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On July 20 2014 11:00 Musicus wrote:Show nested quote +On July 20 2014 10:55 Foreverkul wrote:On July 20 2014 10:53 Faust852 wrote:On July 20 2014 10:51 SatedSC2 wrote: I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3 Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard. When I see ultra I know I already lose the game. 1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game) Sounds OP to me  But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D. If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.
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qxc sheds a tear because of the terran beauty
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On July 20 2014 11:00 Musicus wrote:Show nested quote +On July 20 2014 10:55 Foreverkul wrote:On July 20 2014 10:53 Faust852 wrote:On July 20 2014 10:51 SatedSC2 wrote: I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3 Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard. When I see ultra I know I already lose the game. 1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game) Sounds OP to me  But Ultras can't be microed at all, they are great to crush an attacking army on creep but you really can't attack with them. They just get kited to death, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D. The reasons ultras are bad is because you can't micro them? You can't micro most units in the game...
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Apparently Taeja makes qxc swoon. He makes me swoon sometime too.
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On July 20 2014 11:00 Musicus wrote:Show nested quote +On July 20 2014 10:55 Foreverkul wrote:On July 20 2014 10:53 Faust852 wrote:On July 20 2014 10:51 SatedSC2 wrote: I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3 Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard. When I see ultra I know I already lose the game. 1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game) Sounds OP to me  But Ultras can't be microed at all, they are great to crush an attacking army on creep but you really can't attack with them. They just get kited to death, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.
If you have zergling you can circle to provent kitting, so you have counter micro. Just don't make only ultras, this is stupid.
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On July 20 2014 11:03 IntoTheheart wrote:Show nested quote +On July 20 2014 11:01 SatedSC2 wrote:On July 20 2014 11:00 PhoenixVoid wrote:On July 20 2014 10:59 SatedSC2 wrote: Whatever. I still want Chargralisks. They looked awesome. Give Tarrasques pls. Tarrasques? Brood War hero ultralisk. Had some ridiculous stats, like 50 damage and 800 health. And 5 base armour, as well as much high er move speed. Even though it didn't do splash damage, it was still advised to have a platoon of tanks firing upon them. Note that this was only a thing in the campaign.  I was referring more to the Ultras when after killed form a cocoon and resurrect at full health after 60 seconds or so.
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On July 20 2014 11:03 PhoenixVoid wrote:Show nested quote +On July 20 2014 11:00 Musicus wrote:On July 20 2014 10:55 Foreverkul wrote:On July 20 2014 10:53 Faust852 wrote:On July 20 2014 10:51 SatedSC2 wrote: I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3 Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard. When I see ultra I know I already lose the game. 1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game) Sounds OP to me  But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D. If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.
The bunker if the turett on the roof.
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5 overlords building at the same time even JD got supply blocked when enemy pressured
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your Country52797 Posts
On July 20 2014 11:01 The_Templar wrote:Show nested quote +On July 20 2014 10:56 The_Templar wrote:Map: Merry Go Round TaeJa spawns in the top left Jaedong spawns in the bottom 2:00 TaeJa getting a barracks followed by a refinery. Jaedong goes hatchery first. TaeJa getting a reaper. Gas followed by a spawning pool for Jaedong. 3:00 TaeJa scouts with an SCV. Reactor on TaeJa's barracks. TaeJa expanding. 2 queens and 6 zerglings for Jaedong. Jaedong researching zergling speed. 4:00 TaeJa starts kiting zerglings with his reaper. Third CC for TaeJa. TaeJa kills ONE zergling with his entire minute of kiting. Two hellions for TaeJa. Jaedong adding 12 zerglings. 5:00 Jaedong still getting some drones. About 16 speed zerglings are moving towards TaeJa's natural. Both hellions die and Jaedong gets into the SCV line, getting 3 workers. 6:00 Stim for TaeJa. Jaedong getting a third base and a lair.
7:00 TaeJa 51 vs Jaedong 55 Most of Jaedong's zerglings died in the attack so TaeJa goes towards his third. Jaedong getting 13 drones.
8:00 TaeJa 58 vs Jaedong 67 Jaedong getting a spire. TaeJa runs into the natural and kills a ton of drones.
9:00 TaeJa 58 vs Jaedong 64 Baneling nest finishing for Jaedong. +1/1 for TaeJa. Jaedong has nearly no minerals and is getting 6 overlords.
10:00 TaeJa 77 vs Jaedong 89 Combat shields for TaeJa. TaeJa taking the close-by-air third base. Both players are on 58 workers. Mutalisks moving out. Marines move towards the mutalisks and kill 2-3.
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Damn Dong you just can't lose that many drones after beating hellions off like that
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Still sloppy Muta control, wth. Dong! MUTAS!
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On July 20 2014 11:03 PhoenixVoid wrote:Show nested quote +On July 20 2014 11:00 Musicus wrote:On July 20 2014 10:55 Foreverkul wrote:On July 20 2014 10:53 Faust852 wrote:On July 20 2014 10:51 SatedSC2 wrote: I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3 Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard. When I see ultra I know I already lose the game. 1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game) Sounds OP to me  But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D. If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.
Yeah Snute even suggested that bio can be dropped from the sky, I think that was in the campaign too?
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On July 20 2014 11:03 PhoenixVoid wrote:Show nested quote +On July 20 2014 11:03 IntoTheheart wrote:On July 20 2014 11:01 SatedSC2 wrote:On July 20 2014 11:00 PhoenixVoid wrote:On July 20 2014 10:59 SatedSC2 wrote: Whatever. I still want Chargralisks. They looked awesome. Give Tarrasques pls. Tarrasques? Brood War hero ultralisk. Had some ridiculous stats, like 50 damage and 800 health. And 5 base armour, as well as much high er move speed. Even though it didn't do splash damage, it was still advised to have a platoon of tanks firing upon them. Note that this was only a thing in the campaign.  I was referring more to the Ultras when after killed form a cocoon and resurrect at full health after 60 seconds or so.
That was also interesting. Great for the last mission.
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Jaedong keeps sloppily losing mutas in this series. --;
C'mon, you were the muta god in BW
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Classic Taeja supply block.
This used to happen to him literally every game back in the iCCup Weekly Tournaments.
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Jaedong seems to be playing so sloppy this series. Haven't been watching much lately, but wow he's just playing so sloppy
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JD has lost like 7 mutas just flying around Q_Q
JD is toast this game.
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Jaedong's muta play has been lackluster so far in this series.
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