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Patch 9 Discussion - Page 29

Forum Index > SC2 General
Post a Reply
Prev 1 27 28 29 30 31 55 Next
wolfe
Profile Joined March 2010
United States761 Posts
April 22 2010 20:03 GMT
#561
On April 23 2010 04:50 jamesr12 wrote:
anyone else getting the loop?



yes... patch 100%->0%->100%->0%... wtf
Swift as the wind, felt before noticed.
OrtegaPeru
Profile Joined April 2010
79 Posts
April 22 2010 20:03 GMT
#562
On April 23 2010 05:02 FreshVegetables wrote:
Show nested quote +
On April 23 2010 05:01 OrtegaPeru wrote:
On April 23 2010 04:57 FrozenArbiter wrote:
On April 23 2010 04:55 OrtegaPeru wrote:
On April 23 2010 04:54 FrozenArbiter wrote:
On April 23 2010 04:54 OrtegaPeru wrote:
On April 23 2010 04:49 celious wrote:
now how about them chat rooms, WHERE ARE THEY?


I hope they don't put in chat rooms. I don't want thousands of people logged on and not playing.

There are already thousands of people logged in and not playing...


Yeah and with chat rooms it would be even worse

I'm pretty sure blizzard want people to say "always connected".


Forums are for saying stuff. Battle.net should be for battling (and possibly netting?)


Wow you're really ignorant, no offense.


None taken but plz explain
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
Last Edited: 2010-04-22 20:05:57
April 22 2010 20:04 GMT
#563
On April 23 2010 05:00 Garrl wrote:
Show nested quote +
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans/EMPs when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up. Oh wait, do your ghosts not have enough energy to EMP my templars? -_-
n.Die_Jaedong <3
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 22 2010 20:04 GMT
#564
On April 23 2010 05:02 Crissaegrim wrote:
Show nested quote +
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.
Bring back 2v2s!
Paladia
Profile Joined August 2003
802 Posts
April 22 2010 20:05 GMT
#565
Stargate still a gimmick. Makes me wonder if they will ever fix it until possibly the next expansion.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Garrl
Profile Blog Joined February 2010
Scotland1974 Posts
April 22 2010 20:05 GMT
#566
On April 23 2010 05:04 asdfTT123 wrote:
Show nested quote +
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
April 22 2010 20:07 GMT
#567
On April 23 2010 05:05 Garrl wrote:
Show nested quote +
On April 23 2010 05:04 asdfTT123 wrote:
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.


Forcefield helps with that timing
Brood War forever!
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
April 22 2010 20:07 GMT
#568
LAAAAAAAAAME!
https://soundcloud.com/thesamplethief
FreshVegetables
Profile Blog Joined January 2010
Finland513 Posts
April 22 2010 20:07 GMT
#569
On April 23 2010 05:03 OrtegaPeru wrote:
Show nested quote +
On April 23 2010 05:02 FreshVegetables wrote:
On April 23 2010 05:01 OrtegaPeru wrote:
On April 23 2010 04:57 FrozenArbiter wrote:
On April 23 2010 04:55 OrtegaPeru wrote:
On April 23 2010 04:54 FrozenArbiter wrote:
On April 23 2010 04:54 OrtegaPeru wrote:
On April 23 2010 04:49 celious wrote:
now how about them chat rooms, WHERE ARE THEY?


I hope they don't put in chat rooms. I don't want thousands of people logged on and not playing.

There are already thousands of people logged in and not playing...


Yeah and with chat rooms it would be even worse

I'm pretty sure blizzard want people to say "always connected".


Forums are for saying stuff. Battle.net should be for battling (and possibly netting?)


Wow you're really ignorant, no offense.


None taken but plz explain


Because chat rooms are a thing what made Brood War so amazing. Like hanging out with your clan, battling other clans while meeting up in a channel. I mean do you honestly think people will play less if there are chat rooms? I think not, I actually think that people would play less in the long run.

Also if there were no chat rooms, people would still alt+tab back to desktop and hang out on IRC instead of using the integrated b.net 2.0 chatrooms. Which option seems more 2010? ^_^
yummy tomatoes
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
April 22 2010 20:07 GMT
#570
On April 23 2010 05:04 ComradeDover wrote:
Show nested quote +
On April 23 2010 05:02 Crissaegrim wrote:
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.


Sigh, you keep making ad hominem arguments against me. I guess this is how you get your ego boost? Take care, and keep patting blizzard on the back. After all, they
need your encouragement!
Mohdoo
Profile Joined August 2007
United States15721 Posts
April 22 2010 20:07 GMT
#571
Looks like I'm not the only one with an extremely messed up patch. Any fix yet?
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
April 22 2010 20:07 GMT
#572
On April 23 2010 05:05 Garrl wrote:
Show nested quote +
On April 23 2010 05:04 asdfTT123 wrote:
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.



Huge timing window? Pre-7 minute mark? Even if you did move out before then I have a sentry. I FF my ramp. Even if you did move out I had your scout killed so you have no clue I'm going DT's.
n.Die_Jaedong <3
Redmark
Profile Joined March 2010
Canada2129 Posts
April 22 2010 20:08 GMT
#573
People need to realize that they should - and do - indeed have a voice.
That voice is not your posting ability on the TeamLiquid forums.
That voice is your play, and when your massed marauders give you an 80% platinum winrate Blizzard will definitely hear.
These forums are for coming up with solutions; the beta itself is where you present the problem.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-22 20:08:57
April 22 2010 20:08 GMT
#574
On April 23 2010 05:07 Crissaegrim wrote:
Show nested quote +
On April 23 2010 05:04 ComradeDover wrote:
On April 23 2010 05:02 Crissaegrim wrote:
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.


Sigh, you keep making ad hominem arguments against me. I guess this is how you get your ego boost? Take care, and keep patting blizzard on the back. After all, they
need your encouragement!


Certainly a lot more than they need your shitposts voice to be heard for the improvement of the game.
Bring back 2v2s!
spoolinoveryou
Profile Blog Joined October 2007
United States503 Posts
April 22 2010 20:08 GMT
#575
immortal build time increased? FFFFFFFFFFUUUUUUUUUUU!!!!
whats good?
zul
Profile Blog Joined February 2010
Germany5427 Posts
April 22 2010 20:09 GMT
#576
<3 investorbuff
keep it deep! @zulison
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
April 22 2010 20:09 GMT
#577
On April 23 2010 05:08 Redmark wrote:
People need to realize that they should - and do - indeed have a voice.
That voice is not your posting ability on the TeamLiquid forums.
That voice is your play, and when your massed marauders give you an 80% platinum winrate Blizzard will definitely hear.
These forums are for coming up with solutions; the beta itself is where you present the problem.


And what exactly is wrong with marauders now?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 22 2010 20:09 GMT
#578
Haha! At least orb will rage more.
Your resistance only serves to make my carapace harder.
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
April 22 2010 20:09 GMT
#579
On April 23 2010 05:08 spoolinoveryou wrote:
immortal build time increased? FFFFFFFFFFUUUUUUUUUUU!!!!

Yes, because they really need to build as fast as marines, amirite?
TT1
Profile Blog Joined December 2008
Canada10011 Posts
April 22 2010 20:10 GMT
#580
i hope blizz didnt put some sort of spyware on this patch: D the file is humongeous
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
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