Anyway, mass mutas seem unstoppable to me, if you get there o_O; There really needs to be some kind of AoE flier like in BW that counters this kind of stack-of-doom strategies.
Moon vs Artosis - Page 3
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Bob123
Korea (North)259 Posts
Anyway, mass mutas seem unstoppable to me, if you get there o_O; There really needs to be some kind of AoE flier like in BW that counters this kind of stack-of-doom strategies. | ||
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Manit0u
Poland17719 Posts
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CTStalker
Canada9720 Posts
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Skyze
Canada2324 Posts
On March 02 2010 23:22 Bob123 wrote: Why do people assume that gosu wc3 = gosu sc2? You still have to learn and practice; maybe it's one of his first games or something? Anyway, mass mutas seem unstoppable to me, if you get there o_O; There really needs to be some kind of AoE flier like in BW that counters this kind of stack-of-doom strategies. Its not that, its that Moon has played SC2 games before and dominated everyone hes played.. Like most SC1 Pros. When hes at 100%, he is going to be def top 3 in the world in SC2. No doubt in my mind. If this really is him (which I dunno, have my doubts).. He is clearly not trying, and just testing things for fun. | ||
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Skyze
Canada2324 Posts
So "Moon" on the US ladder is not probably not him. | ||
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wintergt
Belgium1335 Posts
On March 02 2010 23:24 Manit0u wrote: I don't assume he's going to be gosu in SC2. I only assume that he would actually do SOMETHING besides building a ton of turrets. I believe that mnm play isn't something he's not familiar with... What if he's just trying out new stuff? It's just the beta not like he was playing to win money here. How can people find new strategies if they just mass marines every game? I thought it was pretty cool he held out way longer than I expected. | ||
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Zato-1
Chile4253 Posts
On March 02 2010 23:22 Bob123 wrote: Anyway, mass mutas seem unstoppable to me, if you get there o_O; There really needs to be some kind of AoE flier like in BW that counters this kind of stack-of-doom strategies. Marines should rip mutas up in cost-efficiency. Thors should also be quite good at killing mutas, except for the fact that mutas are immensely more mobile so you need to force a fight if you want to engage the muta stack with a large number of them (i.e. move in on the zerg base and force him to defend). Vikings are not ideal to fight mutas, nor are missile turrets. Engaging a muta army of vastly higher resources with an army mostly consisting of turrets and vikings means you will lose. | ||
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RyanS
United States620 Posts
On March 02 2010 23:33 Zato-1 wrote: Early planetary fortress was indeed very original. The rest of the game was classic Moon from WC3: long-winded, stalling, boring play. Because Moon's a winner and doesn't suicide his units into a heavily defended expansion. | ||
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Luddite
United States2315 Posts
and why did he randomly send out 4 seige tanks to die with no support, when he had his best chance to go on offense? | ||
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DeMusliM
United Kingdom401 Posts
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Orlandu
China2450 Posts
Anyway, like I said I haven't seen the game so I can't say much more than that, but I did want to point out that Moon is especially fond of things like what is being described, and for that reason there shouldn't be much doubt at all over whether or not it's really Moon (given Artosis' confidence, of course). I've personally witnessed some of Moon's practice games in WarCraft 3 (not games that anyone that wasn't standing behind him would ever see) where he'll do strategies that look really terrible and he'll end up losing as a result, but he'll really spend his time enjoying the game as much as he can and just seeing what he can do with what he's got (and he's a bitch to beat even when he's clearly losing). When you're not watching him in person, it probably looks a lot less impressive than it really is, but make no mistake, Moon has some talent for games like these. Really cool of you to post something like this Artosis, hope I get a chance to view it soon. | ||
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Rothbardian
United States497 Posts
On March 02 2010 22:08 Artosis wrote: i ran into one of the greatest and most accomplished RTS players of all time on the SC2 beta. here is a VOD of his point of view while playing me. he uses a strategy i have absolutely never seen before which excites me to no end. absolutely love his opening. also...this was the longest SC2 game i've played so far! Moon (T) vs (R Z) Artosis EnjoY~ P.S. - normally i just post the VODs into my Artosis VODs thread, but this strategy is so interesting to me and this player is epic enough that i made it here ![]() Wait is this really Moon? I played him once, I don't remember actually winning or not....let me look up my replay folder... Yeah, I lost in 25 minute game. I played horrible, and was one of my first games, and I had more APM than him at 57 lmao (I didn't know much so I was winging it), and he beat me, but not by too much. He didn't seem "great" to me...I can post the replay if you guys want. | ||
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Lefnui
United States753 Posts
On March 02 2010 23:09 wintergt wrote: Is this really moon from wc3? It would make sense since wc3 is pretty much dead and the pros will jump the sc2 ship to make money That's not true for Moon and a few other Warcraft III players. They make very good salaries. I'm not sure about this, but doesn't Moon make much more than most Starcraft progamers? On March 02 2010 23:33 Zato-1 wrote: The rest of the game was classic Moon from WC3: long-winded, stalling, boring play. You couldn't be more wrong about that. Moon is known for having the most exciting, interesting and creative play in Warcraft III. Very often his strategies involve endless harassment and nonstop action. | ||
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rkarhu
Finland570 Posts
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Ahzz
Finland780 Posts
If this is moon, it just proves that wc3 suck total ass in SC2 or he was experimenting. Either way, the game was boring, and there was nothing good about his opening in my mind. The pinnacle of the game was getting quick thor, nothing else. -When he expanded he had like 1 thor and.... nothing? Zerg should have crushed him -he made vikings to do what? Counter mutas? Vikings are possibly the worst anti-air unit in the game except for zerglings against mutas. The worst part is, he didnt even try and go harass with them after he had like 20 (which was wise in this game, but why did he make them in the first place?) -he didnt use mules at all, which slowed him down enough that he would have lost for that if not for any other reason -He barely had anything even after having 3 mining bases for a long time The only thing that amuses me more about this game is how the game took 40 minutes against the impregnable defense of 5 siege tanks and 1 thor. I'd like to know what part about this game, aside from getting a quick thor, was anything noteworthy? | ||
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mmdmmd
722 Posts
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wut_wut3
United States221 Posts
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wintergt
Belgium1335 Posts
On March 02 2010 23:58 Lefnui wrote: That's not true for Moon and a few other Warcraft III players. They make very good salaries. I'm not sure about this, but doesn't Moon make much more than most Starcraft progamers? Yep. Probably not so anymore now with wc3 kinda dead (impression I am getting atleast), but some time ago I read an article about a big shocker in the sc community when they found out how much more moon, a wc3 player, was making than them ![]() | ||
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GGTeMpLaR
United States7226 Posts
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Masq
Canada1792 Posts
I'd be interested to see your POV and see if you took the whole map or not. | ||
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