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Patch 13 Discussion - Page 52

Forum Index > SC2 General
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Zelniq
Profile Blog Joined August 2005
United States7166 Posts
May 21 2010 16:42 GMT
#1021
fyi, Frenzy on 0-0 Hydralisks makes your hydras 3-0, exactly. that's pretty sick for 25 energy
ModeratorBlame yourself or God
diggurd
Profile Blog Joined May 2007
Norway346 Posts
May 21 2010 16:45 GMT
#1022
[image loading]
the interesting thing about this quote is that youll only understand whats interesting when youre done reading it. ǝɯıʇ ɹn ƃuıʇsɐʍ n ǝɹɐ ʎɥʍ
blyn
Profile Joined April 2010
Canada57 Posts
May 21 2010 16:47 GMT
#1023
On May 22 2010 01:15 CKSide wrote:
is there an explanation for why the notes were released before the actual patch?


The blue response
" Patch 13 is not yet live and slated for release in the near future. Since we're already preparing the update for you, we decided to give you a sneak peek at the patch notes, as well as our latest edition of the Situation Report. "
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
May 21 2010 16:50 GMT
#1024
On May 21 2010 12:15 -orb- wrote:
This is the worst patch I've ever seen in my entire life by far

DEAR FUCKING GOD ARE YOU SERIUOS


Delicious.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Orange Goblin
Profile Joined May 2010
218 Posts
May 21 2010 16:53 GMT
#1025
So, it's still not out yet?

To be honest, I can't really see how this will help ZvT.

It's gonna be really interesting to see if anyone will be able to get close enough to do any damage with the Ultra, but in my mind, the Ultra will be even more useless because of this patch.

Ultras really need some sort of charge ability and pathing fix to work.

I propose a charge ability that isn't auto-casted, and has a long cool-down. Something like that would probably require further balancing, but together with a fix for pathing, at least the Ultra will get where it's supposed to be going without dying halfway there. That's not asking much. After we get to that point, we can talk about damage.

Also, the Infested Terran has become a complete joke by now. To be honest, I thought it was a bad idea to have it spawn from other units to begin with (it makes no sense, to be honest, the Infestor carries a stockpile of marines inside of him?), but now, it's just getting silly. I don't think it's a bad idea to have Overseers have something that costs 125 energy, but make it something that will see use.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
May 21 2010 16:54 GMT
#1026
On May 22 2010 01:42 asdfTT123 wrote:
For those who are as confused about this patch as me, I've made a length post on the b.net forums. Please check here and post feedback if warranted:

http://forums.battle.net/thread.html?topicId=25026322804&sid=5000

Thanks.

quality post there btw
Peaked at C- on ICCUP and proud of it! @Sunyveil
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
May 21 2010 16:56 GMT
#1027
On May 22 2010 01:54 Sunyveil wrote:
Show nested quote +
On May 22 2010 01:42 asdfTT123 wrote:
For those who are as confused about this patch as me, I've made a length post on the b.net forums. Please check here and post feedback if warranted:

http://forums.battle.net/thread.html?topicId=25026322804&sid=5000

Thanks.

quality post there btw


Sarcasm? T_T
n.Die_Jaedong <3
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
Last Edited: 2010-05-21 16:59:43
May 21 2010 16:56 GMT
#1028
So, how much LSD did Blizz take before making these patch changes?

Ultralisk is still worthless.
Corrupter spell still blows
BUFFS ON TERRAN INFANTRY? GIVE ME A MOTHERFUCKING BREAK, SERIOUSLY.

To those of you who think infested terrans were worthless, well, they weren't. They will be.
They only cost 25 mana I believe, and if you have a few infestors (4-5) you can fungal growth and throw out like 15 infested terrans. No cooldown time. DONT NEED VISION. You can throw these on top of cliffs. They suck as a single unit, but then again, so do marines. But when you've got 20 of them, they're pretty damn boss. Now they will be worthless.
So the reason they took them off the infestor and made them cost 5x more mana is because nobody was using them? So, now, nobody will use them. Good call blizz, this does NOT encourage creative gameplay AT ALL. I've done a few infested terran ownages, and its precisely because nobody uses them, because they're a fucking SURPRISE that they worked so well. What the fuck.

Seriously, no more drinking vials of acid before making patches.

NOBODY GIVES A SHIT ABOUT FACEBOOK INTEGRATION, JUST GIVE US CHAT ROOMS.
Honestly, do they even use facebook in Korea all that much? Or any country outside USA/Canada??? Why is this even a priority?

God, Blizzard, sometimes I think you want this game to be run by Terran, as shittily as possible..

/rage
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
May 21 2010 16:58 GMT
#1029
On May 22 2010 01:56 InfiniteIce wrote:
So, how much LSD did Blizz take before making these patch changes?

Ultralisk is still worthless.
Corrupter spell still blows
BUFFS ON TERRAN INFANTRY? GIVE ME A MOTHERFUCKING BREAK, SERIOUSLY.

To those of you who think infested terrans were worthless, well, they weren't. They will be.
They only cost 25 mana I believe, and if you have a few infestors (4-5) you can fungal growth and throw out like 15 infested terrans. No cooldown time. DONT NEED VISION. You can throw these on top of cliffs. They suck as a single unit, but then again, so do marines. But when you've got 20 of them, they're pretty damn boss. Now they will be worthless.

Seriously, no more drinking vials of acid before making patches.

NOBODY GIVES A SHIT ABOUT FACEBOOK INTEGRATION, JUST GIVE US CHAT ROOMS.
Honestly, do they even use facebook in Korea all that much? Or any country outside USA/Canada??? Why is this even a priority?

God, Blizzard, sometimes I think you want this game to be run by Terran, as shittily as possible..

/rage


Calm yourself bro. It's a game patch.
shiftY803
Profile Joined April 2010
200 Posts
Last Edited: 2010-05-21 17:00:47
May 21 2010 16:59 GMT
#1030
If they make the ultra a little smaller, I honestly think the FF trample thing would finally make me want to use them in PvZ, which I think is awesome. On the other hand, I will be very surprised if they see more utility in ZvT. They just require so much tech, so many upgrades. By the time they arrive, I would be surprised if they make it to the tank line to do any damage.

I plan to play a bunch of games today and go muta/ling into ultra/ling and see if I can make it work at all.
live without appeal. ~ camus
Dance.jhu
Profile Blog Joined May 2010
United States292 Posts
May 21 2010 17:00 GMT
#1031
I like the new overlord, but the Frenzy spell just seems like only really useful for the ultra...I think the spell would be better if it decreased damage recieved rather than increase damage out put, just because the ultralisk is still just going to die so fast.

"Immune to snare, stuns, and mind control for 30 seconds"
If taken out of context, I would assume this was a WoW spell...but how does this really help the ultra? Sure, more dmg output, but was the ultra was never capable of being snared (correct me if I'm wrong) and I was not aware that there were stuns in the game..... mind control?? really? How many zvz games go that late game? maybe copper/bronze.

I do like that the forcefield can be destroyed from walking over them with massive, but I think that is pretty much only useful for terran and maybe protoss because our only ground massive unit comes way too late. I still don't think I'll tech to ultras unless its 2v2 3v3 or 4v4.

It is what it is...
mindZ
Profile Joined February 2010
United States31 Posts
May 21 2010 17:00 GMT
#1032
Terran buffs? Really.............. REALLY?
SpaceChick
Profile Joined February 2010
173 Posts
May 21 2010 17:00 GMT
#1033
125 energy = 5 IT i think
graphene
Profile Joined May 2010
Finland211 Posts
May 21 2010 17:02 GMT
#1034
DAVID KIM'S CHILDREN MUST TELL DADDY EVEN THOUGH THEY PLAY TERRAN, DON'T FUCK THE GAME UP!
cloud computing is the future
InfiniteIce
Profile Blog Joined May 2010
United States794 Posts
May 21 2010 17:03 GMT
#1035
On May 22 2010 01:58 See.Blue wrote:
Show nested quote +
On May 22 2010 01:56 InfiniteIce wrote:
So, how much LSD did Blizz take before making these patch changes?

Ultralisk is still worthless.
Corrupter spell still blows
BUFFS ON TERRAN INFANTRY? GIVE ME A MOTHERFUCKING BREAK, SERIOUSLY.

To those of you who think infested terrans were worthless, well, they weren't. They will be.
They only cost 25 mana I believe, and if you have a few infestors (4-5) you can fungal growth and throw out like 15 infested terrans. No cooldown time. DONT NEED VISION. You can throw these on top of cliffs. They suck as a single unit, but then again, so do marines. But when you've got 20 of them, they're pretty damn boss. Now they will be worthless.

Seriously, no more drinking vials of acid before making patches.

NOBODY GIVES A SHIT ABOUT FACEBOOK INTEGRATION, JUST GIVE US CHAT ROOMS.
Honestly, do they even use facebook in Korea all that much? Or any country outside USA/Canada??? Why is this even a priority?

God, Blizzard, sometimes I think you want this game to be run by Terran, as shittily as possible..

/rage


Calm yourself bro. It's a game patch.


<3. I'm good now. I have just watched as the patches went from "OMG THIS IS AWESOME!" until about.......patch....7? 8? Since then, every single patch has had way more terrible changes than good ones. I just hate to watch Blizzard kill the fun of the game and steer the game toward these standard strategies...they're really taking out variety...

Seriously, has anybody EVER seen blizzard ask on the forums "we think the ultralisk sucks too. What do YOU as the players who will actually PLAY the game (Derp) think would improve it?" Cause I haven't...They just watch the Korean gameplay and drink a magic potion and suddenly shit out the answer. And that's what their responses via patching have been lately...shit.
i keep going back to my response to chill's fake PM and laughing, then immediately getting a feeling that i assume i'd get if i had an orgasm and the girl said "hahaha guess what i have a dick" -FakeSteve
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
May 21 2010 17:06 GMT
#1036
On May 22 2010 02:03 InfiniteIce wrote:
Show nested quote +
On May 22 2010 01:58 See.Blue wrote:
On May 22 2010 01:56 InfiniteIce wrote:
So, how much LSD did Blizz take before making these patch changes?

Ultralisk is still worthless.
Corrupter spell still blows
BUFFS ON TERRAN INFANTRY? GIVE ME A MOTHERFUCKING BREAK, SERIOUSLY.

To those of you who think infested terrans were worthless, well, they weren't. They will be.
They only cost 25 mana I believe, and if you have a few infestors (4-5) you can fungal growth and throw out like 15 infested terrans. No cooldown time. DONT NEED VISION. You can throw these on top of cliffs. They suck as a single unit, but then again, so do marines. But when you've got 20 of them, they're pretty damn boss. Now they will be worthless.

Seriously, no more drinking vials of acid before making patches.

NOBODY GIVES A SHIT ABOUT FACEBOOK INTEGRATION, JUST GIVE US CHAT ROOMS.
Honestly, do they even use facebook in Korea all that much? Or any country outside USA/Canada??? Why is this even a priority?

God, Blizzard, sometimes I think you want this game to be run by Terran, as shittily as possible..

/rage


Calm yourself bro. It's a game patch.


<3. I'm good now. I have just watched as the patches went from "OMG THIS IS AWESOME!" until about.......patch....7? 8? Since then, every single patch has had way more terrible changes than good ones. I just hate to watch Blizzard kill the fun of the game and steer the game toward these standard strategies...they're really taking out variety...

Seriously, has anybody EVER seen blizzard ask on the forums "we think the ultralisk sucks too. What do YOU as the players who will actually PLAY the game (Derp) think would improve it?" Cause I haven't...They just watch the Korean gameplay and drink a magic potion and suddenly shit out the answer. And that's what their responses via patching have been lately...shit.


Haha yeah I feel you. We'll see. I feel like a lot of the stuff that get's patched is done so with the long term in mind rather than with respect to the very most current playstyles. I think it's gonna work out pretty well by the end. The one thing I can't shake is the feeling that Zerg just lacks one or two really dynamic units. Maybe it's just in my head.
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
May 21 2010 17:06 GMT
#1037
I'm actually looking forward to seeing what changes blizz has implemented and not written about in the patch notes. Maybe there is more to the ultra change(other units have changed in some way, or whatever). Not holding my breath for anything substantial since then it prolly would be in the patch notes but you never know.
Do you really want chat rooms?
MindRush
Profile Joined April 2010
Romania916 Posts
May 21 2010 17:07 GMT
#1038
On May 21 2010 12:12 Z3kk wrote:
Holy crap, this patch is awesome! The frenzy spell is very interesting.

However, () it really irks me that Protoss got nothing but nerfs, while the Zerg's Overseer is about to get really, really annoying... Contaminate nexus, infested terrans to kill probes? They'll do the damage and just die before an army gets there anyway....not sure if that's a workable strat.. And also some Terran upgrade costs were decreased. The ability for massive units to smash FF's w/o cost is also gonna hurt really badly. Sure Protoss is slightly "imba" right now, but I just feel that at some point, toss players won't be able to improvise (slight exaggeration there but you get my point) anymore and the other races will just have a death grip on Protoss.

Someone tell me if I'm being completely out of line, because I have a nagging suspicion that I'm griefing very hard. =(


you exagerate a bit .......

Overseer comes well after Zerg gets lair ..... you will have 1 more Nexus then, or won't be making probes, due to full saturation of resources. Things like shutting down your research tactics will be nice to watch ......... but we will see as good zerg players use this into play vs protoss

With massive units breaking the force fields ..... imagine the terran running thors into the FF. Thors are pretty slow. So are the Ultralisks. And this patch only works against the overly defensive protoss who can just FF everywhere when he is in trouble. The only Massive ground unit which is slow is the Collosus, but you can't really say they nerfed Protoss vs Protoss.

I still have alot of faith that this game will be perfectly balanced, just like SC : BW is.
Maybe I am an optimist, but thinking positive works.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
mecra
Profile Joined May 2010
United States83 Posts
May 21 2010 17:07 GMT
#1039
The Ultra HP nerf was too much IMO. It requires so much to get them and now they they are still going to be obliteraped. However, the ability Frenzy does make them interesting.

The problem I have with Frenzy is that it's an individual click-cast. This makes it pointless for large groups of Hydras, Lings, Roaches, Mutas, etc. It seems like it was made almost exclusively for Ultras and Corruptors, even though the latter won't benefit as much as Ultras. So, me no likely because of its limited utility. I say up its energy cost and make it a small AOE so that you CAN spam it, but you need several Infestors to really hit the whole group. Maybe reduce it's duration so taht the Infestors need to be at the front line with the rest of the troops.

Infested Terran for 125 energy? No thank you. There was very little point to using the ability when you could spam it from Infestors. For so much energy, I'd prefer to just use the Overseer to stop production.

Not a REAL fan of the Zerg changes although Terran got an easy GIMME with their buff.
Pwere
Profile Joined April 2010
Canada1557 Posts
May 21 2010 17:09 GMT
#1040
Two words: Frenzied Banelings.

User was warned for this post
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