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I'm making this thread so people who have finished it can discuss the campaign without worrying about using spoilers.
Obviously a lot of the stuff in here is going to be spoilers, so don't complain if you stumble in here and read below this handy line: __________________________________________
Just finished on Brutal. I got up to the last level last night, but on Brutal the final mission can be a bitch and I needed sleep. Kerrigan can't be tanked by a Planetary Fortress with 6 scvs repairing .
I'm not sure how I feel about the campaign as a whole. It was really fun I'll admit, and some of the funny stuff was really funny ( "This is General Warfield, we've taken terrible, terrible damage!"), but I feel like they tried too hard to make everything funny and/or light hearted and it sort of lacked the gravitas that vanilla and Brood War had (to much attention to Voodoo Doll antics and Anchorman spoofs, not enough about serious things). Also whenever Mengsk appeared anywhere, he seemed bumbling and useless, like a bloody slapstick. In SC, he was always so cold and ruthless, I think it was a mistake to make him a subject of ridicule. And whenever the characters were explaining a mission, it was like an episode of Dora the Explorer: "Can you find the way to the enemy hatchery? "(With flashing neon signs). The narrative wasn't bad, I just think it wasn't appropriate for a fairly serious science fiction story.
As to the gameplay, I thought it was a lot of fun, but there was one thing that sort of annoyed me. In SC1 the main complaint was that the levels were too one-dimensional: build a base, make units, expand, make more units, win. I feel like SC2 went too far in the other direction. Every level had a gimmick. Now, gimmicks aren't bad and a lot of them were fun, but by the end I was hoping for a big level like Omega in BW where the only objective is "Destroy all Enemies", and there wasn't a single level in this entire campaign that was like that.
Now, the ending. I know a LOT of people are going to hate it but I honestly quite liked it. I'd hoped they would sort of elaborate on it a little more with reactions of other parties because while it was sort of a cliffhanger it wasn't really portrayed like that properly.
So, right now there are probably only 12 people in the world who have finished it, so what are your opinions?
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i liked it, ending was a bit "....and now?" ^^ but oh well, next expansion.
didnt like the difficulty at all, on brutal some missions like the "day and night" thing was so freaking easy and then i struggled with the thing where the fire chases me...aaa i hate fire
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On July 28 2010 12:54 {ToT}ColmA wrote:i liked it, ending was a bit "....and now?" ^^ but oh well, next expansion. didnt like the difficulty at all, on brutal some missions like the "day and night" thing was so freaking easy and then i struggled with the thing where the fire chases me...aaa  i hate fire Yeah the fire one was a pain  It would have been easier, but the AI is sooo damn good at storming all 20 of your banshees at the same time.
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*spoilers*
I really loved the Protoss stand off mission. I wasn't really paying attention that it was just a vision (since all the other stuff was actual memory), and I thought the Protoss already were wiped out and I was like "WAAATTT, what about their expasnion!" but then I realized 
I think it was fancy how they made a bunch of protoss only missions, while we're on that note. I loved the ending. To be honest, I would have been mad if I had to kill kerrigan. She's one of the faces of Starcraft, and the iconic zerg, and although she's human now I'm positive we'll see more of her. I can only hope that in the next expansion, which I'm sure is Protoss, we get to do some more Terran stuff with Raynor where we kill Mingsk or the story at least expands.
I have to agree with another poster, I had that feeling of, "And then?" at the end. And I hate having that feeling. Yeah yeah, zerg defeated, Overmind was good all along, zerg are apparently free, Protoss are saved, yadda yah.
Wait, but that leads me to another point. What will the Protoss expansion hold? Will it happen simultaneously with the Terran campaign? Because if it happened after, wouldn't the Protoss sort of be in debt to the humans? Since they would have died otherwise? So who would they fight if it happens after the fact? Zerg are done for, and Terrans are done with the zerg.
Also, +1 Blizzard for the near heart attack at the end. When Tyr put the laser pointer on Kerrigans head, my heart skipped a few beats. Then he shot him, and I felt that was a satisfactory death for him.
And my favorite comedical thing in the game? The little post-it-note under the TV on the Hyperion that said "Don't shoot the TV"
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My archive thing says 25/26 missions completed... WTF how do I get the last one?
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On July 28 2010 14:53 fnaticAugury wrote: My archive thing says 25/26 missions completed... WTF how do I get the last one?
Did you do all the Crystal missions?
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It's Heart of the Swarm first, then Legacy of the Void. And for some reason, I see Kerrigan choosing of her own free will to go back to being the Queen of Blades...
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On July 28 2010 15:24 Ciryandor wrote: It's Heart of the Swarm first, then Legacy of the Void. And for some reason, I see Kerrigan choosing of her own free will to go back to being the Queen of Blades...
I hope Blizzard shocks us and does something different. Because we all see that coming. And to be honest, I personally don't want that to happen.
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Who said Kerrigan has lost her control over the Zerg? :p...
Now Zergs will go picking flowers and overthrowing mensks, after that she will with Raynor and her Zerg employes on a big farm planet and life a happy live.
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On July 28 2010 14:55 Fruscainte wrote:Show nested quote +On July 28 2010 14:53 fnaticAugury wrote: My archive thing says 25/26 missions completed... WTF how do I get the last one? Did you do all the Crystal missions?
All of the protoss ones? I'm pretty sure... is there anyway to check. All of the ones in my archive section have been completed.
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5003 Posts
I'm not sure how I feel about the campaign as a whole. It was really fun I'll admit, and some of the funny stuff was really funny ( "This is General Warfield, we've taken terrible, terrible damage!"), but I feel like they tried too hard to make everything funny and/or light hearted and it sort of lacked the gravitas that vanilla and Brood War had (to much attention to Voodoo Doll antics and Anchorman spoofs, not enough about serious things). Also whenever Mengsk appeared anywhere, he seemed bumbling and useless, like a bloody slapstick. In SC, he was always so cold and ruthless, I think it was a mistake to make him a subject of ridicule. And whenever the characters were explaining a mission, it was like an episode of Dora the Explorer: "Can you find the way to the enemy hatchery? "(With flashing neon signs). The narrative wasn't bad, I just think it wasn't appropriate for a fairly serious science fiction story.
Completely agree with this. it feels like some space western, Cowboy Bebop style more than anything, rather than a serious story.
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On July 28 2010 15:45 fnaticAugury wrote:Show nested quote +On July 28 2010 14:55 Fruscainte wrote:On July 28 2010 14:53 fnaticAugury wrote: My archive thing says 25/26 missions completed... WTF how do I get the last one? Did you do all the Crystal missions? All of the protoss ones? I'm pretty sure... is there anyway to check. All of the ones in my archive section have been completed.
You can check in the accomplishments portion of the profile which will list out all of the missions and highlight the ones you have completed.
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On July 28 2010 12:49 RisingTide wrote: As to the gameplay, I thought it was a lot of fun, but there was one thing that sort of annoyed me. In SC1 the main complaint was that the levels were too one-dimensional: build a base, make units, expand, make more units, win. I feel like SC2 went too far in the other direction. Every level had a gimmick. Now, gimmicks aren't bad and a lot of them were fun, but by the end I was hoping for a big level like Omega in BW where the only objective is "Destroy all Enemies", and there wasn't a single level in this entire campaign that was like that. About the gimmicks of the missions, i agree that it sometimes was just too much. If there was some new unit then you knew that this was the one to mass produce. And with almost only this you could win. But on the other hand, common gaming will there be plenty of with multiplayer, so i actually enjoyed this. Got a little bit of Diablo feeling over some of the maps, like "In the Belly" map, 4 heros are flooding the nydusnetwork. Really nice feeling, so i don't mind that much of a gimmick. It's only a campaign, and as long as they don't add heros to multiplayer i'd be fine.
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I loved the ending. I love kerrigan.
Considering the next expansion is meant to be zerg and they supposedly just lost their leader, leads to a lot of speculation.
Hoping that kerrigan even though uninfested, isn't fully disconnected and still has control of the zerg!
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the campaign itself, I really loved the 3/4? protoss maps to the side.
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On July 28 2010 16:26 tertle wrote: I loved the ending. I love kerrigan.
Considering the next expansion is meant to be zerg and they supposedly just lost their leader, leads to a lot of speculation.
Hoping that kerrigan even though uninfested, isn't fully disconnected and still has control of the zerg!
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the campaign itself, I really loved the 3/4? protoss maps to the side. If the power is in the tentacle hair, which i'm certain it is, then she'd be just fine. But then almost the entire swarm must have been annihilated in the last mission, and perhaps the one before, so what do they have now? I can't see a way back for Zerg...
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The Zeratul parts were amazing. I loved the blink micro level, and the last stand alot, as well as getting to fight the overpowered hybrids.
The stupid upgrades made the campaign too easy. I ended up going mass reactor raxes with marine medic being able to spawn anywhere in the map thanks to the protoss relics, and it was so easy to pump all this really fast since I can make 2-3 orbital command centers in 30 seconds.
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I loved the campaign. By far the best campaign I have ever played, and playing on Brutal and going for the achievements the first time made it really challenging. I loved all the upgrades and the ship scenes, and all the cut scenes after every mission.
I am also stuck at 25/26, seems like Blizzard didn't add a mission in.
Also, is there any way to go back to the ship after you finish the campaign? I want to do the Lost Viking achievements, and try to find out some other ones in there. Does New Campaign delete your old campaign and just restart from blank?
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Way too many "hold out until X" missions. Or "Do X before time runs out" Or "Kill X of Y".
There must have been a timer in every fucking mission.I felt pressured for time and rushed through the whole campaign, its either a timed evac or a timed destroy or a timed hold out or a timed get to point X .
The ending cinematic is really really weak by blizzard's standards, just because it's so short and doesn't explain anything except de-zergifying kerrigan (which was obvious half-way into the campaign)
I agree with what people said here before - way too many gimmicks and too many fucking timers in missions.
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I loved the campaign so much. Took forever to do, but it was great.
As much as I loved the side protoss missions, I really would have liked to see a Zerg mission or two.
Like "Play as Kerrigan, Wipe out Dominion Forces" or something like that.
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I loved the campaign, it was a hell of a lot of fun, and I died laughing at the "terrible terrible damage" reference.
The two things I would have liked to have seen were a) more lab missions besides the Secret Mission, which brought back good memories of sc1's facility missions, and b) a bit more of a fleshed-out ending. I was really happy with the ending, though; I always liked human Kerrigan and kinda resented the fact that she basically never got a chance to do anything before getting totally screwed over. Nice to see her and Raynor finally catch a break, they out of all the SC characters have probably had the most crap thrown their way.
For everyone who's stuck at 25/26, you need to go back to Media Blitz and unlock the Secret Mission by destroying the Science Facility in the southeast. It's on a platform extending out from behind the mineral line of the Dominion expansion. I'm not sure if you can unlock it successfully after beating the campaign, though, so you may have to reload from a save.
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