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Patch 15 Notes/Discussion - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 33 Next All
Kindred
Profile Blog Joined May 2010
Canada396 Posts
June 04 2010 01:38 GMT
#221
little off topic but what's QQ? (still trying to get in the whole SC lingo lol)
Two 2.93GHz 6-Core Intel Xeon “Westmere” (12 cores) + 32GB RAM + Four 512GB Solid-State Drives + Two ATI Radeon HD 5770 1GB + Two Apple LED Cinema Display (27" flat panel) + Quad-channel 4Gb Fibre Channel PCI Express card
Twinweapon
Profile Joined April 2010
United States90 Posts
June 04 2010 01:38 GMT
#222
As a Terran player I can care less about the nerfs to upgrades and tanks. Should make the game more interesting and a little more difficult for Terran.
MementoMori
Profile Joined April 2010
Canada419 Posts
June 04 2010 01:38 GMT
#223
On June 04 2010 10:38 Kindred wrote:
little off topic but what's QQ? (still trying to get in the whole SC lingo lol)


QQ = crying eyes
for the world is hollow and I have touched the sky
PanN
Profile Blog Joined December 2008
United States2828 Posts
June 04 2010 01:39 GMT
#224
On June 04 2010 10:38 Kindred wrote:
little off topic but what's QQ? (still trying to get in the whole SC lingo lol)


That's not even sc lingo... that's lingo thats about as old as the internet itself.

Crying eyes.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
June 04 2010 01:40 GMT
#225
yeah the 10 dmg nerf on tank doesnt seem to make almost any difference vs zerg. you can figure this out by simple math or what i did which is change their dmg in a map editor and do some tests
ModeratorBlame yourself or God
Lylat
Profile Joined August 2009
France8575 Posts
June 04 2010 01:40 GMT
#226
Oh man TvT will be Reaper rush vs Reaper rush
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
June 04 2010 01:40 GMT
#227
On June 04 2010 10:35 Liquid`NonY wrote:
The Leagues are Bronze/Silver/Gold/Platinum/Diamond. But the patch notes say there have been changes made to promotion/relegation between Leagues and Ladders. I understand promotion/relegation between Leagues. What is promotion/relegation between Ladders?


good catch Nony hopefully it is something good like ladders are now ranked (read: diamond 1 is better then diamond 2) and you get promoted between ladders... but I doubt it
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 04 2010 01:41 GMT
#228
On June 04 2010 10:38 Twinweapon wrote:
As a Terran player I can care less about the nerfs to upgrades and tanks. Should make the game more interesting and a little more difficult for Terran.

I wouldn't say its going to make Terran play anymore interesting if anything it might push people bad towards Bio game play.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
TeWy
Profile Joined December 2009
France714 Posts
June 04 2010 01:41 GMT
#229
Zergs are winning almost every single tournament since day 1 but just because some noobs complained about terran mech, it still got nerfed, what a fuking joke.
Syner
Profile Joined May 2010
19 Posts
June 04 2010 01:43 GMT
#230
On June 04 2010 09:14 Zurles wrote:
Show nested quote +
On June 04 2010 09:12 DamonRJ wrote:
can someone explain the hellion and thor nerfs in simpler terms?

im not sure why but i dont really understand the effect of those two


Usually when you research +1 attack on a hellion it adds +1 to it's base damage and +1 to it's bonus damage vs light, so you would be doing +2 vs light and +1 vs normal stuff. Now it's +1 vs everything.

they're basically slightly worse against zerglings and mutas.

that's a good thing, everyone knows hellions are way to good against mutas
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
June 04 2010 01:43 GMT
#231
I'm assuming with how late it's getting that the patch is going to be done during the beta downtime yea?
"Infestors are the suck" - LzGamer
Lylat
Profile Joined August 2009
France8575 Posts
Last Edited: 2010-06-04 01:45:04
June 04 2010 01:44 GMT
#232
On June 04 2010 10:41 TeWy wrote:
Zergs are winning almost every single tournament since day 1 but just because some noobs complained about terran mech, it still got nerfed, what a fuking joke.

Some noobs ? Dude go read this thread : http://www.teamliquid.net/forum/viewmessage.php?topic_id=129070

On topic : It still amazes me how people are complaining before even testing how the changes affect the gameplay
Vei
Profile Joined March 2010
United States2845 Posts
June 04 2010 01:45 GMT
#233
(zerg player) ... hallelujah ;DDDDD. Also excited to see the ladder changes -- if they're even noticeable.
www.justin.tv/veisc2 ~ 720p + commentary
PanN
Profile Blog Joined December 2008
United States2828 Posts
June 04 2010 01:45 GMT
#234
On June 04 2010 10:41 TeWy wrote:
Zergs are winning almost every single tournament since day 1 but just because some noobs complained about terran mech, it still got nerfed, what a fuking joke.


Yeah just a bunch of noobs complained, it wasn't a list of good players or anything ..oh wait...
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
pash1k
Profile Joined April 2010
Ukraine119 Posts
Last Edited: 2010-06-04 01:48:28
June 04 2010 01:47 GMT
#235
On June 04 2010 10:41 TeWy wrote:
Zergs are winning almost every single tournament since day 1 but just because some noobs complained about terran mech, it still got nerfed, what a fuking joke.


You're right, every single person that thought that Terran mech was stronger than their options, and hence a little too strong was "some noob."

Do people understand the point of nerfing/buffing? It's not just to get rid of strategies that are too strong in every single MU. It is just as important to balance the race internally - Blizzard has to balance various strategies that a race might consider, and make them on a similar viability level. If Terrans only go mech in every single MU (not saying that's happening), then even if the strategy is not "too strong" they still need to change it so that going bio won't put anyone at a huge disadvantage. This kind of internal balance is hard - they have to make more than one strat viable without messing up the TvX MU.
Insert meme here
Pwere
Profile Joined April 2010
Canada1557 Posts
Last Edited: 2010-06-04 01:47:26
June 04 2010 01:47 GMT
#236
If this is not enough, I guess they'll have to move them to 4 supply instead of 3, which does seem to be a bit off compared to Zealots and Roaches.

I don't think it adresses the main problem though. At 200/200, armies will still melt, so it only makes the way to get there tougher, and might change the whole builds rather than keeping them in line.
Melt
Profile Joined May 2010
Switzerland281 Posts
June 04 2010 01:47 GMT
#237
Do Tanks do 50 dmg for the whole splash area or is it decreased on anything but the main target like on ultralisk?
Nik0
Profile Joined April 2010
Uruguay460 Posts
June 04 2010 01:47 GMT
#238
Thank you god for the tank nerf, you really exist
Kindred
Profile Blog Joined May 2010
Canada396 Posts
June 04 2010 01:47 GMT
#239
On June 04 2010 10:43 Syner wrote:
Show nested quote +
On June 04 2010 09:14 Zurles wrote:
On June 04 2010 09:12 DamonRJ wrote:
can someone explain the hellion and thor nerfs in simpler terms?

im not sure why but i dont really understand the effect of those two


Usually when you research +1 attack on a hellion it adds +1 to it's base damage and +1 to it's bonus damage vs light, so you would be doing +2 vs light and +1 vs normal stuff. Now it's +1 vs everything.

they're basically slightly worse against zerglings and mutas.

that's a good thing, everyone knows hellions are way to good against mutas


Yea I was starting to worry that Blizzard wouldn't see the problem lol
Two 2.93GHz 6-Core Intel Xeon “Westmere” (12 cores) + 32GB RAM + Four 512GB Solid-State Drives + Two ATI Radeon HD 5770 1GB + Two Apple LED Cinema Display (27" flat panel) + Quad-channel 4Gb Fibre Channel PCI Express card
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
June 04 2010 01:48 GMT
#240
Good changes, I would be happy if the game came out tomorrow.
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