• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:15
CEST 08:15
KST 15:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon111
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack Balance hotfix patch 5.0.16b (July 16)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Where can I find Flash replays that work? Bot on ladder a Announcement on the JEDI Ringing Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion
Tourneys
[ASL22] Ro8 Day 3 [ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7915 users

Patch 16 Notes - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 20 Next All
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
Last Edited: 2010-07-07 21:50:50
July 07 2010 21:49 GMT
#221
On July 08 2010 06:45 Mr.E wrote:
Show nested quote +
On July 08 2010 06:28 Gurls wrote:
On July 08 2010 06:21 stet_tcl wrote:
Argh, it seems they moved the location hotkeys to F8-F11. How the hell are we supposed to use them now??

+ Show Spoiler [Screenshot] +
[image loading]


WTF Blizzard!?

Wow, that is quite stupid.


No, its an ingenious way to make macro harder with MBS.. The guys @ the round table spent half the downtime on the idea when they saw a year old article on why it was significant, and finally understood.



and what happen if you use the Fkeys for transfert your worker to the other base like if you get storm drop you have a sec to react and move them bfr they blow up

Edit: i think they should put f key on F2F3F4, and for thos map maker able to put hero selectionF2F3F4F5F6F7F8 and in the campaigne this isn't that big of a deal to don't have Fkeys
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Nifarious
Profile Joined March 2010
United States42 Posts
July 07 2010 21:49 GMT
#222
While the no stun on Ultras is good--they're slow enough already!--why not no stun on anything massive? The no Neural Parasite, though, only opens up the slippery slope to giving each race something whose mind is inexplicably untouchable, like Jinro jested. Kinda takes the sport out of the ability if you're going to give it boundaries like that, even if only impractical ones (a ZvZ getting all the way to Ultras?).

God, I hope they get the server running soon.
overlord cuddler
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
July 07 2010 21:50 GMT
#223
those achievements are for the training part for noobs... don't get too critical about them... jesus.
In the beginning there was nothing... and then exploded
Feremuntrus
Profile Joined May 2010
United States64 Posts
July 07 2010 21:51 GMT
#224
As a zerg player I kinda question the stun immunity change they made. If the 250 mm cannons are such a problem why can't blizzard simply let players use micro overlord rescue pick ups to basically nullify the attack? I was hoping to use this strategy for phase 2 but with this change I guess it's alright to say.
Daralii
Profile Joined March 2010
United States16991 Posts
July 07 2010 21:51 GMT
#225
[image loading]

What the hell is that?
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Canukian
Profile Joined March 2010
Canada69 Posts
July 07 2010 21:52 GMT
#226
On July 08 2010 06:49 Nifarious wrote:
While the no stun on Ultras is good--they're slow enough already!--why not no stun on anything massive? The no Neural Parasite, though, only opens up the slippery slope to giving each race something whose mind is inexplicably untouchable, like Jinro jested. Kinda takes the sport out of the ability if you're going to give it boundaries like that, even if only impractical ones (a ZvZ getting all the way to Ultras?).

God, I hope they get the server running soon.


I dont see how units like thors can be MC and now Ultra's cant. I hope this will be altered before 27th.
SC1 - Horrible, SC2beta - im less bad
Mr.E
Profile Blog Joined March 2009
United States434 Posts
July 07 2010 21:52 GMT
#227
On July 08 2010 06:49 KhAlleB wrote:
Show nested quote +
On July 08 2010 06:45 Mr.E wrote:
On July 08 2010 06:28 Gurls wrote:
On July 08 2010 06:21 stet_tcl wrote:
Argh, it seems they moved the location hotkeys to F8-F11. How the hell are we supposed to use them now??

+ Show Spoiler [Screenshot] +
[image loading]


WTF Blizzard!?

Wow, that is quite stupid.


No, its an ingenious way to make macro harder with MBS.. The guys @ the round table spent half the downtime on the idea when they saw a year old article on why it was significant, and finally understood.



and what happen if you use the Fkeys for transfert your worker to the other base like if you get storm drop you have a sec to react and move them bfr they blow up

Edit: i think they should put f key on F2F3F4, and for thos map maker able to put hero selectionF2F3F4F5F6F7F8 and in the campaigne this isn't that big of a deal to don't have Fkeys


I know its exciting how hard it's gunna be! I can't wait to try out the finger exercises I've been practicing for the last 3 hours.
Looking for top-tier practice partners, especially Z; PM me
Smorfty
Profile Joined July 2010
Sweden6 Posts
July 07 2010 21:53 GMT
#228
I've extracted some of the new music included in the patch:
Infiltrator
Profile Joined February 2010
Montenegro80 Posts
July 07 2010 21:53 GMT
#229
On July 08 2010 06:46 Baksteen wrote:
Show nested quote +
On July 08 2010 06:43 Infiltrator wrote:
The patch left me with a lot to be desired. I mean one month and they come up with this?


How can you patch when your playerbase isn't testing at all. You'd just balance out of the blue which is a bad idea :p

And i kinda disagree on the ultralisk part, i have a feeling broodlords will be playing a larger role as time progresses. But that's only me



They gathered a lot of information before the end of phase 1, they could have used that knowledge to make changes.. instead, they just did slight adjustments to one race.
Infiltrator out.
omg.deus
Profile Blog Joined October 2009
Korea (South)150 Posts
July 07 2010 21:55 GMT
#230
Attack-move rally is a terrible idea. It really bothers me that during a game you can set rally points, hit a short key sequence, and win literarly without looking at your screen. You can already macro without having to look at your screen. I know that BW was tedious to play, but there has to be a balance.
groms
Profile Joined May 2010
Canada1017 Posts
July 07 2010 21:55 GMT
#231
On July 08 2010 05:37 theqat wrote:
FINALLY rally points are move instead of attack move. Thank you, Blizzard

zomg yes I love this change.

So many times I am losing my hatch and I'm using the last couple of larvae to spawn units and rallying them into my main from my natural. So annoying when the units want to attack instead of just going where I want them to. GJ blizzard.
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
Ichabod
Profile Joined May 2010
United States1659 Posts
July 07 2010 21:57 GMT
#232
Maybe allowing ultralisks to have an upgrade to be immune to stun/MC would be alright, passive buff seems over the top though

It seems odd to disable half a unit's spell functionality versus a single unit.
Mr.E
Profile Blog Joined March 2009
United States434 Posts
Last Edited: 2010-07-07 21:59:40
July 07 2010 21:57 GMT
#233
Hmm.. I didn't mind attack-move rally, i just thought it should have been an option and not the default.

Maybe allowing ultralisks to have an upgrade to be immune to stun/MC would be alright, passive buff seems over the top though

It seems odd to disable half a unit's spell functionality versus a single unit.


They removed the speed upgrade and made it passive for a good reason. This is a good thing, and might very well make them viable against terran in fairly open spaces.
Looking for top-tier practice partners, especially Z; PM me
7mk
Profile Blog Joined January 2009
Germany10157 Posts
July 07 2010 21:57 GMT
#234
On July 08 2010 06:51 Daralii wrote:
[image loading]

What the hell is that?


maybe some terran/zerg hybrid
beep boop
figq
Profile Blog Joined May 2010
12519 Posts
July 07 2010 21:58 GMT
#235
Was this glitch with Infested Terrans (from Infestors) fixed?:


I hate that they gave in to the popular vote and removed frenzy. Frenzy was very useful for little tricks, like breaking Graviton beam, protection from neuro parasite and others. They shouldn't have had it removed. I think this revert is not good, the IT was giving extra meaning to overseers, and the frenzy was good with infestors. Hope there are even more negative responses now, so they flip back yet again.
If you stand next to my head, you can hear the ocean. - Day[9]
Adrian_mx
Profile Joined April 2010
Mexico1880 Posts
July 07 2010 21:59 GMT
#236
Omfg Its here guys ,
Thank lord , I'm starting to feel more more intense about the game coming out.
I love the fact that they took out frenzy , and put back IT's .
Much more enjoyable.
Tyvm Blizz.

Are the servers gonna be up soon guys ?
我是冠军
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-07-07 22:01:46
July 07 2010 22:00 GMT
#237
On July 08 2010 06:57 7mk wrote:
Show nested quote +
On July 08 2010 06:51 Daralii wrote:
[image loading]

What the hell is that?


maybe some terran/zerg hybrid


It's a Zerglot

We already know what T+Z hybrids look like and it's not that (see Infested Terran, Duran, and Infested Kerrigan). Also there's an achievement named Zerglot.
Logo
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-07-07 22:04:10
July 07 2010 22:01 GMT
#238
Rally point change is pretty huge and definitely a step in the right direction (sacrificing ease of play for micro requirements). However not sure about the ultra change. Who actually ever got to ultras in Zvz?what unit can actually stun, isnt it just the thor and fungal growth?
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Ideas
Profile Blog Joined April 2008
United States8178 Posts
July 07 2010 22:03 GMT
#239
On July 08 2010 06:58 figq wrote:
Was this glitch with Infested Terrans (from Infestors) fixed?:
http://www.youtube.com/watch?v=okEvZYR-kwk

I hate that they gave in to the popular vote and removed frenzy. Frenzy was very useful for little tricks, like breaking Graviton beam, protection from neuro parasite and others. They shouldn't have had it removed. I think this revert is not good, the IT was giving extra meaning to overseers, and the frenzy was good with infestors. Hope there are even more negative responses now, so they flip back yet again.


frenzy was pretty shitty but ITs are waaaaaaaaaaaaay worse.

I TAKE BACK ALL THE SHIT I SAID ABOUT FRENZY BLIZZARD. JUST PLEASE GET RID OF FUCKING INFESTED TERRANS. PLEASE
Free Palestine
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 07 2010 22:04 GMT
#240
On July 08 2010 07:00 Logo wrote:
Show nested quote +
On July 08 2010 06:57 7mk wrote:
On July 08 2010 06:51 Daralii wrote:
[image loading]

What the hell is that?


maybe some terran/zerg hybrid


It's a Zerglot

We already know what T+Z hybrids look like and it's not that (see Infested Terran, Duran, and Infested Kerrigan). Also there's an achievement named Zerglot.

but protoss dont have mouths D:
"You people need to just generally care a lot less about everything." -Zatic
Prev 1 10 11 12 13 14 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 152
-ZergGirl 87
StarCraft: Brood War
Rain 1817
Hyuk 262
910 67
Yoon 38
Bale 34
NotJumperer 28
ZergMaN 17
yabsab 13
Icarus 8
League of Legends
JimRising 638
Reynor49
Super Smash Bros
hungrybox595
Mew2King59
Heroes of the Storm
Khaldor222
Other Games
summit1g6076
WinterStarcraft400
PiGStarcraft251
C9.Mang0201
Sick191
Livibee170
ArmadaUGS48
Organizations
Other Games
gamesdonequick660
Dota 2
PGL Dota 2 - Main Stream215
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2311
League of Legends
• Stunt467
Upcoming Events
Kung Fu Cup
4h 46m
Stellar Fest
6h 46m
The PondCast
1d 3h
OSC
1d 6h
Stellar Fest
1d 6h
OSC
1d 17h
Stellar Fest
2 days
CranKy Ducklings
3 days
Online Event
3 days
FEL
3 days
[ Show More ]
AI Arena Tournament
3 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
INu's Battles
6 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.