Patch 9 Discussion - Page 27
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asdfTT123
United States989 Posts
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petered
United States1817 Posts
Think about this for a moment...is the game now actually worse than when the beta first came out. Seriously, do you honestly think that these patches are going in the wrong direction? Lets at least see how this one plays out. It seems like the gameplay changes in this one aren't nearly as drastic as many previous patches anyway. | ||
virusak
Czech Republic344 Posts
On April 23 2010 04:53 Clearout wrote: EU is down, gief patch soon *drools* well I am online, and other 6000 people too... | ||
zomgzergrush
United States923 Posts
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hzhao
China75 Posts
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Tinithor
United States1552 Posts
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Mr.E
United States434 Posts
Gonna lose my first 4 games at least due to this change. ![]() I'm more worried about the same change for the queen's larvae spawn ![]() | ||
Clamev
Germany498 Posts
qwert asdfg yxcv Hotkey setup?i didn´t do anything it was setup like this before and it´s really god because you don´t have to learn every freakin hotkey new.I just wondered what the big guys prefer the old hotkey setup or the qwert thing wich lets you use everythin with the right side of the Keyboard? oh and please and all those XXPosts wannabe Pros shut up about balancing issiues because i most people want to hear what important people have to say about this and not some OMG THEYY BUFFEDD MARAUDeRS ZOMG I CAN`T 1a anymoaarrrr <.< thank you | ||
Kralic
Canada2628 Posts
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virusak
Czech Republic344 Posts
On April 23 2010 04:55 asdfTT123 wrote: Looks like I will be going 4-gate zealot/sentry or DT's in EVERY PvT. why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort??? | ||
OrtegaPeru
79 Posts
On April 23 2010 04:55 Wintermute wrote: It's better if they're not logged on at all? If they aren't going to play, then yeah | ||
maleorderbride
United States2916 Posts
My guess is that the endless loop will go away once the game can make a connection to bnet and determine that it is up to date. | ||
lololol
5198 Posts
On April 23 2010 04:30 Lugus wrote: The immortal build time increase really isn't that big of a deal. If you still have your heart set on an immortal rush vs Terran, you'll still be chronoboosting which only makes it a 7 second increase. The marauder buff isn't all that big of a deal, they have always been a pretty ridiculous unit in terms of cost-effectiveness and ground-ownage. Nope, it's not 7 seconds and I wonder how did you even calculate such an amount, because even if you had infinite chrono boosts it would still be a 10 second increase, since the chrono boost increases build speed by 50%, i.e. it reduces build time by 1/3. You also ain't getting any extra chrono boosts, the nexus energy regen does not change based on how slow your immortals build, you would use more boosts per immortal, but only because you will be producing a smaller amount of immortals in the same amount of time. The ratio will be 11 pre-patch to 8 after the patch(or 55 to 40), the ratio remains the same if in both cases they were getting constant chrono boosts or they both weren't. | ||
Puosu
6985 Posts
On April 23 2010 04:56 Clamev wrote: okay so am i the only one who is playing with the qwert asdfg yxcv Hotkey setup?i didn´t do anything it was setup like this before and it´s really god because you don´t have to learn every freakin hotkey new.I just wondered what the big guys prefer the old hotkey setup or the qwert thing wich lets you use everythin with the right side of the Keyboard? oh and please and all those XXPosts wannabe Pros shut up about balancing issiues because i most people want to hear what important people have to say about this and not some OMG THEYY BUFFEDD MARAUDeRS ZOMG I CAN`T 1a anymoaarrrr <.< thank you German version had the grid set up right from the start. | ||
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TheYango
United States47024 Posts
1) Map changes - So they took out your favorite ones and left the crappy ones in. Did it occur to you that they took out the ones that you liked because they're basically finished? This is beta, they're going to fix the maps that people hate, not the ones that people already like. 2) Hotkey changes - You can change them yourself. Anyone whining about this is being lazy. 3) Balance issues - This is hilarious. Liquid'Drone writes an article about how none of us are in any position to have the perspective necessary to evaluate balance. Everyone in the comments agrees with him. Two days later, we have a new patch, and everyone is nerdraging over minute changes without having even played the patch yet. 4) Zerg staleness/Unholy trifecta - Blizzard obviously acknowledges these are problems. But really? Beta has only been going on for 2 months, and these problems only really came into the spotlight last month. As a project, completely revamping Zerg could take up to 6 months to design/implement/in-house test. Do you really expect Blizzard to put off patching the current Beta builds until there's a better version of the Zerg race? | ||
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Liquid`Jinro
Sweden33719 Posts
On April 23 2010 04:55 OrtegaPeru wrote: Yeah and with chat rooms it would be even worse I'm pretty sure blizzard want people to say "always connected". | ||
Garrl
Scotland1974 Posts
On April 23 2010 04:55 virusak wrote: well I am online, and other 6000 people too... Then you have a US account... | ||
Sentient
United States437 Posts
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ComradeDover
Bulgaria758 Posts
On April 23 2010 04:55 zomgzergrush wrote: Desert oasis is still up. I don't think blizz took the hint of people's map preferences. This is a beta. This isn't about playing maps you think are totally cool and rad and awesome. Your preferences don't count for anything here. You're a beta tester, and that means playing on this map, whether you like it or not, for the purposes of testing it and gathering data. The beta is NOT in place for you to have fun. | ||
asdfTT123
United States989 Posts
On April 23 2010 04:56 virusak wrote: why would you think that, you know how long it takes to get to DTs? and when whem cheaper how hard it is to make them worth the effort??? Obviously you have no idea how good DT's are against T...especially since every PvT pre-patch 9 has been concentrated on robo heavy units. Fast DT into expo is a very viable tactic that will either catch the T with his pants down or give you a huge window of safety for you to tech and expand. | ||
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