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Forum Index > StarCraft 2 HotS
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Limniscate
Profile Joined October 2010
United States84 Posts
Last Edited: 2012-10-30 17:05:06
October 30 2012 16:07 GMT
#1
Previously in this blog, Production Director Chris Sigaty announced that Clan support was coming to StarCraft II with Heart of the Swarm. As of our Beta Patch 2.0.1 this week, testers will be able to create and join Clans and put this new feature through its paces. Here’s a first look:

[image loading]



Anyone can create or join a Clan, and doing so gives you access to the Clan window. In the Clan window, you’ll find a completely private chat channel, a News tab where Clan affairs can be posted for all members to read, an Info tab where officers can post Clan information, and a Members roster.

When you create a Clan, both a Clan name and a Clan Tag designation are required. All of the members of your Clan will have their character name pre-pended with the Clan’s Tag. The Clan Leader is able to promote members to the rank of Officer in the Clan (and demote, when necessary).
[image loading]


We also have a few notes about Clan functionality in the beta for you:

Clan names must be 3-24 characters long, and will be case sensitive, allowing spaces, numbers, periods, apostrophes, and commas.
Clan Tags must be 2-4 characters long, and are also case sensitive, allowing spaces, numbers, periods, apostrophes, and commas.
Clan names and Tags must adhere to standard name policies.
The Clan Tag is automatically pre-pended to a player’s name.
There is a limit of 50 members per Clan.
Our goal with Clans in StarCraft II is simple -- we want to bring people together in ways that make sense for allowing players to organize into groups, communicate with each other, and recognize others in-game. Like other new features being tested in the beta, Clans is a work in progress, and we’re looking forward to testing it with you.

But wait! There’s more.

This is the first part of a larger social system being introduced in Heart of the Swarm. While Clans are geared towards teams of players participating competitively in StarCraft II, we’re working on support for Groups: players who want to associate casually, and in larger numbers. We expect that Groups might be focused on a specific genre of Arcade game, geographic location, BarCraft, community website, popular personality, or eSports organization. How you use Groups will be completely up to you!

Both the Clans and Groups features will be made available to Wings of Liberty and Heart of the Swarm players. We’ll have more to say about Groups soon.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2012-10-30 16:14:44
October 30 2012 16:13 GMT
#2
Cool!


Im hoping Groups will allow us to watch games in-client together.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 30 2012 16:14 GMT
#3
Neat! 50 member limit kinda sucks, but the groups hint seems interesting.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Skirmjan
Profile Joined October 2012
Italy190 Posts
Last Edited: 2012-10-30 16:15:34
October 30 2012 16:14 GMT
#4
lol at the timing of this... there's a thread complainin bout no clans just below, rofl; did the guy post that before blizzard did or did he just not see that? looks nice anyways

and this:

This is the first part of a larger social system being introduced in Heart of the Swarm. While Clans are geared towards teams of players participating competitively in StarCraft II, we’re working on support for Groups: players who want to associate casually, and in larger numbers. We expect that Groups might be focused on a specific genre of Arcade game, geographic location, BarCraft, community website, popular personality, or eSports organization. How you use Groups will be completely up to you!


souns really like the steam groups i guess, i didn't really use them but the more, the better


@TDL i know perhaps 2 clans that would exceed that limit.... and they ARE massive and an exception
Prime Directive
Profile Joined December 2011
United States186 Posts
October 30 2012 16:15 GMT
#5
If I was to list the bare minimum of things required to implement clan support this would be it. I wish I was surprised sometimes with a killer feature (like clan battles). Nice to have it at least.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 30 2012 16:19 GMT
#6
On October 31 2012 01:14 Skirmjan wrote:
lol at the timing of this... there's a thread complainin bout no clans just below, rofl; did the guy post that before blizzard did or did he just not see that? looks nice anyways

and this:
Show nested quote +

This is the first part of a larger social system being introduced in Heart of the Swarm. While Clans are geared towards teams of players participating competitively in StarCraft II, we’re working on support for Groups: players who want to associate casually, and in larger numbers. We expect that Groups might be focused on a specific genre of Arcade game, geographic location, BarCraft, community website, popular personality, or eSports organization. How you use Groups will be completely up to you!


souns really like the steam groups i guess, i didn't really use them but the more, the better


@TDL i know perhaps 2 clans that would exceed that limit.... and they ARE massive and an exception



Not really much of a timing. They said it was coming soon previously.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
October 30 2012 16:27 GMT
#7
FINALLY, CLANS! Hell... it's about time. Also like the way they plan to do groups as well, this way you can have a "serious" team and still be a member of other groups you'd like to affiliate yourself with.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
October 30 2012 16:30 GMT
#8
I can't believe they added a worthwhile feature after all this time. Just when I was convinced HOTS was going to be a glorified reshipment of WoL.
Skirmjan
Profile Joined October 2012
Italy190 Posts
October 30 2012 16:30 GMT
#9
On October 31 2012 01:19 Torte de Lini wrote:
Show nested quote +
On October 31 2012 01:14 Skirmjan wrote:
lol at the timing of this... there's a thread complainin bout no clans just below, rofl; did the guy post that before blizzard did or did he just not see that? looks nice anyways

and this:

This is the first part of a larger social system being introduced in Heart of the Swarm. While Clans are geared towards teams of players participating competitively in StarCraft II, we’re working on support for Groups: players who want to associate casually, and in larger numbers. We expect that Groups might be focused on a specific genre of Arcade game, geographic location, BarCraft, community website, popular personality, or eSports organization. How you use Groups will be completely up to you!


souns really like the steam groups i guess, i didn't really use them but the more, the better


@TDL i know perhaps 2 clans that would exceed that limit.... and they ARE massive and an exception



Not really much of a timing. They said it was coming soon previously.



still, the same day, i find it funny :D we waited for months you know, rofl
Leviance
Profile Joined November 2009
Germany4079 Posts
October 30 2012 16:32 GMT
#10
Nice to hear! But I hope groups don't have a limit of 50 as well
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Tppz!
Profile Joined October 2010
Germany1449 Posts
October 30 2012 16:38 GMT
#11
and battle.net.us crashed :D

Awesome to see it coming. Especially in the nxt patch as it seems

the groupm thing seems good also! its like a chat channel in wol but.. well dunno what more it has. but sounds good. maybe now ppl will be using this more
ACrow
Profile Joined October 2011
Germany6583 Posts
October 30 2012 16:38 GMT
#12
Sounds great, exactly what has been demanded for over 2 years now. Better late than never
Get off my lawn, young punks
StreetWise
Profile Joined January 2010
United States594 Posts
October 30 2012 16:46 GMT
#13
Can't wait to try this out. I hope these social features will make the community seem closer.
I will not be poisoned by your bitterness
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 30 2012 16:53 GMT
#14
URL changed for some odd reason.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
October 30 2012 16:56 GMT
#15
Link is no longer working... for me anyway.
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Falling
Profile Blog Joined June 2009
Canada11595 Posts
Last Edited: 2012-10-30 16:59:29
October 30 2012 16:56 GMT
#16
Looks cool. But why a 50 player limit? Why any limit for that matter? Shouldn't that be up to clan leaders to decide?

Edit
It's kinda similar to that limit they had as to how many people you could block. Why these unnecessary restrictions- it doesn't make it better.
Moderator5000 of our finest Taliban warriors have been released! Rise up my brothers. Mashalla! al-Donald ibn-Frederick al-Masih allows it.
Limniscate
Profile Joined October 2010
United States84 Posts
October 30 2012 16:56 GMT
#17
They pulled the post ... strange.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 30 2012 16:59 GMT
#18
Here's a link to the images.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
October 30 2012 17:01 GMT
#19
Really cool... With data associations like these it paves the way for clan tournaments hosted on BNET and other contests... Really looking forward to it!
Knowing is half the battle... the other half is lasers.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 30 2012 17:03 GMT
#20
I'm going to start the Slayers clan.
MMA: The true King of Wings
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