• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:30
CEST 23:30
KST 06:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1332 users

Patch 14 Changes - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 29 Next All
SpaceChick
Profile Joined February 2010
173 Posts
June 01 2010 20:34 GMT
#121
On June 02 2010 05:33 EleanorRIgby wrote:
Show nested quote +
On June 02 2010 05:32 finalboss wrote:
Ok so they fixed, or at least attempted to, the Terran mech vs Zerg push. Very good start I think, next up I'm sure they'll do PvT sillyness....the Viking thing is a bit of a nerf to help out Colossi I think, so it swings it a little bit towards that in favor.


Ground damage bro

It takes viking 4 shot to kill a worker now instead of 3
shiftY803
Profile Joined April 2010
200 Posts
Last Edited: 2010-06-01 20:35:35
June 01 2010 20:34 GMT
#122
I think the most important changes here are the upgrade combos for zerg. Having to do like eleventy billion upgrades for roaches and ultras to be effective really sucked. This is exactly what TL was asking for.

@ people saying the corruptor's ability is useless, you are dumb. No offense. It's not exciting to watch like dark swarm, but 25% more damage against like 10 units in their army (ie, colossus). Yes please. Why would you not use it?

Frenzy, on the other hand, is silly. Why do that when you can fungal growth? MMM ball trying to micro away from the ultras? FG, problem solved.

I have actually used ultras in a game or two in top diamond league play and they sucked less than I thought. This can only help.
live without appeal. ~ camus
hacpee
Profile Joined November 2007
United States752 Posts
June 01 2010 20:34 GMT
#123
TvP is still broken. As protoss, you can't ever retreat if you engage. Marauders will just slow you down and fuck up your army.Right now, TvP is like playing TvP in BW but you can't use arbiters and terran wraiths own your carriers and vultures slow your units to a crawl.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
June 01 2010 20:35 GMT
#124
Good patch imo, they're clearly poking at at least some of the problems. REALLY like the infestor burrow change.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
June 01 2010 20:35 GMT
#125
On June 02 2010 05:34 shiftY803 wrote:
@ people saying the corruptor's ability is useless, you are dumb. No offense. It's not exciting to watch like dark swarm, but 25% more damage against like 10 units in their army (ie, colossus). Yes please. Why would you not use it?


10 units? i thought it was just 1
teamsolid
Profile Joined October 2007
Canada3668 Posts
June 01 2010 20:35 GMT
#126
How exactly does this change ZvT mech at all? Vikings ground attack has never been important, it's the tanks/thors that are the problem.
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 01 2010 20:36 GMT
#127
On June 02 2010 05:32 lew wrote:
Zergs were whining about the roach vs roach in zvz. Now they whine about ling/bling vs ling/bling. What do you guys actually want? In tvt it is tank/viking vs tank/viking and if you make something else, you die.


Something that involves more than 1 base or lasts longer than 5 minutes? Roach vs Roach sucks, but it probably wasn't as bad as ling/bling as the games would go longer.

Right now a single mis-click will cost you the entire game. Imagine if you were playing ZvT with no wall in and nothing, but marines. More or less that's what ZvZ feels like.

It's actually kinda fun sometimes, but it's also very shallow strategically.
Logo
professorjoak
Profile Joined July 2008
318 Posts
June 01 2010 20:36 GMT
#128
On June 02 2010 05:25 professorjoak wrote:
Show nested quote +
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?


61/64 = 0.953125


To be more specific, 2.95 does not have an exact representation in finite precision floating point arithmetic because the number is binary when in the computer. If the denominator is a power of 2, however, the number can be represented exactly. You'll accumulate roundoff error over time because you are adding 2.95+error to itself every timestep. It's probably not a big deal; most likely it would just give your hydralisk has an unnoticeably small random variation in speed, but it might lead to weird collision detection bugs so it's best to just remove the ambiguity and work in powers of 2.


Real-world example of when counting time in a base-10 increment instead of a base-2 increment caused roundoff error that made a Patriot Missile system fail during the Gulf War:
http://mathworld.wolfram.com/RoundoffError.html
"The different branches of Arithmetic -- Ambition, Distraction, Uglification, and Derision." --Lewis Carroll
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
June 01 2010 20:36 GMT
#129
On June 02 2010 05:34 hacpee wrote:
TvP is still broken. As protoss, you can't ever retreat if you engage. Marauders will just slow you down and fuck up your army.Right now, TvP is like playing TvP in BW but you can't use arbiters and terran wraiths own your carriers and vultures slow your units to a crawl.


I've been saying this for the past few patches.

But ZvT is screwed up right now too so I guess we can expect something major in phase 2?
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
June 01 2010 20:36 GMT
#130
They do't understand that they need to size down the ultralisk! or it will never be usable in game.. (not so difficult to make..is just the same thing they made to thor
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Tone_
Profile Joined May 2009
United Kingdom554 Posts
June 01 2010 20:37 GMT
#131
Archon build time decreased! Finally I'll be able to use archons in every build, brb gonna make post on strategy forum.....
Hasta La Victoria Siempre | 톤
klaxen
Profile Joined April 2010
United States361 Posts
June 01 2010 20:37 GMT
#132
A decent patch. I play toss so i'm biased, but I'd definitely like to see a few more minor buffs to the templar/archon tree.
high master protoss - low master zerg
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
June 01 2010 20:38 GMT
#133
On June 02 2010 05:34 hacpee wrote:
TvP is still broken. As protoss, you can't ever retreat if you engage. Marauders will just slow you down and fuck up your army.Right now, TvP is like playing TvP in BW but you can't use arbiters and terran wraiths own your carriers and vultures slow your units to a crawl.


Forcefield can certainly minimize losses when retreating :>
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
HasHe201
Profile Joined March 2010
United States160 Posts
June 01 2010 20:38 GMT
#134
Anything on re-adding identifiers, fixing black minimap?

Also, I dont know if its just me but when I check my own and other players ladders bnet would disconnect me
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
June 01 2010 20:38 GMT
#135
On June 02 2010 05:35 teamsolid wrote:
How exactly does this change ZvT mech at all? Vikings ground attack has never been important, it's the tanks/thors that are the problem.


roach/infestor are now better, making burrowed roaches more effective, and making it easier to position infestors for NP'ing thors.

However the main change is that ultralisk is now viable late-game against mech:

-health buff + speed buff makes it easier to close the gap against tanks without dying
-ultra now require 1 less upgrade to be useful, which means they can come out faster
next week on Everybody Loves HypnoToad:
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
June 01 2010 20:38 GMT
#136
A PATCH WITH ONLY P BUFFFFFFFFFFF YESSSSSSSSS
refraxion
Profile Joined March 2010
Canada88 Posts
June 01 2010 20:38 GMT
#137
On June 02 2010 05:30 NB wrote:
14 patches: 1st time ever there is a buff for Protoss....

Considering protoss was super buff when the beta started, I'm not surprised.
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 01 2010 20:38 GMT
#138
On June 02 2010 05:37 Tone_ wrote:
Archon build time decreased! Finally I'll be able to use archons in every build, brb gonna make post on strategy forum.....

It's not meant for using in every build. (....)
Banelings are too cute to blow up
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
June 01 2010 20:38 GMT
#139
On June 02 2010 05:23 AlliNPreFlop wrote:
Show nested quote +
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?

Haha, i think its the same speed as zergling without speed now right?


2.953125 = 189/64 (or 756/256). Nice binary fixed/floating point numbers become clumsy decimals.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 01 2010 20:39 GMT
#140
yeah typically you got the speed ultra upgrade as soon as the den popped and then started making them, and started the armor upgrade while building the second wave of ultras.
Prev 1 5 6 7 8 9 29 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 159
ProTech121
JuggernautJason95
StarCraft: Brood War
Calm 2842
actioN 184
Mind 137
ggaemo 91
NaDa 12
Dota 2
canceldota268
Counter-Strike
apEX4769
tarik_tv1195
kRYSTAL_42
Super Smash Bros
C9.Mang0192
Heroes of the Storm
Liquid`Hasu361
Khaldor167
Other Games
summit1g8109
Grubby4869
FrodaN1474
shahzam479
Mew2King79
ZombieGrub52
Liquid`Ken8
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 87
• Hinosc 31
• musti20045 25
• Adnapsc2 21
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• Eskiya23 33
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21152
• lizZardDota294
Other Games
• imaqtpie1306
• Scarra268
• Shiphtur164
Upcoming Events
CranKy Ducklings
11h 30m
Sparkling Tuna Cup
12h 30m
PiGosaur Cup
1d 2h
Replay Cast
1d 11h
Kung Fu Cup
1d 14h
Replay Cast
2 days
The PondCast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
Replay Cast
4 days
[ Show More ]
CranKy Ducklings
4 days
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.