[Spoilers] Thoughts on the end and expansions? - Page 8
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perfectflaw72
Canada94 Posts
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Copes
Canada80 Posts
On August 02 2010 05:45 RifleCow wrote: It happens in all blizzard games. You think a certain race is evil, turns out the true evil is something else and everyone must unite to defeat that evil. Yep. And it's starting to get old. | ||
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sashkata
Bulgaria3241 Posts
On August 02 2010 06:08 perfectflaw72 wrote: what i dont get is if mengsk had control of Tychus the whole time, why didnt he just make him shoot backstab Raynor... it obviously has something to do with megnsk not really caring about raynor in the first place and just wanted kerrigan for some unspecified reason Probably Duran doesn't care about Raynor, but obviously cares about killing Kerrigan since she is "the key". And Tychus probably wouldn't have done it. | ||
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Adjudicator
United States44 Posts
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zer0das
United States8519 Posts
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Spaceninja
United States211 Posts
The victory came at a heavy cost: Tychus Findlay is dead, and Arcturus Mengsk remains secure on his throne. | ||
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Spaceninja
United States211 Posts
On August 02 2010 07:53 zer0das wrote: The thing that really annoys me is there's all these Xel'naga artifacts conveniently used for any plot device without an easy explanation. If the Xel'naga had so many Zerg destroying devices (the Uraj and the Kalas and that temple, whatever the crap it was that was assembled in this campaign), then why did they ever lose to the Zerg in the first place? Because they conveniently broke the artifacts up into pieces? Good grief. I don't think the Xal'naga lost to the Zerg, your thinking of the Protoss. | ||
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Oliwoli
United Kingdom69 Posts
On August 02 2010 08:30 Spaceninja wrote: I don't think the Xal'naga lost to the Zerg, your thinking of the Protoss. From http://starcraft.wikia.com/wiki/Zerg_history : "The Overmind sent its minions into space, attacking the unsuspecting xel'naga. Despite the ancient race's best efforts, it was overwhelmed as the zerg crashed into the hulls of its ships. Within a few hours the zerg laid waste to the xel'naga fleet. The greater whole of the xel'naga were consumed by the raging, genetic whirlwind of the zerg, and the Overmind gained their knowledge and insights." I seem to remember a pretty similar telling of the story either from the campaign or the manual of BW. The Xel'naga revealed themselves to the protoss before they had sufficiently developed and so accidentally started the aeon of strife, the xel'naga left due to their disgust at protoss violence and frustration at their failure. The protoss never attacked the xel'naga - this is backed up further by the level of reverence that the protoss have for them. | ||
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Spaceninja
United States211 Posts
On August 02 2010 08:48 Oliwoli wrote: From http://starcraft.wikia.com/wiki/Zerg_history : "The Overmind sent its minions into space, attacking the unsuspecting xel'naga. Despite the ancient race's best efforts, it was overwhelmed as the zerg crashed into the hulls of its ships. Within a few hours the zerg laid waste to the xel'naga fleet. The greater whole of the xel'naga were consumed by the raging, genetic whirlwind of the zerg, and the Overmind gained their knowledge and insights." I seem to remember a pretty similar telling of the story either from the campaign or the manual of BW. The Xel'naga revealed themselves to the protoss before they had sufficiently developed and so accidentally started the aeon of strife, the xel'naga left due to their disgust at protoss violence and frustration at their failure. The protoss never attacked the xel'naga - this is backed up further by the level of reverence that the protoss have for them. oh... | ||
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renshank
United States41 Posts
On August 02 2010 08:48 Oliwoli wrote: From http://starcraft.wikia.com/wiki/Zerg_history : "The Overmind sent its minions into space, attacking the unsuspecting xel'naga. Despite the ancient race's best efforts, it was overwhelmed as the zerg crashed into the hulls of its ships. Within a few hours the zerg laid waste to the xel'naga fleet. The greater whole of the xel'naga were consumed by the raging, genetic whirlwind of the zerg, and the Overmind gained their knowledge and insights." I seem to remember a pretty similar telling of the story either from the campaign or the manual of BW. The Xel'naga revealed themselves to the protoss before they had sufficiently developed and so accidentally started the aeon of strife, the xel'naga left due to their disgust at protoss violence and frustration at their failure. The protoss never attacked the xel'naga - this is backed up further by the level of reverence that the protoss have for them. Actually, the Protoss did attack the Xel Naga. From http://starcraft.wikia.com/wiki/Aeon_of_Strife: + Show Spoiler + "Protoss science and psionics advanced at a fast rate, but so did their pride and egos, causing the tribes to drift apart. The protoss began to shy from their xel'naga teachers as they grew suspicious of their interests and cultivated unsubstantiated rumors about them. The tribes began to lose the connection to their psychic link. The xel'naga, saddened at the lost opportunity, made ready to leave Aiur. Seeing this as a betrayal, some protoss attacked them, killing many hundreds of them, even attacking their ships as they left. The xel'naga abandoned many artifacts, including an underground city and khaydarin crystals. The Shelak Tribe safeguarded many more portable artifacts. The protoss then fell into a state of madness in which they raged and whimpered. Each protoss felt great self-hatred over their abandonment by the xel'naga, and the madness was a symptom of this. The tribes held a love/hate relationship with the xel'naga and felt great hatred toward other tribes." Also, in regards to another post about Zerg being purity of essence because they are a hive mind in part is simply not true. The Protoss were also a hive mind of sorts, or at least have the Khala, which you can see at http://starcraft.wikia.com/wiki/Khala: + Show Spoiler + "In their quest to create the perfect lifeform the xel'naga returned to Aiur, one of their engineered worlds, and discovered the protoss. The protoss possessed many favorable traits but most distinct of all was their psionic link, a form of instinctive telepathy that enabled them to communicate with one another and work together efficiently even in large groups. The xel'naga saw the protoss as suitable for further elevation." Oddly, the connection that the Zerg had was forced upon them by the Xel'naga because the cooperation of the Protoss wasn't strong enough You can see this at http://starcraft.wikia.com/wiki/Zerg: + Show Spoiler + "The zerg were "created" by the xel'naga on Zerus. The xel'naga were searching for a counterpart to merge with the protoss, gifted with the purity of form, and continue their lifecycle. In the zerg they found a worthy candidate for the purity of essence. To prevent a similar fragmentation and regression experienced by the protoss during the Aeon of Strife, the xel'naga subordinated all the zerg to a single entity: the Overmind. The ancient species attempted to keep their presence a secret from the Swarm, but eventually the Overmind became aware of them and ordered the zerg to attack. The xel'naga were driven from Zerus, and the zerg gained knowledge of the protoss." | ||
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Rkie
United States1278 Posts
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aseq
Netherlands3996 Posts
Or we're starting to get old . I didn't care much for the ending, but after all the speculation in this thread i'm hyped again! | ||
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Oliwoli
United Kingdom69 Posts
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Blanke
Canada180 Posts
I mean, if they included Jake Ramsey from the Dark Templar trilogy things might've been less predictable and more engaging then simply rounding up a bunch of bloody artifacts, but alas they did not. No word of other interesting novel characters either. Not even a snippet of Eathen Stewart's fate as Kerrigan's failed experiment, nor even a mentioning of Ulrezaj. All we get is possibly a minor allusion to Duran, whose lacking appearance was a serious let down. Combine all these fails with Zeratul's absolute abysmal voice actor and utterly cliched dialogue, along with Tychus' predictable behavior and subplots from Dr. Hanson and Tosh that go nowhere, and you have an awful mess of a storyline. I should've known the three parter was a money scam. So many pointless missions that contribute virtually nothing to the actual story arc. I'm not sure if I can trust Metzen with Heart of the Swarm, it could just be the same shit, different universe all over again from WC3. It doesn't help either that they added two, (count em), TWO 1 v 1 maps in the release version. Plenty of 3 v3 and 4 v 4 maps, but which style of maps do you think are actually relevant for tournaments? | ||
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Spaceninja
United States211 Posts
+ Show Spoiler + WE MISS YOU FENIX!!! | ||
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Spaceninja
United States211 Posts
On August 02 2010 10:41 Blanke wrote: It doesn't help either that they added two, (count em), TWO 1 v 1 maps in the release version. Plenty of 3 v3 and 4 v 4 maps, but which style of maps do you think are actually relevant for tournaments? Thats because there was only one of 3v3 and 4v4... they needed to have a semi-even map pool for 1v1 2v2 3v3 and 4v4. EDIT: also whats stopping people from making their own maps for tournaments? or using maps others made? | ||
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Blanke
Canada180 Posts
On August 02 2010 10:46 Spaceninja wrote: Thats because there was only one of 3v3 and 4v4... they needed to have a semi-even map pool for 1v1 2v2 3v3 and 4v4. EDIT: also whats stopping people from making their own maps for tournaments? or using maps others made? They certainly can make their own maps, but they wont be included in the ladder system. You'll find that most tournaments will stick by the ladder maps, which are getting quite repetitive. EDIT: I'm actually finding the current custom maps to be extremely lacking. Red Tower TD, whoop de doo. Some lame Special Forces adaptations too. Why must Blizzard design the custom map pool so differently from WC3? I miss Random Micro Arena from BW. That shit was fun. | ||
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Adjudicator
United States44 Posts
On August 02 2010 10:41 Blanke wrote: All we get is possibly a minor allusion to Duran, whose lacking appearance was a serious let down. I completely agree. The whole time I was thinking that Tosh was going to be Duran. But then he just turned out to be the token Jamaican? And apparently there was a Dr. Narud? Which spelt backwards is Duran? I remember a scientist form Moebius, but I was barely paying enough attention at that point to really notice any details like that. Combine all these fails with Zeratul's absolute abysmal voice actor and utterly cliched dialogue, Not to mention he only had like 5 lines. 3 of which had been revealed since like 2008. It doesn't help either that they added two, (count em), TWO 1 v 1 maps in the release version. Plenty of 3 v3 and 4 v 4 maps, but which style of maps do you think are actually relevant for tournaments? Blizzard makes some pretty shoddy maps anyway. At least for SC, they have. What do most of the current ladder maps boil down to? Huge open areas with small chokes into bases which lead to sitting around for half an hour waiting for a massive 1a2a battle that settles the game. Even at the top level, this is what you see most of the time. I can't wait to get some real maps like heartbreak ridge or Final destination et al in SC2 fashion that allow for, you know, like, micro, harassment, and stuff. | ||
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alsowikk
109 Posts
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Adjudicator
United States44 Posts
To me it means that the overmind is alive somehow(took dark templars to kill a celebrate...so I doubt that you can kill the overmind without one, even if it's a carrier that hits it.[QUOTE] That's because Tassadar was taught by Zeratul the ways of the Dark Templar. He's the only known protoss to merger both the way of the Khala and the Dark Templar. | ||
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. I didn't care much for the ending, but after all the speculation in this thread i'm hyped again!