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Patch 14 Changes - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 29 Next All
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 01 2010 21:18 GMT
#241
On June 02 2010 06:04 Attica wrote:
I have my doubts that the ultralisk buffs will be enough. I was seeing groups of 9 ultralisks do almost no damage before dying to terran mech. The speed change and an extra 50 health isn't going to change it THAT much.


Do more of this then:



Banelings are too cute to blow up
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 01 2010 21:18 GMT
#242
ITT: People who didn't know that they could transform their Vikings after eliminating the air threat, people who don't micro their Roaches, people who think these are actually nerfs, and people who never find themselves with empty HTs.

Then there are the other people who actually have good feedback.

People should understand that these patches aren't meant to be an overnight complete re-balancing. They're supposed to be gradual steps towards the ultimate goal. If you guys look back to the first day of beta, you'd probably understand that these patches are actually working. These are all gradual changes meant to prepare the game for more changes. It's much easier to slowly inch forward than it is to push all the way forward, then pull back and hope you guess when to stop.

I honestly think this is one of the best patches; it's up there with the one that nerfed WG.

...Yeah, I know, not many people are actually complaining. Just trying to stop said people from starting ^_^
decemvre
Profile Joined May 2010
Romania639 Posts
June 01 2010 21:19 GMT
#243
oh yeah, i'm really gonna use infested terrans now like every game ! -_-;
I don't get it... why can't blizzard see that this unit is slow, has small range, small damage, cost 100 energy and lasts for ~ 13 real seconds ?

are you INSANE ?
decemberTV
Katkishka
Profile Blog Joined December 2009
United States657 Posts
June 01 2010 21:19 GMT
#244
On June 02 2010 06:15 Senx wrote:
That speed increase on ultras is quite big.. wonder if they're ever gonna see the light of day..

Is there a patch 14 situation report??

Right here.
http://forums.battle.net/thread.html?topicId=25172119450&sid=5000
avilo
Profile Blog Joined November 2007
United States4100 Posts
June 01 2010 21:19 GMT
#245
On June 02 2010 06:12 blabber wrote:
still waiting for siege tank nerf...


GL with that, it is not happening because there's nothing wrong with em.

Excellent patch as usual by blizz
Sup
charlie420247
Profile Joined November 2009
United States692 Posts
June 01 2010 21:21 GMT
#246
Acouunt is still wiped still cannot ladder or even place....
there are 10 types of people in this world, those who understand binary and those who dont.
nihlon
Profile Joined April 2010
Sweden5581 Posts
June 01 2010 21:22 GMT
#247
On June 02 2010 06:19 decemvrie wrote:
oh yeah, i'm really gonna use infested terrans now like every game ! -_-;
I don't get it... why can't blizzard see that this unit is slow, has small range, small damage, cost 100 energy and lasts for ~ 13 real seconds ?

are you INSANE ?


So what are you doing with that energy that is so much more important? Yes, it's probably not something that is going to be used very much, but stop acting like it actually matters much. And it actually out dps a roach, so it's not completely useless.
Banelings are too cute to blow up
Perfect Balance
Profile Joined April 2010
Norway131 Posts
June 01 2010 21:22 GMT
#248
As far as im concerned, these changed are irrelevant. Are they even testing it before realeasing these patches?
"Do you REALLY want chat rooms?" - You're good Blizzard! I was just fakin' it!
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
June 01 2010 21:23 GMT
#249
Good patch. Changes are too minor, but at least it's all stuff in the right direction, unlike patch 13's clusterfuck.
eNyoron
Profile Joined September 2009
United States170 Posts
June 01 2010 21:23 GMT
#250
I wouldn't underestimate this roach buff as of yet - burrowed movement shields them from all damage until they get into detection range, and then they have a greater ability to tank shots until they get into range with their improved regen. Not a game breaking change, but enough (I think) for burrowed roaches to become more standard.
0sm9sm8sm... the beginning of the end.
s2pid_loser
Profile Joined March 2010
United States699 Posts
June 01 2010 21:24 GMT
#251
i realize the lag issue was supposedly fixed already
but its still the same for me...
unplayable...
hmmmmmmm
Et Ducit Mundum Per Luce
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
June 01 2010 21:27 GMT
#252
WOW. Ultras.... I tested it out in the map editor, and they're STARTING to feel as beefy as they used to. The speed bonus + the 500 hp buys them JUST enough time to deal the damage they were meant to deal. I tested 6 fully upgraded thors + 10 helions, + 12 tanks vs 16 frenzied ultralisks. The results? I had 4 ultralisks left, and I was also target firing with the thor's cannons (at full energy).

Still probably won't be able to break a terran's nat filled with bunkers and tanks on the ridges, but... you'll certainly get close.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
ChThoniC
Profile Blog Joined April 2010
United States536 Posts
June 01 2010 21:27 GMT
#253
Terran scan still kills any burrowed roach antics to get to tanks.
i c u
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 01 2010 21:27 GMT
#254
On June 02 2010 06:22 nihlon wrote:
Show nested quote +
On June 02 2010 06:19 decemvrie wrote:
oh yeah, i'm really gonna use infested terrans now like every game ! -_-;
I don't get it... why can't blizzard see that this unit is slow, has small range, small damage, cost 100 energy and lasts for ~ 13 real seconds ?

are you INSANE ?


So what are you doing with that energy that is so much more important? Yes, it's probably not something that is going to be used very much, but stop acting like it actually matters much. And it actually out dps a roach, so it's not completely useless.


Contaminate is sooo much better
0neder
Profile Joined July 2009
United States3733 Posts
June 01 2010 21:29 GMT
#255
On June 02 2010 05:57 AssuredVacancy wrote:
Nothing stopped you from having burrow micro before this patch. If burrowing with infestors was actually a useful thing to do, you would do it before, speed or not. The truth is it's pretty much non existent.

Not necessarily. Burrow was very useful in BW and was still rarely exploited to its full potential.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 01 2010 21:30 GMT
#256
On June 02 2010 06:29 0neder wrote:
Show nested quote +
On June 02 2010 05:57 AssuredVacancy wrote:
Nothing stopped you from having burrow micro before this patch. If burrowing with infestors was actually a useful thing to do, you would do it before, speed or not. The truth is it's pretty much non existent.

Not necessarily. Burrow was very useful in BW and was still rarely exploited to its full potential.


Well, SC1 units didn't have 10 HP per second regeneration
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
June 01 2010 21:33 GMT
#257
On June 02 2010 06:15 KsBerzerk wrote:
Why is there still no sound at the startup menu? ...


yer it feels so lonly with no sounds on menus
Daeden.620
decemvre
Profile Joined May 2010
Romania639 Posts
June 01 2010 21:38 GMT
#258
On June 02 2010 06:33 monkh wrote:
Show nested quote +
On June 02 2010 06:15 KsBerzerk wrote:
Why is there still no sound at the startup menu? ...


yer it feels so lonly with no sounds on menus



play some music ? o.O
decemberTV
Ocedic
Profile Joined April 2010
United States1808 Posts
June 01 2010 21:38 GMT
#259
To those who are saying this is the first Protoss buff, let's revert Void Ray back to its anti-armored only state shall we.
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
June 01 2010 21:39 GMT
#260
Any info on when this patch will be up? Hope they address b.net match list also. Just my wish I guess...
Forever Vulture.. :(
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