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[Serious bug] Zerg larva bug. 10 zerglings in 1:55

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 16 17 18 Next All
hwanikani
Profile Joined January 2008
Korea (South)43 Posts
Last Edited: 2010-04-23 03:20:05
April 23 2010 03:00 GMT
#1
[image loading]
[image loading]


There is a serious larva bug.
After patch, if you cancel morphing egg, it no longer burst the larva.
Therefore, since the maximum larva one hatchery can hold is 3, and when you are morphing some of the eggs, hatchery will "think" that there is less larva than 3, and keep producing more larva.

So, suppose you have 3 larvas, and make 3 drones out of them. While drones are being made, hatchery will continually produce larva, and right after you see that new larva is made, you can just cancel the drones without any cost, and get 1~2 extra larvas.

Result? A hatchery with more than 3 larvas (more and more larvas stack up if you keep doing it) WITHOUT QUEEN.

Yeah, it might not have huge impact in late games, since it requires some tedious micro and using queen is more effective later games, but in EARLY GAMES, it is deadly.

I tested it, and I was able to produce 12 lings in 2:30 mins.

My build order was 10 overlord, 10 pool, and by the time pool was made, I had 6 larvas ready and go.

This bug is really serious, and needs to be fixed.
Personally, I don't like the idea of cancelling morphing egg without any cost.

**EDITED**
You can make 10 lings in 1:55 min now...
Jackle
Profile Joined January 2010
Canada859 Posts
April 23 2010 03:03 GMT
#2
Oh jeebus, that's going to be annoying as hell until the next patch.

All-in speedlings incoming.
You called down the thunder, now reap the whirlwind.
Muirhead
Profile Blog Joined October 2007
United States557 Posts
April 23 2010 03:04 GMT
#3
Sick... :O
starleague.mit.edu
Xapti
Profile Joined April 2010
Canada2473 Posts
April 23 2010 03:07 GMT
#4
OUCH!!
That's brutal...
I would say you shouldnt' have told anyone, but ovbiously, it's so easy to notice, and hundreds of people would figure it out quite quickly. Blizzard will probably patch this pretty quick I'd think.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Ladde
Profile Joined April 2010
Sweden70 Posts
April 23 2010 03:08 GMT
#5
Wonder how long it will take for Blizz to fix this?
Hot fix incoming? - I hop so :s
alexanderzero
Profile Joined June 2008
United States659 Posts
April 23 2010 03:08 GMT
#6
You should post on the b.net forums right away. I just hope too many people don't abuse this in their placement matches.
I am a tournament organizazer.
Nosferatos
Profile Joined April 2010
Norway783 Posts
April 23 2010 03:09 GMT
#7
Lol I knew this was a bug, and now we have to pay for it (Read; terran/protoss). At least ZvZ is going to be intence. XD
"Show me the Raven" ~ HMS turns into a mini-nuke, going twice as fast and doing 250 damage over a large area.
onmach
Profile Blog Joined March 2009
United States1241 Posts
April 23 2010 03:10 GMT
#8
This change sucked anyways. I don't know what blizzard was thinking. It is just too easy to erase mistakes this way.
TLaw
Profile Joined March 2010
Peru34 Posts
April 23 2010 03:11 GMT
#9
wow maybe blizzard will correct this before the next patch
sc2
hwanikani
Profile Joined January 2008
Korea (South)43 Posts
April 23 2010 03:12 GMT
#10
I can't post it right now, because there is an error in official forum.
However, I will post it ASAP.
Apex
Profile Blog Joined January 2009
United States7227 Posts
April 23 2010 03:12 GMT
#11
Oh god, that kind of bug needs to be patched up ASAP. Oh god, imagine what the Terran/Protoss players not knowing about this bug will react when they see 12 lings at that timing. :/
DrivE
Profile Blog Joined January 2010
United States2554 Posts
April 23 2010 03:13 GMT
#12
wow, so no more placement games against zerg O_O
this is ridiculous
LUCK IS NO EXCUSE
Bosu
Profile Blog Joined June 2008
United States3247 Posts
April 23 2010 03:15 GMT
#13
I can't imagine anyone being able to beat an 8 pool or something with this bug O.o
#1 Kwanro Fan
wongi
Profile Joined April 2010
Australia86 Posts
April 23 2010 03:15 GMT
#14
On April 23 2010 12:13 DrivE wrote:
wow, so no more placement games against zerg O_O
this is ridiculous


or maybe everyone will play as zerg
deth
Profile Blog Joined August 2009
Australia1757 Posts
April 23 2010 03:16 GMT
#15
theres just no point playing ladder until this is fixed haha.
h0munkulus
Profile Joined March 2010
Austria1481 Posts
Last Edited: 2010-04-23 03:18:57
April 23 2010 03:16 GMT
#16
the only way to really fix this is to change cancel larva(egg) back to normal...

think about it. what else can blizzard do? i am pretty sure that they realized that when developing the original starcraft. but no one remembered the reason why larva gets destroyed after cancel... happens all the time in developement ^^
Sent
Profile Joined April 2010
United States120 Posts
April 23 2010 03:17 GMT
#17
Have it so a larva dies if you cancel an egg or something.
I got nothing
h4xh4xh4x
Profile Joined May 2008
Canada90 Posts
April 23 2010 03:18 GMT
#18
This is ridiculous.
lings
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
April 23 2010 03:18 GMT
#19
On April 23 2010 12:17 Sent wrote:
Have it so a larva dies if you cancel an egg or something.


Thats how it originally was, and blizz needs to keep it that way.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 23 2010 03:19 GMT
#20
Yeah... I'm going to hold off on laddering for a while...
ModeratorGood content always wins.
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