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[IEM] Season IX - Shenzhen Final Day - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 62 Next
PhoenixVoid
Profile Blog Joined December 2011
Canada32748 Posts
July 20 2014 02:03 GMT
#201
On July 20 2014 11:00 Musicus wrote:
Show nested quote +
On July 20 2014 10:55 Foreverkul wrote:
On July 20 2014 10:53 Faust852 wrote:
On July 20 2014 10:51 SatedSC2 wrote:
I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3


Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard.
When I see ultra I know I already lose the game.

1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game)
Sounds OP to me


But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.

If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
chipmonklord17
Profile Joined February 2011
United States11944 Posts
July 20 2014 02:03 GMT
#202
qxc sheds a tear because of the terran beauty
Foreverkul
Profile Joined March 2014
United States1649 Posts
July 20 2014 02:03 GMT
#203
On July 20 2014 11:00 Musicus wrote:
Show nested quote +
On July 20 2014 10:55 Foreverkul wrote:
On July 20 2014 10:53 Faust852 wrote:
On July 20 2014 10:51 SatedSC2 wrote:
I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3


Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard.
When I see ultra I know I already lose the game.

1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game)
Sounds OP to me


But Ultras can't be microed at all, they are great to crush an attacking army on creep but you really can't attack with them. They just get kited to death, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.

The reasons ultras are bad is because you can't micro them? You can't micro most units in the game...
royalroadweed
Profile Joined April 2013
United States8301 Posts
July 20 2014 02:03 GMT
#204
Apparently Taeja makes qxc swoon. He makes me swoon sometime too.
"Nerfing Toss can just make them stronger"
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 20 2014 02:03 GMT
#205
On July 20 2014 11:00 Musicus wrote:
Show nested quote +
On July 20 2014 10:55 Foreverkul wrote:
On July 20 2014 10:53 Faust852 wrote:
On July 20 2014 10:51 SatedSC2 wrote:
I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3


Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard.
When I see ultra I know I already lose the game.

1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game)
Sounds OP to me


But Ultras can't be microed at all, they are great to crush an attacking army on creep but you really can't attack with them. They just get kited to death, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.


If you have zergling you can circle to provent kitting, so you have counter micro. Just don't make only ultras, this is stupid.
PhoenixVoid
Profile Blog Joined December 2011
Canada32748 Posts
July 20 2014 02:03 GMT
#206
On July 20 2014 11:03 IntoTheheart wrote:
Show nested quote +
On July 20 2014 11:01 SatedSC2 wrote:
On July 20 2014 11:00 PhoenixVoid wrote:
On July 20 2014 10:59 SatedSC2 wrote:
Whatever. I still want Chargralisks. They looked awesome.

Give Tarrasques pls.

Tarrasques?

Brood War hero ultralisk. Had some ridiculous stats, like 50 damage and 800 health. And 5 base armour, as well as much high er move speed.

Even though it didn't do splash damage, it was still advised to have a platoon of tanks firing upon them.

Note that this was only a thing in the campaign.

I was referring more to the Ultras when after killed form a cocoon and resurrect at full health after 60 seconds or so.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 20 2014 02:04 GMT
#207
On July 20 2014 11:03 PhoenixVoid wrote:
Show nested quote +
On July 20 2014 11:00 Musicus wrote:
On July 20 2014 10:55 Foreverkul wrote:
On July 20 2014 10:53 Faust852 wrote:
On July 20 2014 10:51 SatedSC2 wrote:
I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3


Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard.
When I see ultra I know I already lose the game.

1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game)
Sounds OP to me


But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.

If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.


The bunker if the turett on the roof.
Yiome
Profile Joined February 2014
China1687 Posts
July 20 2014 02:04 GMT
#208
5 overlords building at the same time
even JD got supply blocked when enemy pressured
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 20 2014 02:04 GMT
#209
On July 20 2014 11:01 The_Templar wrote:
Show nested quote +
On July 20 2014 10:56 The_Templar wrote:
[image loading]

[image loading]
[image loading][image loading][image loading]
(T)TaeJa              (Z)Jaedong

Score
1-1


Map: Merry Go Round

TaeJa spawns in the top left
Jaedong spawns in the bottom

2:00
TaeJa getting a barracks followed by a refinery.
Jaedong goes hatchery first.
TaeJa getting a reaper.
Gas followed by a spawning pool for Jaedong.

3:00
TaeJa scouts with an SCV.
Reactor on TaeJa's barracks.
TaeJa expanding.
2 queens and 6 zerglings for Jaedong.
Jaedong researching zergling speed.

4:00
TaeJa starts kiting zerglings with his reaper.
Third CC for TaeJa.
TaeJa kills ONE zergling with his entire minute of kiting.
Two hellions for TaeJa.
Jaedong adding 12 zerglings.

5:00
Jaedong still getting some drones.
About 16 speed zerglings are moving towards TaeJa's natural.
Both hellions die and Jaedong gets into the SCV line, getting 3 workers.

6:00
Stim for TaeJa.
Jaedong getting a third base and a lair.

7:00 (T)TaeJa 51 vs (Z)Jaedong 55
Most of Jaedong's zerglings died in the attack so TaeJa goes towards his third.
Jaedong getting 13 drones.

8:00 (T)TaeJa 58 vs (Z)Jaedong 67
Jaedong getting a spire.
TaeJa runs into the natural and kills a ton of drones.

9:00 (T)TaeJa 58 vs (Z)Jaedong 64
Baneling nest finishing for Jaedong.
+1/1 for TaeJa.
Jaedong has nearly no minerals and is getting 6 overlords.

10:00 (T)TaeJa 77 vs (Z)Jaedong 89
Combat shields for TaeJa.
TaeJa taking the close-by-air third base.
Both players are on 58 workers.
Mutalisks moving out.
Marines move towards the mutalisks and kill 2-3.
ModeratorI am still alive, somehow
TL+ Member
Varroth
Profile Joined April 2014
Sweden471 Posts
July 20 2014 02:04 GMT
#210
WTF JD
Top10 favorite players: 1. Jaedong 2. Naniwa 3. Maru 4. ThorZaIN 5. Taeja 6. HerO 7. MC 8. Hyun 9. Soulkey 10. herO
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
July 20 2014 02:05 GMT
#211
Damn Dong you just can't lose that many drones after beating hellions off like that
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 20 2014 02:05 GMT
#212
Still sloppy Muta control, wth. Dong! MUTAS!
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
Musicus
Profile Joined August 2011
Germany23579 Posts
July 20 2014 02:05 GMT
#213
On July 20 2014 11:03 PhoenixVoid wrote:
Show nested quote +
On July 20 2014 11:00 Musicus wrote:
On July 20 2014 10:55 Foreverkul wrote:
On July 20 2014 10:53 Faust852 wrote:
On July 20 2014 10:51 SatedSC2 wrote:
I don't understand Ultralisks. They're really bad at attacking. They should be more fearsome than that. The Chargralisks from the HotS beta were a good idea... but make it an upgrade :3


Are you serious ? They are close to be OP. They melt bio like nothing and their synergy with mutas is out standard.
When I see ultra I know I already lose the game.

1 Ultralisk with carapace > 16 marines + 2 medivacs (as you saw in that game)
Sounds OP to me


But Ultras can't be microed at all, they are great to crush an attacking on creep but you really can't attack with them. They just get kited to deat, 10 marauders kill 10 ultras off creep. You can't counter micro vs kiting bio. I'd ove to have that charge from the beta back as an upgrad, of course Terran would need something cool too then :D.

If they could take some campaign exclusive upgrades and added them to the multiplayer that might be interesting. Take your pick from a nice Terran upgrade from campaign.


Yeah Snute even suggested that bio can be dropped from the sky, I think that was in the campaign too?
Maru and Serral are probably top 5.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
July 20 2014 02:05 GMT
#214
On July 20 2014 11:03 PhoenixVoid wrote:
Show nested quote +
On July 20 2014 11:03 IntoTheheart wrote:
On July 20 2014 11:01 SatedSC2 wrote:
On July 20 2014 11:00 PhoenixVoid wrote:
On July 20 2014 10:59 SatedSC2 wrote:
Whatever. I still want Chargralisks. They looked awesome.

Give Tarrasques pls.

Tarrasques?

Brood War hero ultralisk. Had some ridiculous stats, like 50 damage and 800 health. And 5 base armour, as well as much high er move speed.

Even though it didn't do splash damage, it was still advised to have a platoon of tanks firing upon them.

Note that this was only a thing in the campaign.

I was referring more to the Ultras when after killed form a cocoon and resurrect at full health after 60 seconds or so.


That was also interesting. Great for the last mission.
kiss kiss fall in love
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2014-07-20 02:05:47
July 20 2014 02:05 GMT
#215
Jaedong keeps sloppily losing mutas in this series. --;

C'mon, you were the muta god in BW
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
July 20 2014 02:05 GMT
#216
--- Nuked ---
blacksheepwall
Profile Joined June 2011
China1530 Posts
July 20 2014 02:05 GMT
#217
Classic Taeja supply block.

This used to happen to him literally every game back in the iCCup Weekly Tournaments.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 20 2014 02:05 GMT
#218
Jaedong seems to be playing so sloppy this series. Haven't been watching much lately, but wow he's just playing so sloppy
When I think of something else, something will go here
Genome852
Profile Blog Joined August 2010
United States979 Posts
Last Edited: 2014-07-20 02:06:36
July 20 2014 02:05 GMT
#219
JD has lost like 7 mutas just flying around Q_Q

JD is toast this game.
vult
Profile Blog Joined February 2012
United States9400 Posts
July 20 2014 02:06 GMT
#220
Jaedong's muta play has been lackluster so far in this series.
I used to play random, but for you I play very specifically.
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