mew2King146
Other Games
summit1g9327
singsing1166
Liquid`RaSZi1094
ceh9454
Happy263
crisheroes141
Fuzer 114
mouzStarbuck89
KnowMe41
ZerO(Twitch)10
B2W.Neo2
Organizations
Other Games
gamesdonequick522
StarCraft: Brood War
UltimateBattle 99
lovetv 28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH69
• LUISG 29
• Response 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3237
• Stunt563
Upcoming Events
LiuLi Cup
9m
Clem vs Rogue
SHIN vs Cyan
RotterdaM132
Replay Cast
13h 9m
The PondCast
23h 9m
KCM Race Survival
23h 9m
LiuLi Cup
1d
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
1d 13h
Online Event
1d 23h
LiuLi Cup
2 days
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
2 days
Serral vs TBD
RSL Revival
2 days
[ Show More ]
RSL Revival
2 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
LiuLi Cup
4 days
Replay Cast
4 days
Replay Cast
4 days
LiuLi Cup
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.