HotS Balance Update #5 [10/5/12] - Page 2
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Teoita
Italy12246 Posts
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Cyro
United Kingdom20319 Posts
You can steal 180 minerals per minute from your opponent to you if i understand it correctly? (This really needs to be explained more, that seems like the simple analysis) but 3dps? A zergling has 7.2dps, Oracle has 3dps with this ability and needs to "Channel". Its 50 energy, so it takes 88.8 seconds of energy regeneration to cast it once, you cant run out then run back in and hit him again. Can you move while casting? Is there anything at all stopping a single marine from cancelling the channel on your expensive gas unit before it does anything of note whatsoever after blowing all of its energy? Widow Mine change seems very powerful - reactored 40s build time from the factory, very reasonable in my opinion, and costing 75/25 - Previously if you hit even a zealot or a roach, your unit had been cost effective, but now it is an effective killing machine that must be feared, and should be very easily be able to reach cost efficiencies into the hundreds of percentages. Basically the only way you can fuck this up is if you lose your mine without it getting an attack off, but that is a good thing in my eyes. It makes factory plays so much stronger, its not just a balanced and cost effective unit, but a really damn scary one that has the potential to play a very massive part in the matchups without making the other player unable to win. My only problem with the widow mine.. What if he just builds one at the 4 minute mark and somehow gets it burrowed near a ramp or mineral line? It has only a 2 second burrow (1.44 seconds of real time) and that makes 1gate robo pretty much mandatory unless you can get some kind of consistent detection by the 4-5 minute mark. 40 damage splash with the time to regenerate and hit a worker line 3-5 times? If a single mine gets burrowed in a particularly good place it will be game endingly powerful | ||
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SarcasmMonster
3136 Posts
On October 06 2012 07:13 VKCA wrote: GOT AN INVITE FUCKYEA! if you have a lot of widow mines I'm not sure it will be a problem But I don't want lots of widow mines ![]() I only want a handful to help defend flanks ![]() ![]() | ||
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Toads
Canada1795 Posts
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pdd
Australia9933 Posts
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tianGO
Argentina591 Posts
Blizzard is runnign out of ideas. | ||
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Jacmert
Canada1709 Posts
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SarcasmMonster
3136 Posts
On October 06 2012 07:16 tianGO wrote: lol so now terran has a mech swarm host? Blizzard is runnign out of ideas. To be honest, its more comparable to the Reaver than the Swarm host. (I don't see how you jumped from Widow mines to Swarm host...) | ||
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IPA
United States3206 Posts
Also, no Z changes. T_____________T | ||
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Andre
Slovenia3523 Posts
Want more micro oriented units.. | ||
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XaCez
Sweden6991 Posts
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Darth Caedus
United States326 Posts
Oracle * The Phase Shield ability has been removed * This unit has a new ability called Void Siphon. * The Oracle channels a beam at an enemy structure that deals 3 damage and drains 3 minerals every second until canceled. * The range is 7. * The damage/drain effect ticks when you cast the ability and every sequential second following. * Void Siphon costs 50 energy to cast. Does the enemy lose the 3 min/s, the protoss gain 3 min/s, or both? | ||
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tianGO
Argentina591 Posts
On October 06 2012 07:17 SarcasmMonster wrote: To be honest, its more comparable to the Reaver than the Swarm host. (I don't see how you jumped from Widow mines to Swarm host...) Yeah, I just wanted to be sarcastic about such a weird change... I still maintain that they're running out of ideas though. | ||
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Monochromatic
United States998 Posts
Not really a mine, but a burrowed missile launcher. | ||
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link0
United States1071 Posts
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SarcasmMonster
3136 Posts
On October 06 2012 07:20 tianGO wrote: Yeah, I just wanted to be sarcastic about such a weird change... I still maintain that they're running out of ideas though. The sooner they run out of ideas, the faster they'll reuse BW ideas, which is what most of us want ![]() In fact, it's already happening... | ||
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McFeser
United States2458 Posts
On October 06 2012 07:20 Monochromatic wrote: Widow mine is... odd. Not really a mine, but a burrowed missile launcher. Yeah, they need to change the name. Lol | ||
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neoghaleon55
United States7435 Posts
muta range is 3 I think this unit would be the death of all muta play in ZvT | ||
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Tuczniak
1561 Posts
On October 06 2012 07:17 SarcasmMonster wrote: it's more like terran carrier now... To be honest, its more comparable to the Reaver than the Swarm host. (I don't see how you jumped from Widow mines to Swarm host...) | ||
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Alryk
United States2718 Posts
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