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Patch 15 Notes/Discussion - Page 11

Forum Index > SC2 General
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Prev 1 9 10 11 12 13 33 Next All
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
June 04 2010 01:29 GMT
#201
On June 04 2010 10:27 Jinsin5 wrote:
Show nested quote +


Mech just started getting popular a couple weeks ago. There is no possible way enough testing was done in time. There are strategies that may take a month or more to find a counter, it's the natural cycle of RTS gaming. Things fall in and out of favor, there wasn't even enough time to see if it would die away like 99% of strategies that become popular throughout an RTS' lifespan.


It's extremely bold to make claims that blizzard just goes onto other forums, looks at the recent hot topic, and makes changes accordingly, with no testing, then makes the actual changes with random numbers taken out of the air, and not test the number changes after.


Well, I didn't say that, but thanks for the opinion?
vileEchoic -- clanvile.com
deth
Profile Blog Joined August 2009
Australia1757 Posts
June 04 2010 01:30 GMT
#202
this patch is fine. whiners gonna whine.
Kyouya
Profile Joined January 2008
Mexico318 Posts
June 04 2010 01:30 GMT
#203
On June 04 2010 10:09 avilo wrote:
This is the first patch out of 15 patches that is pretty bad on blizzard's part. They gave in to bnet forum whining + some whining here instead of waiting to see what developed.

Same thing happened with the command and conquer community, players whined horribly for things that really were not imbalanced and EA gave it to them, and look where cnc ended up

sighs.

Oh dont worry, you will get used to it

Delicious Terran tears.
Strike First, Strike Hard, Show No Mercy.
afirlortwo
Profile Joined April 2010
United States161 Posts
June 04 2010 01:31 GMT
#204
On June 04 2010 09:16 SirNeb wrote:
Show nested quote +
On June 04 2010 09:11 Mastermind wrote:
Actually, mass tanks rape mass immortals in my experience. Immortals are only strong when the tanks are in small numbers.



how could that be true? wouldn't surprise me if 10 immortals can kill 100 sieged tanks.


uhhhhhhhhhhhhhhhhhhhhhhh............. you must be hard to surprise
Just a momentary diversion on the road to the grave
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 04 2010 01:31 GMT
#205
This is definitely a step in the right direction. Mech NEEDED a nerf.

Sigh @ the reapers though, it's just because noone ever gets that upgrade so now they're just making it cheap. I wish all the infantry upgrades weren't so damn cheap though

We're gonna see like 6 reapers coming into a base early now instead of just 1 or 2
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 04 2010 01:31 GMT
#206
On June 04 2010 10:11 iEchoic wrote:
Show nested quote +
On June 04 2010 10:08 yomi wrote:
They need to make it so T can beat broodlords and corruptors now


^
This

Zerg air is extremely hard to counter as T, given that Mutas beat Vikings, and this is going to make it even harder.


Are you kidding me? If a zerg goes broodlord AND muta, you should be happy as terran. You can't afford to make both as zerg and expect to win against an equally skilled opponent. Thor neutrilize muta and viking owns corruptor.
Banelings are too cute to blow up
Jinsin5
Profile Joined May 2010
Canada44 Posts
June 04 2010 01:32 GMT
#207
On June 04 2010 10:29 iEchoic wrote:
Show nested quote +
On June 04 2010 10:27 Jinsin5 wrote:


Mech just started getting popular a couple weeks ago. There is no possible way enough testing was done in time. There are strategies that may take a month or more to find a counter, it's the natural cycle of RTS gaming. Things fall in and out of favor, there wasn't even enough time to see if it would die away like 99% of strategies that become popular throughout an RTS' lifespan.


It's extremely bold to make claims that blizzard just goes onto other forums, looks at the recent hot topic, and makes changes accordingly, with no testing, then makes the actual changes with random numbers taken out of the air, and not test the number changes after.


Well, I didn't say that, but thanks for the opinion?


???

"There is no possible way enough testing was done in time."
pash1k
Profile Joined April 2010
Ukraine119 Posts
June 04 2010 01:32 GMT
#208
On June 04 2010 10:26 iEchoic wrote:
Show nested quote +
On June 04 2010 10:25 pash1k wrote:
Why do people whine about every single patch change? I swear, no matter what the changes are there is always a group of people that cry wolf - "oh noes!!! tanks do 10 less dmg now!!! the whole game is ruined!!!" People really need to play the game first before QQing on the forums. Honestly, it's not like in a TvX match-up the Terran army barely survived an evenly matched fight with a tank and some marines left over. We did a tournament in my area last week and the marine/tank/raven push raped everything there.

It is so ridiculously hard to break a turtling terran, which allows the terran to then spend his energies elsewhere - powering units, getting upgrades, harassing, etc. Pre-patch 15 from my experience, if the terran turtled up and macroed off of one base, if they played even semi-well they would have a better, more robust army, than their opponent (if the T harassed well, of course). These changes will only make the game better, imo.


Which is why Terran is so powerful at high-level play and regularly wins pro-level tournaments.

Oh, wait.


So, you're suggesting that Blizzard is justified in nerfing something only if that strategy wins lots of BETA tournaments? Get real. They work with what they have. I don't agree with everything that Blizzard does, but the amount of QQing that I see just in this thread is ridiculous - the worst part is, it's over the smallest things. A bit hypocritcal, imo, to say "blizzard gave in to all the whining with this patch, why don't they fix bnet 2.0?" and then proceed to whine.
Insert meme here
kxr1der
Profile Joined March 2009
United States213 Posts
June 04 2010 01:33 GMT
#209
Just because they try out different values for damage and HP during the BETA doesnt mean they will release the game this way. Odds are they will release a game different than the last beta version that we end up playing after seeing what worked and what didnt. Its really frustrating to see people whining before they even give the patch a chance and assuming that this is the way the game will be released. Please be patient.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
June 04 2010 01:33 GMT
#210
dmg lowered from 60 to 50 on siege tank..

i think tanks will still melt everything on zerg ground really fast, and zergs will still have problems going ground.

still 3 shots roach and still amazing targeting system (no overkill) and splash is what's going to be the issue.

hope i'm wrong and that there's something im missing here, but so far it doesn't look like it will really change much for zvt
ModeratorBlame yourself or God
HaGuN
Profile Joined April 2010
United States154 Posts
June 04 2010 01:33 GMT
#211
oh yah i completley forgot about the speedreapers buff.. time to 9rax untill that gets cried at as well, then we will never get to mech in the first place.
"Also Zerg has won recently so I don't understand why Zerg is receiving a buff."-BoxeR
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 01:34 GMT
#212
On June 04 2010 10:31 Subversion wrote:
This is definitely a step in the right direction. Mech NEEDED a nerf.

Sigh @ the reapers though, it's just because noone ever gets that upgrade so now they're just making it cheap. I wish all the infantry upgrades weren't so damn cheap though

We're gonna see like 6 reapers coming into a base early now instead of just 1 or 2

I'm a little confused how is reducing the cost of the speed upgrade going to double the amount of reapers you'd see from normal harassment? O.o
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Skeyser
Profile Joined June 2010
Canada219 Posts
June 04 2010 01:34 GMT
#213
Really annoying to see people say things like " Blizzard just nerfed T mech because everyone complained about it ", maybe they had reasons to complain?

It's not the first game that blizzard makes, they know how to balance a game >.>
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
June 04 2010 01:35 GMT
#214
The reaper upgrade isn't going to do much because it takes forever to research.
vileEchoic -- clanvile.com
Sputty
Profile Joined April 2010
Canada161 Posts
June 04 2010 01:35 GMT
#215
I would've preferred if they made tanks 4 food or something instead of lowering their damage. No big deal, though
NonY
Profile Blog Joined June 2007
8751 Posts
June 04 2010 01:35 GMT
#216
The Leagues are Bronze/Silver/Gold/Platinum/Diamond. But the patch notes say there have been changes made to promotion/relegation between Leagues and Ladders. I understand promotion/relegation between Leagues. What is promotion/relegation between Ladders?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Kindred
Profile Blog Joined May 2010
Canada396 Posts
Last Edited: 2010-06-04 01:36:25
June 04 2010 01:35 GMT
#217
Terran got a nerf. Good. Dunno if decreasing reaper movement speed upgrade cost was necessary but we'll see.
One thing for sure, NO terran player can bitch. the race has A LOT of ressources to work with and a 10 nerf to tanks is not something terran players should be pissed about.

Zerg got nerf to broodlords, we'll see how this plays out. I see BL's as the Zergs working version of the protoss mothership. They can change the tide of war.

Protoss, while I'm glad they didnt nerf them, they have done more than enough already, I'm kinda dissapointed they didnt boost up the MS somehow, or boosted the storm of HT, or worked on the carrier....so much to do so little time
Two 2.93GHz 6-Core Intel Xeon “Westmere” (12 cores) + 32GB RAM + Four 512GB Solid-State Drives + Two ATI Radeon HD 5770 1GB + Two Apple LED Cinema Display (27" flat panel) + Quad-channel 4Gb Fibre Channel PCI Express card
MementoMori
Profile Joined April 2010
Canada419 Posts
June 04 2010 01:36 GMT
#218
On June 04 2010 10:32 pash1k wrote:
Show nested quote +
On June 04 2010 10:26 iEchoic wrote:
On June 04 2010 10:25 pash1k wrote:
Why do people whine about every single patch change? I swear, no matter what the changes are there is always a group of people that cry wolf - "oh noes!!! tanks do 10 less dmg now!!! the whole game is ruined!!!" People really need to play the game first before QQing on the forums. Honestly, it's not like in a TvX match-up the Terran army barely survived an evenly matched fight with a tank and some marines left over. We did a tournament in my area last week and the marine/tank/raven push raped everything there.

It is so ridiculously hard to break a turtling terran, which allows the terran to then spend his energies elsewhere - powering units, getting upgrades, harassing, etc. Pre-patch 15 from my experience, if the terran turtled up and macroed off of one base, if they played even semi-well they would have a better, more robust army, than their opponent (if the T harassed well, of course). These changes will only make the game better, imo.


Which is why Terran is so powerful at high-level play and regularly wins pro-level tournaments.

Oh, wait.


So, you're suggesting that Blizzard is justified in nerfing something only if that strategy wins lots of BETA tournaments? Get real. They work with what they have. I don't agree with everything that Blizzard does, but the amount of QQing that I see just in this thread is ridiculous - the worst part is, it's over the smallest things. A bit hypocritcal, imo, to say "blizzard gave in to all the whining with this patch, why don't they fix bnet 2.0?" and then proceed to whine.


I agree. What do you really want Blizzard to do? Either way there's always endless complaining. Blizzard 1) listens to the community and makes a change. Well then Blizzard has no idea what they're doing and listens to the lowest common denominator. Or 2) Blizzard does not listen. Then they're just a money hungry company who doesn't care about the players. It's just lose/lose for them isn't it

I mean, get real. And in truth I'd rather have a company who listens to the players than one who doesn't.
for the world is hollow and I have touched the sky
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 01:36 GMT
#219
On June 04 2010 10:32 pash1k wrote:
Show nested quote +
On June 04 2010 10:26 iEchoic wrote:
On June 04 2010 10:25 pash1k wrote:
Why do people whine about every single patch change? I swear, no matter what the changes are there is always a group of people that cry wolf - "oh noes!!! tanks do 10 less dmg now!!! the whole game is ruined!!!" People really need to play the game first before QQing on the forums. Honestly, it's not like in a TvX match-up the Terran army barely survived an evenly matched fight with a tank and some marines left over. We did a tournament in my area last week and the marine/tank/raven push raped everything there.

It is so ridiculously hard to break a turtling terran, which allows the terran to then spend his energies elsewhere - powering units, getting upgrades, harassing, etc. Pre-patch 15 from my experience, if the terran turtled up and macroed off of one base, if they played even semi-well they would have a better, more robust army, than their opponent (if the T harassed well, of course). These changes will only make the game better, imo.


Which is why Terran is so powerful at high-level play and regularly wins pro-level tournaments.

Oh, wait.


So, you're suggesting that Blizzard is justified in nerfing something only if that strategy wins lots of BETA tournaments? Get real. They work with what they have. I don't agree with everything that Blizzard does, but the amount of QQing that I see just in this thread is ridiculous - the worst part is, it's over the smallest things. A bit hypocritcal, imo, to say "blizzard gave in to all the whining with this patch, why don't they fix bnet 2.0?" and then proceed to whine.

I don't mind the -10 damage nerf but to be fair this thread had a tiny TINY amount of QQ compared to the mountains of "OMFG Mech is imba!!!@!" threads floating around.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
deth
Profile Blog Joined August 2009
Australia1757 Posts
June 04 2010 01:37 GMT
#220
Everyone should stop thinking about TvZ, and start thinking about how good this change could be for TvT, I strongly believe that thor/tank or bio builds just became viable again.
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