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Forum Index > StarCraft 2 HotS
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SarcasmMonster
Profile Joined October 2011
3136 Posts
October 30 2012 23:56 GMT
#81
On October 31 2012 08:54 SigmaoctanusIV wrote:
What is required for the creation of the clan do you have to get a charter with 3 people like a wow guild or something?
It says in the OP that anyone can create a clan so are we going to have people making clans just for the tag in front of their name?


From comments on Blizzard post:

Cloaken
@Goblinoid: There are no requirements. However, you can only make, or be in, a single clan at any given time. The names are first-come-first-serve so you'll definitely want to be ready to reserve whatever name you're looking for when the content goes live at launch.

And about reserving clan names:

Kaivax
@HungShark: We're on it. More coming soon on that.

http://www.reddit.com/r/starcraft/comments/12cdc6/first_look_clans_coming_in_heart_of_the_swarm/c6tyvmr
MMA: The true King of Wings
Falling
Profile Blog Joined June 2009
Canada11355 Posts
October 31 2012 00:07 GMT
#82
On October 31 2012 04:30 DrunkenHomer wrote:
50 is absolutly fine...

There is no point in having a clan with like 300 people

Well that's all well and good, but clans should be deciding that not Blizzard. If it's a functional issue, then cap it. But make it a considerably higher cap. I'd think at bare minimum 150. Sure 90% are probably going to be 50 or less. But 50 is much too low because it is Blizzard that is doing the capping more often than clan leaders are capping.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Pucca
Profile Blog Joined January 2012
Taiwan1280 Posts
October 31 2012 00:10 GMT
#83
50 peOple in a Starcraft clan?! That's huge, why would you guys complain if a 50 max people limit, it's not like the pros ever have more than 20 people per team why would you?
Master Chief
Excess1337
Profile Joined September 2012
United Kingdom7 Posts
October 31 2012 01:34 GMT
#84
haha its funny cause people where like "omg blizz no clans yet" (blizzard makes clans) "omg blizz its taken long enough"
some people are never happy
!!!
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
Last Edited: 2012-10-31 01:48:16
October 31 2012 01:47 GMT
#85
they should have done that before...

and now let's say nobody from ROOT would log on as soon as the feature comes out, someone could "steal" the team name from us? (or any know team for that matter)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
October 31 2012 01:54 GMT
#86
On October 31 2012 10:47 ROOTFayth wrote:
they should have done that before...

and now let's say nobody from ROOT would log on as soon as the feature comes out, someone could "steal" the team name from us? (or any know team for that matter)

They're working on a system to reserve clan names apparently.
ㅇㅅㅌㅅ
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
October 31 2012 01:54 GMT
#87
LOL at the conversation going in the Psy Raiders chat window.
You mean I just write stuff here and other people can see it?
vandelayindustries
Profile Joined August 2011
United States290 Posts
October 31 2012 02:03 GMT
#88
Anyone have any idea if there will be some sort of organized function for clan battles? I'm excited for HotS either way, but something like than and/or automated tournaments a la WC3 would get me playing more games than anything else.
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2012-10-31 03:36:32
October 31 2012 03:07 GMT
#89
http://us.battle.net/sc2/en/forum/topic/7004012417

Hey Rockers,

I just wanted to post a brief update here to let you know that the beta environment will be coming down tomorrow around 10:00 AM PDT for a major update. We anticipate the downtime to be around 8 hours.

There will be a 3.38 GB download for this patch as a result of the significant changes being made to the beta build, so be prepared. If you're looking for information on some of the features being implemented in tomorrow's patch please take a look at some of our recent blog posts regarding UI changes, Leveling, and Clans. More extensive patch notes will be provided in the 'morrow.

Thanks for all the great help you've provided in testing Swarm and giving us your feedback. We are excited about where we're headed and look forward to hearing your thoughts on these new features.

Talk to you soon!


http://us.battle.net/sc2/en/forum/topic/7004042231#8

Just a quick note that the numbers currently associated with the beta are not necessarily final (i.e. 50 people in a clan). However, as others are mentioning, it's quite possible you will find that groups will support the kind of needs you are looking for. We will obviously be talking in greater detail about those in the future.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Gatored
Profile Joined September 2010
United States679 Posts
October 31 2012 05:19 GMT
#90
About time...? This should have been in the game at launch and we are FINALLY getting it.
Rabiator
Profile Joined March 2010
Germany3948 Posts
October 31 2012 07:40 GMT
#91
Finally ... this removes the need to have your "clan" (team) name in your actual name and makes a lot of name changes for pros unnecessary.
If you cant say what you're meaning, you can never mean what you're saying.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 31 2012 11:54 GMT
#92
Why are so many people commenting on the 50 player limit? I sincerely doubt anyone even knows 50 people personally who play SC2..... and it's not like any pro teams have that many people. Why would you want to pack a clan with 50+ clowns that you don't even know when you could get 10-15 that are your friends? I don't understand. Someone drop some knowledge on me here.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Icks
Profile Joined July 2009
France186 Posts
October 31 2012 12:38 GMT
#93
On October 31 2012 20:54 ayaz2810 wrote:
Why are so many people commenting on the 50 player limit? I sincerely doubt anyone even knows 50 people personally who play SC2..... and it's not like any pro teams have that many people. Why would you want to pack a clan with 50+ clowns that you don't even know when you could get 10-15 that are your friends? I don't understand. Someone drop some knowledge on me here.


Some people need to overwhelm chatrooms with their clan tag.
"Hey, we dont know eachother, but we have the same tag, peace, bro'!"

Some people like to be part of a swarm.

I don't, but it's not that hard to understand.
Read to learn.
NukeD
Profile Joined October 2010
Croatia1612 Posts
October 31 2012 12:54 GMT
#94
On October 31 2012 10:34 Excess1337 wrote:
haha its funny cause people where like "omg blizz no clans yet" (blizzard makes clans) "omg blizz its taken long enough"
some people are never happy



It has taken them 2 years for **** sake.
sorry for dem one liners
Wertheron
Profile Joined October 2011
France439 Posts
October 31 2012 14:34 GMT
#95
Don't understand the "50 debate". I hoped a clan because i wanted to have link with players to train and have fun together during month and maybe become friends. But if you are 150 (or even 50) it's really difficult to have a clan solidarity/mentality, and you don't know 70% of the clan...
Insoleet
Profile Joined May 2012
France1806 Posts
October 31 2012 15:47 GMT
#96
On October 31 2012 23:34 Wertheron wrote:
Don't understand the "50 debate". I hoped a clan because i wanted to have link with players to train and have fun together during month and maybe become friends. But if you are 150 (or even 50) it's really difficult to have a clan solidarity/mentality, and you don't know 70% of the clan...


Yes but some people like to be in a 750 members clan. What do blizzard need to put a limit ?
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
October 31 2012 15:56 GMT
#97
On October 31 2012 10:47 ROOTFayth wrote:
they should have done that before...

and now let's say nobody from ROOT would log on as soon as the feature comes out, someone could "steal" the team name from us? (or any know team for that matter)


I'm sure, or at least I'm hoping, that Blizzard has some sort of contigency plan for this, especially when the brand of a team such as ROOT's benefits e-sports, thus Blizzard, on the whole. We'll see though....
Clan: QQGC - wundertunge#1850
TL+ Member
Chrono000
Profile Blog Joined September 2011
Korea (South)358 Posts
October 31 2012 16:16 GMT
#98
more then 2 years later... whats the story....
Utopi
Profile Joined July 2010
Denmark176 Posts
October 31 2012 16:24 GMT
#99
very good , now we just need custom games with names on a list like wc3 & maybe lan :D! Definately positive news though )
no.
DokiDoki
Profile Joined April 2011
Denmark2 Posts
October 31 2012 18:37 GMT
#100
On October 31 2012 06:47 Leviance wrote:
Give clans the chance to upload their logo, and by that I not only mean for the channel/clan page but also ingame as decals. Would look awesome in tournaments if players have their clan logo on their CC and so on...


There is nothing wrong with the idea, it just wouldn't work due to the amount of hours they will need to put into monitoring so people doesn't upload: penis pictures, swastika etc
something smart here.
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