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One account per game - Goodbye to smurfing? - Page 30

Forum Index > SC2 General
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dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-08-31 02:52:18
August 31 2009 02:34 GMT
#581
dcttr66 wrote:
"I can see where it could be rather undesirable if you just couldn't think of a good name at the time and a year or two down the line you came up with a perfect name that you totally wanted to change to but couldn't."

I take that back...Starcraft 2 is taking a long time to come out so everyone has plenty of time to figure out what name they want.

On August 30 2009 12:17 Tsagacity wrote:
Anonymity is a good thing. There's no reason why the internet needs to resemble real life interaction. I don't see a reason why anyone on battle.net should be able to instantly track someone down whenever they're online. Think about it from a top player's perspective, he would be getting constantly harassed and there would be a lot of pressure joining games where every stranger in the game room instantly knows who he is. And no, /DND definitely doesn't cut it.

The only people who should be able to easily follow, interact, and recognize me whenever they want should be the people I have on a mutual friends list.

The whole ugly side of smurfing comes from newbie stomping. It's perfectly fine if you don't know who you're playing against.

Smurfing on it's own is harmless as long as it can't be used to newbstomp. Why try to prevent it?

dude unless someone is a mutual friend you cannot know where he is...you can't go track him down, it's impossible if he's not your mutual friend.
On August 30 2009 12:17 FrozenArbiter wrote:
/Dnd solves nothing - just because you don't want to meet every fan/person on Bnet doesn't mean you don't want to meet anyone new at all.

that's where you're wrong. they only need to activate it if they are getting harrassed, or if they don't want to meet anyone new at all. it solves exactly what it needs to solve.
On August 30 2009 21:30 [DUF]MethodMan wrote:
Show nested quote +
On August 30 2009 11:27 dcttr66 wrote:
On August 29 2009 08:03 dupsky wrote:
i have never played sc, but strategy games are my favorite.....if sc2 has 1 acct. per cd key as did aoe3 i may try it....if its a totall rape the newbee policy then forget this game.

smurfing must be outlawed.

haha, see what i mean guys? even ppl who no play the game agree that there's too much damn cheating going on...quit being scam artists and play with honor!


You still don't get it. The people who beat you up on ICC aren't A+ not even C probably. It's just you being completely new to SC and getting your ass handed for that. This game is way too old to just jump into the scene and be medium skilled after some months. People like me who played this game forever since it was released and never stopped are around C+/B-. According to your logic I should be around Olympic because I play this long but it's not that easy.

You can't compare trash games like AoE or C&C, not even WC3 to the current state of SCs competitiveness. See people like Kolll, being 14 yrs old, playing for 1 year or some but already at the top of foreign gaming (or at least scratching it). You think this has anything to do with talent or shit? No, it's just him playing a crazy amount of games (around 1k per ICC season), watching fuckloads of replays and actually practising, not just fucking around and having fun.

You can't be good, you can't even climb out D levels without serious practise and being thoughtful about your play. You don't want that? I can understand, I don't like this way either. So why don't you just get off of ICC and play on B.Net? There are loads of ppl playing the game like you do. I for myself get on Europe whenever I'm tired of laddering/getting smashed too hard. There I got several ppl to play with in a very casual environment and just fuck around.

If you read and understood everything I wanted to say with this you may get to think there won't be any problem with "smurfing" (which is the completely wrong term you're using here, more appropriate would be "newb-bashing") because the game is brand new and noone will have this kinda advantage you have nowadays in SC, meaning the knowledge of several years, probably 1000s of watched VODs/replays and having played the same amount of games.

In the early days of SC having several accounts was very useful and much fun because you could just fuck around. Smurfing then was a term used to describe the situation when a player would create a new ID and then maybe join some other Clan or just fuck around. Maybe you're sensitive to this but I think this was one major part of B.Net being so much fun and why in the end I kept on playing this game.

you're grossly ignorant. try learning something about the forum poster before throwing this much irrelevant information at him
On August 31 2009 07:31 SiGurD wrote:
wow that would be so bad!
like if someone "STOLE" you're nickname which happens way to often, you will never be able to remake it at all ? that will really suck imo

well...i think people were able to steal your nicknames because your accounts could get deleted by blizzard because of inactivity and then someone else swept in and took the name since it didn't exist anymore. if the names are permanent then they won't be deleted and we won't have this problem.
On August 31 2009 10:27 ZeitgeistMovie wrote:
Lol at all noobs so afraid of getting owned that they actually encourage blizzard to milk the customers even more than they are doing.

Hey noobs, getting owned is not a bad thing. It makes you better. I am not a great player by any means but it pisses me off when I see game names like "3v3 noobs only." WTF? Don't you want to be better than you are? Every person should always stride to better themselves, whether it's something as trivial as getting better at Starcraft, or in life. So what if somone smurfs and owns you? their skills decrease with every noob they play while your skill increases. How is this a bad thing? It should be considered a privilege to play someone better than you. I bet 99% of the whiners about smurfing will never amount to anything in SC2. They're skills will stay relatively the same years into playing the game.

That said, obviously there should be a casual server for people who just want to play custom games, games with their friends and for fun. But when you enter a ladder, the main purpose is to win, to compete, to test your skills against others. Yet you noobs want the best of both world? You want ladders (which are compettitive in nature) to be noob-friendly, yet remain competitive? Isn't a newb-friendly ladder an oxymoron?

So what's with all the whining about smurfing, noob bashing, blah blah blah...Don't be scared of losing, newbs. You gain more from losing than you will ever gain from winning, even though many frown upon it, unfortunately.

i totally agree with all your points, but you're missing something.

you say this like you have no experience in ladder. if you did have the experience, you would DEFINITELY FEEL DIFFERENTLY

I feel like the division in opinion on the matter occurs there. and precisely there.

you see, many of you haven't played wc3 ladder. wc3 ladder IS WARCRAFT THREE.
SC ladder was pathetic and not popular. when you guys are talking about smurfing in starcraft...you're talking about custom games...and indeed, no one gives a damn about smurfing in custom games...but in warcraft 3...custom games don't give you any wins or losses, it's unranked. like i said WARCRAFT THREE LADDER IS WARCRAFT 3.
Starcraft 2 will be something like that. Smurfing is a gigantic problem in warcraft 3 ladder, as it would be in Starcraft 2 if it was allowed.
ZeitgeistMovie
Profile Joined March 2009
144 Posts
Last Edited: 2009-08-31 03:21:10
August 31 2009 03:19 GMT
#582
On August 31 2009 11:34 dcttr66 wrote:
i totally agree with all your points, but you're missing something.

you say this like you have no experience in ladder. if you did have the experience, you would DEFINITELY FEEL DIFFERENTLY

I feel like the division in opinion on the matter occurs there. and precisely there.

you see, many of you haven't played wc3 ladder. wc3 ladder IS WARCRAFT THREE.
SC ladder was pathetic and not popular. when you guys are talking about smurfing in starcraft...you're talking about custom games...and indeed, no one gives a damn about smurfing in custom games...but in warcraft 3...custom games don't give you any wins or losses, it's unranked. like i said WARCRAFT THREE LADDER IS WARCRAFT 3.
Starcraft 2 will be something like that. Smurfing is a gigantic problem in warcraft 3 ladder, as it would be in Starcraft 2 if it was allowed.
.


I still fail to see how smurfing is a "problem." If you are saying that smurfing is a problem because higher skilled players can make new accounts and "bash" new players, then no, it is NOT a problem (as I stated why in the earlier post). If there are other elements to this that I did not mention then let me know. What is the difference between the ICCUP and the w3 ladder? And how does smurfing affect these two things differently (I don't know about the W3 Ladder)?

I saw a thread on ICCUP about how newbs would be turned off if they play a ladder and get stomped by smurfers. It's a ladder, it's going to be competitive. Like an ICCUP admin said, if you're not not getting stomped now (in the early ranks), you will later. You think that just because you can beat real D players, it better prepares you for C- players? Some people think losing to a smurf D player is somehow worse than beating a real D player. Guess what, you're going to meet that smurf D player (or atleast other players of his skill level) in the future anyways, so why not get it over that hump right away? If you just want to have fun, then play unranked matches. Why care about ranks, if you want to have fun, right? Ladders are for people who want to compete, which gives them joy.

The Venus Project - A resource-based economy, like SC
TheYango
Profile Joined September 2008
United States47024 Posts
August 31 2009 03:27 GMT
#583
On August 31 2009 12:19 ZeitgeistMovie wrote:
I saw a thread on ICCUP about how newbs would be turned off if they play a ladder and get stomped by smurfers. It's a ladder, it's going to be competitive. Like an ICCUP admin said, if you're not not getting stomped now (in the early ranks), you will later. You think that just because you can beat real D players, it better prepares you for C- players? Some people think losing to a smurf D player is somehow worse than beating a real D player.

Are you serious? How about, when you get to C- you'll be a better player. It's pretty well accepted that you improve the most when you're playing people near your skill level. Smurfs screwing up the accuracy of the ladder only serves to slow down the rate at which players at the low end of the ladder improve, and decrease the amount of fun they have doing. Win or lose, close games are more fun to play or watch than complete rapes, at any level.

On August 31 2009 12:19 ZeitgeistMovie wrote:
Guess what, you're going to meet that smurf D player (or atleast other players of his skill level) in the future anyways, so why not get it over that hump right away?

1) This isn't necessarily true. If your skill levels out at C-, getting roflstomped by C+ smurfs isn't an experience you're guaranteed to have in the future.

2) A smurf completely rolling over you isn't going to improve your gameplay as much as close games with someone near your level.

On August 31 2009 12:19 ZeitgeistMovie wrote:
If you just want to have fun, then play unranked matches. Why care about ranks, if you want to have fun, right? Ladders are for people who want to compete, which gives them joy.

Ladders are for people who want to practice and improve. Getting raped by a smurf gives you less improvement than a close game with someone near your actual skill level.
Moderator
[DUF]MethodMan
Profile Blog Joined September 2006
Germany1716 Posts
Last Edited: 2009-08-31 03:45:18
August 31 2009 03:42 GMT
#584
On August 31 2009 11:34 dcttr66 wrote:
Show nested quote +
On August 30 2009 21:30 [DUF]MethodMan wrote:
On August 30 2009 11:27 dcttr66 wrote:
On August 29 2009 08:03 dupsky wrote:
i have never played sc, but strategy games are my favorite.....if sc2 has 1 acct. per cd key as did aoe3 i may try it....if its a totall rape the newbee policy then forget this game.

smurfing must be outlawed.

haha, see what i mean guys? even ppl who no play the game agree that there's too much damn cheating going on...quit being scam artists and play with honor!


You still don't get it. The people who beat you up on ICC aren't A+ not even C probably. It's just you being completely new to SC and getting your ass handed for that. This game is way too old to just jump into the scene and be medium skilled after some months. People like me who played this game forever since it was released and never stopped are around C+/B-. According to your logic I should be around Olympic because I play this long but it's not that easy.

You can't compare trash games like AoE or C&C, not even WC3 to the current state of SCs competitiveness. See people like Kolll, being 14 yrs old, playing for 1 year or some but already at the top of foreign gaming (or at least scratching it). You think this has anything to do with talent or shit? No, it's just him playing a crazy amount of games (around 1k per ICC season), watching fuckloads of replays and actually practising, not just fucking around and having fun.

You can't be good, you can't even climb out D levels without serious practise and being thoughtful about your play. You don't want that? I can understand, I don't like this way either. So why don't you just get off of ICC and play on B.Net? There are loads of ppl playing the game like you do. I for myself get on Europe whenever I'm tired of laddering/getting smashed too hard. There I got several ppl to play with in a very casual environment and just fuck around.

If you read and understood everything I wanted to say with this you may get to think there won't be any problem with "smurfing" (which is the completely wrong term you're using here, more appropriate would be "newb-bashing") because the game is brand new and noone will have this kinda advantage you have nowadays in SC, meaning the knowledge of several years, probably 1000s of watched VODs/replays and having played the same amount of games.

In the early days of SC having several accounts was very useful and much fun because you could just fuck around. Smurfing then was a term used to describe the situation when a player would create a new ID and then maybe join some other Clan or just fuck around. Maybe you're sensitive to this but I think this was one major part of B.Net being so much fun and why in the end I kept on playing this game.

you're grossly ignorant. try learning something about the forum poster before throwing this much irrelevant information at him


Even if you're not the whining D player you're still advocating for them (I saw you being registered since 03 but you should know this means nothing). So where's my post irrelevant? Just because you don't agree? Now who's being ignorant?

Edit: As you suggested I tried to learn something about "the forum poster" and I couldn't find you on ICC to judge your skill level nor could I find any relevant posts of you outside the SC2 forum.
Matrijs
Profile Joined May 2009
United States147 Posts
August 31 2009 03:45 GMT
#585
On August 31 2009 12:19 ZeitgeistMovie wrote:
Show nested quote +
On August 31 2009 11:34 dcttr66 wrote:
i totally agree with all your points, but you're missing something.

you say this like you have no experience in ladder. if you did have the experience, you would DEFINITELY FEEL DIFFERENTLY

I feel like the division in opinion on the matter occurs there. and precisely there.

you see, many of you haven't played wc3 ladder. wc3 ladder IS WARCRAFT THREE.
SC ladder was pathetic and not popular. when you guys are talking about smurfing in starcraft...you're talking about custom games...and indeed, no one gives a damn about smurfing in custom games...but in warcraft 3...custom games don't give you any wins or losses, it's unranked. like i said WARCRAFT THREE LADDER IS WARCRAFT 3.
Starcraft 2 will be something like that. Smurfing is a gigantic problem in warcraft 3 ladder, as it would be in Starcraft 2 if it was allowed.
.


I still fail to see how smurfing is a "problem." If you are saying that smurfing is a problem because higher skilled players can make new accounts and "bash" new players, then no, it is NOT a problem (as I stated why in the earlier post). If there are other elements to this that I did not mention then let me know. What is the difference between the ICCUP and the w3 ladder? And how does smurfing affect these two things differently (I don't know about the W3 Ladder)?


There are two reasons why Blizzard should want to prevent noob bashing.
1) Everyone should be able to find a level of competitive, ranked play, where they are closely matched with opposing players in terms of skill. Smurfing frustrates this legitimate design goal by making it difficult to determine the skill of any given player.
2) If it comes right down to it, and we face a stark tradeoff (which I'm fairly certain we do not) Blizzard should value the prevention of noob bashing over pretty much any concerns of top players simply because if the initial online experience (the noob experience) is poor, the scene will not grow. People will buy the game, go online, get crushed by smurfers, and quit. They won't get their friends to buy the game and play online. They won't practice and get better.


I saw a thread on ICCUP about how newbs would be turned off if they play a ladder and get stomped by smurfers. It's a ladder, it's going to be competitive. Like an ICCUP admin said, if you're not not getting stomped now (in the early ranks), you will later. You think that just because you can beat real D players, it better prepares you for C- players? Some people think losing to a smurf D player is somehow worse than beating a real D player. Guess what, you're going to meet that smurf D player (or atleast other players of his skill level) in the future anyways, so why not get it over that hump right away? If you just want to have fun, then play unranked matches. Why care about ranks, if you want to have fun, right? Ladders are for people who want to compete, which gives them joy.


Ladders with extensive smurfing are not competitive. The word competitive implies that both sides have a reasonable chance. A game between an A player and a D player is uncompetitive. Smurfers do not compete - they have fun. In fact, if anything, your argument should flow the other way:

If you just want to have fun (and beat up on noobs), then play unranked matches. Otherwise, suck it up and play at your real rank.
Falling
Profile Blog Joined June 2009
Canada11349 Posts
Last Edited: 2009-08-31 03:58:49
August 31 2009 03:56 GMT
#586
Wow. Major impasse anyone? 30 pages and still no closer to a mutual understanding.

For those of you saying that the 'againsts' are idiots to assume there will be no name changing capabilities, look no further than this thread. We can't agree that simple feature is beneficial.

For those concerned about newb-bashing, as far as I can tell, none of the 'againsts' are arguing for a reinstatement of the unlimited id wipes of ICCUP. It had it's place, but I think we can agree that it's beneficial for all to move on. As far as we can tell (emphasis on the first part), Blizzard is moving to a different extreme- one real id. What we're proposing is some sort of compromise. The ability for some name changing capabilities. The ability to separate stats to some degree, whether it's by race or whether it's you get 3 id's once you've reached bronze level.

Nobody is proposing that these limited new ids start at the bottom ranks. They start at you're current rank and work down (as you offrace, try new strategies etc.) Newbs are not getting stomped, but the player is dropping down down to a more appropriate level with the off-race.

dnd I assume refers to do not display- but as was said before- we're looking for a compromise from being invisible and being bombarded by annoying people- a limited separate id linked to a master account would accomplish that function.

Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 31 2009 05:07 GMT
#587
On August 31 2009 12:19 ZeitgeistMovie wrote:
Show nested quote +
On August 31 2009 11:34 dcttr66 wrote:
i totally agree with all your points, but you're missing something.

you say this like you have no experience in ladder. if you did have the experience, you would DEFINITELY FEEL DIFFERENTLY

I feel like the division in opinion on the matter occurs there. and precisely there.

you see, many of you haven't played wc3 ladder. wc3 ladder IS WARCRAFT THREE.
SC ladder was pathetic and not popular. when you guys are talking about smurfing in starcraft...you're talking about custom games...and indeed, no one gives a damn about smurfing in custom games...but in warcraft 3...custom games don't give you any wins or losses, it's unranked. like i said WARCRAFT THREE LADDER IS WARCRAFT 3.
Starcraft 2 will be something like that. Smurfing is a gigantic problem in warcraft 3 ladder, as it would be in Starcraft 2 if it was allowed.
.


I still fail to see how smurfing is a "problem." If you are saying that smurfing is a problem because higher skilled players can make new accounts and "bash" new players, then no, it is NOT a problem (as I stated why in the earlier post). If there are other elements to this that I did not mention then let me know. What is the difference between the ICCUP and the w3 ladder? And how does smurfing affect these two things differently (I don't know about the W3 Ladder)?

I saw a thread on ICCUP about how newbs would be turned off if they play a ladder and get stomped by smurfers. It's a ladder, it's going to be competitive. Like an ICCUP admin said, if you're not not getting stomped now (in the early ranks), you will later. You think that just because you can beat real D players, it better prepares you for C- players? Some people think losing to a smurf D player is somehow worse than beating a real D player. Guess what, you're going to meet that smurf D player (or atleast other players of his skill level) in the future anyways, so why not get it over that hump right away? If you just want to have fun, then play unranked matches. Why care about ranks, if you want to have fun, right? Ladders are for people who want to compete, which gives them joy.



Smurfing is a problem because it doesn't make you better. If I was to play games against Jaedong, I'd get completely destroyed. I wouldn't learn anything because the skill difference is so vast that he'd pick me apart with anything he tried to do. You get better by playing people that are your skill level, by playing games that are difficult to win but winnable. You don't get better by getting completely destroyed every game.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-31 11:17:47
August 31 2009 11:14 GMT
#588
that's where you're wrong. they only need to activate it if they are getting harrassed, or if they don't want to meet anyone new at all. it solves exactly what it needs to solve.

No, no it does not solve anything. I activate DnD (Do not disturb) and I now can't receive messages from ANYONE.

Let's say they implement an "ignore messages from non-friends" option (which I think they will, assuming you can even message non-friends, which I hope you can), even this is not sufficient because it effectively stops you from meeting anyone new -.-

On August 31 2009 08:52 dupsky wrote:
the best option i have come across, to allow multiple names as well as anti-smurf protection, is what i have termed "smurf alert".........basically it is a option that EVERY player has to switch on or off (although i cant imagine why anyone would choose the latter) which allows the player to view ALL NAMES AND RANKINGS linked to the player who is in your game, or be blind to your opposition.

....best of both worlds?....(the only opposition, i can see, would be from the bottom feeders that thrive on a tilted playing field in thier favor.)

Here's an even better solution:

All new accounts you make, start at a higher ELL than 0, so you will never be matched up with noobs unless you are off-racing and your off-race sucks. In which case you are not noob bashing.

Falling's post pretty much covered everything.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-08-31 14:02:38
August 31 2009 13:46 GMT
#589
On August 31 2009 12:42 [DUF]MethodMan wrote:
Show nested quote +
On August 31 2009 11:34 dcttr66 wrote:
On August 30 2009 21:30 [DUF]MethodMan wrote:
On August 30 2009 11:27 dcttr66 wrote:
On August 29 2009 08:03 dupsky wrote:
i have never played sc, but strategy games are my favorite.....if sc2 has 1 acct. per cd key as did aoe3 i may try it....if its a totall rape the newbee policy then forget this game.

smurfing must be outlawed.

haha, see what i mean guys? even ppl who no play the game agree that there's too much damn cheating going on...quit being scam artists and play with honor!


You still don't get it. The people who beat you up on ICC aren't A+ not even C probably. It's just you being completely new to SC and getting your ass handed for that. This game is way too old to just jump into the scene and be medium skilled after some months. People like me who played this game forever since it was released and never stopped are around C+/B-. According to your logic I should be around Olympic because I play this long but it's not that easy.

You can't compare trash games like AoE or C&C, not even WC3 to the current state of SCs competitiveness. See people like Kolll, being 14 yrs old, playing for 1 year or some but already at the top of foreign gaming (or at least scratching it). You think this has anything to do with talent or shit? No, it's just him playing a crazy amount of games (around 1k per ICC season), watching fuckloads of replays and actually practising, not just fucking around and having fun.

You can't be good, you can't even climb out D levels without serious practise and being thoughtful about your play. You don't want that? I can understand, I don't like this way either. So why don't you just get off of ICC and play on B.Net? There are loads of ppl playing the game like you do. I for myself get on Europe whenever I'm tired of laddering/getting smashed too hard. There I got several ppl to play with in a very casual environment and just fuck around.

If you read and understood everything I wanted to say with this you may get to think there won't be any problem with "smurfing" (which is the completely wrong term you're using here, more appropriate would be "newb-bashing") because the game is brand new and noone will have this kinda advantage you have nowadays in SC, meaning the knowledge of several years, probably 1000s of watched VODs/replays and having played the same amount of games.

In the early days of SC having several accounts was very useful and much fun because you could just fuck around. Smurfing then was a term used to describe the situation when a player would create a new ID and then maybe join some other Clan or just fuck around. Maybe you're sensitive to this but I think this was one major part of B.Net being so much fun and why in the end I kept on playing this game.

you're grossly ignorant. try learning something about the forum poster before throwing this much irrelevant information at him


Even if you're not the whining D player you're still advocating for them (I saw you being registered since 03 but you should know this means nothing). So where's my post irrelevant? Just because you don't agree? Now who's being ignorant?

Edit: As you suggested I tried to learn something about "the forum poster" and I couldn't find you on ICC to judge your skill level nor could I find any relevant posts of you outside the SC2 forum.

lol...that was entirely my point i'm not on ICC...why don't you read the rest of my posts?
for example, the one at the top of this page would be a good start. it tells you i'm a (OH NO, REALLY?!) Warcraft 3 player.

to frozen arbiter:
if you want to talk with people with /dnd on all you gotta do is talk with people in the same channel, same arranged team, same game lobby, same game that you're in...with sc2...you can even probably still get messages from friends as wells as clanmates. via something like /f msg and /c msg i would suppose. it would only be people you don't know. that's what i think they're going to do. like i said they're going to improve over the features that they have in wc3.

and i don't see why you gotta complain about not meeting new people...if that's a concern the player with that concern won't have DND on all the time...they'll only turn it on if they feel like they need it on because someone is bothering them.

true, i can see how if everyone had dnd on then no one could whisper eachother but i think they'll have it off more than on...if they had it on more than off then i guess they really don't want to meet YOU, and if that's the case you can whisper someone like you who has dnd off more than on.

anyway, if they're smart about it...they'll take it a step further and allow players to ignore the /dnd thing, by way of allowing players to send like mail messages through bnet to the players. this could result in large fanmail inboxes for good players, of which they could be proud, although possibly annoyed as well. this sortof thing exists in facebook, and from what i could tell with the new blizzcon a lot of their features look like facebook features so i wouldn't be surprised if they put this in, and if they did, you could then msg the guy who has his DND off who doesn't want to meet you, since it seems that's what you're complaining about. the big difference would be you can't bug him while he's playing a game, but he has to check his mail to see what you're saying.

i think that's pretty cool, and maybe could even be applied with the new /dnd option where even friends would get their regular messages that they try to send to you sent to your inbox instead of to you in the game. this would allow for less distractions while playing game and encourage a more competitive environment.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-31 14:22:12
August 31 2009 14:21 GMT
#590
No, I'm not complaining that I can't annoy progamers.

If I was Boxer/Grubby/NaDa/Moon/whomever, I would want to be able to play IN PEACE, without having everyone on Battle.net recognizing me, is that REALLY too much to ask?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Unentschieden
Profile Joined August 2007
Germany1471 Posts
August 31 2009 15:31 GMT
#591
Then why aren´t you demanding proper privacy options instead?
Any player that is honest or should I say naive to have only one account is being victimised by griefers/hackers that utilise the protection of anonymity. Just that smurfing is the only current protection against harrasment doesn´t mean its GOOD.

For many player the ladder is completely irrelevant and a higher ranking player bashing noobs is not the only abuse possible with several identeties. If some idiot cyberstalks me should I be forced to create a new account? Or should he be held responsible, even if it´s just a squelch that he can´t avoid with a new account?

Smurfs are a relic of a broken system. Their existence is a problem and to make Bnet2 a success Blizzard not only has to make them impossible/costly but more importantly unneccessary to HONEST players.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-31 15:37:30
August 31 2009 15:34 GMT
#592
But he wouldn't be newb-bashing - with the proposed system (proposed by me and countless others) any new account you create would start with an Expected Ladder Level (or whatever they use this time) way above that of a completely fresh account.

It would be tied to his master account (though not necessarily visible to all, but Blizzard would know), the one you use for their store etc.

Hell, you could have it so that if you squelch one account, you squelch ALL his accounts.

Oh and give me some examples of "proper privacy options"? How exactly do you magically make people forget your screen name is "Slayers`Boxer"?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Krikkitone
Profile Joined April 2009
United States1451 Posts
August 31 2009 15:49 GMT
#593
Well then you just need an ability to change your Name... not anything else
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2009-08-31 16:21:59
August 31 2009 16:20 GMT
#594
What if there was some kind of password to get past /dnd? So like you type /dnd pass i_like_pancakes and when anyone writes /w pass i_like_pancakes yournick message then this message will arrive even though dnd (because there is pasword after "pass" phrase)? That would make it possible for friends to communicate with v.good players and impossible for fans/noobs/anyone who you don't like to pm you. Wouldn't that solve problem of "pro's being harrased"?
L
Profile Blog Joined January 2008
Canada4732 Posts
August 31 2009 16:38 GMT
#595
All new accounts you make, start at a higher ELL than 0, so you will never be matched up with noobs unless you are off-racing and your off-race sucks. In which case you are not noob bashing.


The problem with this idea is that if you're under the standard starting level on the ladder, your best option if you're looking to points is to simply not play. Obviously over time that will change, but imagine how crushing it would be if you were worse than zero.

The number you have dialed is out of porkchops.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 31 2009 17:08 GMT
#596
On September 01 2009 01:38 L wrote:
Show nested quote +
All new accounts you make, start at a higher ELL than 0, so you will never be matched up with noobs unless you are off-racing and your off-race sucks. In which case you are not noob bashing.


The problem with this idea is that if you're under the standard starting level on the ladder, your best option if you're looking to points is to simply not play. Obviously over time that will change, but imagine how crushing it would be if you were worse than zero.


I'm not sure what you mean? Your ELL isn't even visible (well, it is to blizzard obviously) I think, it just determines who you get matched up with.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
unsmart
Profile Joined April 2009
United States322 Posts
August 31 2009 17:17 GMT
#597
Maybe this will help ease some of the people here.
We have some systems we have planned to prevent that from occurring, sort of remembering your skill level when you reroll and stuff like this so that you can't just do this kind of destroying all the noobs. We think we have got most of the ways stamped out to prevent you from running into guys who are way more hardcore than you.
From Browder in this interview: http://www.joystiq.com/2009/08/17/interview-dustin-browder-talks-starcraft-2-development-and-dela/


So it seems that you keep one master account, you can then make new mini accounts that start with similar skill levels.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
August 31 2009 17:20 GMT
#598
On September 01 2009 01:20 Kaniol wrote:
What if there was some kind of password to get past /dnd? So like you type /dnd pass i_like_pancakes and when anyone writes /w pass i_like_pancakes yournick message then this message will arrive even though dnd (because there is pasword after "pass" phrase)? That would make it possible for friends to communicate with v.good players and impossible for fans/noobs/anyone who you don't like to pm you. Wouldn't that solve problem of "pro's being harrased"?
That's really complicated

You could just have a mutual friends list, kind of like the one on steam, which is exactly what the bnet panel made it look like
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 31 2009 17:29 GMT
#599
On September 01 2009 02:17 unsmart wrote:
Maybe this will help ease some of the people here.
Show nested quote +
We have some systems we have planned to prevent that from occurring, sort of remembering your skill level when you reroll and stuff like this so that you can't just do this kind of destroying all the noobs. We think we have got most of the ways stamped out to prevent you from running into guys who are way more hardcore than you.
From Browder in this interview: http://www.joystiq.com/2009/08/17/interview-dustin-browder-talks-starcraft-2-development-and-dela/


So it seems that you keep one master account, you can then make new mini accounts that start with similar skill levels.

That seems perfect to me =]
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2009-08-31 17:40:21
August 31 2009 17:38 GMT
#600
On September 01 2009 02:17 unsmart wrote:
Maybe this will help ease some of the people here.
Show nested quote +
We have some systems we have planned to prevent that from occurring, sort of remembering your skill level when you reroll and stuff like this so that you can't just do this kind of destroying all the noobs. We think we have got most of the ways stamped out to prevent you from running into guys who are way more hardcore than you.
From Browder in this interview: http://www.joystiq.com/2009/08/17/interview-dustin-browder-talks-starcraft-2-development-and-dela/


So it seems that you keep one master account, you can then make new mini accounts that start with similar skill levels.

So basically this is the ideal solution that both sides reached separately like 20 pages ago without realizing it.

EDIT: Reading that interview some more, Battle.net 2.0 is sounding more and more like Steam, which I can't say is a bad thing.
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