• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:56
CET 17:56
KST 01:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League98
StarCraft 2
General
No more SC2 streamers on team liquid? Evil Geniuses - shutting down Behind the Blue - Team Liquid History Book SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7858 users

One account per game - Goodbye to smurfing? - Page 41

Forum Index > SC2 General
Post a Reply
Prev 1 39 40 41 All
Krikkitone
Profile Joined April 2009
United States1451 Posts
Last Edited: 2009-09-23 04:48:19
September 23 2009 04:45 GMT
#801
On September 23 2009 09:44 Excalibur_Z wrote:
Show nested quote +
On September 23 2009 09:25 Krikkitone wrote:
On September 23 2009 09:16 Matrijs wrote:
On September 23 2009 08:10 TheYango wrote:
A flat-out cap on the number of resets per day/week/month could work as well, but this runs the risk of the number of resets available not being adequate, depending on the dynamics of the Starcraft II metagame.


I still think it would be a mistake to allow any resets at all, as it's my view that custom games are quite adequate for the sort of "new build practice" you describe. That said, at the very least, a cap on resets would be necessary to prevent abuse. Without such a cap, a smurfer could simply stats reset, lose by quitting out 10 times in a row, then smash his way through the low level ladder. Once he gets to a level where he might actually lose a game, he can just do the same thing over again. The limit should probably be 1 per week maximum, maybe fewer.





Actually, that is another thing, losing by "quitting out" early might not move you down as fast as a normal loss (its no reflection of your skill, just of how much of a jerk you are)

Ideally, super early quits and back stabbing your team, etc. would count for something entirely different than "ladder level", they should count against 'sportsmanship' so that you get AMM'ed against people with similar sportsmanship as well as similar ladder levels


That is actually a really good idea, and fits right in with their ideals for the new Battle.net. If it was the system itself that determined whether you were a player of good or poor manners, rather than an exploitable "reporting" or "avoid/prefer" user system, that would be great.

EDIT: I think it should only flag you for really egregious infractions though, like killing dozens of your teammates' units intentionally, or a bunch of their structures, or leaving the game very early as you said.



Well I would "flag" a lot, but have those "flags" (call them Poor Player Points) PPP build up

So in a team game,
Killing team mate units (with something other than Splash/Area spell damage) would earn you bad points.... more if it was early... and more the more units you killed

Killing a teammates structure... same thing, more if early... structures worth more PPP than units for killing

Not moving any units/buildings at the start of the game... not necessarily that you are being a jerk you are just aren't there to help your teammates (more PPP the longer+earlier the nonmovement time is)

Quitting early in the game...(assuming noone else in the game has earned any PPP then you can quit without penalty, because the game is ruined anyways.)


So that even a "good" player may have a few PPP, but those would wear off with 'good' games played. (ie each game played might give you -1 PPP automatically), but attacking your ally's initial CC/nexus/Hatchery might give you 50-100.... attacking your own (if you are in a team game)... might give you 20-50

Killing a teammates unit mid-late game (not counting splash/Psistorm/Nuke) would probably only be 1 PPP, so you could kill about 1 allied unit per game... not doing anything for the first 5-10 sec of the game... probably 1 PPP (if you want a brb, you should have a means of giving your ally's temporary control so they can at least get your resourcing going)
cuteFayth
Profile Joined January 2006
Canada1167 Posts
September 23 2009 06:23 GMT
#802
oh well looks like i'll have to buy a bunch of copies
timmeh
Profile Joined September 2009
Austria177 Posts
September 23 2009 09:58 GMT
#803
I think being able to smurf is A LOT less important than having the option of disabling the replay function for all your games (I have no idea if there is such an option). If people can't really review your game, then your strategy is not so easily exposed. Even as smurf your strategy is exposed, learnt, countered within hours. So if someone has seen something cool/interesting/weird you did, then the chances are that soon everyone will know about it no matter if you're smurfing or not.
;o
Unentschieden
Profile Joined August 2007
Germany1471 Posts
September 23 2009 10:50 GMT
#804
I´m against giving Players ANY direct control over their rank. Practive is no reason to reduce your rank, your actuall skill didn´t decrease. You rank decays naturally if you have to take long "breaks" from ranked matches to perfect your new build or if lacking said build causes you to loose.
I´m all for fast rank adjustments but against "suddenly I´m bad (he he)" buttons.
Blizzard should support matchup options for trainingpurposes - outside of the ladder. The ladder is only for "playing to win".
The "ideal" ladder participant plays on the ladder to the best of his ability. He will usually stick to the stuff that works unitll it stops to do so. If he wants to try new stuff and is conscious enough about his rank not wanting to risk it with the new strategy he will start a custom game with someone from his f-list or uses the (hopefully existent) unranked matchup system.
Prev 1 39 40 41 All
Please log in or register to reply.
Live Events Refresh
Yamato Cup
01:00
Double Elimination Bracekt
killerbeecast10
LiquipediaDiscussion
OSC
23:00
King of the Hill #266
IndyStarCraft 315
EmpressLilyy163
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 513
IndyStarCraft 315
SHIN 197
EmSc Tv 28
StarCraft: Brood War
Bisu 1192
Horang2 924
BeSt 371
Soulkey 294
Dewaltoss 110
Zeus 93
Mind 93
Snow 78
Trap 62
Hyun 55
[ Show more ]
HiyA 37
sorry 34
ToSsGirL 30
Rock 19
soO 17
Sacsri 12
Dota 2
Gorgc25286
syndereN329
LuMiX1
Counter-Strike
gobbtv172
Heroes of the Storm
Khaldor295
Other Games
tarik_tv7386
singsing2068
Liquid`RaSZi1953
B2W.Neo1509
Mlord746
mouzStarbuck406
XaKoH 243
KnowMe168
RotterdaM129
QueenE89
Organizations
Counter-Strike
PGL1432
Other Games
ComeBackTV 421
StarCraft 2
EmSc Tv 28
EmSc2Tv 28
[ Show 14 non-featured ]
StarCraft 2
• Hinosc 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2245
• WagamamaTV543
Other Games
• Shiphtur629
Upcoming Events
IPSL
4m
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
6h 4m
WardiTV Weekly
19h 4m
Ultimate Battle
19h 4m
Rush vs BeSt
Replay Cast
1d 6h
Rogue vs Classic
Patches Events
1d 20h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
5 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
WardiTV Invitational
5 days
IPSL
6 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.