Warer.com Invitational Final Day - Page 26
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Olli
Austria24417 Posts
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WombaT
Northern Ireland23754 Posts
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WombaT
Northern Ireland23754 Posts
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Yorkie
United States12612 Posts
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plogamer
Canada3132 Posts
![]() /edit Casters also handling camera work is reducing the quality of the show. Not bashing, I don't blame them. It's hard to cast already, having to handle camera at the same time is just silly. | ||
Noonius
Estonia17413 Posts
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stuchiu
Fiddler's Green42661 Posts
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Olli
Austria24417 Posts
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WombaT
Northern Ireland23754 Posts
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Nomzter
Sweden2802 Posts
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Wormi
Germany181 Posts
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NovaMB
Germany9534 Posts
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Yorkie
United States12612 Posts
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MasterOfPuppets
Romania6942 Posts
On February 08 2014 08:14 Yorkie wrote: Why oh why is HerO unable to keep from falling behind by 20 army supply when he is always ahead in workers and even bases Well it worked for him in game 2... but it's MC man, no shame in that. ^^ On February 08 2014 08:11 Wombat_NI wrote: Series like this also remind me that PvP really isn't that bad, it's a cool matchup and probably the one that is the most fluid and improvisational, for all the other flaws that it may have Game-wise, certainly not as bad as some people still claim, but results-wise it's a complete mess and extremely hard to predict. MC is looking very strong in this series, while he mostly looked a bit lost vs herO[jOin]. There's other examples too, san having a bad record in PvP for a while recently, then going 10-0 in his last PvP games (against really good opponents too), and of course other results from Assembly. It's generally pretty good at the top level though, in most cases better than it used to be for sure. ^^ | ||
MasterOfPuppets
Romania6942 Posts
On February 08 2014 08:18 Yorkie wrote: His army is always just so much smaller. I can't even figure out why. What's worse is he doesn't seem to realize/care. He just continues to pump out probes or tech, or get infrastrcture while MC says "ok I'll just build immortals and void rays and kill you" It's really frustrating That's what MC does. He's kinda like the July of Protoss, in a way. Unless you're better than MC in every aspect of play (some players have managed to accomplish this at certain points, especially while he was slumping) then it's just something you have to take into account or you'll die. | ||
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Olli
Austria24417 Posts
On February 08 2014 08:18 Yorkie wrote: His army is always just so much smaller. I can't even figure out why. What's worse is he doesn't seem to realize/care. He just continues to pump out probes or tech, or get infrastrcture while MC says "ok I'll just build immortals and void rays and kill you" It's really frustrating That's HerO though, he harasses and keeps you pinned back all game while setting up tons of infrastructure to make the army he needs the second he sees you moving out. But it's a razorthin edge which is why he's so inconsistent He plays a very zergesque style of protoss. It's beautiful to watch but it's extremely fragile and does NOT allow mistakes. | ||
WombaT
Northern Ireland23754 Posts
On February 08 2014 08:18 MasterOfPuppets wrote: Well it worked for him in game 2... but it's MC man, no shame in that. ^^ Game-wise, certainly not as bad as some people still claim, but results-wise it's a complete mess and extremely hard to predict. MC is looking very strong in this series, while he mostly looked a bit lost vs herO[jOin]. There's other examples too, san having a bad record in PvP for a while recently, then going 10-0 in his last PvP games (against really good opponents too), and of course other results from Assembly. It's generally pretty good at the top level though, in most cases better than it used to be for sure. ^^ It's probably a bit inconsistent because of the reasons I quite enjoy watching pros playing it (hate playing it myself lol). It's really about your decision-making and build choices within the game once it gets out of early game especially, it isn't as straightforward in terms of progression as a lot of other matchups. It's damn hard to make the right decisions all the time in such a matchup I guess | ||
Yorkie
United States12612 Posts
On February 08 2014 08:21 DarkLordOlli wrote: That's HerO though, he harasses and keeps you pinned back all game while setting up tons of infrastructure to make the army he needs the second he sees you moving out. But it's a razorthin edge which is why he's so inconsistent He plays a very zergesque style of protoss. It's beautiful to watch but it's extremely fragile and does NOT allow mistakes. That's all well and good but he keeps moving out on the map and pressuring/attacking with armies that have no business being there. In addition he is never prepared for the inevitable counter push | ||
aZealot
New Zealand5447 Posts
On February 08 2014 08:21 Wombat_NI wrote: It's probably a bit inconsistent because of the reasons I quite enjoy watching pros playing it (hate playing it myself lol). It's really about your decision-making and build choices within the game once it gets out of early game especially, it isn't as straightforward in terms of progression as a lot of other matchups. It's damn hard to make the right decisions all the time in such a matchup I guess You are right. It is a very free flowing match-up. Unfortunately, usually only Protoss tend to appreciate HOTS PvP. ![]() | ||
Swede
New Zealand853 Posts
On February 08 2014 08:18 Yorkie wrote: His army is always just so much smaller. I can't even figure out why. What's worse is he doesn't seem to realize/care. He just continues to pump out probes or tech, or get infrastrcture while MC says "ok I'll just build immortals and void rays and kill you" It's really frustrating MC sacrifices probe production after maxing out two bases, which gives him a period of superior army production. It means that if Hero makes a small mistake and loses some army supply then it can be enough for MC to make a kill move. | ||
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