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One account per game - Goodbye to smurfing? - Page 32

Forum Index > SC2 General
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Prev 1 30 31 32 33 34 41 Next All
Nokeboy
Profile Joined December 2008
United States1009 Posts
August 31 2009 23:29 GMT
#621
They want people to play the game. They dont' want the exact same people that play SC2 to just run everyone off by smashing their faces off!
D10
Profile Blog Joined December 2007
Brazil3409 Posts
August 31 2009 23:32 GMT
#622
Maybe what you need to make people persist in playing the game is not anti smurfing, but AMM OBS, ever think about that ?

If noobs can just log in and watch some skilled players facing each other without fear of being kicked of the match before it beggins might make the Esport aspect of it much better
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
August 31 2009 23:35 GMT
#623
On September 01 2009 08:32 D10 wrote:
Maybe what you need to make people persist in playing the game is not anti smurfing, but AMM OBS, ever think about that ?

If noobs can just log in and watch some skilled players facing each other without fear of being kicked of the match before it beggins might make the Esport aspect of it much better
People have thought about and discussed some sort of AMM-type obs alot, but the inclusion of that mechanism wouldn't replace the anti-smurfing mechanism.

They could include that AMM obs, AND include this anti-smurfing stuff, and then the noobs have even more incentive to stick around than if you only had one or the other
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
dupsky
Profile Joined August 2009
United States14 Posts
August 31 2009 23:38 GMT
#624
On September 01 2009 07:50 D10 wrote:


If I start playing the game and my first match is against some super newbie and I stomp him that prevented this how ?



this is not a problem, just an occurrence when 2 new players start playing, nothing else.

your trying to twist this into something else to try and confuse others into a false truth.

......nice try.

we need to loose conservatives they are ruining our country
D10
Profile Blog Joined December 2007
Brazil3409 Posts
August 31 2009 23:40 GMT
#625
On September 01 2009 08:35 Tsagacity wrote:
Show nested quote +
On September 01 2009 08:32 D10 wrote:
Maybe what you need to make people persist in playing the game is not anti smurfing, but AMM OBS, ever think about that ?

If noobs can just log in and watch some skilled players facing each other without fear of being kicked of the match before it beggins might make the Esport aspect of it much better
People have thought about and discussed some sort of AMM-type obs alot, but the inclusion of that mechanism wouldn't replace the anti-smurfing mechanism.

They could include that AMM obs, AND include this anti-smurfing stuff, and then the noobs have even more incentive to stick around than if you only had one or the other


I Agree.
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Nitro68
Profile Blog Joined December 2007
France470 Posts
September 02 2009 07:47 GMT
#626
http://games.on.net/article/6771/Games_On_Net_chats_about_StarCraft_II_with_Dustin_Browder


By now, we have a single Battle.net account, with a very limited number of characters (and we haven't decided how many yet), per account.
ActionJesuz
Profile Joined August 2009
Denmark32 Posts
September 02 2009 09:31 GMT
#627
Its not gonna be any problem. If your brother want to play, or you just want to "lame" some games, you can click a buttom saying "dont count" which means it wont be shown in your stats....

like Peabody says, dont be hysterial... Blizzard's staff was not born yesterday... have some faith in them!
maybenexttime
Profile Blog Joined November 2006
Poland5752 Posts
September 02 2009 09:51 GMT
#628
On September 02 2009 16:47 Nitro68 wrote:
http://games.on.net/article/6771/Games_On_Net_chats_about_StarCraft_II_with_Dustin_Browder

Show nested quote +

By now, we have a single Battle.net account, with a very limited number of characters (and we haven't decided how many yet), per account.


/thread

Hopefully they stick to that.
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
September 02 2009 10:53 GMT
#629
lol @ all the idiots in this thread saying 'getting newb bashed' is gunna make someone quit playing sc2

roflmao idiots

anyways, i like and hate this decision
why so 진지해?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 02 2009 11:07 GMT
#630
On September 02 2009 19:53 Rekrul wrote:
lol @ all the idiots in this thread saying 'getting newb bashed' is gunna make someone quit playing sc2

roflmao idiots

anyways, i like and hate this decision

But it is.

There really are people who are gonna go "fuck this shit". Yes, they are likely the same people who will go "fuck this shit" the first time they play someone slightly, slightly, slightly better than them, but still.

Stopping A ranked people from bashing D- beginners is an admirable goal, just as long as it doesn't infringe on the other aspects of your playing experience - and with each account having access to a few IDs, it doesn't sound like it will.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
September 02 2009 11:22 GMT
#631
On September 02 2009 20:07 FrozenArbiter wrote:
Show nested quote +
On September 02 2009 19:53 Rekrul wrote:
lol @ all the idiots in this thread saying 'getting newb bashed' is gunna make someone quit playing sc2

roflmao idiots

anyways, i like and hate this decision

But it is.

There really are people who are gonna go "fuck this shit". Yes, they are likely the same people who will go "fuck this shit" the first time they play someone slightly, slightly, slightly better than them, but still.

Stopping A ranked people from bashing D- beginners is an admirable goal, just as long as it doesn't infringe on the other aspects of your playing experience - and with each account having access to a few IDs, it doesn't sound like it will.


yeah and if they are the type of people that say 'fuck this shit' just cause they got raped a couple times they are worthless for the community anyways so they can go fuck themselves. then they can quit sc2 and go buy WOW or diablo3

less idiots for us

more money for blizzard

winwin
why so 진지해?
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
September 02 2009 14:51 GMT
#632
On September 02 2009 16:47 Nitro68 wrote:
http://games.on.net/article/6771/Games_On_Net_chats_about_StarCraft_II_with_Dustin_Browder

Show nested quote +

By now, we have a single Battle.net account, with a very limited number of characters (and we haven't decided how many yet), per account.


You beat me to it. I was going to post this same article. It's full of great information, and definitely worth the full read.
Moderator
dcttr66
Profile Joined October 2003
United States555 Posts
September 02 2009 15:16 GMT
#633
On September 01 2009 07:45 FrozenArbiter wrote:
Show nested quote +
On September 01 2009 07:01 D10 wrote:
On September 01 2009 06:13 TheYango wrote:
On September 01 2009 06:06 D10 wrote:
Not at all, just look at WC3FT, noobs got bashed, migrated to DOTA, both rocked and overall the game only started dying when SC2 was announced.

QQ more noobs, it works.

There's not really a logical connection there. Just because newbs got bashed in WC3 and it did well doesn't in any way mean it was good for the game.


Wheres the evidence that noobs wont quit anyway ?

Ugh, regardless, why make their experience as painful as possible?

Anti-noob bashing is GOOD. Stopping people from creating multiple accounts, is bad.

They solve this easily by simply having new accounts start at a higher level.

Why would you have a problem with the newest players being protected from getting totally destroyed in their first game? For every player who it doesn't bother, there's gonna be a ton that just wanted to have a nice, even game and is now put off by the whole experience.

Sooner or later everyone is gonna run into someone much, much better than them. Having it happen outside of your first 10 games is probably a good idea, however.

i don't think so. what's to stop people from creating 3 accounts and playing 1, then the second, then the third? at any rate they're having newbie leagues or game modes or whatever anyway, so they aren't doing the one account only thing because they care about new players. they're doing it for the benefit of all their players. that's one thing that a lot of you seem to miss, and you keep going on and on and on about new players this, new players that, when one account per player applies to everyone, not just new players. basically all making a new account does it make a player make a new identity. he would do it for being ashamed perhaps of his ladder record or whatever. well i say that's kindof pathetic if you let your ego drop for being bad at a video game that you have to go smurfing. but whatever.

The point behind the one account thing isn't so much about hey, we don't like smurfing!

it's more like, hey, we want to keep track of our players, who is the best all the way down to the worst. we're running the tournaments, it's our show and we're the ones running it. so stay like that where we can recognize you, don't go putting on masks so we start losing track of you, yeah...no masks allowed. you get your recognition for being a great player...no need to smurf if you're at the top of your league is there? stay there or jump to the next league...advance or stay put. or have newer and better players come along and rise above you. we're keeping track of all your games...you can't escape us...we shall document it all...sc2 will be a glorious game...and everyone's going to have fun...every replay shall be autosaved and at the sc2 tenth year anniversary we will upload a mega video with ALL BATTLE.NET GAMES IN A SINGLE VIDEO THAT WILL TAKE YEARS UPON YEARS TO WATCH IN 8X SPEED.

lol I kinda wanted to joke around...but seriously...i don't really think the focus on this whole issue should be on goodbye to smurfing...but uhm...it seems like smurfing is going to be either severely crippled or non-existent. i would hope it shall be non-existent, but if it's crippled that's cool too.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
September 02 2009 15:30 GMT
#634
The point behind the one account thing isn't so much about hey, we don't like smurfing!

it's more like, hey, we want to keep track of our players,
What? It looks like you just contradicted yourself in the very next sentence >.<
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 02 2009 15:37 GMT
#635
i don't think so. what's to stop people from creating 3 accounts and playing 1, then the second, then the third?

Simple: You can't make a new account until you have played X games or reached a certain rank.
OR:
If you create 3 accounts and play on 1, the other accounts will still start at a higher rank once you actually start playing on them.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
D10
Profile Blog Joined December 2007
Brazil3409 Posts
September 02 2009 17:00 GMT
#636
On September 02 2009 20:22 Rekrul wrote:
Show nested quote +
On September 02 2009 20:07 FrozenArbiter wrote:
On September 02 2009 19:53 Rekrul wrote:
lol @ all the idiots in this thread saying 'getting newb bashed' is gunna make someone quit playing sc2

roflmao idiots

anyways, i like and hate this decision

But it is.

There really are people who are gonna go "fuck this shit". Yes, they are likely the same people who will go "fuck this shit" the first time they play someone slightly, slightly, slightly better than them, but still.

Stopping A ranked people from bashing D- beginners is an admirable goal, just as long as it doesn't infringe on the other aspects of your playing experience - and with each account having access to a few IDs, it doesn't sound like it will.


yeah and if they are the type of people that say 'fuck this shit' just cause they got raped a couple times they are worthless for the community anyways so they can go fuck themselves. then they can quit sc2 and go buy WOW or diablo3

less idiots for us

more money for blizzard

winwin


I Like you!
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
MER
Profile Joined June 2008
Bulgaria125 Posts
Last Edited: 2009-09-02 17:15:57
September 02 2009 17:14 GMT
#637
On September 02 2009 16:47 Nitro68 wrote:
http://games.on.net/article/6771/Games_On_Net_chats_about_StarCraft_II_with_Dustin_Browder

Show nested quote +

By now, we have a single Battle.net account, with a very limited number of characters (and we haven't decided how many yet), per account.


Great article. Actually this is a excellent compromise between having all the features we want and simplicity. You can have multiple IDs but there will be different level leagues.

And asking you questions when you create your ID to seed you right is very good because high good players can easily start at higher ranks and noobs at lower (I honestly dont think there are many ppl that bash noobs because they enjoy it, its mostly because they reset their accounts because of bad stats). And it wont need a complicated formula (or starting at 0 or at current master ELO or smth) to put you in a lvl where youll be most comfortable playing.
Mongery
Profile Joined May 2009
892 Posts
September 02 2009 17:26 GMT
#638
On September 01 2009 08:29 Nokeboy wrote:
They want people to play the game. They dont' want the exact same people that play SC2 to just run everyone off by smashing their faces off!


Alright? and?
http://www.twitch.tv/mongery_tv https://www.esportsearnings.com/players/27699-mongery-
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 02 2009 17:35 GMT
#639
On September 03 2009 02:14 MER wrote:
Show nested quote +
On September 02 2009 16:47 Nitro68 wrote:
http://games.on.net/article/6771/Games_On_Net_chats_about_StarCraft_II_with_Dustin_Browder


By now, we have a single Battle.net account, with a very limited number of characters (and we haven't decided how many yet), per account.


Great article. Actually this is a excellent compromise between having all the features we want and simplicity. You can have multiple IDs but there will be different level leagues.

And asking you questions when you create your ID to seed you right is very good because high good players can easily start at higher ranks and noobs at lower (I honestly dont think there are many ppl that bash noobs because they enjoy it, its mostly because they reset their accounts because of bad stats). And it wont need a complicated formula (or starting at 0 or at current master ELO or smth) to put you in a lvl where youll be most comfortable playing.

Only problem is people 1) Lie and 2) Are too stupid/arrogant to accurately judge their own skill ;p
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Krikkitone
Profile Joined April 2009
United States1451 Posts
September 02 2009 18:33 GMT
#640
The best system for "where to start people out" is to have it adjust as time goes on.

If a new player wins their first game, then the system should adjust the starting level of future new players up.
If new player loses their first game the system should adjust the starting level of future new players down.

This way the 'starting level' will be such that the 'average new player' will start with a 50% win/loss rate.

But Questions can help.... especially if they aren't "how good are you" but... "Have you played SC/WC3/other RTSs before (and how often), Have you played them in multiplayer before (and how often), have you beaten the Level X AI? etc.



The Leagues worry me though, especially as a Very occasional player.

Will the AMM rely on the Leagues that only change from season to season or a measure of the Players skill level determined on a game to game basis?
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