• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:08
CEST 12:08
KST 19:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)55Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8117 users

Patch 9 Discussion - Page 29

Forum Index > SC2 General
Post a Reply
Prev 1 27 28 29 30 31 55 Next
wolfe
Profile Joined March 2010
United States761 Posts
April 22 2010 20:03 GMT
#561
On April 23 2010 04:50 jamesr12 wrote:
anyone else getting the loop?



yes... patch 100%->0%->100%->0%... wtf
Swift as the wind, felt before noticed.
OrtegaPeru
Profile Joined April 2010
79 Posts
April 22 2010 20:03 GMT
#562
On April 23 2010 05:02 FreshVegetables wrote:
Show nested quote +
On April 23 2010 05:01 OrtegaPeru wrote:
On April 23 2010 04:57 FrozenArbiter wrote:
On April 23 2010 04:55 OrtegaPeru wrote:
On April 23 2010 04:54 FrozenArbiter wrote:
On April 23 2010 04:54 OrtegaPeru wrote:
On April 23 2010 04:49 celious wrote:
now how about them chat rooms, WHERE ARE THEY?


I hope they don't put in chat rooms. I don't want thousands of people logged on and not playing.

There are already thousands of people logged in and not playing...


Yeah and with chat rooms it would be even worse

I'm pretty sure blizzard want people to say "always connected".


Forums are for saying stuff. Battle.net should be for battling (and possibly netting?)


Wow you're really ignorant, no offense.


None taken but plz explain
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
Last Edited: 2010-04-22 20:05:57
April 22 2010 20:04 GMT
#563
On April 23 2010 05:00 Garrl wrote:
Show nested quote +
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans/EMPs when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up. Oh wait, do your ghosts not have enough energy to EMP my templars? -_-
n.Die_Jaedong <3
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
April 22 2010 20:04 GMT
#564
On April 23 2010 05:02 Crissaegrim wrote:
Show nested quote +
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.
Bring back 2v2s!
Paladia
Profile Joined August 2003
802 Posts
April 22 2010 20:05 GMT
#565
Stargate still a gimmick. Makes me wonder if they will ever fix it until possibly the next expansion.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Garrl
Profile Blog Joined February 2010
Scotland1980 Posts
April 22 2010 20:05 GMT
#566
On April 23 2010 05:04 asdfTT123 wrote:
Show nested quote +
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
April 22 2010 20:07 GMT
#567
On April 23 2010 05:05 Garrl wrote:
Show nested quote +
On April 23 2010 05:04 asdfTT123 wrote:
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.


Forcefield helps with that timing
Brood War forever!
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
April 22 2010 20:07 GMT
#568
LAAAAAAAAAME!
https://soundcloud.com/thesamplethief
FreshVegetables
Profile Blog Joined January 2010
Finland513 Posts
April 22 2010 20:07 GMT
#569
On April 23 2010 05:03 OrtegaPeru wrote:
Show nested quote +
On April 23 2010 05:02 FreshVegetables wrote:
On April 23 2010 05:01 OrtegaPeru wrote:
On April 23 2010 04:57 FrozenArbiter wrote:
On April 23 2010 04:55 OrtegaPeru wrote:
On April 23 2010 04:54 FrozenArbiter wrote:
On April 23 2010 04:54 OrtegaPeru wrote:
On April 23 2010 04:49 celious wrote:
now how about them chat rooms, WHERE ARE THEY?


I hope they don't put in chat rooms. I don't want thousands of people logged on and not playing.

There are already thousands of people logged in and not playing...


Yeah and with chat rooms it would be even worse

I'm pretty sure blizzard want people to say "always connected".


Forums are for saying stuff. Battle.net should be for battling (and possibly netting?)


Wow you're really ignorant, no offense.


None taken but plz explain


Because chat rooms are a thing what made Brood War so amazing. Like hanging out with your clan, battling other clans while meeting up in a channel. I mean do you honestly think people will play less if there are chat rooms? I think not, I actually think that people would play less in the long run.

Also if there were no chat rooms, people would still alt+tab back to desktop and hang out on IRC instead of using the integrated b.net 2.0 chatrooms. Which option seems more 2010? ^_^
yummy tomatoes
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
April 22 2010 20:07 GMT
#570
On April 23 2010 05:04 ComradeDover wrote:
Show nested quote +
On April 23 2010 05:02 Crissaegrim wrote:
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.


Sigh, you keep making ad hominem arguments against me. I guess this is how you get your ego boost? Take care, and keep patting blizzard on the back. After all, they
need your encouragement!
Mohdoo
Profile Joined August 2007
United States15743 Posts
April 22 2010 20:07 GMT
#571
Looks like I'm not the only one with an extremely messed up patch. Any fix yet?
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
April 22 2010 20:07 GMT
#572
On April 23 2010 05:05 Garrl wrote:
Show nested quote +
On April 23 2010 05:04 asdfTT123 wrote:
On April 23 2010 05:00 Garrl wrote:
On April 23 2010 04:59 asdfTT123 wrote:
On April 23 2010 04:56 virusak wrote:
On April 23 2010 04:55 asdfTT123 wrote:
Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT.

why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort???


Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units.

Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand.


And then some Terran scouts it,, builds 2 turrets and walls off at his nat. g g.

DTs are too expensive to get if you don't KNOW they'll do a ton of damage.


ROFL....umm, yeah. And try to move out before your raven and sack your all your mules for scans when I can just keep making more DT's and throw them at your army one by one? Learn to play.

Good luck scouting it if I use hidden tech or build at the edge of my base. My stalker will kill your scouting SCV and I will have DT's out by the 7 minute mark.

By the time you move out I will have HT's to crush your ground army and an expo up.


Okay, but, you know, they'll have a HUGE timing window before you get DTs and WPs out.



Huge timing window? Pre-7 minute mark? Even if you did move out before then I have a sentry. I FF my ramp. Even if you did move out I had your scout killed so you have no clue I'm going DT's.
n.Die_Jaedong <3
Redmark
Profile Joined March 2010
Canada2129 Posts
April 22 2010 20:08 GMT
#573
People need to realize that they should - and do - indeed have a voice.
That voice is not your posting ability on the TeamLiquid forums.
That voice is your play, and when your massed marauders give you an 80% platinum winrate Blizzard will definitely hear.
These forums are for coming up with solutions; the beta itself is where you present the problem.
ComradeDover
Profile Joined November 2009
Bulgaria758 Posts
Last Edited: 2010-04-22 20:08:57
April 22 2010 20:08 GMT
#574
On April 23 2010 05:07 Crissaegrim wrote:
Show nested quote +
On April 23 2010 05:04 ComradeDover wrote:
On April 23 2010 05:02 Crissaegrim wrote:
On April 23 2010 04:42 ComradeDover wrote:
On April 23 2010 04:38 Crissaegrim wrote:
On April 23 2010 04:32 ComradeDover wrote:
On April 23 2010 04:28 Crissaegrim wrote:
On April 23 2010 04:23 ComradeDover wrote:

It's less about your feedback and more about having some mice to run through the maze they made. Unless you really think your complain posts matter that much to blizzard. If they did, you'd see lurkers back in the game, roaches and marauders would be nerfed into oblivion, forcefield would have an HP bar, and infestors would cast Dark Swarm instead of infested terran.

Ask yourself if the your "feedback" is really all that valued. Then go back to running the maze, you mouse.


Well, then, I hope you're not posting any feedback because according to you, it's pointless. And no, I'm not naive just saying that having a voice to be heard is still vital to the improvement of the game.


Only feedback I've posted is "Thanks Blizzard. Keep up the good work! :D", because even Blizzard could use some encouragement.

And it really depends on what your voice is saying. If your voice is saying "Turn StarCraft 2 into StarCraft 1.1!", then no, your voice isn't vital to be heard. If your voice is saying "WAHH WAHH ROACHES MARAUDERS IMMORTALS WAHH WAHH", then your voice is equally useless to the improvement of the game.


Did I say that? All I said was that I disagreed with you saying that Blizzard knows better than we do.


You're still equally wrong. They're a successful game developer who's acknowleged to be the one of the industry leaders. They have an army of playtesters and statisticians and designers and the collective sum of the data gathered throughout the beta period. And you're an silver-ranked beta-investigation hero with a keyboard. Trust me, they know better than you.


Lol, I like the way you make groundless allegations against me. Trust you? Heck, I don' even know you. Anyway, back on topic, i agree that they do have an "army" of playtesters etc but the point is, blizzard may know ALOT more, but they might not know better. Consider the fact that they are: 1. A company bend on making sure the profit margins are nice and good and 2. The main people that call the shots are not necessarily players that play the game inside out. That's what the playtesters are for and us as well actually. But as head honcho they can overrule what their input is and do what they want.

Think the Pointy Haired Boss from Dilbert. To further elaborate, Dilbert is a highly qualified engineer, but yet, his Boss, who is lets face it, stupid, constantly overrules him.

I'm not saying that we should design the game. Or that its our game to create. I suppose I define "better" as having a well-balanced, exciting game, that allows for ingenious gameplay, and well rewarded micro, macro and strategy. If you define "better" as raking in the cash as in WoW type then yes, I agree Blizzard knows best.


You seem to have this picture of Blizzard as this giant company bent on sabatoging their own game, and thus they need you to complain and whine about how much you like lurkers so "your voice can be heard for the improvement of the game". Get a grip. Real life isn't like Dilbert.


Sigh, you keep making ad hominem arguments against me. I guess this is how you get your ego boost? Take care, and keep patting blizzard on the back. After all, they
need your encouragement!


Certainly a lot more than they need your shitposts voice to be heard for the improvement of the game.
Bring back 2v2s!
spoolinoveryou
Profile Blog Joined October 2007
United States503 Posts
April 22 2010 20:08 GMT
#575
immortal build time increased? FFFFFFFFFFUUUUUUUUUUU!!!!
whats good?
zul
Profile Blog Joined February 2010
Germany5427 Posts
April 22 2010 20:09 GMT
#576
<3 investorbuff
keep it deep! @zulison
Qikz
Profile Blog Joined November 2009
United Kingdom12057 Posts
April 22 2010 20:09 GMT
#577
On April 23 2010 05:08 Redmark wrote:
People need to realize that they should - and do - indeed have a voice.
That voice is not your posting ability on the TeamLiquid forums.
That voice is your play, and when your massed marauders give you an 80% platinum winrate Blizzard will definitely hear.
These forums are for coming up with solutions; the beta itself is where you present the problem.


And what exactly is wrong with marauders now?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Kletus
Profile Blog Joined March 2008
Canada580 Posts
April 22 2010 20:09 GMT
#578
Haha! At least orb will rage more.
Your resistance only serves to make my carapace harder.
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
April 22 2010 20:09 GMT
#579
On April 23 2010 05:08 spoolinoveryou wrote:
immortal build time increased? FFFFFFFFFFUUUUUUUUUUU!!!!

Yes, because they really need to build as fast as marines, amirite?
TT1
Profile Blog Joined December 2008
Canada10090 Posts
April 22 2010 20:10 GMT
#580
i hope blizz didnt put some sort of spyware on this patch: D the file is humongeous
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Prev 1 27 28 29 30 31 55 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 22013
firebathero 2201
Bisu 720
Hyuk 443
Horang2 272
BeSt 210
Sexy 123
EffOrt 121
Larva 120
Leta 112
[ Show more ]
Soma 98
Light 94
Killer 83
Dewaltoss 82
ZerO 52
ToSsGirL 48
Rush 41
Pusan 40
soO 40
Sharp 37
Yoon 36
Barracks 33
Shinee 25
Bale 23
Aegong 21
NaDa 18
Sacsri 18
sorry 17
Hm[arnc] 16
JulyZerg 11
Noble 6
Terrorterran 4
Dota 2
Fuzer 178
Counter-Strike
shoxiejesuss1254
byalli749
kRYSTAL_49
Heroes of the Storm
Khaldor952
crisheroes770
Other Games
gofns32858
singsing1717
olofmeister1068
Mew2King99
ArmadaUGS41
ZerO(Twitch)11
Organizations
Dota 2
PGL Dota 2 - Main Stream160
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2378
Upcoming Events
Stellar Fest
2h 52m
OSC
11h 52m
CranKy Ducklings
23h 52m
Online Event
1d
FEL
1d 5h
AI Arena Tournament
1d 6h
BSL: Ladder Tournament
1d 8h
Sparkling Tuna Cup
1d 23h
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
[ Show More ]
BSL Open Qualifier
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
5 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.